Normal Attack : Finale Old : [Aria of Elegance] State Hold to activate: Consume all [Chords] releasing [Tremolo] attacks on enemies, causing ether damage For each [Chord] consumed, release an additional 3 [Cluster Notes] Simultaneously apply [Core Passive] effect to yourself, and exit [Aria of Elegance] state. New : In the [Aria of Elegance] state, long-press to activate: Release [Tremolo] forward to attack, causing Ether damage, and exit the [Aria of Elegance] state; When the move is activated, it will apply the beneficial effect from [Core Passive: A Song-Like Board]; If energy is sufficient, additional energy will be consumed to release 1 additional [Tremolo] and 3 [Clustered Notes] to attack; The additional [Tremolo] and [Clustered Notes] attacks will be considered [EX Special Attack]. Special Skill: Wind Chimes and the Old Testament Old : Tap to activate: Quickly move backward, release [Tremolo] to deal ether damage, and enter Aria of Elegance]. When activated, dragging the joystick can move in the corresponding direction. Holding can charge to release multiple [Tremolos]. If enough energy is available during charging, up to 3 [Chords] can be obtained. The move grants invincibility during its activation. New : Tap to activate: If you drag the joystick during activation, you can move in the corresponding direction; Quickly reposition, then release [Tremolo] to cause Ether damage and enter the [Aria of Elegance] state; During activation, you can hold to charge, continuously gathering enemies, and release an additional 1-3 [Tremolos] based on the charge duration; During the quick repositioning, you will be invincible. Aria of Elegance : Astra Yao enters [Aria of Elegance] state, increasing the entire team's damage by 20% and increasing team's CRIT DMG by 30%. Cannot move, but can tap to activate [Normal Attack: Interlude] dodge. Tap to perform [Normal Attack: Interlude]. After triggering [Perfect Dodge], tap to activate [Normal Attack: Chorus] . Gains increased interruption resistance, reduces damage taken by 40%, and gains invincibility when switching to the background —> During the state duration, Astra Yao's interruption resistance level is increased, and damage taken is reduced by 40%. When switching to another character, Astra Yao will stay in the front field and gain invincibility When switching back to Astra Yao, she will automatically use [Special Skill: Wind Chimes and the Old Testament]; Holding can activate [Normal Attack: Finale] to exit [Aria of Elegance] state. Holding can exit [Aria of Elegance] state. Chords : Old : In [Aria of Elegance] state, if enough energy is available, the following conditions can trigger [Quick Support] and obtain [Chords]: When a on-field character's attack hits an enemy, it can trigger once every 3 seconds. When a on-field character's heavy attack hits an enemy, it can trigger once every second. Up to 3 [Chords] can be obtained. If the limit is exceeded, only [Quick Support] is triggered. If [ [Chords] are available but energy is insufficient, only [Quick Support] is triggered. When teammates perform [Quick Support] or [Chain Attack], all Chords are consumed; Depending on the number of Chords consumed, Astra Yao's energy is reduced by 28/36/45 points, and releases an additional 1/2/3 [Tremolos] When [Quick Support] is triggered by the above methods, tapping to switch characters within a short time is considered [Perfect Dodge], and each consumed [Chords] adds three [Clustered Notes]. New : For every 25 energy points, Astra Yao will have 1 [Chord]; In the [Aria of Elegance] state, when Astra Yao has [Chord], she can trigger [Quick Assist] under the following conditions: When the current character's attack hits an enemy, it can trigger once every 3 seconds at most; When the current character's heavy hit hits an enemy, it can trigger once every 1 second at most; When other characters in the team enter the field through [Quick Assist], [Chain Attack], [Defensive Assist], or [Evasive Assist], Astra Yao will consume 25 energy points and additionally release 1 [Tremolo] to attack. After triggering [Quick Assist], if you tap to switch characters within a short time, it will trigger [Perfect Dodge], and Astra Yao will additionally release 3 [Clustered Notes] to attack. When other characters in the team enter the field through [Chain Attack], [Defensive Assist], or [Evasive Assit], it will directly trigger [Perfect Dodge]. The additional [Tremolo] and [Clustered Notes] attacks that consume energy will be considered [Ex Special Attacks]. Core passive : A song-like board Old : In [Aria of Elegance] state, Astra Yao's energy recovery increases by 0.5. When teammates switch through [Quick Assist] or [Chain Attack], increase the attack of Astra Yao and the entering character by 40% of Astra Yao's initial attack, up to a maximum of 1200 points, based on the number of [Chords] consumed. The effect lasts for 10/20/30 seconds, and the duration accumulates when repeatedly triggered, up to a maximum of 30 seconds. New : When Astra Yao is in the [Aria of Elegance] state, and other characters in the team enter the field through [Quick Assist], [Chain Attack], [Defensive Assist], or [Evasive Assist], both Astra Yao and the entering character's attack power will be increased. The increase is equivalent to 35% of Astra Yao's initial attack power, up to a maximum of 1200 points, lasting for 20 seconds. When triggered repeatedly, the duration will be extended, but not exceeding 30 seconds. Additional ability : Moonlight Flurry Old : When there are [Attack] or [Anomaly] characters in the team: In the [Aria of Elegance] state, when a teammate enters the field through [Quick Assist] or [Chain Attack], depending on the number of [Chords] consumed, the incoming character restores 1.5/2/2.5 energy points. New : When there are [Attack] or [Anomaly] characters in the team: When consuming energy to activate [Perfect Dodge] or [Normal Attack: Finale], Astra Yao will additionally release 1 [Tremolo] and 3 [Clustered Notes] to attack. Mindscape 1 : 12-tone equal temperament Old : When Astra Yao's attacks hit an enemy, reduce the enemy's all-attribute damage resistance by 7%, stacking up to 3 layers and lasting for 30 seconds. Repeated triggers refresh the duration. Upon entering the battlefield, Astra Yao immediately gains 1000 Decibels; After using [Ultimate], each member of the team gains the [Protection] effect, lasting for 60 seconds. When attacked by an enemy, [Protection] is consumed and grants an invincibility effect, lasting for 1 second. Mindscape 2 : Greedy Art - Attacker : The next [Quick Assist] heavy hit on an enemy deals additional damage equal to 250% —> 300% of Astra Yao's attack. Mindscape 4 : Loose Strands at the Nape When teammates enter the field through [Quick Assist] or [Chain Attack], [Defensive Assist] or [Evavise Assist] an additional 1 [Tremolo] and 3 [Cluster Notes] are released, with a maximum trigger interval of once every 3 seconds. Mindscape 6 : We Are the World [Normal Attack] and [Special Attack] multipliers for [Tremolos] and [Clustered Notes] are increased to 150% —> 200% of the original. Increase CRIT RATE by 80% Each time 3 [Chords] are consumed, automatically release the third stage of [Normal Attack], with a maximum trigger interval of once every 10 seconds. —> When [Perfect Dodge] is triggered, Astra Yao will automatically perform the third attack of [Normal Attack: Caprice] with fully charged power, and the CRIT RATE of this attack will be increased by 80%, which can be triggered once every 10 seconds.