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- using UnityEngine;
- using UnityEditor;
- using System.Collections;
- public class PPPPluginDeploymentToolkitWindow : EditorWindow
- {
- Vector2 scrollPos;
- string myString = "Hello World";
- bool groupEnabled;
- bool myBool = true;
- float myFloat = 1.23f;
- void OnGUI ()
- {
- scrollPos = EditorGUILayout.BeginScrollView(scrollPos);
- GUILayout.Label ("Plug-ins List:", EditorStyles.boldLabel);
- EditorGUILayout.LabelField("");
- GUILayout.BeginHorizontal();
- EditorGUILayout.LabelField("PPPPlugin 001");
- GUILayout.Button("Install");
- GUILayout.Button("Uninstall");
- GUILayout.EndHorizontal();
- myString = EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- EditorGUILayout.TextField ("Text Field", myString);
- groupEnabled = EditorGUILayout.BeginToggleGroup ("Optional Settings", groupEnabled);
- myBool = EditorGUILayout.Toggle ("Toggle", myBool);
- myFloat = EditorGUILayout.Slider ("Slider", myFloat, -3, 3);
- EditorGUILayout.EndToggleGroup ();
- EditorGUILayout.EndScrollView();
- }
- }
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