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Jan 6th, 2025
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  1. Normal Attack : Finale
  2. Old :
  3. [Aria of Elegance] State
  4. Hold to activate:
  5. Consume all [Chords] releasing [Tremolo] attacks on enemies, causing ether damage
  6. For each [Chord] consumed, release an additional 3 [Cluster Notes] Simultaneously apply [Core Passive] effect to yourself, and exit [Aria of Elegance] state.
  7.  
  8. New :
  9. In the [Aria of Elegance] state, long-press to activate:
  10. Release [Tremolo] forward to attack, causing Ether damage, and exit the [Aria of Elegance] state; When the move is activated, it will apply the beneficial effect from [Core Passive: A Song-Like Board]; If energy is sufficient, additional energy will be consumed to release 1 additional [Tremolo] and 3 [Clustered Notes] to attack; The additional [Tremolo] and [Clustered Notes] attacks will be considered [EX Special Attack].
  11.  
  12. Special Skill: Wind Chimes and the Old Testament
  13. Old :
  14. Tap to activate:
  15. Quickly move backward, release [Tremolo] to deal ether damage, and enter Aria of Elegance].
  16. When activated, dragging the joystick can move in the corresponding direction.
  17. Holding can charge to release multiple [Tremolos].
  18. If enough energy is available during charging, up to 3 [Chords] can be obtained.
  19. The move grants invincibility during its activation.
  20.  
  21. New :
  22. Tap to activate:
  23. If you drag the joystick during activation, you can move in the corresponding direction;
  24. Quickly reposition, then release [Tremolo] to cause Ether damage and enter the [Aria of Elegance] state;
  25. During activation, you can hold to charge, continuously gathering enemies, and release an additional 1-3 [Tremolos] based on the charge duration;
  26. During the quick repositioning, you will be invincible.
  27.  
  28. Aria of Elegance :
  29. Astra Yao enters [Aria of Elegance] state, increasing the entire team's damage by 20% and increasing team's CRIT DMG by 30%.
  30. Cannot move, but can tap to activate [Normal Attack: Interlude] dodge.
  31. Tap to perform [Normal Attack: Interlude].
  32. After triggering [Perfect Dodge], tap to activate [Normal Attack: Chorus] .
  33. Gains increased interruption resistance, reduces damage taken by 40%, and gains invincibility when switching to the background —>
  34. During the state duration, Astra Yao's interruption resistance level is increased, and damage taken is reduced by 40%. When switching to another character, Astra Yao will stay in the front field and gain invincibility
  35. When switching back to Astra Yao, she will automatically use [Special Skill: Wind Chimes and the Old Testament];
  36. Holding can activate [Normal Attack: Finale] to exit [Aria of Elegance] state.
  37. Holding can exit [Aria of Elegance] state.
  38.  
  39. Chords :
  40. Old :
  41. In [Aria of Elegance] state, if enough energy is available, the following conditions can trigger [Quick Support] and obtain [Chords]:
  42. When a on-field character's attack hits an enemy, it can trigger once every 3 seconds.
  43. When a on-field character's heavy attack hits an enemy, it can trigger once every second.
  44. Up to 3 [Chords] can be obtained. If the limit is exceeded, only [Quick Support] is triggered.
  45. If [ [Chords] are available but energy is insufficient, only [Quick Support] is triggered. When teammates perform [Quick Support] or [Chain Attack], all Chords are consumed; Depending on the number of Chords consumed, Astra Yao's energy is reduced by 28/36/45 points, and releases an additional 1/2/3 [Tremolos]
  46. When [Quick Support] is triggered by the above methods, tapping to switch characters within a short time is considered [Perfect Dodge], and each consumed [Chords] adds three [Clustered Notes].
  47.  
  48. New :
  49. For every 25 energy points, Astra Yao will have 1 [Chord]; In the [Aria of Elegance] state, when Astra Yao has [Chord], she can trigger [Quick Assist] under the following conditions:
  50. When the current character's attack hits an enemy, it can trigger once every 3 seconds at most;
  51. When the current character's heavy hit hits an enemy, it can trigger once every 1 second at most; When other characters in the team enter the field through [Quick Assist], [Chain Attack], [Defensive Assist], or [Evasive Assist], Astra Yao will consume 25 energy points and additionally release 1 [Tremolo] to attack. After triggering [Quick Assist], if you tap to switch characters within a short time, it will trigger [Perfect Dodge], and Astra Yao will additionally release 3 [Clustered Notes] to attack. When other characters in the team enter the field through [Chain Attack], [Defensive Assist], or [Evasive Assit], it will directly trigger [Perfect Dodge]. The additional [Tremolo] and [Clustered Notes] attacks that consume energy will be considered [Ex Special Attacks].
  52.  
  53. Core passive : A song-like board
  54. Old :
  55. In [Aria of Elegance] state, Astra Yao's energy recovery increases by 0.5.
  56. When teammates switch through [Quick Assist] or [Chain Attack], increase the attack of Astra Yao and the entering character by 40% of Astra Yao's initial attack, up to a maximum of 1200 points, based on the number of [Chords] consumed. The effect lasts for 10/20/30 seconds, and the duration accumulates when repeatedly triggered, up to a maximum of 30 seconds.
  57.  
  58. New :
  59. When Astra Yao is in the [Aria of Elegance] state, and other characters in the team enter the field through [Quick Assist], [Chain Attack], [Defensive Assist], or [Evasive Assist], both Astra Yao and the entering character's attack power will be increased. The increase is equivalent to 35% of Astra Yao's initial attack power, up to a maximum of 1200 points, lasting for 20 seconds. When triggered repeatedly, the duration will be extended, but not exceeding 30 seconds.
  60.  
  61. Additional ability : Moonlight Flurry
  62. Old :
  63. When there are [Attack] or [Anomaly] characters in the team:
  64. In the [Aria of Elegance] state, when a teammate enters the field through [Quick Assist] or [Chain Attack], depending on the number of [Chords] consumed, the incoming character restores 1.5/2/2.5 energy points.
  65.  
  66. New :
  67. When there are [Attack] or [Anomaly] characters in the team:
  68. When consuming energy to activate [Perfect Dodge] or [Normal Attack: Finale], Astra Yao will additionally release 1 [Tremolo] and 3 [Clustered Notes] to attack.
  69.  
  70. Mindscape 1 : 12-tone equal temperament
  71. Old :
  72. When Astra Yao's attacks hit an enemy, reduce the enemy's all-attribute damage resistance by 7%, stacking up to 3 layers and lasting for 30 seconds. Repeated triggers refresh the duration.
  73. Upon entering the battlefield, Astra Yao immediately gains 1000 Decibels;
  74. After using [Ultimate], each member of the team gains the [Protection] effect, lasting for 60 seconds. When attacked by an enemy, [Protection] is consumed and grants an invincibility effect, lasting for 1 second.
  75.  
  76. Mindscape 2 : Greedy Art
  77. - Attacker : The next [Quick Assist] heavy hit on an enemy deals additional damage equal to 250% —> 300% of Astra Yao's attack.
  78.  
  79. Mindscape 4 : Loose Strands at the Nape
  80. When teammates enter the field through [Quick Assist] or [Chain Attack], [Defensive Assist] or [Evavise Assist] an additional 1 [Tremolo] and 3 [Cluster Notes] are released, with a maximum trigger interval of once every 3 seconds.
  81.  
  82. Mindscape 6 : We Are the World
  83. [Normal Attack] and [Special Attack] multipliers for [Tremolos] and [Clustered Notes] are increased to 150% —> 200% of the original.
  84. Increase CRIT RATE by 80%
  85. Each time 3 [Chords] are consumed, automatically release the third stage of [Normal Attack], with a maximum trigger interval of once every 10 seconds. —>
  86. When [Perfect Dodge] is triggered, Astra Yao will automatically perform the third attack of [Normal Attack: Caprice] with fully charged power, and the CRIT RATE of this attack will be increased by 80%, which can be triggered once every 10 seconds.
  87.  
  88.  
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