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- #MineNation
- on enable:
- set {mn_prefix} to "&0[&b&lMineNation&0]"
- command /minenation [<text>] [<text>]:
- aliases: mn
- trigger:
- if player has permission "minenation.*":
- if arg 1 is "help":
- if arg 2 is not set:
- send "&0____________[&b&lMineNation&0]____________"
- json("%player%", "&3/mn help [pagina]||ttp:&bGeeft de help pagina weer||sgt:/mn help [pagina]")
- json("%player%", "&3/mn info||ttp:&bKrijg info over deze Skript||cmd:/mn info")
- json("%player%", "&3/mn permissions||ttp:&bZie alle permissies van deze Skript||cmd:/mn permissions")
- json("%player%", "&3/mn addworld [world]||ttp:&bVoeg een wereld toe aan de MineNation werelden||sgt:/mn addworld [world]")
- json("%player%", "&3/mn removeworld [world]||ttp:&bVerwijder een wereld van de MineNation werelden||sgt:/mn removeworld [world]")
- json("%player%", "&3Pagina|| &f&lverder||ttp:&bGa naar de volgende pagina||cmd:/mn help 2|| &f<erug||ttp:&bGa een pagina terug||cmd:/mn help 1")
- send "&0____________[&b&lPagina 1/4&0]____________"
- stop
- if arg 2 is "1":
- send "&0____________[&b&lMineNation&0]____________"
- json("%player%", "&3/mn help [1/2]||ttp:&bGeeft de help pagina weer||sgt:/mn help [1/2]")
- json("%player%", "&3/mn info||ttp:&bKrijg info over deze Skript||cmd:/mn info")
- json("%player%", "&3/mn permissions||ttp:&bZie alle permissies van deze Skript||cmd:/mn permissions")
- json("%player%", "&3/mn addworld [world]||ttp:&bVoeg een wereld toe aan de MineNation werelden||sgt:/mn addworld [world]")
- json("%player%", "&3/mn removeworld [world]||ttp:&bVerwijder een wereld van de MineNation werelden||sgt:/mn removeworld [world]")
- json("%player%", "&3Pagina|| &f&lverder||ttp:&bGa naar de volgende pagina||cmd:/mn help 2|| &f<erug||ttp:&bGa een pagina terug||cmd:/mn help 1")
- send "&0____________[&b&lPagina 1/4&0]____________"
- stop
- if arg 2 is "2":
- send "&0____________[&b&lMineNation&0]____________"
- json("%player%", "&3/mn worldlist||ttp:&bKrijg een lijst met alle MineNation werelden||cmd:/mn worldlist")
- json("%player%", "&3/mn setlobby||ttp:&bZet de lobby van MineNation||cmd:/mn setlobby")
- json("%player%", "&3/mn createteam [naam]||ttp:&bMaak een team||sgt:/mn createteam [naam]")
- json("%player%", "&3/mn deleteteam [naam]||ttp:&bVerwijder een team||sgt:/mn deleteteam [naam]")
- json("%player%", "&3/mn teamconfig||ttp:&bKrijg een configuratie scherm van een team||cmd:/mn teamconfig")
- json("%player%", "&3Pagina|| &f&lverder||ttp:&bGa naar de volgende pagina||cmd:/mn help 3|| &f<erug||ttp:&bGa een pagina terug||cmd:/mn help 1")
- send "&0____________[&b&lPagina 2/4&0]____________"
- stop
- if arg 2 is "3":
- send "&0____________[&b&lMineNation&0]____________"
- json("%player%", "&3/mn teamlist||ttp:&bKrijg een lijst met alle teams||cmd:/mn teamlist")
- json("%player%", "&3/mn join [team]||ttp:&bJoin een team||sgt:/mn join [team]")
- json("%player%", "&3/mn leave||ttp:&bLeave je team||sgt:/mn join team")
- json("%player%", "&3/mn setspawn||ttp:&bZet de spawn van je team||cmd:/mn setspawn")
- json("%player%", "&3/mn tspawn||ttp:&bGa naar de spawn van je team||cmd:/mn tspawn")
- json("%player%", "&3Pagina|| &f&lverder||ttp:&bGa naar de volgende pagina||cmd:/mn help 4|| &f<erug||ttp:&bGa een pagina terug||cmd:/mn help 2")
- send "&0____________[&b&lPagina 3/4&0]____________"
- stop
- if arg 2 is "4":
- send "&0____________[&b&lMineNation&0]____________"
- json("%player%", "&3/mn spawn||ttp:&bGa naar de MineNation spawn||cmd:/mn spawn")
- json("%player%", "&3/mn achievements||ttp:&bKrijg een achievements GUI||cmd:/mn achievements")
- json("%player%", "&3/mn baan||ttp:&bKrijg een GUI met alle banen.")
- json("%player%", "&3Pagina|| &f&lverder||ttp:&bGa naar de volgende pagina||cmd:/mn help 4|| &f<erug||ttp:&bGa een pagina terug||cmd:/mn help 3")
- send "&0____________[&b&lPagina 3/4&0]____________"
- stop
- if arg 1 is "info":
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Maker: &f&lZeldaboy111"
- send "&9Versie: &f&l1.0"
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "permissions":
- send "&0____________[&b&lMineNation&0]____________"
- send "&9De permissie(s) is/zijn:"
- send "&f&lminenation.*"
- send "&f&lminenation.team.*"
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "addworld":
- if arg 2 is set:
- if {mn::mnworlds::*} contains "%arg 2%":
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Deze wereld is al een MineNation wereld."
- json("%player%", "&3/mn worldlist||ttp:&bKrijg een lijst met alle MineNation werelden||cmd:/mn worldlist")
- json("%player%", "&3/mn addworld [world]||ttp:&bVoeg een wereld toe aan de MineNation werelden||sgt:/mn addworld [world]")
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Succesvol de wereld: &f&l%arg 2% &9toegevoegd aan de MineNation werelden."
- send "&0____________[&b&lMineNation&0]____________"
- add arg 2 to {mn::mnworlds::*}
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Je moet nog een &f&lwereld &3opgeven."
- json("%player%", "&3/mn addworld [world]||ttp:&bVoeg een wereld toe aan de MineNation werelden||sgt:/mn addworld [world]")
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "removeworld":
- if arg 2 is set:
- if {mn::mnworlds::*} contains "%arg 2%":
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Succesvol de wereld: &f&l%arg 2% &9verwijderd uit de MineNation werelden."
- send "&0____________[&b&lMineNation&0]____________"
- remove arg 2 from {mn::mnworlds::*}
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Deze wereld is geen MineNation wereld."
- json("%player%", "&3/mn worldlist||ttp:&9Krijg een lijst met alle MineNation werelden||cmd:/mn worldlist")
- json("%player%", "&3/mn removeworld [world]||ttp:&9Verwijder een wereld van de MineNation werelden||sgt:/mn removeworld [world]")
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "worldlist":
- delete {mn::message::mnworlds::*}
- set {mn::message::mnworlds::*} to {mn::mnworlds::*}
- size of {mn::message::mnworlds::*} is 0:
- add "Er zijn geen MineNation werelden." to {mn::message::mnworlds::*}
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Dit is de lijst met alle werelden:"
- send "&f&l%{mn::message::mnworlds::*}%"
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "setlobby":
- set {mn::lobby} to location of player
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Succesvol de lobby gezet op de locatie: &f&l%{mn::lobby}%&9."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "createteam":
- if arg 2 is set:
- if {mn::teams::%arg 2%} is false:
- set {mn::teams::%arg 2%} to true
- set {mn::teams::leader::%arg 2%} to "%player%"
- add player to {mn::teams::%arg 2%::players::*}
- set {mn::team::%player%} to arg 2
- set {mn::team::rank::%player%} to "&f&lLeider"
- set {mn::hasteam::%player%} to true
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Succesvol het team: &f&l%arg 2% &9aangemaakt."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if {mn::teams::%arg 2%} is not set:
- set {mn::teams::%arg 2%} to true
- set {mn::teams::leader::%arg 2%} to "%player%"
- add player to {mn::teams::%arg 2%::players::*}
- set {mn::team::%player%} to arg 2
- set {mn::team::rank::%player%} to "&f&lLeider"
- set {mn::hasteam::%player%} to true
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Succesvol het team: &f&l%arg 2% &9aangemaakt."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Dit is al een team."
- json("%player%", "&3/mn teamlist||ttp:&bKrijg een lijst met alle teams||cmd:/mn teamlist")
- json("%player%", "&3/mn createteam [naam]||ttp:&bMaak een team||sgt:/mn createteam [naam]")
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Je moet nog een team opgeven."
- json("%player%", "&3/mn createteam [naam]||ttp:&bMaak een team||sgt:/mn createteam [naam]")
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "deleteteam":
- if arg 2 is set:
- if {mn::teams::%arg 2%} is true:
- set {_mndelete::%player%} to false
- if {mn::teams::leader::%arg 2%} is "%player%":
- set {_mndelete::%player%} to true
- if player has permission "minenation.*":
- set {_mndelete::%player%} to true
- if {_mndelete::%player%} is true:
- delete {mn::teams::%arg 2%}
- delete {mn::teams::leader::%arg 2%}
- remove {mn::teams::%arg 2%} from {mn::teams::*}
- set {mn::hasteam::%player%} to false
- set {mn::team::%player%} to "&f&lGeen team"
- set {mn::team::rank::%player%} to "&f&lGeen team"
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Succesvol het team &f&l%arg 2% &9verwijderd."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Jij bent niet de leider van dit team."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Dit team bestaat niet."
- json("%player%", "&3/mn teamlist||ttp:&bKrijg een lijst met alle teams||cmd:/mn teamlist")
- json("%player%", "&3/mn deleteteam [naam]||ttp:&bVerwijder een team||sgt:/mn deleteteam [naam]")
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Je moet nog een team opgeven."
- json("%player%", "&3/mn deleteteam [naam]||ttp:&bVerwijder een team||sgt:/mn deleteteam [naam]")
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "setspawn":
- if {mn::hasteam::%player%} is true:
- if {mn::team::rank::%player%} is "&f&lLeider" OR "&f&lCo-Leider" OR "&f&lVeteraan III" OR "&f&lVeteraan II":
- delete {mn::teamspawn::%{mn::team::%player%}%}
- set {mn::teamspawn::%{mn::team::%player%}%} to location of player
- send "&0____________[&b&lMineNation&0]____________"
- send "&3Succesvol de teamspawn gezet naar: &f&l%location of player%&3."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&3Je moet &f&lVeteraan II &3of hoger zijn."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Je zit niet in een team."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "help":
- if arg 2 is not set:
- execute player command "/mn help 1"
- if arg 2 is "1":
- send "&0____________[&b&lMineNation&0]____________"
- json("%player%", "&3/mn teamlist||ttp:&bKrijg een lijst met alle eteams||cmd:/mn teamlist")
- json("%player%", "&3/mn join [team]||ttp:&bJoin een team||sgt:/mn join [team]")
- json("%player%", "&3/mn leave||ttp:&bLeave je team||sgt:/mn join team")
- json("%player%", "&3/mn spawn||ttp:&bGa naar de MineNation spawn||cmd:/mn spawn")
- json("%player%", "&3/mn tspawn||ttp:&bGa naar je team spawn||cmd:/mn tspawn")
- json("%player%", "&3Pagina|| &f&lverder||ttp:&bGa naar de volgende pagina||cmd:/mn help 2|| &f<erug||ttp:&bGa een pagina terug||cmd:/mn help 1")
- send "&0____________[&b&lPagina 1/2&0]____________"
- stop
- if arg 2 is "2":
- send "&0____________[&b&lMineNation&0]____________"
- json("%player%", "&3/mn achievements||ttp:&bKrijg een achievements GUI||cmd:/mn achievements")
- json("%player%", "&3/mn baan||ttp:&bKrijg een GUI met alle banen.")
- json("%player%", "&3Pagina|| &f&lverder||ttp:&bGa naar de volgende pagina||cmd:/mn help 2|| &f<erug||ttp:&bGa een pagina terug||cmd:/mn help 1")
- send "&0____________[&b&lPagina 2/2&0]____________"
- stop
- if arg 1 is "teamlist":
- delete {mn::looped::teams::*}
- loop {mn::teams::*}:
- add loop-index to {mn::looped::teams::*}
- replace all "," with "%nl%" in {mn::loop::teams::*}
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Dit is een lijst met alle teams:"
- send "&f&l%{mn::looped::teams::*}%"
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "join":
- if arg 2 is set:
- if {mn::hasteam::%player%} is not true:
- if {mn::needinvite::teams::%arg 2%} is true:
- if {mn::invited::teams::%arg 2%::*} contains "%player%":
- remove player from {mn::invited::teams::%arg 2%::*}
- add player to {mn::teams::%arg 2%::players::*}
- set {mn::team::%player%} to arg 2
- set {mn::team::rank::%player%} to "&f&lLid"
- set {mn::hasteam::%player%} to true
- send "&0____________[&b&lMineNation&0]____________"
- send "&3Je bent het team: &f&l%arg 2% &3gejoined."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&3Dit team is alleen te joinen door middel %nl%van een invite."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- add player to {mn::teams::%arg 2%::players::*}
- set {mn::team::%player%} to arg 2
- set {mn::team::rank::%player%} to "&f&lLid"
- set {mn::hasteam::%player%} to true
- send "&0____________[&b&lMineNation&0]____________"
- send "&3Je bent het team: &f&l%arg 2% &3gejoined."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&3Je zit al in een team."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&3Je moet nog een &f<eam &3opgeven."
- json("%player%", "&3/mn join [team]||ttp:&bJoin een team||sgt:/mn join [team]")
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "leave":
- if {mn::hasteam::%player%} is true:
- remove player from {mn::teams::%{mn::team::%player%}%::players::*}
- set {mn::team::rank::%player%} to "&f&lGeen team"
- set {mn::hasteam::%player%} to false
- send "&0____________[&b&lMineNation&0]____________"
- send "&3Je bent het team: &f&l%{mn::team::%player%}% &3verlaten"
- send "&0____________[&b&lMineNation&0]____________"
- set {mn::team::%player%} to "&f&lGeen team"
- stop
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&3Je zit niet in een team."
- send "&0____________[&b&lMineNation&0]____________"
- stop
- if arg 1 is "spawn" OR "lobby":
- tp(player, {mn::lobby})
- stop
- if arg 1 is "tspawn":
- tp(player, {mn::teamspawn::%{mn::team::%player%}%})
- if arg 1 is "achievements":
- open chest with 6 rows named "&3&lAchievements" to player
- format slot 1 of player with a paper named "&f&lBeroep: Alles" to be unstealable
- format slot 3 of player with green hardened clay named "&2Achievement klaar" to be unstealable
- format slot 4 of player with orange hardened clay named "&6Achievement nog niet klaar" to be unstealable
- format slot 5 of player with red hardened clay named "&4Achievement niet unlocked" to be unstealable
- format slot 7 of player with a paper named "&f&lBeroep: Alles" to be unstealable
- if {mn::baan::%player%} is set:
- format slot 18 of player with green hardened clay named "&2Krijg een baan" to be unstealable
- else:
- format slot 18 of player with orange stained clay named "&6Krijg een baan" to be unstealable
- #if {mn::achievements::%player%::unlocked::<achievement>} is true:
- stop
- if arg 1 is "baan":
- baanGui(player, "1")
- else:
- send "&0____________[&b&lMineNation&0]____________"
- send "&9Doe:"
- json("%player%", "&3/mn help||ttp:&bGeeft de help pagina weer||cmd:/mn help 1")
- send "&0____________[&b&lMineNation&0]____________"
- stop
- #========================================================
- #MineNation Functions
- function baanGui(p: player, page: string):
- if {_page} is "1":
- open chest with 6 rows named "&3&lBaan" to {_p}
- if {mn::baan::%{_p}%::houthakker} is true:
- format slot 10 of {_p} with a wooden axe named "&2Houthakker" with lore "&aGekozen" to be unstealable
- else:
- make a gui slot 10 of {_p} with a wooden axe named "&2Houthakker" to run function baanGui({_p}, "houthakker")
- if {mn::baan::%{_p}%::miner} is true:
- format slot 10 of {_p} with a wooden pickaxe named "&2Miner" with lore "&aGekozen" to be unstealable
- else:
- make a gui slot 10 of {_p} with a wooden pickaxe named "&2Miner" with lore "&aUnlocked" to run function baanGui({_p}, "miner")
- format slot 49 of {_p} with a barrier named "&4Sluit het menu" to close
- if {_page} is "houthakker":
- if {_page} is "miner":
- if {_page} is "Bouwer":
- if {_page} is "Farmer":
- if {_page} is "Soldaat":
- if {_page} is "Smid":
- if {_page} is "Enchanter":
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