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- Normal Attack : Finale
- Old :
- [Aria of Elegance] State
- Hold to activate:
- Consume all [Chords] releasing [Tremolo] attacks on enemies, causing ether damage
- For each [Chord] consumed, release an additional 3 [Cluster Notes] Simultaneously apply [Core Passive] effect to yourself, and exit [Aria of Elegance] state.
- New :
- In the [Aria of Elegance] state, long-press to activate:
- Release [Tremolo] forward to attack, causing Ether damage, and exit the [Aria of Elegance] state; When the move is activated, it will apply the beneficial effect from [Core Passive: A Song-Like Board]; If energy is sufficient, additional energy will be consumed to release 1 additional [Tremolo] and 3 [Clustered Notes] to attack; The additional [Tremolo] and [Clustered Notes] attacks will be considered [EX Special Attack].
- Special Skill: Wind Chimes and the Old Testament
- Old :
- Tap to activate:
- Quickly move backward, release [Tremolo] to deal ether damage, and enter Aria of Elegance].
- When activated, dragging the joystick can move in the corresponding direction.
- Holding can charge to release multiple [Tremolos].
- If enough energy is available during charging, up to 3 [Chords] can be obtained.
- The move grants invincibility during its activation.
- New :
- Tap to activate:
- If you drag the joystick during activation, you can move in the corresponding direction;
- Quickly reposition, then release [Tremolo] to cause Ether damage and enter the [Aria of Elegance] state;
- During activation, you can hold to charge, continuously gathering enemies, and release an additional 1-3 [Tremolos] based on the charge duration;
- During the quick repositioning, you will be invincible.
- Aria of Elegance :
- Astra Yao enters [Aria of Elegance] state, increasing the entire team's damage by 20% and increasing team's CRIT DMG by 30%.
- Cannot move, but can tap to activate [Normal Attack: Interlude] dodge.
- Tap to perform [Normal Attack: Interlude].
- After triggering [Perfect Dodge], tap to activate [Normal Attack: Chorus] .
- Gains increased interruption resistance, reduces damage taken by 40%, and gains invincibility when switching to the background —>
- During the state duration, Astra Yao's interruption resistance level is increased, and damage taken is reduced by 40%. When switching to another character, Astra Yao will stay in the front field and gain invincibility
- When switching back to Astra Yao, she will automatically use [Special Skill: Wind Chimes and the Old Testament];
- Holding can activate [Normal Attack: Finale] to exit [Aria of Elegance] state.
- Holding can exit [Aria of Elegance] state.
- Chords :
- Old :
- In [Aria of Elegance] state, if enough energy is available, the following conditions can trigger [Quick Support] and obtain [Chords]:
- When a on-field character's attack hits an enemy, it can trigger once every 3 seconds.
- When a on-field character's heavy attack hits an enemy, it can trigger once every second.
- Up to 3 [Chords] can be obtained. If the limit is exceeded, only [Quick Support] is triggered.
- If [ [Chords] are available but energy is insufficient, only [Quick Support] is triggered. When teammates perform [Quick Support] or [Chain Attack], all Chords are consumed; Depending on the number of Chords consumed, Astra Yao's energy is reduced by 28/36/45 points, and releases an additional 1/2/3 [Tremolos]
- When [Quick Support] is triggered by the above methods, tapping to switch characters within a short time is considered [Perfect Dodge], and each consumed [Chords] adds three [Clustered Notes].
- New :
- For every 25 energy points, Astra Yao will have 1 [Chord]; In the [Aria of Elegance] state, when Astra Yao has [Chord], she can trigger [Quick Assist] under the following conditions:
- When the current character's attack hits an enemy, it can trigger once every 3 seconds at most;
- When the current character's heavy hit hits an enemy, it can trigger once every 1 second at most; When other characters in the team enter the field through [Quick Assist], [Chain Attack], [Defensive Assist], or [Evasive Assist], Astra Yao will consume 25 energy points and additionally release 1 [Tremolo] to attack. After triggering [Quick Assist], if you tap to switch characters within a short time, it will trigger [Perfect Dodge], and Astra Yao will additionally release 3 [Clustered Notes] to attack. When other characters in the team enter the field through [Chain Attack], [Defensive Assist], or [Evasive Assit], it will directly trigger [Perfect Dodge]. The additional [Tremolo] and [Clustered Notes] attacks that consume energy will be considered [Ex Special Attacks].
- Core passive : A song-like board
- Old :
- In [Aria of Elegance] state, Astra Yao's energy recovery increases by 0.5.
- When teammates switch through [Quick Assist] or [Chain Attack], increase the attack of Astra Yao and the entering character by 40% of Astra Yao's initial attack, up to a maximum of 1200 points, based on the number of [Chords] consumed. The effect lasts for 10/20/30 seconds, and the duration accumulates when repeatedly triggered, up to a maximum of 30 seconds.
- New :
- When Astra Yao is in the [Aria of Elegance] state, and other characters in the team enter the field through [Quick Assist], [Chain Attack], [Defensive Assist], or [Evasive Assist], both Astra Yao and the entering character's attack power will be increased. The increase is equivalent to 35% of Astra Yao's initial attack power, up to a maximum of 1200 points, lasting for 20 seconds. When triggered repeatedly, the duration will be extended, but not exceeding 30 seconds.
- Additional ability : Moonlight Flurry
- Old :
- When there are [Attack] or [Anomaly] characters in the team:
- In the [Aria of Elegance] state, when a teammate enters the field through [Quick Assist] or [Chain Attack], depending on the number of [Chords] consumed, the incoming character restores 1.5/2/2.5 energy points.
- New :
- When there are [Attack] or [Anomaly] characters in the team:
- When consuming energy to activate [Perfect Dodge] or [Normal Attack: Finale], Astra Yao will additionally release 1 [Tremolo] and 3 [Clustered Notes] to attack.
- Mindscape 1 : 12-tone equal temperament
- Old :
- When Astra Yao's attacks hit an enemy, reduce the enemy's all-attribute damage resistance by 7%, stacking up to 3 layers and lasting for 30 seconds. Repeated triggers refresh the duration.
- Upon entering the battlefield, Astra Yao immediately gains 1000 Decibels;
- After using [Ultimate], each member of the team gains the [Protection] effect, lasting for 60 seconds. When attacked by an enemy, [Protection] is consumed and grants an invincibility effect, lasting for 1 second.
- Mindscape 2 : Greedy Art
- - Attacker : The next [Quick Assist] heavy hit on an enemy deals additional damage equal to 250% —> 300% of Astra Yao's attack.
- Mindscape 4 : Loose Strands at the Nape
- When teammates enter the field through [Quick Assist] or [Chain Attack], [Defensive Assist] or [Evavise Assist] an additional 1 [Tremolo] and 3 [Cluster Notes] are released, with a maximum trigger interval of once every 3 seconds.
- Mindscape 6 : We Are the World
- [Normal Attack] and [Special Attack] multipliers for [Tremolos] and [Clustered Notes] are increased to 150% —> 200% of the original.
- Increase CRIT RATE by 80%
- Each time 3 [Chords] are consumed, automatically release the third stage of [Normal Attack], with a maximum trigger interval of once every 10 seconds. —>
- When [Perfect Dodge] is triggered, Astra Yao will automatically perform the third attack of [Normal Attack: Caprice] with fully charged power, and the CRIT RATE of this attack will be increased by 80%, which can be triggered once every 10 seconds.
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