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- on place:
- if player is in guild region player:
- if {bloki::%player%} is "&cNie posiada":
- cancel event
- send "&f&lMax&6&lHC.PL&8» &7Brak uprawnien do stawiania popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki::%player%} is "&aPosiada":
- stop
- on break:
- if player is in guild region player:
- if {bloki1::%player%} is "&cNie posiada":
- cancel event
- send "&f&lMax&6&lHC.PL&8» &7Brak uprawnien do niszczenia popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki1::%player%} is "&aPosiada":
- stop
- on break of stone:
- if player is in guild region player:
- if {bloki1::%player%} is "&cNie posiada":
- cancel event
- set block to stone
- send "&f&lMax&6&lHC.PL &8» &7Brak uprawnien do niszczenia popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki1::%player%} is "&aPosiada":
- stop
- on break of obsidian:
- if player is in guild region player:
- if {bloki3::%player%} is "&cNie posiada":
- cancel event
- set block to obsidian
- send "&f&lMax&6&lHC.PL&8» &7Brak uprawnien do obsidianu popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki3::%player%} is "&aPosiada":
- stop
- on break of beacon:
- if player is in guild region player:
- if {bloki2::%player%} is "&cNie posiada":
- cancel event
- send "&f&lMax&6&lHC.PL&8» &7Brak uprawnien do beacona popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki2::%player%} is "&aPosiada":
- stop
- on right click on beacon:
- if player is in guild region player:
- if {bloki2::%player%} is "&cNie posiada":
- cancel event
- send "&f&lMax&6&lHC.PL&8» &7Brak uprawnien do beacona popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki2::%player%} is "&aPosiada":
- stop
- on break of chest:
- if player is in guild region player:
- if {bloki4::%player%} is "&cNie posiada":
- cancel event
- send "&f&lMax&6&lHC.PL&8» &7Brak uprawnien do beacona popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki4::%player%} is "&aPosiada":
- stop
- on rightclick on chest:
- if player is in guild region player:
- if {bloki4::%player%} is "&cNie posiada":
- cancel event
- send "&f&lMax&6&lHC.PL&8» &7Brak uprawnien do skrzynek popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki4::%player%} is "&aPosiada":
- stop
- on place of tnt:
- if player is in guild region player:
- if {bloki5::%player%} is "&cNie posiada":
- cancel event
- send "&f&lMax&6&lHC.PL8» &7Brak uprawnien do stawiania tnt popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki5::%player%} is "&aPosiada":
- stop
- on rightclick with water bucket:
- if player is in guild region player:
- if {bloki6::%player%} is "&cNie posiada":
- cancel event
- send "&f&lMax&6&lHC.PL&8» &7Brak uprawnien do wylewania wody popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki6::%player%} is "&aPosiada":
- stop
- on rightclick with lava bucket:
- if player is in guild region player:
- if {bloki6::%player%} is "&cNie posiada":
- cancel event
- send "&f&lMax&6&lHC.PL&8» &7Brak uprawnien do wylewania wody popros &elidera &7aby Ci je nadal &e/uprawnienia"
- if {bloki6::%player%} is "&aPosiada":
- stop
- on guild member join:
- set {bloki::%player%} to "&cNie posiada"
- set {bloki1::%player%} to "&cNie posiada"
- set {bloki2::%player%} to "&cNie posiada"
- set {bloki3::%player%} to "&cNie posiada"
- set {bloki4::%player%} to "&cNie posiada"
- set {bloki5::%player%} to "&cNie posiada"
- set {bloki6::%player%} to "&cNie posiada"
- set {bloki7::%player%} to "&cNie posiada"
- on guild member leave:
- set {bloki::%player%} to "&cNie posiada"
- set {bloki1::%player%} to "&cNie posiada"
- set {bloki2::%player%} to "&cNie posiada"
- set {bloki3::%player%} to "&cNie posiada"
- set {bloki4::%player%} to "&cNie posiada"
- set {bloki5::%player%} to "&cNie posiada"
- set {bloki6::%player%} to "&cNie posiada"
- set {bloki7::%player%} to "&cNie posiada"
- on guild delete:
- set {bloki::%player%} to "&cNie posiada"
- set {bloki1::%player%} to "&cNie posiada"
- set {bloki2::%player%} to "&cNie posiada"
- set {bloki3::%player%} to "&cNie posiada"
- set {bloki4::%player%} to "&cNie posiada"
- set {bloki5::%player%} to "&cNie posiada"
- set {bloki6::%player%} to "&cNie posiada"
- set {bloki7::%player%} to "&cNie posiada"
- on guild create:
- set {bloki::%player%} to "&aPosiada"
- set {bloki1::%player%} to "&aPosiada"
- set {bloki2::%player%} to "&aPosiada"
- set {bloki3::%player%} to "&aPosiada"
- set {bloki4::%player%} to "&aPosiada"
- set {bloki5::%player%} to "&aPosiada"
- set {bloki6::%player%} to "&aPosiada"
- set {bloki7::%player%} to "&aPosiada"
- command /uprawnienia [<player>]:
- trigger:
- if player has guild:
- if player is guild owner:
- if player arg is guild owner:
- send "&8» &cNie mozesz edytowac uprawnien lidera"
- else:
- if player arg guild is player guild:
- open chest with 3 rows named "&6&lUprawnienia dla: &e%player arg%" to player
- wait 1 tick
- if {bloki::%player arg%} is "&aPosiada":
- set player's current inventory's slot 10 to cobblestone named "&6Budowanie" with lore "&aPosiada"
- else:
- set player's current inventory's slot 10 to cobblestone named "&6Budowanie" with lore "&cNie posiada"
- if {bloki1::%player arg%} is "&aPosiada":
- set player's current inventory's slot 12 to diamond pickaxe named "&6Niszczenie" with lore "&aPosiada"
- else:
- set player's current inventory's slot 12 to diamond pickaxe named "&6Niszczenie" with lore "&cNie posiada"
- if {bloki2::%player arg%} is "&aPosiada":
- set player's current inventory's slot 14 to beacon named "&6Zarzadzanie beaconem" with lore "&aPosiada"
- else:
- set player's current inventory's slot 14 to beacon named "&6Zarzadzanie beaconem" with lore "&cNie posiada"
- if {bloki3::%player arg%} is "&aPosiada":
- set player's current inventory's slot 16 to obsidian named "&6Niszczenie obsydianu" with lore "&aPosiada"
- else:
- set player's current inventory's slot 16 to obsidian named "&6Niszczenie obsydianu" with lore "&cNie posiada"
- if {bloki4::%player arg%} is "&aPosiada":
- set player's current inventory's slot 20 to chest named "&6Otwieranie skrzynek" with lore "&aPosiada"
- else:
- set player's current inventory's slot 20 to chest named "&6Otwieranie skrzynek" with lore "&cNie posiada"
- if {bloki5::%player arg%} is "&aPosiada":
- set player's current inventory's slot 22 to tnt named "&6Stawianie tnt" with lore "&aPosiada"
- else:
- set player's current inventory's slot 22 to tnt named "&6Stawianie tnt" with lore "&cNie posiada"
- if {bloki6::%player arg%} is "&aPosiada":
- set player's current inventory's slot 24 to lava bucket named "&6Wylewanie wody" with lore "&aPosiada"
- else:
- set player's current inventory's slot 24 to lava bucket named "&6Wylewanie wody" with lore "&cNie posiada"
- else:
- send "&f&lMax&6&lHC.PL &8» &cPodaj nick czlonka gildii (Musi byc online)"
- else:
- send "&f&lMax&6&lHC.PL &8» &cNie jestes liderem"
- else:
- send "&f&lMax&6&lHC.PL&8» &cNie masz gildii"
- command /blokiupr [<player>] [<offlineplayer>]:
- trigger:
- set {_r} to player arg
- if {bloki::%{_r}%} is "&cNie posiada":
- set {bloki::%{_r}%} to "&aPosiada"
- send "&f&lMax&6&lHC.PL&8» &7Nadales mozliwosc budowania dla &e%{_r}%"
- else:
- set {bloki::%{_r}%} to "&cNie posiada"
- send "&f&lMax&6&lHC.PL&8» &7Odebrales mozliwosc budowania dla &e%{_r}%"
- command /blokiupr1 [<player>] [<offlineplayer>]:
- trigger:
- set {_r} to player arg
- if {bloki1::%{_r}%} is "&cNie posiada":
- set {bloki1::%{_r}%} to "&aPosiada"
- send "&f&lMax&6&lHC.PL&8» &7Nadales mozliwosc niszczenia dla &e%{_r}%"
- else:
- set {bloki1::%{_r}%} to "&cNie posiada"
- send "Max&6&lHC.PL&8» &7Odebrales mozliwosc niszczenia dla &e%{_r}%"
- command /blokiupr2 [<player>] [<offlineplayer>]:
- trigger:
- set {_r} to player arg
- if {bloki2::%{_r}%} is "&cNie posiada":
- set {bloki2::%{_r}%} to "&aPosiada"
- send "&f&lMax&6&lHC.PL&8» &7Nadales mozliwosc zarzadzania beaconem dla &e%{_r}%"
- else:
- set {bloki2::%{_r}%} to "&cNie posiada"
- send "&f&lMax&6&lHC.PL&8» &7Odebrales mozliwosc zarzadzania beaconem dla &e%{_r}%"
- command /blokiupr3 [<player>] [<offlineplayer>]:
- trigger:
- set {_r} to player arg
- if {bloki3::%{_r}%} is "&cNie posiada":
- set {bloki3::%{_r}%} to "&aPosiada"
- send "&f&lMax&6&lHC.PL&8» &7Nadales mozliwosc niszczenia obsydianu dla &e%{_r}%"
- else:
- set {bloki3::%{_r}%} to "&cNie posiada"
- send "&f&lMax&6&lHC.PL&8» &7Odebrales mozliwosc niszczenia obsydianu dla &e%{_r}%"
- command /blokiupr4 [<player>] [<offlineplayer>]:
- trigger:
- set {_r} to player arg
- if {bloki4::%{_r}%} is "&cNie posiada":
- set {bloki4::%{_r}%} to "&aPosiada"
- send "&f&lMax&6&lHC.PL&8» &7Nadales mozliwosc otwierania skrzynek dla &e%{_r}%"
- else:
- set {bloki4::%{_r}%} to "&cNie posiada"
- send "&f&lMax&6&lHC.PL&8» &7Odebrales mozliwosc otwierania skrzynek dla &e%{_r}%"
- command /blokiupr5 [<player>] [<offlineplayer>]:
- trigger:
- set {_r} to player arg
- if {bloki5::%{_r}%} is "&cNie posiada":
- set {bloki5::%{_r}%} to "&aPosiada"
- send "&f&lMax&6&lHC.PL&8» &7Nadales mozliwosc stawiania tnt dla &e%{_r}%"
- else:
- set {bloki5::%{_r}%} to "&cNie posiada"
- send "&f&lMax&6&lHC.PL&8» &7Odebrales mozliwosc stawiania tnt dla &e%{_r}%"
- command /blokiupr6 [<player>] [<offlineplayer>]:
- trigger:
- set {_r} to player arg
- if {bloki6::%{_r}%} is "&cNie posiada":
- set {bloki6::%{_r}%} to "&aPosiada"
- send "&f&lMax&6&lHC.PL&8» &7Nadales mozliwosc wylewania wody/lavy dla &e%{_r}%"
- else:
- set {bloki6::%{_r}%} to "&cNie posiada"
- send "&f&lMax&6&lHC.PL&8» &7Odebrales mozliwosc wylewania wody/lavy dla &e%{_r}%"
- on inventory click:
- if inventory name of current inventory of player contains "&6&lUprawnienia dla:":
- if "%event.getClickedInventory().getType()%" is "PLAYER":
- stop
- cancel event
- set {_name} to uncolored inventory name of current inventory of player
- replace all "Uprawnienia dla: " with "" in {_name}
- if player's current inventory's slot slot is cobblestone:
- execute player command "/blokiupr %{_name}%"
- if player's current inventory's slot slot is diamond pickaxe:
- execute player command "/blokiupr1 %{_name}%"
- if player's current inventory's slot slot is beacon:
- execute player command "/blokiupr2 %{_name}%"
- if player's current inventory's slot slot is obsidian:
- execute player command "/blokiupr3 %{_name}%"
- if player's current inventory's slot slot is chest:
- execute player command "/blokiupr4 %{_name}%"
- if player's current inventory's slot slot is tnt:
- execute player command "/blokiupr5 %{_name}%"
- if player's current inventory's slot slot is lava bucket:
- execute player command "/blokiupr6 %{_name}%"
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