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- #include <GL/glut.h>
- //Drawing funciton
- void draw(void)
- {
- //Background color
- glClearColor(0,1,0,1);
- glClear(GL_COLOR_BUFFER_BIT );
- //Draw order
- glFlush();
- }
- //Main program
- int main(int argc, char **argv)
- {
- glutInit(&argc, argv);
- //Simple buffer
- glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB );
- glutInitWindowPosition(50,25);
- glutInitWindowSize(500,250);
- glutCreateWindow("Green window");
- //Call to the drawing function
- glutDisplayFunc(draw);
- glutMainLoop();
- return 0;
- }
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