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- Assumptions:
- - X Acc in slot 2, X Speed/Special in slot 4 and Poke Flute in slot 14. No other items are used.
- - X Acc and X Speed/Special are reached from the top of the inventory, and Poke Flute is reached from slot 4.
- - All move uses require no directional inputs (assume all are in slot 1).
- NOTE: These timings were done with human inputs (i.e., not frame perfect) and manual timing, so they are not 100% accurate.
- -----
- Nidoking
- HALF-TURN AVG. # OF FRAMES
- X Acc 63
- X Speed 167
- X Speed after Acc 158
- X Special 169
- X Special after Acc 160
- EQ 192 (includes crits because these do not affect # of half-turns)
- EQ (miss) 91
- Drill 127
- IB 140
- IB (crit) 166
- IB (freeze) 233
- IB (crit+freeze) 259
- IB (miss) 89
- Flute 479
- Flute (red bar) 199
- Hurt self 204
- Fast asleep 102
- Fully paralyzed 43
- Flinched 34
- If hit through confusion, add frames to the half-turn based on the outcome:
- Fight through 85
- Confused no more 33
- -----
- Gengar (L56)
- HALF-TURN AVG. # OF FRAMES
- Night Shade 274 (includes Gen 1 misses because these do not affect # of half-turns)
- Dream Eater 111
- Hypnosis 177
- Hypnosis (fail) 102
- Confuse Ray 150
- Confuse Ray (fail) 124
- Switch to Golbat 217
- ------
- Golbat
- HALF-TURN AVG. # OF FRAMES
- Wing Attack 190 (includes crits and Gen 1 misses because these do not affect # of half-turns)
- Supersonic 149
- Supersonic (fail) 123
- Confuse Ray 150
- Confuse Ray (fail) 124
- Haze 120
- Switch to Gengar 235
- Switch to Haunter 235
- Frozen solid 47
- Super Potion 121
- ------
- Haunter
- HALF-TURN AVG. # OF FRAMES
- Night Shade 275 (includes Gen 1 misses because these do not affect # of half-turns)
- Dream Eater 112
- Hypnosis 178
- Hypnosis (fail) 103
- Confuse Ray 151
- Confuse Ray (fail) 125
- Switch to Golbat 246
- Switch to Arbok 246
- ------
- Arbok
- HALF-TURN AVG. # OF FRAMES
- Bite 219 (includes crits and Gen 1 misses because these do not affect # of half-turns)
- Acid 218 (includes crits and Gen 1 misses because these do not affect # of half-turns)
- Acid (def. drop) 246 (includes crits and Gen 1 misses because these do not affect # of half-turns)
- Screech 194
- Screech (fail) 97
- Glare 153
- Glare (fail) 118
- Switch to Haunter 233
- Switch to Gengar 233
- ------
- Gengar (L60)
- HALF-TURN AVG. # OF FRAMES
- Night Shade 282 (includes Gen 1 misses because these do not affect # of half-turns)
- Dream Eater 111
- Toxic 108
- Confuse Ray 150
- Confuse Ray (fail) 124
- Switch to Arbok 217
- --------------------------------------------------
- Fastest fights (in order; excludes Gen 1 misses)
- OUTCOME # OF VARIABLE FRAMES % TO OCCUR SPLIT TIME*
- X Speed + Hypnosis fail + crit Golbat 1229 1.5 1:18.00
- X Speed + Dream Eater + crit Golbat 1238 3.8 1:18.15
- X Acc + Hypnosis fail + X Speed + Hypnosis fail 1278 0.8 1:18.82
- X Acc + Hypnosis fail + X Speed + Dream Eater 1287 4.1 1:18.97
- X Acc + Dream Eater + X Speed + Dream Eater 1296 5.3 1:19.12
- X Speed + switch to Golbat + crit Golbat 1333 1.3 1:19.74
- ...
- X Speed + Dream Eater + Wing Attack 1516 5.3 1:22.79
- *Assumes no heals before the fight and that red bar is held for the entire fight. Using one Super Potion before the fight costs about 6.5 seconds. Using a Full Restore costs about 9.3 seconds. Red bar saves about 11.2 seconds.
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