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- Items needed for Dragon Slayer:
- - Hammer
- - 3 Planks
- - 90 Steel Nails (33 smithing + dwarven stout, 6 steel bars needed)
- - Unfired bowl (8 crafting needed)
- - Wizard's Mind Bomb
- - Lobster Pot
- - Silk
- - Anti-dragon shield
- - 2,000 gp
- - 10k gp for map piece
- Items needed for Knight's Sword:
- - 10 mining (9 with dwarven stout)
- - 10 cooking
- - Pickaxe
- - 2 Iron bars
- - 1 Blurite Ore
- - Redberry pie (1 redberry, pie dish, pot of flour + water)
- General thoughts so far:
- 5,522 SMITHING XP NEEDED AFTER KNIGHTS SWORD TO GET TO 33
- Buy wines whenever possible, if possible without screwing up our cash
- I don't even know how we're going to be situated with money, we need 10k for map piece (Stronghold of security), we need 2k for buying boat (we'll have to use leftover from BKF and maybe randoms?), and we need money for magic buying (IDK).
- Copy route from Ironman Cguild but insert things for these quests:
- - Set up Authenticator before run so we can collect Stronghold of Security 10k for map piece
- 1) Don't know if would be worth to pick up 4th level boots for defense bonuses
- - Keep small fishing net at beginning of Lumbridge I, don't sell
- - Don't start/do Rune Mysteries
- - Should also do Halloween Quest for Crafting xp and gems
- 1) We'll do this at the very start of Lumbridge I, bank like normal, start RG, then do Halloween quest
- 2) Maybe keep two buckets from quest just in case
- 3) We'll have to bank after doing Father Aereck clan wars teleport
- - >>> If we're going to do Sheep Shearer and MM, could cut out other 1 QP quests?
- - Talk to Squire after Port Sarim I to start Knight's Sword
- - Instead of buying the Asgarnian Ale after Port Sarim I, we should buy another Wizard's Mind Bomb for Dragon Slayer
- - Feel like I want to do Sheep Shearer at some point for the crafting exp
- 1) We'll do Sheep Shearer after deathwarp at Falador where we would normally grab our wool
- 2) We'll complete it at that point
- - Talk to Reldo during Varrock I and ask about dwarfs
- - Pick up pie dish at the end of Lumbridge II, when doing Cook's Assistant
- 1) We'll fill this bucket up at the end of Lumbridge II, at Cook's Assistant part
- - We'll buy the silk after completing PAR, but before that Al Kharid banking section.
- - Need to find a convenient time for 10 cooking
- 1) Fish shrimps and cook to 10 at banking section right before Port Sarim teleport of Draynor II
- - We can buy the lobster pot during Draynor II before Count Draynor fight.
- 1) Plan to spend all our money before Count Draynor fight as we'll need to open up PT casket, then buy iron chainbody, and then sell gems/gold ring for extra money.
- 2) Talk to Smithing dwarf before Count Draynor fight during Draynor II, we'll buy a pot of flour and redberries here, need to bring along bucket of water and pie dish
- a) We'll have a bucket or two from MM
- - Keep all magic related items and hammer after Count Draynor fight
- - During Falador I, when starting BKF, we'll talk to Squire again and grab the portrait
- - Don't use Chronicle teleport after Demon Slayer completion
- - Need to pick up 3 planks and 2 iron bars from wilderness
- 1) Thinking: after 32 qp and talking/starting DS, bank at varrock, stronghold of security for 10k, then bank, talk to Oziach, and go grab 3 planks and iron bars
- 2) When we do go out to wilderness, bring Chronicle and when chronicle tp, talk to Guildmaster (assuming talked to Oziach)
- 3) May consider grabbing more for bonus smithing exp?
- a) With this part, I'm thinking that we should incorporate a mining section where we mine to level 30, and we should also incorporate Thalzar's Map piece during Edgeville banking section, like after talking to Oziach but before going out to the wilderness
- a1) Whenever we do the mining section, we'll need to grab at least one clay for unfired bowl.
- a2) Need 30 mining for coal (need AT LEAST 6 iron ore and 12 coal for 6 steel bars)
- a3) We're going to do Doric's Quest later, we need 6 clay, 4 copper, and 2 iron (so we need total 7 clay)
- b) Considering Dark Warrior's Fortress for rune spawns? Might be too risky.
- - After talking to Guildmaster about all the map pieces and how to get the boat, we'll home teleport, grab anti-dragon shield from the Duke, and clan wars teleport into -> Port Sarim transition fulfilling these requirements:
- 1) IDEALLY, we would like to use Al Kharid -> Port Sarim teleport when we can
- a) Give 10k for map piece
- b) Mine Bluerite and have stuff to make bluerite sword
- c) Able to have food and magic to do Melzar's Maze
- - After completion of Melzar's Maze, we'll go to Falador and complete Knight's sword, giving us 29 smithing.
- 1) Start and finish Doric's Quest
- 2) Buy a couple dwarven stouts and maybe a couple wizard mind bombs
- 3) Mine 6 iron and 12 coal in Falador mine
- 4) Smelt steel/iron/bronze bars
- 5) Teleport to Varrock when we have enough bars to smith to 33
- - Get 33 smithing in Varrock
- 1) Sell things to get AT LEAST 2k gp
- 2) Possibly get air staff?
- 3) Buy runes
- 4) Clan wars teleport, run regen, and port sarim transition with everything need to fix boat/do boat things
- a) If we can't clan wars tele, death warp.
- - Once we get to Port Sarim, talk to Klarense
- 1) We need 2k gp, hammer, 90 steel nails, 3 planks
- 2) After buying the ship and fixing the ship, go to Draynor Village and talk Ned into being the captain (need map in invent)
- 3) Stock up for the final fight, buy runes at Betty's if need be
- - Once we get to Crandor, go inside the cave and open up the shortcut in case we die
- 1) Finish up the fight
- 2) Chronicle Teleport after receiving the head
- 3) Go to Edgeville
- 4) Finish run
- - Number of Chronicle teleports (5), we use them at:
- 1) Right as we get it at Draynor
- 2) After getting Silverlight
- 3) After collecting resources in the wilderness
- 4) After collecting enough bars/resources to get 33 smithing
- 5) After killing Elvarg
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