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Feb 16th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end game.Players.LocalPlayer.Character["Head"].Transparency = 1
  6. game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
  7. game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
  8. game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
  9. game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
  10. game.Players.LocalPlayer.Character["Torso"].Transparency = 1
  11. game.Players.LocalPlayer.Character["Head"].face.Transparency = 1
  12.  
  13. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 100000
  14. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 14
  15. wait(.2)
  16. game.Players.LocalPlayer.Character.Humanoid.Health = 100000
  17.  
  18. local mouse = game.Players.LocalPlayer:GetMouse()
  19. local phase = 1
  20.  
  21. local music = Instance.new("Sound")
  22. music.Parent = game.Players.LocalPlayer.Character.Torso
  23. music.Volume = 2
  24. music.SoundId = "rbxassetid://1594462153"
  25. music.Looped = true
  26. music:Play()
  27.  
  28. local a1 = Instance.new("Sound")
  29. a1.Parent = game.Players.LocalPlayer.Character.Head
  30. a1.Volume = 1
  31. a1.SoundId = "rbxassetid://1402068429"
  32.  
  33. local model = Instance.new("Model")
  34. model.Parent = game.Players.LocalPlayer.Character
  35. model.Name = "Po Model"
  36.  
  37. local p = Instance.new("Part")
  38. p.Parent = model
  39. p.Size = Vector3.new(1.6,1.6,1.6)
  40. p.BrickColor = BrickColor.new('Really red')
  41. p.Material = Enum.Material.SmoothPlastic
  42. p.CanCollide = false
  43. p.Transparency = 0
  44. local pw = Instance.new("Weld")
  45. pw.Parent = p
  46. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  47. pw.Part1 = p
  48. pw.C1 = CFrame.new(0,-.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  49.  
  50. local p = Instance.new("Part")
  51. p.Parent = model
  52. p.Size = Vector3.new(1.4,1.4,.1)
  53. p.BrickColor = BrickColor.new('White')
  54. p.Material = Enum.Material.SmoothPlastic
  55. p.CanCollide = false
  56. p.Transparency = 0
  57. local pw = Instance.new("Weld")
  58. pw.Parent = p
  59. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  60. pw.Part1 = p
  61. pw.C1 = CFrame.new(0,-.3,.8) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  62.  
  63. local p = Instance.new("Part")
  64. p.Parent = model
  65. p.Size = Vector3.new(.3,.6,.5)
  66. p.BrickColor = BrickColor.new('Really red')
  67. p.Material = Enum.Material.SmoothPlastic
  68. p.CanCollide = false
  69. p.Transparency = 0
  70. local pw = Instance.new("Weld")
  71. pw.Parent = p
  72. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  73. pw.Part1 = p
  74. pw.C1 = CFrame.new(.7,-.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-15))
  75.  
  76. local p = Instance.new("Part")
  77. p.Parent = model
  78. p.Size = Vector3.new(.3,.6,.5)
  79. p.BrickColor = BrickColor.new('Really red')
  80. p.Material = Enum.Material.SmoothPlastic
  81. p.CanCollide = false
  82. p.Transparency = 0
  83. local pw = Instance.new("Weld")
  84. pw.Parent = p
  85. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  86. pw.Part1 = p
  87. pw.C1 = CFrame.new(-.7,-.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(15))
  88.  
  89. local p = Instance.new("Part")
  90. p.Parent = model
  91. p.Size = Vector3.new(.4,.6,.1)
  92. p.BrickColor = BrickColor.new('Really black')
  93. p.Material = Enum.Material.SmoothPlastic
  94. p.CanCollide = false
  95. p.Transparency = 0
  96. local pw = Instance.new("Weld")
  97. pw.Parent = p
  98. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  99. pw.Part1 = p
  100. pw.C1 = CFrame.new(.4,-.5,.81) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  101.  
  102. local p = Instance.new("Part")
  103. p.Parent = model
  104. p.Size = Vector3.new(.05,.5,.1)
  105. p.BrickColor = BrickColor.new('Really red')
  106. p.Material = Enum.Material.Neon
  107. p.CanCollide = false
  108. p.Transparency = 0
  109. local pw = Instance.new("Weld")
  110. pw.Parent = p
  111. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  112. pw.Part1 = p
  113. pw.C1 = CFrame.new(.4,-.5,.82) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  114.  
  115. local p = Instance.new("Part")
  116. p.Parent = model
  117. p.Size = Vector3.new(.4,.6,.1)
  118. p.BrickColor = BrickColor.new('Really black')
  119. p.Material = Enum.Material.SmoothPlastic
  120. p.CanCollide = false
  121. p.Transparency = 0
  122. local pw = Instance.new("Weld")
  123. pw.Parent = p
  124. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  125. pw.Part1 = p
  126. pw.C1 = CFrame.new(-.4,-.5,.81) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  127.  
  128. local p = Instance.new("Part")
  129. p.Parent = model
  130. p.Size = Vector3.new(.05,.5,.1)
  131. p.BrickColor = BrickColor.new('Really red')
  132. p.Material = Enum.Material.Neon
  133. p.CanCollide = false
  134. p.Transparency = 0
  135. local pw = Instance.new("Weld")
  136. pw.Parent = p
  137. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  138. pw.Part1 = p
  139. pw.C1 = CFrame.new(-.4,-.5,.82) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  140.  
  141. local p = Instance.new("Part")
  142. p.Parent = model
  143. p.Size = Vector3.new(.6,.3,.3)
  144. p.BrickColor = BrickColor.new('White')
  145. p.Material = Enum.Material.SmoothPlastic
  146. p.CanCollide = false
  147. p.Transparency = 0
  148. local pw = Instance.new("Weld")
  149. pw.Parent = p
  150. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  151. pw.Part1 = p
  152. pw.C1 = CFrame.new(0,-.1,1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  153.  
  154. local p = Instance.new("Part")
  155. p.Parent = model
  156. p.Size = Vector3.new(.2,.2,.2)
  157. p.BrickColor = BrickColor.new('Really black')
  158. p.Material = Enum.Material.SmoothPlastic
  159. p.CanCollide = false
  160. p.Transparency = 0
  161. local pw = Instance.new("Weld")
  162. pw.Parent = p
  163. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  164. pw.Part1 = p
  165. pw.C1 = CFrame.new(0,-.3,1.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  166.  
  167. local p = Instance.new("Part")
  168. p.Parent = model
  169. p.Size = Vector3.new(.15,.3,.15)
  170. p.BrickColor = BrickColor.new('Really red')
  171. p.Material = Enum.Material.SmoothPlastic
  172. p.CanCollide = false
  173. p.Transparency = 0
  174. local pw = Instance.new("Weld")
  175. pw.Parent = p
  176. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  177. pw.Part1 = p
  178. pw.C1 = CFrame.new(0,-1.25,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  179.  
  180. local p = Instance.new("Part")
  181. p.Parent = model
  182. p.Size = Vector3.new(.45,.15,.15)
  183. p.BrickColor = BrickColor.new('Really red')
  184. p.Material = Enum.Material.SmoothPlastic
  185. p.CanCollide = false
  186. p.Transparency = 0
  187. local pw = Instance.new("Weld")
  188. pw.Parent = p
  189. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  190. pw.Part1 = p
  191. pw.C1 = CFrame.new(0,-1.45,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  192.  
  193. local p = Instance.new("Part")
  194. p.Parent = model
  195. p.Size = Vector3.new(.15,.45,.15)
  196. p.BrickColor = BrickColor.new('Really red')
  197. p.Material = Enum.Material.SmoothPlastic
  198. p.CanCollide = false
  199. p.Transparency = 0
  200. local pw = Instance.new("Weld")
  201. pw.Parent = p
  202. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  203. pw.Part1 = p
  204. pw.C1 = CFrame.new(.3,-1.75,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  205.  
  206. local p = Instance.new("Part")
  207. p.Parent = model
  208. p.Size = Vector3.new(.15,.45,.15)
  209. p.BrickColor = BrickColor.new('Really red')
  210. p.Material = Enum.Material.SmoothPlastic
  211. p.CanCollide = false
  212. p.Transparency = 0
  213. local pw = Instance.new("Weld")
  214. pw.Parent = p
  215. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  216. pw.Part1 = p
  217. pw.C1 = CFrame.new(-.3,-1.75,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  218.  
  219. local p = Instance.new("Part")
  220. p.Parent = model
  221. p.Size = Vector3.new(.45,.15,.15)
  222. p.BrickColor = BrickColor.new('Really red')
  223. p.Material = Enum.Material.SmoothPlastic
  224. p.CanCollide = false
  225. p.Transparency = 0
  226. local pw = Instance.new("Weld")
  227. pw.Parent = p
  228. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  229. pw.Part1 = p
  230. pw.C1 = CFrame.new(0,-1.9,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  231.  
  232. local p = Instance.new("Part")
  233. p.Parent = model
  234. p.Size = Vector3.new(1.4,2,1)
  235. p.BrickColor = BrickColor.new('Really red')
  236. p.Material = Enum.Material.SmoothPlastic
  237. p.CanCollide = false
  238. p.Transparency = 0
  239. local pw = Instance.new("Weld")
  240. pw.Parent = p
  241. pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  242. pw.Part1 = p
  243. pw.C1 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  244.  
  245. local p = Instance.new("Part")
  246. p.Parent = model
  247. p.Size = Vector3.new(1.5,1.2,1.1)
  248. p.BrickColor = BrickColor.new('Really red')
  249. p.Material = Enum.Material.SmoothPlastic
  250. p.CanCollide = false
  251. p.Transparency = 0
  252. local pw = Instance.new("Weld")
  253. pw.Parent = p
  254. pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  255. pw.Part1 = p
  256. pw.C1 = CFrame.new(0,.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  257.  
  258. local p = Instance.new("Part")
  259. p.Parent = model
  260. p.Size = Vector3.new(1,.8,.1)
  261. p.BrickColor = BrickColor.new('White')
  262. p.Material = Enum.Material.Slate
  263. p.CanCollide = false
  264. p.Transparency = 0
  265. local pw = Instance.new("Weld")
  266. pw.Parent = p
  267. pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  268. pw.Part1 = p
  269. pw.C1 = CFrame.new(0,.3,.51) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  270.  
  271. local p = Instance.new("Part")
  272. p.Parent = model
  273. p.Size = Vector3.new(.6,1.1,.6)
  274. p.BrickColor = BrickColor.new('Really red')
  275. p.Material = Enum.Material.SmoothPlastic
  276. p.CanCollide = false
  277. p.Transparency = 0
  278. local pw = Instance.new("Weld")
  279. pw.Parent = p
  280. pw.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  281. pw.Part1 = p
  282. pw.C1 = CFrame.new(.3,-.7,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-15))
  283.  
  284. local p = Instance.new("Part")
  285. p.Parent = model
  286. p.Size = Vector3.new(.6,1.1,.6)
  287. p.BrickColor = BrickColor.new('Really red')
  288. p.Material = Enum.Material.SmoothPlastic
  289. p.CanCollide = false
  290. p.Transparency = 0
  291. local pw = Instance.new("Weld")
  292. pw.Parent = p
  293. pw.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  294. pw.Part1 = p
  295. pw.C1 = CFrame.new(.35,.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  296.  
  297. local p = Instance.new("Part")
  298. p.Parent = model
  299. p.Size = Vector3.new(.7,.7,.7)
  300. p.BrickColor = BrickColor.new('Really red')
  301. p.Material = Enum.Material.SmoothPlastic
  302. p.CanCollide = false
  303. p.Transparency = 0
  304. local pw = Instance.new("Weld")
  305. pw.Parent = p
  306. pw.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  307. pw.Part1 = p
  308. pw.C1 = CFrame.new(.35,.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  309.  
  310. local p = Instance.new("Part")
  311. p.Parent = model
  312. p.Size = Vector3.new(.6,1.1,.6)
  313. p.BrickColor = BrickColor.new('Really red')
  314. p.Material = Enum.Material.SmoothPlastic
  315. p.CanCollide = false
  316. p.Transparency = 0
  317. local pw = Instance.new("Weld")
  318. pw.Parent = p
  319. pw.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  320. pw.Part1 = p
  321. pw.C1 = CFrame.new(-.3,-.7,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(15))
  322.  
  323. local p = Instance.new("Part")
  324. p.Parent = model
  325. p.Size = Vector3.new(.6,1.1,.6)
  326. p.BrickColor = BrickColor.new('Really red')
  327. p.Material = Enum.Material.SmoothPlastic
  328. p.CanCollide = false
  329. p.Transparency = 0
  330. local pw = Instance.new("Weld")
  331. pw.Parent = p
  332. pw.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  333. pw.Part1 = p
  334. pw.C1 = CFrame.new(-.35,.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  335.  
  336. local p = Instance.new("Part")
  337. p.Parent = model
  338. p.Size = Vector3.new(.7,.7,.7)
  339. p.BrickColor = BrickColor.new('Really red')
  340. p.Material = Enum.Material.SmoothPlastic
  341. p.CanCollide = false
  342. p.Transparency = 0
  343. local pw = Instance.new("Weld")
  344. pw.Parent = p
  345. pw.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  346. pw.Part1 = p
  347. pw.C1 = CFrame.new(-.35,.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  348.  
  349. local p = Instance.new("Part")
  350. p.Parent = model
  351. p.Size = Vector3.new(.6,1.7,.6)
  352. p.BrickColor = BrickColor.new('Really red')
  353. p.Material = Enum.Material.SmoothPlastic
  354. p.CanCollide = false
  355. p.Transparency = 0
  356. local pw = Instance.new("Weld")
  357. pw.Parent = p
  358. pw.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  359. pw.Part1 = p
  360. pw.C1 = CFrame.new(-.1,-.15,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  361.  
  362. local p = Instance.new("Part")
  363. p.Parent = model
  364. p.Size = Vector3.new(.7,.4,1)
  365. p.BrickColor = BrickColor.new('Really red')
  366. p.Material = Enum.Material.SmoothPlastic
  367. p.CanCollide = false
  368. p.Transparency = 0
  369. local pw = Instance.new("Weld")
  370. pw.Parent = p
  371. pw.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  372. pw.Part1 = p
  373. pw.C1 = CFrame.new(-.1,.75,.2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  374.  
  375. local p = Instance.new("Part")
  376. p.Parent = model
  377. p.Size = Vector3.new(.6,1.7,.6)
  378. p.BrickColor = BrickColor.new('Really red')
  379. p.Material = Enum.Material.SmoothPlastic
  380. p.CanCollide = false
  381. p.Transparency = 0
  382. local pw = Instance.new("Weld")
  383. pw.Parent = p
  384. pw.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  385. pw.Part1 = p
  386. pw.C1 = CFrame.new(.1,-.15,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  387.  
  388. local p = Instance.new("Part")
  389. p.Parent = model
  390. p.Size = Vector3.new(.7,.4,1)
  391. p.BrickColor = BrickColor.new('Really red')
  392. p.Material = Enum.Material.SmoothPlastic
  393. p.CanCollide = false
  394. p.Transparency = 0
  395. local pw = Instance.new("Weld")
  396. pw.Parent = p
  397. pw.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  398. pw.Part1 = p
  399. pw.C1 = CFrame.new(.1,.75,.2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  400.  
  401. function damage(hit)
  402.     local h = hit.Parent:findFirstChildOfClass("Humanoid")
  403.     if h ~= nil then
  404.         h.Health = h.Health - 5
  405.     end
  406. end
  407.  
  408. game.Players.LocalPlayer.Character.Torso.Touched:connect(damage)
  409.  
  410. while true do
  411.     wait(.01)
  412.     local hat = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Accessory")
  413.     if hat ~= nil then
  414.         hat.Parent = nil
  415.     end
  416.     if phase == 1 and game.Players.LocalPlayer.Character.Humanoid.Health > 50000 and game.Players.LocalPlayer.Character.Humanoid.Health < 60000 then
  417.         model:ClearAllChildren()
  418.         music.SoundId = "rbxassetid://1634189847"
  419.         music:Play()
  420.        
  421.         local p = Instance.new("Part")
  422.         p.Parent = model
  423.         p.Size = Vector3.new(1.6,1.6,1.6)
  424.         p.BrickColor = BrickColor.new('Really red')
  425.         p.Material = Enum.Material.SmoothPlastic
  426.         p.CanCollide = false
  427.         p.Transparency = 0
  428.         local pw = Instance.new("Weld")
  429.         pw.Parent = p
  430.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  431.         pw.Part1 = p
  432.         pw.C1 = CFrame.new(0,-.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  433.        
  434.         local p = Instance.new("Part")
  435.         p.Parent = model
  436.         p.Size = Vector3.new(1.4,1.4,.1)
  437.         p.BrickColor = BrickColor.new('White')
  438.         p.Material = Enum.Material.SmoothPlastic
  439.         p.CanCollide = false
  440.         p.Transparency = 0
  441.         local pw = Instance.new("Weld")
  442.         pw.Parent = p
  443.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  444.         pw.Part1 = p
  445.         pw.C1 = CFrame.new(0,-.3,.8) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  446.        
  447.         local p = Instance.new("Part")
  448.         p.Parent = model
  449.         p.Size = Vector3.new(.3,.6,.5)
  450.         p.BrickColor = BrickColor.new('Really red')
  451.         p.Material = Enum.Material.SmoothPlastic
  452.         p.CanCollide = false
  453.         p.Transparency = 0
  454.         local pw = Instance.new("Weld")
  455.         pw.Parent = p
  456.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  457.         pw.Part1 = p
  458.         pw.C1 = CFrame.new(.7,-.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-15))
  459.        
  460.         local p = Instance.new("Part")
  461.         p.Parent = model
  462.         p.Size = Vector3.new(.3,.6,.5)
  463.         p.BrickColor = BrickColor.new('Really red')
  464.         p.Material = Enum.Material.SmoothPlastic
  465.         p.CanCollide = false
  466.         p.Transparency = 0
  467.         local pw = Instance.new("Weld")
  468.         pw.Parent = p
  469.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  470.         pw.Part1 = p
  471.         pw.C1 = CFrame.new(-.7,-.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(15))
  472.        
  473.         local p = Instance.new("Part")
  474.         p.Parent = model
  475.         p.Size = Vector3.new(.4,.6,.1)
  476.         p.BrickColor = BrickColor.new('Really black')
  477.         p.Material = Enum.Material.SmoothPlastic
  478.         p.CanCollide = false
  479.         p.Transparency = 0
  480.         local pw = Instance.new("Weld")
  481.         pw.Parent = p
  482.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  483.         pw.Part1 = p
  484.         pw.C1 = CFrame.new(.4,-.5,.81) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  485.        
  486.         local p = Instance.new("Part")
  487.         p.Parent = model
  488.         p.Size = Vector3.new(.05,.5,.1)
  489.         p.BrickColor = BrickColor.new('Really red')
  490.         p.Material = Enum.Material.Neon
  491.         p.CanCollide = false
  492.         p.Transparency = 0
  493.         local pw = Instance.new("Weld")
  494.         pw.Parent = p
  495.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  496.         pw.Part1 = p
  497.         pw.C1 = CFrame.new(.4,-.5,.82) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  498.        
  499.         local p = Instance.new("Part")
  500.         p.Parent = model
  501.         p.Size = Vector3.new(.4,.6,.1)
  502.         p.BrickColor = BrickColor.new('Really black')
  503.         p.Material = Enum.Material.SmoothPlastic
  504.         p.CanCollide = false
  505.         p.Transparency = 0
  506.         local pw = Instance.new("Weld")
  507.         pw.Parent = p
  508.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  509.         pw.Part1 = p
  510.         pw.C1 = CFrame.new(-.4,-.5,.81) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  511.        
  512.         local p = Instance.new("Part")
  513.         p.Parent = model
  514.         p.Size = Vector3.new(.05,.5,.1)
  515.         p.BrickColor = BrickColor.new('Really red')
  516.         p.Material = Enum.Material.Neon
  517.         p.CanCollide = false
  518.         p.Transparency = 0
  519.         local pw = Instance.new("Weld")
  520.         pw.Parent = p
  521.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  522.         pw.Part1 = p
  523.         pw.C1 = CFrame.new(-.4,-.5,.82) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  524.        
  525.         local p = Instance.new("Part")
  526.         p.Parent = model
  527.         p.Size = Vector3.new(.6,.3,.3)
  528.         p.BrickColor = BrickColor.new('White')
  529.         p.Material = Enum.Material.SmoothPlastic
  530.         p.CanCollide = false
  531.         p.Transparency = 0
  532.         local pw = Instance.new("Weld")
  533.         pw.Parent = p
  534.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  535.         pw.Part1 = p
  536.         pw.C1 = CFrame.new(0,-.1,1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  537.        
  538.         local p = Instance.new("Part")
  539.         p.Parent = model
  540.         p.Size = Vector3.new(.2,.2,.2)
  541.         p.BrickColor = BrickColor.new('Really black')
  542.         p.Material = Enum.Material.SmoothPlastic
  543.         p.CanCollide = false
  544.         p.Transparency = 0
  545.         local pw = Instance.new("Weld")
  546.         pw.Parent = p
  547.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  548.         pw.Part1 = p
  549.         pw.C1 = CFrame.new(0,-.3,1.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  550.        
  551.         local p = Instance.new("Part")
  552.         p.Parent = model
  553.         p.Size = Vector3.new(1,2,.8)
  554.         p.BrickColor = BrickColor.new('Really red')
  555.         p.Material = Enum.Material.SmoothPlastic
  556.         p.CanCollide = false
  557.         p.Transparency = 0
  558.         local pw = Instance.new("Weld")
  559.         pw.Parent = p
  560.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  561.         pw.Part1 = p
  562.         pw.C1 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  563.        
  564.         local p = Instance.new("Part")
  565.         p.Parent = model
  566.         p.Size = Vector3.new(1.1,1.2,.9)
  567.         p.BrickColor = BrickColor.new('Really red')
  568.         p.Material = Enum.Material.SmoothPlastic
  569.         p.CanCollide = false
  570.         p.Transparency = 0
  571.         local pw = Instance.new("Weld")
  572.         pw.Parent = p
  573.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  574.         pw.Part1 = p
  575.         pw.C1 = CFrame.new(0,-.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  576.        
  577.         local p = Instance.new("Part")
  578.         p.Parent = model
  579.         p.Size = Vector3.new(.2,.2,.8)
  580.         p.BrickColor = BrickColor.new('Really red')
  581.         p.Material = Enum.Material.SmoothPlastic
  582.         p.CanCollide = false
  583.         p.Transparency = 0
  584.         local pw = Instance.new("Weld")
  585.         pw.Parent = p
  586.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  587.         pw.Part1 = p
  588.         pw.C1 = CFrame.new(.4,.4,.8) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  589.        
  590.         local p = Instance.new("Part")
  591.         p.Parent = model
  592.         p.Size = Vector3.new(.2,.2,.8)
  593.         p.BrickColor = BrickColor.new('Really red')
  594.         p.Material = Enum.Material.SmoothPlastic
  595.         p.CanCollide = false
  596.         p.Transparency = 0
  597.         local pw = Instance.new("Weld")
  598.         pw.Parent = p
  599.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  600.         pw.Part1 = p
  601.         pw.C1 = CFrame.new(-.4,.4,.8) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  602.        
  603.         local p = Instance.new("Part")
  604.         p.Parent = model
  605.         p.Size = Vector3.new(.4,2,.4)
  606.         p.BrickColor = BrickColor.new('Really red')
  607.         p.Material = Enum.Material.SmoothPlastic
  608.         p.CanCollide = false
  609.         p.Transparency = 0
  610.         local pw = Instance.new("Weld")
  611.         pw.Parent = p
  612.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  613.         pw.Part1 = p
  614.         pw.C1 = CFrame.new(0,-2,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),math.rad(0),math.rad(30))
  615.        
  616.         local p = Instance.new("Part")
  617.         p.Parent = model
  618.         p.Size = Vector3.new(.4,.4,2)
  619.         p.BrickColor = BrickColor.new('Really red')
  620.         p.Material = Enum.Material.SmoothPlastic
  621.         p.CanCollide = false
  622.         p.Transparency = 0
  623.         local pw = Instance.new("Weld")
  624.         pw.Parent = p
  625.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  626.         pw.Part1 = p
  627.         pw.C1 = CFrame.new(-1.4,-2.5,.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  628.        
  629.         local p = Instance.new("WedgePart")
  630.         p.Parent = model
  631.         p.Size = Vector3.new(.4,.4,2)
  632.         p.BrickColor = BrickColor.new('Buttermilk')
  633.         p.Material = Enum.Material.SmoothPlastic
  634.         p.CanCollide = false
  635.         p.Transparency = 0
  636.         local pw = Instance.new("Weld")
  637.         pw.Parent = p
  638.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  639.         pw.Part1 = p
  640.         pw.C1 = CFrame.new(-1.4,-2.5,2.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  641.        
  642.        
  643.        
  644.         local p = Instance.new("Part")
  645.         p.Parent = model
  646.         p.Size = Vector3.new(.4,2,.4)
  647.         p.BrickColor = BrickColor.new('Really red')
  648.         p.Material = Enum.Material.SmoothPlastic
  649.         p.CanCollide = false
  650.         p.Transparency = 0
  651.         local pw = Instance.new("Weld")
  652.         pw.Parent = p
  653.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  654.         pw.Part1 = p
  655.         pw.C1 = CFrame.new(0,-2,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),math.rad(0),math.rad(-30))
  656.        
  657.         local p = Instance.new("Part")
  658.         p.Parent = model
  659.         p.Size = Vector3.new(.4,.4,2)
  660.         p.BrickColor = BrickColor.new('Really red')
  661.         p.Material = Enum.Material.SmoothPlastic
  662.         p.CanCollide = false
  663.         p.Transparency = 0
  664.         local pw = Instance.new("Weld")
  665.         pw.Parent = p
  666.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  667.         pw.Part1 = p
  668.         pw.C1 = CFrame.new(1.4,-2.5,.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  669.        
  670.         local p = Instance.new("WedgePart")
  671.         p.Parent = model
  672.         p.Size = Vector3.new(.4,.4,2)
  673.         p.BrickColor = BrickColor.new('Buttermilk')
  674.         p.Material = Enum.Material.SmoothPlastic
  675.         p.CanCollide = false
  676.         p.Transparency = 0
  677.         local pw = Instance.new("Weld")
  678.         pw.Parent = p
  679.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  680.         pw.Part1 = p
  681.         pw.C1 = CFrame.new(1.4,-2.5,2.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  682.        
  683.         local p = Instance.new("Part")
  684.         p.Parent = model
  685.         p.Size = Vector3.new(.3,1.7,.3)
  686.         p.BrickColor = BrickColor.new('Really red')
  687.         p.Material = Enum.Material.SmoothPlastic
  688.         p.CanCollide = false
  689.         p.Transparency = 0
  690.         local pw = Instance.new("Weld")
  691.         pw.Parent = p
  692.         pw.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  693.         pw.Part1 = p
  694.         pw.C1 = CFrame.new(-.2,-.15,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  695.        
  696.         local p = Instance.new("Part")
  697.         p.Parent = model
  698.         p.Size = Vector3.new(.4,.3,.7)
  699.         p.BrickColor = BrickColor.new('Really red')
  700.         p.Material = Enum.Material.SmoothPlastic
  701.         p.CanCollide = false
  702.         p.Transparency = 0
  703.         local pw = Instance.new("Weld")
  704.         pw.Parent = p
  705.         pw.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  706.         pw.Part1 = p
  707.         pw.C1 = CFrame.new(-.2,.8,.2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  708.        
  709.         local p = Instance.new("Part")
  710.         p.Parent = model
  711.         p.Size = Vector3.new(.3,1.7,.3)
  712.         p.BrickColor = BrickColor.new('Really red')
  713.         p.Material = Enum.Material.SmoothPlastic
  714.         p.CanCollide = false
  715.         p.Transparency = 0
  716.         local pw = Instance.new("Weld")
  717.         pw.Parent = p
  718.         pw.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  719.         pw.Part1 = p
  720.         pw.C1 = CFrame.new(.2,-.15,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  721.        
  722.         local p = Instance.new("Part")
  723.         p.Parent = model
  724.         p.Size = Vector3.new(.4,.3,.7)
  725.         p.BrickColor = BrickColor.new('Really red')
  726.         p.Material = Enum.Material.SmoothPlastic
  727.         p.CanCollide = false
  728.         p.Transparency = 0
  729.         local pw = Instance.new("Weld")
  730.         pw.Parent = p
  731.         pw.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  732.         pw.Part1 = p
  733.         pw.C1 = CFrame.new(.2,.8,.2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  734.        
  735.         local p = Instance.new("Part")
  736.         p.Parent = model
  737.         p.Size = Vector3.new(.15,.3,.15)
  738.         p.BrickColor = BrickColor.new('Really red')
  739.         p.Material = Enum.Material.SmoothPlastic
  740.         p.CanCollide = false
  741.         p.Transparency = 0
  742.         local pw = Instance.new("Weld")
  743.         pw.Parent = p
  744.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  745.         pw.Part1 = p
  746.         pw.C1 = CFrame.new(0,-1.25,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  747.        
  748.         local p = Instance.new("Part")
  749.         p.Parent = model
  750.         p.Size = Vector3.new(.45,.15,.15)
  751.         p.BrickColor = BrickColor.new('Really red')
  752.         p.Material = Enum.Material.SmoothPlastic
  753.         p.CanCollide = false
  754.         p.Transparency = 0
  755.         local pw = Instance.new("Weld")
  756.         pw.Parent = p
  757.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  758.         pw.Part1 = p
  759.         pw.C1 = CFrame.new(0,-1.45,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  760.        
  761.         local p = Instance.new("Part")
  762.         p.Parent = model
  763.         p.Size = Vector3.new(.15,.45,.15)
  764.         p.BrickColor = BrickColor.new('Really red')
  765.         p.Material = Enum.Material.SmoothPlastic
  766.         p.CanCollide = false
  767.         p.Transparency = 0
  768.         local pw = Instance.new("Weld")
  769.         pw.Parent = p
  770.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  771.         pw.Part1 = p
  772.         pw.C1 = CFrame.new(.3,-1.75,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  773.        
  774.         local p = Instance.new("Part")
  775.         p.Parent = model
  776.         p.Size = Vector3.new(.15,.45,.15)
  777.         p.BrickColor = BrickColor.new('Really red')
  778.         p.Material = Enum.Material.SmoothPlastic
  779.         p.CanCollide = false
  780.         p.Transparency = 0
  781.         local pw = Instance.new("Weld")
  782.         pw.Parent = p
  783.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  784.         pw.Part1 = p
  785.         pw.C1 = CFrame.new(-.3,-1.75,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  786.        
  787.         local p = Instance.new("Part")
  788.         p.Parent = model
  789.         p.Size = Vector3.new(.45,.15,.15)
  790.         p.BrickColor = BrickColor.new('Really red')
  791.         p.Material = Enum.Material.SmoothPlastic
  792.         p.CanCollide = false
  793.         p.Transparency = 0
  794.         local pw = Instance.new("Weld")
  795.         pw.Parent = p
  796.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  797.         pw.Part1 = p
  798.         pw.C1 = CFrame.new(0,-1.9,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  799.        
  800.         local p = Instance.new("Part")
  801.         p.Parent = model
  802.         p.Size = Vector3.new(.6,.4,.1)
  803.         p.BrickColor = BrickColor.new('White')
  804.         p.Material = Enum.Material.Slate
  805.         p.CanCollide = false
  806.         p.Transparency = 0
  807.         local pw = Instance.new("Weld")
  808.         pw.Parent = p
  809.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  810.         pw.Part1 = p
  811.         pw.C1 = CFrame.new(0,0.6,0.4) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  812.        
  813.         phase = 2
  814.     end
  815. end
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