Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Begin Object Class=ParticleSpriteEmitter Name=ParticleSpriteEmitter_1
- Begin Object Class=ParticleLODLevel Name=ParticleLODLevel_0
- Begin Object Class=ParticleModuleRequired Name=ParticleModuleRequired_1
- Begin Object Class=DistributionFloatConstant Name=RequiredDistributionSpawnRate ObjName=DistributionFloatConstant_0 Archetype=DistributionFloatConstant'Engine.Default__ParticleModuleRequired:RequiredDistributionSpawnRate'
- bIsDirty=False
- Name="DistributionFloatConstant_0"
- ObjectArchetype=DistributionFloatConstant'Engine.Default__ParticleModuleRequired:RequiredDistributionSpawnRate'
- End Object
- Material=MaterialInstanceConstant'VFX_MAT.FX_ring_03'
- bAllowImageFlipping=True
- bUseLocalSpace=True
- bKillOnDeactivate=True
- bKillOnCompleted=True
- bUseLegacyEmitterTime=False
- EmitterLoops=1
- SpawnRate=(Distribution=DistributionFloatConstant'DistributionFloatConstant_0')
- RandomImageTime=1.000000
- LODValidity=1
- ModuleEditorColor=(B=168,G=0,R=172,A=255)
- Name="ParticleModuleRequired_1"
- ObjectArchetype=ParticleModuleRequired'Engine.Default__ParticleModuleRequired'
- End Object
- RequiredModule=ParticleModuleRequired'ParticleModuleRequired_1'
- Begin Object Class=ParticleModuleLifetime Name=ParticleModuleLifetime_1
- Begin Object Class=DistributionFloatUniform Name=DistributionLifetime ObjName=DistributionFloatUniform_167 Archetype=DistributionFloatUniform'Engine.Default__ParticleModuleLifetime:DistributionLifetime'
- Min=0.400000
- Max=0.400000
- bIsDirty=False
- Name="DistributionFloatUniform_167"
- ObjectArchetype=DistributionFloatUniform'Engine.Default__ParticleModuleLifetime:DistributionLifetime'
- End Object
- Lifetime=(Distribution=DistributionFloatUniform'DistributionFloatUniform_167',LookupTable=(0.400000,0.400000,0.400000,0.400000))
- LODValidity=1
- ModuleEditorColor=(B=64,G=226,R=0,A=255)
- Name="ParticleModuleLifetime_1"
- ObjectArchetype=ParticleModuleLifetime'Engine.Default__ParticleModuleLifetime'
- End Object
- Modules(0)=ParticleModuleLifetime'ParticleModuleLifetime_1'
- Begin Object Class=ParticleModuleSize Name=ParticleModuleSize_1
- Begin Object Class=DistributionVectorConstant Name=DistributionVectorConstant_0 ObjName=DistributionVectorConstant_0
- Constant=(X=2.000000,Y=2.000000,Z=2.000000)
- bIsDirty=False
- Name="DistributionVectorConstant_0"
- ObjectArchetype=DistributionVectorConstant'Engine.Default__DistributionVectorConstant'
- End Object
- StartSize=(Distribution=DistributionVectorConstant'DistributionVectorConstant_0',LookupTable=(2.000000,2.000000,2.000000,2.000000,2.000000,2.000000,2.000000,2.000000))
- LODValidity=1
- ModuleEditorColor=(B=0,G=69,R=225,A=255)
- Name="ParticleModuleSize_1"
- ObjectArchetype=ParticleModuleSize'Engine.Default__ParticleModuleSize'
- End Object
- Modules(1)=ParticleModuleSize'ParticleModuleSize_1'
- Begin Object Class=ParticleModuleLocation Name=ParticleModuleLocation_7
- Begin Object Class=DistributionVectorConstant Name=DistributionVectorConstant_0 ObjName=DistributionVectorConstant_0
- Constant=(X=0.000000,Y=0.000000,Z=-25.000000)
- bIsDirty=False
- Name="DistributionVectorConstant_0"
- ObjectArchetype=DistributionVectorConstant'Engine.Default__DistributionVectorConstant'
- End Object
- StartLocation=(Distribution=DistributionVectorConstant'DistributionVectorConstant_0',LookupTable=(-25.000000,0.000000,0.000000,0.000000,-25.000000,0.000000,0.000000,-25.000000))
- LODValidity=1
- ModuleEditorColor=(B=0,G=225,R=69,A=255)
- Name="ParticleModuleLocation_7"
- ObjectArchetype=ParticleModuleLocation'Engine.Default__ParticleModuleLocation'
- End Object
- Modules(2)=ParticleModuleLocation'ParticleModuleLocation_7'
- Begin Object Class=ParticleModuleRotation Name=ParticleModuleRotation_1
- Begin Object Class=DistributionFloatUniform Name=DistributionStartRotation ObjName=DistributionFloatUniform_155 Archetype=DistributionFloatUniform'Engine.Default__ParticleModuleRotation:DistributionStartRotation'
- Max=1.000000
- bIsDirty=False
- Name="DistributionFloatUniform_155"
- ObjectArchetype=DistributionFloatUniform'Engine.Default__ParticleModuleRotation:DistributionStartRotation'
- End Object
- StartRotation=(Distribution=DistributionFloatUniform'DistributionFloatUniform_155')
- LODValidity=1
- ModuleEditorColor=(B=204,G=0,R=126,A=255)
- Name="ParticleModuleRotation_1"
- ObjectArchetype=ParticleModuleRotation'Engine.Default__ParticleModuleRotation'
- End Object
- Modules(3)=ParticleModuleRotation'ParticleModuleRotation_1'
- Begin Object Class=ParticleModuleSizeMultiplyLife Name=ParticleModuleSizeMultiplyLife_12
- Begin Object Class=DistributionVectorConstantCurve Name=DistributionVectorConstantCurve_2 ObjName=DistributionVectorConstantCurve_2
- ConstantCurve=(Points=((OutVal=(X=50.000000,Y=50.000000,Z=50.000000)),(InVal=1.000000,OutVal=(X=300.000000,Y=300.000000,Z=300.000000))))
- bIsDirty=False
- Name="DistributionVectorConstantCurve_2"
- ObjectArchetype=DistributionVectorConstantCurve'Engine.Default__DistributionVectorConstantCurve'
- End Object
- LifeMultiplier=(Distribution=DistributionVectorConstantCurve'DistributionVectorConstantCurve_2',LookupTable=(50.000000,300.000000,50.000000,50.000000,50.000000,300.000000,300.000000,300.000000),LookupTableTimeScale=1.000000)
- LODValidity=1
- ModuleEditorColor=(B=184,G=153,R=0,A=255)
- Name="ParticleModuleSizeMultiplyLife_12"
- ObjectArchetype=ParticleModuleSizeMultiplyLife'Engine.Default__ParticleModuleSizeMultiplyLife'
- End Object
- Modules(4)=ParticleModuleSizeMultiplyLife'ParticleModuleSizeMultiplyLife_12'
- Begin Object Class=ParticleModuleColorOverLife Name=ParticleModuleColorOverLife_13
- Begin Object Class=DistributionVectorConstantCurve Name=DistributionColorOverLife ObjName=DistributionVectorConstantCurve_0 Archetype=DistributionVectorConstantCurve'Engine.Default__ParticleModuleColorOverLife:DistributionColorOverLife'
- ConstantCurve=(Points=((OutVal=(X=0.800000,Y=0.400000,Z=0.400000)),(InVal=0.500000,OutVal=(X=10.000000,Y=2.000000,Z=2.000000)),(InVal=0.500000,OutVal=(X=1.000000,Y=0.100000,Z=0.100000)),(InVal=1.000000,OutVal=(X=1.000000,Y=0.100000,Z=0.100000))))
- bIsDirty=False
- Name="DistributionVectorConstantCurve_0"
- ObjectArchetype=DistributionVectorConstantCurve'Engine.Default__ParticleModuleColorOverLife:DistributionColorOverLife'
- End Object
- Begin Object Class=DistributionFloatConstantCurve Name=DistributionFloatConstantCurve_0 ObjName=DistributionFloatConstantCurve_0
- ConstantCurve=(Points=((OutVal=1.000000),(InVal=0.250000,OutVal=1.000000),(InVal=0.500000,OutVal=0.250000),(InVal=1.000000)))
- bIsDirty=False
- Name="DistributionFloatConstantCurve_0"
- ObjectArchetype=DistributionFloatConstantCurve'Engine.Default__DistributionFloatConstantCurve'
- End Object
- ColorOverLife=(Distribution=DistributionVectorConstantCurve'DistributionVectorConstantCurve_0',LookupTable=(0.100000,10.000000,0.800000,0.400000,0.400000,1.720000,0.560000,0.560000,2.640000,0.720000,0.720000,3.560000,0.880000,0.880000,4.480000,1.040000,1.040000,5.400000,1.200000,1.200000,6.320000,1.360000,1.360000,7.240000,1.520000,1.520000,8.160000,1.680000,1.680000,9.080000,1.840000,1.840000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000,1.000000,0.100000,0.100000),LookupTableTimeScale=20.000000)
- AlphaOverLife=(Distribution=DistributionFloatConstantCurve'DistributionFloatConstantCurve_0',LookupTable=(0.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,0.850000,0.700000,0.550000,0.400000,0.250000,0.225000,0.200000,0.175000,0.150000,0.125000,0.100000,0.075000,0.050000,0.025000,0.000000),LookupTableTimeScale=20.000000)
- LODValidity=1
- ModuleEditorColor=(B=0,G=224,R=74,A=255)
- Name="ParticleModuleColorOverLife_13"
- ObjectArchetype=ParticleModuleColorOverLife'Engine.Default__ParticleModuleColorOverLife'
- End Object
- Modules(5)=ParticleModuleColorOverLife'ParticleModuleColorOverLife_13'
- Begin Object Class=ParticleModuleColorOverLife Name=ParticleModuleColorOverLife_1
- Begin Object Class=DistributionVectorConstantCurve Name=DistributionColorOverLife ObjName=DistributionVectorConstantCurve_0 Archetype=DistributionVectorConstantCurve'Engine.Default__ParticleModuleColorOverLife:DistributionColorOverLife'
- ConstantCurve=(Points=((OutVal=(X=1.000000,Y=1.000000,Z=1.000000)),(InVal=0.500000,OutVal=(X=1.000000,Y=5.000000,Z=10.000000)),(InVal=1.000000,OutVal=(X=0.250000,Y=0.250000,Z=0.250000))))
- bIsDirty=False
- Name="DistributionVectorConstantCurve_0"
- ObjectArchetype=DistributionVectorConstantCurve'Engine.Default__ParticleModuleColorOverLife:DistributionColorOverLife'
- End Object
- Begin Object Class=DistributionFloatConstantCurve Name=DistributionFloatConstantCurve_0 ObjName=DistributionFloatConstantCurve_0
- ConstantCurve=(Points=((OutVal=1.000000),(InVal=0.250000,OutVal=1.000000),(InVal=0.500000,OutVal=0.250000),(InVal=1.000000)))
- bIsDirty=False
- Name="DistributionFloatConstantCurve_0"
- ObjectArchetype=DistributionFloatConstantCurve'Engine.Default__DistributionFloatConstantCurve'
- End Object
- ColorOverLife=(Distribution=DistributionVectorConstantCurve'DistributionVectorConstantCurve_0',LookupTable=(0.250000,10.000000,1.000000,1.000000,1.000000,1.000000,1.400000,1.900000,1.000000,1.800000,2.800000,1.000000,2.200000,3.700000,1.000000,2.600000,4.600000,1.000000,3.000000,5.500000,1.000000,3.400000,6.400000,1.000000,3.800000,7.300000,1.000000,4.200000,8.200001,1.000000,4.600000,9.100000,1.000000,5.000000,10.000000,0.925000,4.525000,9.025000,0.850000,4.050000,8.049999,0.775000,3.575000,7.074999,0.700000,3.100000,6.100000,0.625000,2.625000,5.125000,0.550000,2.150000,4.150000,0.475000,1.675000,3.175000,0.400000,1.200000,2.199999,0.325000,0.725000,1.225000,0.250000,0.250000,0.250000),LookupTableTimeScale=20.000000)
- AlphaOverLife=(Distribution=DistributionFloatConstantCurve'DistributionFloatConstantCurve_0',LookupTable=(0.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,1.000000,0.850000,0.700000,0.550000,0.400000,0.250000,0.225000,0.200000,0.175000,0.150000,0.125000,0.100000,0.075000,0.050000,0.025000,0.000000),LookupTableTimeScale=20.000000)
- bEnabled=False
- LODValidity=1
- ModuleEditorColor=(B=0,G=64,R=226,A=255)
- Name="ParticleModuleColorOverLife_1"
- ObjectArchetype=ParticleModuleColorOverLife'Engine.Default__ParticleModuleColorOverLife'
- End Object
- Modules(6)=ParticleModuleColorOverLife'ParticleModuleColorOverLife_1'
- Begin Object Class=ParticleModuleSizeMultiplyLife Name=ParticleModuleSizeMultiplyLife_1
- Begin Object Class=DistributionVectorConstantCurve Name=DistributionVectorConstantCurve_0 ObjName=DistributionVectorConstantCurve_0
- ConstantCurve=(Points=((OutVal=(X=10.000000,Y=10.000000,Z=10.000000)),(InVal=1.000000,OutVal=(X=60.000000,Y=60.000000,Z=60.000000))))
- bIsDirty=False
- Name="DistributionVectorConstantCurve_0"
- ObjectArchetype=DistributionVectorConstantCurve'Engine.Default__DistributionVectorConstantCurve'
- End Object
- LifeMultiplier=(Distribution=DistributionVectorConstantCurve'DistributionVectorConstantCurve_0',LookupTable=(10.000000,60.000000,10.000000,10.000000,10.000000,60.000000,60.000000,60.000000),LookupTableTimeScale=1.000000)
- bEnabled=False
- LODValidity=1
- ModuleEditorColor=(B=150,G=0,R=188,A=255)
- Name="ParticleModuleSizeMultiplyLife_1"
- ObjectArchetype=ParticleModuleSizeMultiplyLife'Engine.Default__ParticleModuleSizeMultiplyLife'
- End Object
- Modules(7)=ParticleModuleSizeMultiplyLife'ParticleModuleSizeMultiplyLife_1'
- Begin Object Class=ParticleModuleVelocity Name=ParticleModuleVelocity_1
- Begin Object Class=DistributionVectorUniform Name=DistributionStartVelocity ObjName=DistributionVectorUniform_1 Archetype=DistributionVectorUniform'Engine.Default__ParticleModuleVelocity:DistributionStartVelocity'
- Max=(X=10.000000,Y=10.000000,Z=100.000000)
- Min=(X=-10.000000,Y=-10.000000,Z=50.000000)
- bIsDirty=False
- Name="DistributionVectorUniform_1"
- ObjectArchetype=DistributionVectorUniform'Engine.Default__ParticleModuleVelocity:DistributionStartVelocity'
- End Object
- Begin Object Class=DistributionFloatUniform Name=DistributionStartVelocityRadial ObjName=DistributionFloatUniform_168 Archetype=DistributionFloatUniform'Engine.Default__ParticleModuleVelocity:DistributionStartVelocityRadial'
- bIsDirty=False
- Name="DistributionFloatUniform_168"
- ObjectArchetype=DistributionFloatUniform'Engine.Default__ParticleModuleVelocity:DistributionStartVelocityRadial'
- End Object
- StartVelocity=(Distribution=DistributionVectorUniform'DistributionVectorUniform_1',Op=2,LookupTableNumElements=2,LookupTableChunkSize=6,LookupTable=(-10.000000,100.000000,-10.000000,-10.000000,50.000000,10.000000,10.000000,100.000000,-10.000000,-10.000000,50.000000,10.000000,10.000000,100.000000))
- StartVelocityRadial=(Distribution=DistributionFloatUniform'DistributionFloatUniform_168')
- bEnabled=False
- LODValidity=1
- ModuleEditorColor=(B=214,G=102,R=0,A=255)
- Name="ParticleModuleVelocity_1"
- ObjectArchetype=ParticleModuleVelocity'Engine.Default__ParticleModuleVelocity'
- End Object
- Modules(8)=ParticleModuleVelocity'ParticleModuleVelocity_1'
- Begin Object Class=ParticleModuleMeshRotation Name=ParticleModuleMeshRotation_11
- Begin Object Class=DistributionVectorUniform Name=DistributionStartRotation ObjName=DistributionVectorUniform_0 Archetype=DistributionVectorUniform'Engine.Default__ParticleModuleMeshRotation:DistributionStartRotation'
- Max=(X=1.000000,Y=1.000000,Z=1.000000)
- bIsDirty=False
- Name="DistributionVectorUniform_0"
- ObjectArchetype=DistributionVectorUniform'Engine.Default__ParticleModuleMeshRotation:DistributionStartRotation'
- End Object
- StartRotation=(Distribution=DistributionVectorUniform'DistributionVectorUniform_0')
- bEnabled=False
- LODValidity=1
- ModuleEditorColor=(B=0,G=181,R=157,A=255)
- Name="ParticleModuleMeshRotation_11"
- ObjectArchetype=ParticleModuleMeshRotation'Engine.Default__ParticleModuleMeshRotation'
- End Object
- Modules(9)=ParticleModuleMeshRotation'ParticleModuleMeshRotation_11'
- Begin Object Class=ParticleModuleOrientationAxisLock Name=ParticleModuleOrientationAxisLock_9
- LockAxisFlags=EPAL_Z
- bEnabled=False
- LODValidity=1
- ModuleEditorColor=(B=124,G=0,R=204,A=255)
- Name="ParticleModuleOrientationAxisLock_9"
- ObjectArchetype=ParticleModuleOrientationAxisLock'Engine.Default__ParticleModuleOrientationAxisLock'
- End Object
- Modules(10)=ParticleModuleOrientationAxisLock'ParticleModuleOrientationAxisLock_9'
- Begin Object Class=ParticleModuleColorOverLife Name=ParticleModuleColorOverLife_9
- Begin Object Class=DistributionVectorConstantCurve Name=DistributionColorOverLife ObjName=DistributionVectorConstantCurve_0 Archetype=DistributionVectorConstantCurve'Engine.Default__ParticleModuleColorOverLife:DistributionColorOverLife'
- ConstantCurve=(Points=((OutVal=(X=10.000000,Y=10.000000,Z=10.000000)),(InVal=0.100000,OutVal=(X=10.000000,Y=1.000000,Z=1.000000)),(InVal=1.000000,OutVal=(X=10.000000,Y=1.000000,Z=1.000000))))
- bIsDirty=False
- Name="DistributionVectorConstantCurve_0"
- ObjectArchetype=DistributionVectorConstantCurve'Engine.Default__ParticleModuleColorOverLife:DistributionColorOverLife'
- End Object
- Begin Object Class=DistributionFloatConstantCurve Name=DistributionFloatConstantCurve_0 ObjName=DistributionFloatConstantCurve_0
- ConstantCurve=(Points=(,(InVal=0.100000,OutVal=1.000000),(InVal=0.500000,OutVal=0.050000),(InVal=1.000000)))
- bIsDirty=False
- Name="DistributionFloatConstantCurve_0"
- ObjectArchetype=DistributionFloatConstantCurve'Engine.Default__DistributionFloatConstantCurve'
- End Object
- ColorOverLife=(Distribution=DistributionVectorConstantCurve'DistributionVectorConstantCurve_0',LookupTable=(1.000000,10.000000,10.000000,10.000000,10.000000,10.000000,5.500000,5.500000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000,10.000000,1.000000,1.000000),LookupTableTimeScale=20.000000)
- AlphaOverLife=(Distribution=DistributionFloatConstantCurve'DistributionFloatConstantCurve_0',LookupTable=(0.000000,1.000000,0.000000,0.500000,1.000000,0.881250,0.762500,0.643750,0.525000,0.406250,0.287500,0.168750,0.050000,0.045000,0.040000,0.035000,0.030000,0.025000,0.020000,0.015000,0.010000,0.005000,0.000000),LookupTableTimeScale=20.000000)
- bEnabled=False
- LODValidity=1
- ModuleEditorColor=(B=143,G=0,R=192,A=255)
- Name="ParticleModuleColorOverLife_9"
- ObjectArchetype=ParticleModuleColorOverLife'Engine.Default__ParticleModuleColorOverLife'
- End Object
- Modules(11)=ParticleModuleColorOverLife'ParticleModuleColorOverLife_9'
- Begin Object Class=ParticleModuleColorOverLife Name=ParticleModuleColorOverLife_17
- Begin Object Class=DistributionVectorConstantCurve Name=DistributionColorOverLife ObjName=DistributionVectorConstantCurve_0 Archetype=DistributionVectorConstantCurve'Engine.Default__ParticleModuleColorOverLife:DistributionColorOverLife'
- ConstantCurve=(Points=((OutVal=(X=30.000000,Y=30.000000,Z=30.000000)),(InVal=0.500000,OutVal=(X=20.000000,Y=1.000000,Z=1.000000)),(InVal=1.000000,OutVal=(X=20.000000,Y=1.000000,Z=1.000000))))
- bIsDirty=False
- Name="DistributionVectorConstantCurve_0"
- ObjectArchetype=DistributionVectorConstantCurve'Engine.Default__ParticleModuleColorOverLife:DistributionColorOverLife'
- End Object
- Begin Object Class=DistributionFloatConstantCurve Name=DistributionFloatConstantCurve_0 ObjName=DistributionFloatConstantCurve_0
- ConstantCurve=(Points=(,(InVal=0.250000,OutVal=1.000000),(InVal=0.500000,OutVal=0.050000),(InVal=1.000000)))
- bIsDirty=False
- Name="DistributionFloatConstantCurve_0"
- ObjectArchetype=DistributionFloatConstantCurve'Engine.Default__DistributionFloatConstantCurve'
- End Object
- ColorOverLife=(Distribution=DistributionVectorConstantCurve'DistributionVectorConstantCurve_0',LookupTable=(1.000000,30.000000,30.000000,30.000000,30.000000,29.000000,27.100000,27.100000,28.000000,24.200001,24.200001,27.000000,21.299999,21.299999,26.000000,18.400000,18.400000,25.000000,15.500000,15.500000,24.000000,12.599998,12.599998,23.000000,9.700001,9.700001,22.000000,6.799999,6.799999,21.000000,3.900000,3.900000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000,20.000000,1.000000,1.000000),LookupTableTimeScale=20.000000)
- AlphaOverLife=(Distribution=DistributionFloatConstantCurve'DistributionFloatConstantCurve_0',LookupTable=(0.000000,1.000000,0.000000,0.200000,0.400000,0.600000,0.800000,1.000000,0.810000,0.620000,0.430000,0.240000,0.050000,0.045000,0.040000,0.035000,0.030000,0.025000,0.020000,0.015000,0.010000,0.005000,0.000000),LookupTableTimeScale=20.000000)
- bEnabled=False
- LODValidity=1
- ModuleEditorColor=(B=147,G=189,R=0,A=255)
- Name="ParticleModuleColorOverLife_17"
- ObjectArchetype=ParticleModuleColorOverLife'Engine.Default__ParticleModuleColorOverLife'
- End Object
- Modules(12)=ParticleModuleColorOverLife'ParticleModuleColorOverLife_17'
- Begin Object Class=ParticleModuleSpawn Name=ParticleModuleSpawn_1
- Begin Object Class=DistributionFloatConstant Name=RequiredDistributionSpawnRate ObjName=DistributionFloatConstant_1 Archetype=DistributionFloatConstant'Engine.Default__ParticleModuleSpawn:RequiredDistributionSpawnRate'
- bIsDirty=False
- Name="DistributionFloatConstant_1"
- ObjectArchetype=DistributionFloatConstant'Engine.Default__ParticleModuleSpawn:RequiredDistributionSpawnRate'
- End Object
- Begin Object Class=DistributionFloatConstant Name=RequiredDistributionSpawnRateScale ObjName=DistributionFloatConstant_2 Archetype=DistributionFloatConstant'Engine.Default__ParticleModuleSpawn:RequiredDistributionSpawnRateScale'
- Constant=1.000000
- bIsDirty=False
- Name="DistributionFloatConstant_2"
- ObjectArchetype=DistributionFloatConstant'Engine.Default__ParticleModuleSpawn:RequiredDistributionSpawnRateScale'
- End Object
- Rate=(Distribution=DistributionFloatConstant'DistributionFloatConstant_1',LookupTable=(0.000000,0.000000,0.000000,0.000000))
- RateScale=(Distribution=DistributionFloatConstant'DistributionFloatConstant_2')
- BurstList(0)=(Count=1)
- BurstList(1)=(Count=1,Time=0.500000)
- LODValidity=1
- ModuleEditorColor=(B=224,G=0,R=79,A=255)
- Name="ParticleModuleSpawn_1"
- ObjectArchetype=ParticleModuleSpawn'Engine.Default__ParticleModuleSpawn'
- End Object
- SpawnModule=ParticleModuleSpawn'ParticleModuleSpawn_1'
- PeakActiveParticles=3
- Name="ParticleLODLevel_0"
- ObjectArchetype=ParticleLODLevel'Engine.Default__ParticleLODLevel'
- End Object
- EmitterEditorColor=(B=192,G=143,R=0,A=255)
- LODLevels(0)=ParticleLODLevel'ParticleLODLevel_0'
- Name="ParticleSpriteEmitter_1"
- ObjectArchetype=ParticleSpriteEmitter'Engine.Default__ParticleSpriteEmitter'
- End Object
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement