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- Searching 356 files for "[^_]OBJ(ECT)?_[0-9]" (regex)
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map00.c:
- 120: OBJ_0005, //formerly object_ironknack
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map01.c:
- 186: OBJ_0005, //formerly object_ironknack
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map02.c:
- 136: OBJ_0005, //formerly object_ironknack
- 137: OBJ_0004, //formerly object_skelton
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map03.c:
- 56: OBJ_0005, //formerly object_ironknack
- 57: OBJ_0004, //formerly object_skelton
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map04.c:
- 100: OBJ_0005, //formerly object_ironknack
- 101: OBJ_0004, //formerly object_skelton
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map05.c:
- 136: OBJ_0005, //formerly object_ironknack
- 137: OBJ_0004, //formerly object_skelton
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map06.c:
- 74: OBJ_0005, //formerly object_ironknack
- 75: OBJ_0004, //formerly object_skelton
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map07.c:
- 77: OBJ_0005, //formerly object_ironknack
- 78: OBJ_0004, //formerly object_skelton
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map08.c:
- 78: OBJ_0005, //formerly object_ironknack
- 79: OBJ_0004, //formerly object_skelton
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene00\scene00_map09.c:
- 113: OBJ_0005, //formerly object_ironknack
- 114: OBJ_0004, //formerly object_skelton
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene02\scene02_map00.c:
- 100: OBJ_0004, //formerly object_skelton
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene03\scene03_map00.c:
- 104: OBJ_0004, //formerly object_skelton
- 107: OBJ_0000, //seemingly was never valid?
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene12\scene12_map00.c:
- 248: OBJECT_003A, //formerly object_oF1 (Goron)
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene13\scene13_map00.c:
- 131: OBJ_0004, //formerly object_skelton
- 132: OBJ_0010, //formerly object_slime
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene21\scene21_map00.c:
- 128: OBJECT_003A, //formerly object_oF1 (Goron)
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene23\scene23_map00.c:
- 70: OBJ_0005, //formerly object_ironknack
- 72: OBJ_0010, //formerly object_slime
- 73: OBJ_0011, //formerly object_baby_skel
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene24\scene24_map00.c:
- 81: OBJ_0010, //formerly object_slime
- C:\Users\Matthew\Documents\Emulation\oot overdump\proto\scene35\scene35_map00.c:
- 71: OBJECT_003A, //formerly object_oF1 (Goron)
- Note: object_torch is still defined, but in SW97 is actually used for torches (not Dark Link). There may be other cases of this.
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