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- [SystemSettings]
- r.AllowStaticLighting=0
- r.SupportStationarySkylight=0
- r.Emitter.FastPoolEnable=1
- r.Color.Mid=0.7
- r.fog=0
- csv.BlockOnCaptureEnd=0
- InGamePerformanceTracking.HistorySize=0
- D3D12.PSO.DriverOptimizedDiskCache=1
- r.Lumen.TraceMeshSDFs.TraceDistance=1 ; higher is lower fps, set to 1 to essentially eliminate lumen
- r.Lumen.Reflections.MaxRoughnessToTrace=0.4 ; up from 0.3
- r.Lumen.Reflections.HierarchicalScreenTraces.MaxIterations=12
- r.LumenScene.GlobalSDF.DitheredTransparencyTraceThreshold=0.95 ; up from 0.9
- r.DFShadowCullDFObjectUsingCascadeSettings=1 ; optimization, great on AMD
- r.DisableLandscapeNaniteGI=0 ; we need landscape gi for image stability
- r.SkyAtmosphere.MultiScatteringLUT.HighQuality=0
- AllowAsyncRenderThreadUpdates=1
- r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecular=0.01 ;;;;;; set lower to decrease gpu use
- r.Shadow.MaxCSMResolution=2048 ; set to 4096 or 2048 as best solution for general gameplay, up to 8192 for better shadows
- r.Streaming.PoolSize=4096
- r.StaticMeshLODBias=1
- r.LandscapeLODBias=1
- r.LandscapeLOD0DistributionScale=2.0
- r.LandscapeLODDistributionScale=2.0
- r.DistanceFields.DefaultVoxelDensity=0.1
- r.DistanceFieldShadowing=0
- r.Streaming.MaxTempMemoryAllowed=3072
- fx.Budget.Enabled=True
- r.Tonemapper.Brightness=0.987
- r.Tonemapper.Sharpen=1.4
- r.SkyAtmosphere=1
- r.SkyAtmosphere.TransmittanceLUT=0
- r.SkyAtmosphere.FastSkyLUT=1
- r.DefaultFeature.AutoExposure=1
- r.OneFrameThreadLag=0
- r.Nanite.MaxVisibleClusters=65000
- r.Streaming.LimitPoolSizeToVRAM=1
- r.Streaming.UseAllMips=0
- r.GTSyncType=0
- r.Streaming.AmortizeCPUToGPUCopy=1
- r.SceneColorFormat=3
- r.Streaming.MaxEffectiveScreenSize=0
- r.Streaming.HiddenPrimitiveScale=0.05
- r.Streaming.MipBias=1
- r.TextureStreaming=1
- r.Streaming.DropMips=1
- r.Streaming.HLODStrategy=0
- r.MaxAnisotropy=1
- r.EyeAdaptation.MethodOverride=1
- r.TemporalAACurrentFrameWeight=0.1
- foliage.LODDistanceScale=2
- r.HLOD.DistanceOverride=50000
- r.DetailMode=0
- r.DiscardUnusedQuality=1
- r.Streaming.Boost=0.5
- r.GeometryCollection.Nanite=0
- landscape.RenderNanite=0
- r.Shadow.CacheWPOPrimitives=0
- r.Shadow.Virtual.Enable=0
- r.Shadow.Nanite=1
- r.DisableDistortion=0
- r.Nanite=1
- r.VRS.Enable=1
- r.Nanite.Streaming.StreamingPoolSize=128
- r.Nanite.MaxNodesPerCluster=16
- r.Nanite.Streaming.MaxPageInstallsPerFrame=8
- r.Nanite.Streaming.MaxPendingPages=8
- r.Nanite.ViewMeshLODBias.Enable=1
- r.Nanite.Streaming.MaxPageInstallsPerFrame=20
- r.Nanite.LargePageRectThreshold=256
- r.Nanite.MaxPixelsPerTriangle=0
- r.Nanite.VisibleNodesBudget=0
- r.Nanite.GeometryStreaming.MaxQueuedPages=0
- r.Nanite.MaxClustersPerPage=0
- r.Nanite.MaterialStreaming.BudgetMb=0
- r.Nanite.Tessellation.Disable=0
- r.Nanite.AutoShaderCulling=1
- r.Nanite.DisocclusionHack=1
- r.Nanite.ProgrammableRaster.Shadows=0
- r.Nanite.AllowWPODistanceDisable=0
- r.D3D12.GPUTimeout=1
- D3D12.AdjustTexturePoolSizeBasedOnBudget=1
- d3d12.PoolAllocator.ReadOnlyTextureVRAMPoolSize=256
- d3d12.PoolAllocator.RTUAVTextureMaxAllocationSize=128
- r.Streaming.MaxNumTexturesToStreamPerFrame=1
- r.Streaming.UseBackgroundThreadPool=0
- r.Streaming.PrioritizeLPVStream=0
- r.AllowOcclusionQueries=0
- r.VirtualTextures=1
- r.VirtualTextureReducedMemory=1
- r.DistanceFields=0
- r.Lumen.Reflections.Allow=1
- r.DynamicGlobalIlluminationMethod=0
- r.Lumen.DiffuseIndirect.Allow=0
- r.Lumen.GlobalIllumination=0
- r.Lumen.DiffuseIndirect.SSAO=0
- r.SSGI.Enable=0
- r.SSGI.Quality=0
- r.SSGI.Intensity=0.5
- r.SSR.Quality=0
- r.SSR.Temporal=1
- r.SSR.HalfResSceneColor=1
- r.SSR.ReflectFraction=0.5
- r.ReflectionEnvironment=0
- r.DefaultFeature.ReflectionMethod=1
- r.Lumen.HardwareRayTracing=0
- r.Lumen.Reflections.HardwareRayTracing=0
- r.SkyLightingQuality=1
- r.SkyLightIntensityMultiplier=0.5
- r.Lumen.Reflections.DownsampleFactor=2
- r.Lumen.MaxTraceDistance=1500
- r.Lumen.ScreenProbeGather.DownsampleFactor=20
- r.ParticleLightQuality=0
- r.HairStrands.Simulation=0
- r.SeparateTranslucency=0
- r.SubsurfaceScattering=1
- r.Shadow.MinResolution=128
- r.Shadow.MaxResolution=512
- r.BloomQuality=0
- r.MotionBlurQuality=0
- r.DepthOfFieldQuality=0
- r.AmbientOcclusionLevels=0
- r.LODDistanceFactor=2
- r.LensFlareQuality=0
- r.LightingQuality=0
- r.ParallelNodeCount=1
- r.Shadow.TexelsPerPixel=1
- r.ReflectQuality=0
- r.MaterialQualityLevel=1
- r.TranslucencyQuality=0
- r.TexMipBias=1
- r.CaptureHDR=0
- foliage.DensityScale=0.5
- fx.Niagara.DebugDraw.Enabled=0
- r.EyeAdaptation.ExponentialTransitionDistance=2
- r.InstanceCulling.OcclusionCull=1
- r.Lumen.DiffuseIndirect.Allow=0
- r.Lumen.DiffuseIndirect.SSAO=0
- r.Nanite.Streaming.MaxPageInstallsPerFrame=24
- r.Refraction.OffsetQuality=1
- r.Shadow.Virtual.Enable=0
- r.VolumetricCloud=0
- r.VolumetricFog=0
- r.Lumen.Reflections.Allow=0
- fg.CullDistanceScale.Grass=0
- fg.DensityScale.Grass=0
- D3D12.AdjustTexturePoolSizeBasedOnBudget=1
- d3d12.AllowPoolAllocateIndirectArgBuffers=1
- D3D12.InsertOuterOcclusionQuery=1
- D3D12.MaxCommandsPerCommandList=20000
- r.Nanite.AllowWPODistanceDisable=0
- r.Nanite.Streaming.StreamingPoolSize=768
- r.Nanite.LargePageRectThreshold=256
- r.Nanite.AutoShaderCulling=1
- r.Nanite.DisocclusionHack=1
- r.Nanite.ProgrammableRaster.Shadows=0
- r.Nanite.Streaming.Imposters=1
- r.OptimizedWPO=1
- r.Shadow.CacheWPOPrimitives=1
- foliage.LODDistanceScale=0.3
- fg.CullDistanceScale.Trees=0.2
- fg.CullDistanceScale.Bushes=0.01
- r.GenerateMeshDistanceFields=0
- csv.trackWaitsGT=0
- csv.trackWaitsRT=0
- r.PathTracing.EnableCameraBackfaceCulling=1
- modeling.VolumeMaxTriCount=2; 8
- p.Chaos.TriangleMesh.ISPC=1
- p.Chaos.TriMeshPerPolySupport=1 ; X
- r.DrawRectangleOptimization=1
- r.TriangleOrderOptimization=1
- r.ShaderPrint.MaxTriangle=2 ;64
- modeling.WorldRenderCapture.VTWarmupFrames=1
- r.ParticleLODBias=15.0
- foliage.MaxEndCullDistance=0.0001
- foliage.LODDistanceScale=8
- grass.CullDistanceScale=0.0001
- net.DebugDrawCullDistance=0.0001
- Niagara.GPUCulling=1
- r.CalcLocalPlayerCachedLODDistanceFactor=1
- r.CapsuleMaxDirectOcclusionDistance=0.0001 ;low
- r.CapsuleMaxIndirectOcclusionDistance=0.0001 ;low
- r.DFFarTransitionScale=0.0
- r.DFDistanceScale=0.0001 ;[0.0001,0.0002)
- r.DisableLODFade=0
- r.DistanceFieldAO=0
- r.DistanceFieldAO.TraverseMips=0
- r.DistanceFields.BlockAllocatorSizeInBricks=1
- r.DistanceFields.MaxObjectBoundingRadius=2
- r.DynamicGlobalIlluminationMethod=2
- r.GTAO.FalloffEnd=0
- r.HairStrands.PathTracing.InvalidationThreshold=-1
- r.HairStrands.SkyAO.DistanceThreshold=0.0
- r.HairStrands.Visibility.HairCount.DistanceThreshold=0.0
- r.HairStrands.Visibility.NonVisibleShadowCasting.CullDistance=0.0
- r.HairStrands.Binding=0
- r.HairStrands.Cards=0
- r.HairStrands.Components.GlobalScattering=0
- r.HairStrands.Components.LocalScattering=0
- r.HairStrands.Components.R=0
- r.HairStrands.Components.TRT=0
- r.HairStrands.Components.TT=0
- r.HairStrands.LightFunction=0
- r.HairStrands.Enable=0
- r.HairStrands.DeepShadow.AABBScale=0
- r.HairStrands.DeepShadow.DebugDOMScale=0
- r.HairStrands.DeepShadow.DensityScale=0
- r.HairStrands.DualScatteringRoughness=0
- r.HairStrands.Meshes=0
- r.HairStrands.Raytracing=0
- r.HairStrands.Simulation=0
- r.HairStrands.SkyAO=0
- r.HairStrands.SkyLighting=0
- r.HairStrands.SkyLighting.DistanceThreshold=0.0
- r.HairStrands.SkyLighting.IntegrationType=1
- r.HairStrands.SkyLighting.SampleCount=0
- r.HairStrands.Strands=0
- r.HairStrands.Visibility.Compute.MeanSamplePerPixel=0
- r.HairStrands.Visibility.ComputeRaster.ContinuousLOD=8
- r.Lumen.Reflections.HairStrands.ScreenTrace=0
- r.Lumen.Reflections.HairStrands.VoxelTrace=0
- r.Lumen.ScreenProbeGather.HairStrands.ScreenTrace=0
- r.Lumen.ScreenProbeGather.HairStrands.VoxelTrace=0
- r.RayTracing.Sky.HairOcclusionThreshold=0
- r.RayTracing.SkyLight.HairVoxel=0
- r.ClearCoatNormal=0
- r.RayTracing.Reflections.MaxUnderCoatBounces=0
- r.RayTracing.Reflections.MinClearCoatLevel=0
- p.aabbtree.DynamicTreeLeafCapacity=0
- p.Chaos.DebugDraw.BVHLevel=-1
- bEnableMouseSmoothing=False
- r.VolumetricCloud=0
- VREd.WorldMovementFogSkyboxDistance=0 ;0.0001
- VREd.WorldMovementFogStartDistance=0 ;0.0001
- r.FogUseDepthBounds=true; true
- r.Fog=0
- r.Nanite.Streaming.MaxPageInstallsPerFrame=16 ;4
- r.GeometryCollection.Nanite=0
- landscape.RenderNanite=0
- r.Nanite.DisocclusionHack=0
- r.Lumen.DiffuseIndirect.Allow=0
- r.Lumen.DiffuseIndirect.SSAO=0
- r.Lumen.Reflections.AsyncCompute=0
- r.LumenScene.Lighting.AsyncCompute=0
- r.EyeAdaptationQuality=1
- r.EyeAdaptation.ExponentialTransitionDistance=2 ;2
- r.InstanceCulling.OcclusionCull=1
- r.Refraction.OffsetQuality=1; 1
- r.Shadow.Virtual.Enable=0
- r.LightShaftQuality=0
- r.BloomQuality=0
- r.PSOWarmup.WarmupMaterials=0
- r.DefaultFeature.AntiAliasing=0 ; 0=Disable TAA, 1=FXAA, 2=TAA
- r.PostProcessAAQuality=0 ; AA Quality, 0-6 for UE5
- r.SceneColorFringe.Max=0 ; Disable chromatic aberration
- r.Tonemapper.GrainQuantization=0 ; Disable film grain
- r.DepthOfFieldQuality=0 ; Disable depth of field
- r.ToneMapper.Quality=0 ; Disable vignette
- r.VRS.Enable=1
- ; (FPS)
- a.URO.ForceAnimRate=60
- ActorSequence.DefaultDisplayRate=60
- ActorSequence.DefaultTickResolution=60
- LevelSequence.DefaultDisplayRate=60
- LevelSequence.DefaultTickResolution=60
- ;MovieScene.LegacyConversionFrameRate=60fps ;60000 fps - default
- MovieScene.LegacyConversionFrameRate 60fps ;60000 fps - default
- p.Chaos.Thread.DesiredHz=60.0
- r.SetFramePace 60
- t.MaxFPS=60
- t.OverrideFPS=60
- r.VSync=1
- r.Shadow.FilterMethod=0
- r.StaticMeshLODDistanceScale=-1 ;25
- r.AmbientOcclusion.Compute.Smooth=0
- r.MipMapLODBias=5.0; 2
- r.SkeletalMeshLODBias=0 ;5
- r.TranslucencyLightingVolumeDim=1 ;24
- r.SSR=0
- r.RefractionQuality=1
- r.DetailMode=0
- r.LandscapeLOD=15.0 ;8
- r.ViewDistanceScale=0.000001 ;0.00001
- r.FastBlurThreshold=0
- r.MotionBlurQuality=0
- r.LensFlareQuality=0
- r.NGX.DLSS.denoisermode=0 ;1
- r.Shadow.CSM.TransitionScale=0
- r.Shadow.DistanceScale=0.0, 0.0001
- r.Shadow.RadiusThreshold=0.0; 0.0001
- r.Shadow.CSM.MaxCascades=0
- r.Grass.MaxInstances=0
- r.Water.Enable=0
- r.WaterWave=0
- r.WaterReflections=0
- r.WaterQuality=0
- r.Water.WaveSize=0
- r.Water.SingleLayer.Reflection=0
- r.Water.WaveMaxAmplitude=0
- r.Water.ReflectionQuality=0
- r.Water.RefractionQuality=0
- r.Shadow.Denoiser=0
- r.ShadowQuality=0
- grass.Enable=0
- foliage.LODDistanceFactor=15.0 ;0
- foliage.DensityScale=0.0 ;0.00001
- foliage.forceLOD=15.0 ;3
- r.FoliageQuality=0
- r.Foliage.DensityScale=0 ;0.0
- r.Foliage.DistanceScale=0.000001 ;0.0001
- r.Grass.DisableDynamicShadows=0
- foliage.MaxOcclusionQueriesPerComponent=32
- foliage.MinOcclusionQueriesPerComponent=2
- foliage.MaxTrianglesToRender=0
- foliage.MinLOD=15.0
- fx.Niagara.DebugDraw.Enabled=0
- r.Lumen.Reflections.Temporal=0; 1
- r.Lumen.Reflections.BilateralFilter=0
- r.Lumen.Reflections.BilateralFilter.SpatialKernelRadius=0 ;0.01
- r.Lumen.Reflections.MaxRayIntensity=0 ;4
- r.Lumen.Reflections.ScreenSpaceReconstruction=0
- r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples=0 ;1
- r.DefaultFeature.LightUnits=0
- r.Lumen.DiffuseIndirect.CullGridPixelSize=8192
- r.Lumen.Reflections.Allow=0
- r.Lumen.ScreenProbeGather.LightSampleResolutionXY=0
- r.Lumen.ThreadGroupSize32=0
- r.Lumen.TraceMeshSDFs.Allow=0
- r.Lumen.TranslucencyReflections.FrontLayer.Allow=0
- r.Lumen.Reflections.SmoothBias=0
- r.Lumen.Reflections.Allow=0
- r.Lumen.Reflections.ScreenSpaceReconstruction.RoughnessScale=0
- r.Lumen.Reflections.ScreenTraces=0
- r.Lumen.Reflections.RadianceCache=0
- r.Lumen.ScreenProbeGather.DirectLighting=0
- r.Lumen.ScreenProbeGather.ImportanceSample.IncomingLighting=0
- r.Lumen.ScreenProbeGather.MaxRayIntensity=0
- r.Lumen.ScreenProbeGather.Temporal.MaxFramesAccumulated=0.0
- r.Lumen.ScreenProbeGather.Temporal.NormalThreshold=0
- r.Lumen.ScreenProbeGather.Temporal.RelativeSpeedDifferenceToConsiderLightingMoving=0
- r.Lumen.ScreenProbeGather.Temporal.RejectBasedOnNormal=0
- r.Reflections.Denoiser=0
- r.Reflections.Denoiser.PreConvolution=0
- r.SSS.Filter=0
- r.SSR.MaxRoughness=0 ;reflextion water
- r.SSR.Quality=0
- r.SSS.SampleSet=0
- r.AmbientOcclusion.Denoiser=0
- r.AmbientOcclusionMaxQuality=-0
- r.AOScatterTileCulling=0
- r.AntiAliasingMethod=1
- r.AOGlobalDFResolution=0
- r.AOGlobalDistanceField.MipFactor=0
- r.Bloom.ScreenPercentage=0 ;70.711
- r.DFFullResolution=0
- r.DistanceFields.Debug.ForceNumMips=1
- r.DOF.Recombine.MinFullresBlurRadius=0
- r.DrawRectangleOptimization=1
- r.DynamicRes.ChangePercentageThreshold=0
- r.DynamicRes.IncreaseAmortizationBlendFactor=0
- r.HeterogeneousVolumes.Preshading.VolumeResolution.X=1
- r.HeterogeneousVolumes.Preshading.VolumeResolution.Y=1
- r.HeterogeneousVolumes.Preshading.VolumeResolution.Z=1
- r.ReflectionEnvironmentLightmapMixBasedOnRoughness=0
- r.TemporalAAFilterSize=1
- r.VolumetricCloud.ShadowMap.SpatialFiltering=0
- [/Script/AkAudio.AkSettings]
- bEnableMultiCoreRendering=True
- [ShaderCompiler]
- bAllowAsynchronousShaderCompiling=True
- bAllowCompilingThroughWorkerThreads=True
- NumUnusedShaderCompilingThreads=6
- ShaderCompilerCoreCountThreshold=6
- NumUsedShaderCompilingThreads=6
- bAsyncShaderCompileWorkerThreads=True
- bEnableOptimizedShaderCompilation=True
- MaxShaderJobBatchSize=100
- MaxShaderJobs=1000
- ;r.Shaders.Optimize=1
- r.Shaders.ForceDXC=1
- [/Script/Engine.Engine]
- bAllowMultiThreadedShaderCompile=True
- [DevOptions.Shaders]
- bAllowShaderCompilingWorker=True
- bOptimizeForLocalShaderBuilds=True
- WorkerThreadPriority=0
- bUseBackgroundCompiling=True
- [TextureStreaming]
- r.TextureStreaming=1
- r.Streaming.FullyLoadUsedTextures=1
- r.Streaming.FullyLoadUsedTextures_Always=1
- r.Streaming.DefragDynamicBounds=1
- r.Streaming.FramesForFullUpdate=1
- [Core.System]
- r.IoDispatcher.CacheSize=4096
- r.IoDispatcher.AsyncBatchReadSizeKB=4096
- +Suppress=Scriptwarning
- +Suppress=Error
- +Suppress=Scriptlog
- +Suppress=Warning
- [Engine.InputSettings]
- RawMouseInputEnabled=1
- bEnableMouseSmoothing=False
- bViewAccelerationEnabled=False
- [Engine.RendererSettings]
- r.AsyncCreateLightPrimitiveInteractions=1
- r.RDG.AsyncCompute=1
- r.AsyncPipelineCompile=1
- r.EnableAsyncComputeVolumetricFog=1
- r.Streaming.UseAsyncRequestsForDDC=1
- [RenderingThread]
- bAllowThreadedRendering=True
- bAllowAsyncRenderThreadUpdates=True
- [CrashReportClient]
- bAgreeToCrashUpload=False
- bImplicitSend=False
- [Core.Log]
- LogPluginManager=off
- LogOnlineIdentity=off
- LogOnlineSession=off
- LogMemory=off
- LogPakFile=off
- LogTemp=off
- LogLinker=off
- LogOnline=off
- LogOnlineGame=off
- LogAnalytics=off
- LogConfig=off
- LogInteractiveProcess=off
- LogInput=off
- LogOnlineEntitlement=off
- LogOnlineEvents=off
- LogOnlineFriend=off
- LogOnlinePresence=off
- LogOnlineTitleFile=off
- LogOnlineUser=off
- LogRenderer=off
- LogNetwork=off
- LogPhysics=off
- Global=off
- +Suppress=Scriptwarning
- +Suppress=Error
- +Suppress=Scriptlog
- +Suppress=Warning
- [Engine.ErrorHandling]
- bPromptForRemoteDebugOnEnsure=False
- bPromptForRemoteDebugging=False
- [/Script/Engine.GarbageCollectionSettings]
- gc.MultithreadedDestructionEnabled=1
- gc.MinimalAsyncGarbageCollectionTime=0.45
- -gc.AssetClustreringEnabled=True
- -gc.BlueprintClusteringEnabled=False
- -gc.MinGCClusterSize=64
- -gc.MaxObjectsInGame=700000
- -gc.NumRetriesBeforeForcingGC=1
- -gc.MaxObjectsNotConsideredByGC=0
- -gc.SizeOfPermanentObjectPool=0
- -gc.TimeBetweenPurgingPendingKillObjects=10000000
- +gc.MinGCClusterSize=64
- +gc.AssetClusteringEnabled=True
- +gc.NumRetriesBeforeForcingGC=5
- +gc.MergeGCClusters=True
- +gc.BlueprintClusteringEnabled=false
- +gc.VerifyGCObjectNames=True
- +gc.VerifyUObjectsAreNotFGCObjects=True
- +gc.MaxObjectsInGame=2097152
- +gc.MaxObjectsNotConsideredByGC=50000
- +gc.SizeOfPermanentObjectPool=10756648
- +gc.TimeBetweenPurgingPendingKillObjects=240
- +gc.MaxObjectsInEditor=12582912
- [/Script/Engine.StreamingSettings]
- s.AsyncLoadingThreadEnabled=1
- s.AsyncLoadingUseFullTimeLimit=1
- s.MinBulkDataSizeForAsyncLoading=0
- s.PriorityAsyncLoadingExtraTime=0
- s.AsyncLoadingTimeLimit=10
- +s.AllowAsyncRenderThreadUpdates=True
- -s.LevelStreamingActorsUpdateTimeLimit=3.000000
- +s.LevelStreamingActorsUpdateTimeLimit=8.000000
- -s.PriorityLevelStreamingActorsUpdateExtraTime=3.000000
- +s.PriorityLevelStreamingActorsUpdateExtraTime=5.000000
- -s.UnregisterComponentsTimeLimit=3.000000
- +s.UnregisterComponentsTimeLimit=20.000000
- -s.LevelStreamingComponentsRegistrationGranularity=10
- +s.LevelStreamingComponentsRegistrationGranularity=10
- -s.LevelStreamingComponentsUnregistrationGranularity=10
- +s.LevelStreamingComponentsUnregistrationGranularity=10
- +s.ContinuouslyIncrementalGCWhileLevelsPendingPurge=false
- +s.ForceGCAfterLevelStreamedOut=0
- [/Script/Engine.RendererSettings]
- r.PSOWarmup.WarmupMaterials=0
- r.EyeAdaptation.ExponentialTransitionDistance=4
- r.EyeAdaptation.LensAttenuation=1
- r.LightShaftQuality=0
- r.EyeAdaptationQuality=1
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