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- DebugMessage: Version 1.50 last updated on: 12-30-2013 23:27
- DebugMessage: Entering WinMain
- Debug Message: Command Line:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 1/14/2014, 19:58:49
- DirectX Version: DirectX 11
- Machine Name: ENKI-PC
- Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130828-1532)
- Languages: English (Regional Setting: English)
- System Manufacturer: System manufacturer
- System Model: System Product Name
- BIOS: BIOS Date: 05/25/10 14:39:27 Ver: 08.00.15
- Processor: Intel(R) Core(TM) i7 CPU 950 @ 3.07GHz (8 CPUs), ~3.1GHz
- Physical Memory: 6144MB RAM
- Page File: 1661MB used, 10606MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: NVIDIA GeForce GTX 570
- Manufacturer: NVIDIA
- Chip Type: GeForce GTX 570
- DAC Type: Integrated RAMDAC
- Key Device: Enum\PCI\VEN_10DE&DEV_1081&SUBSYS_15703842&REV_A1
- Display Memory: 4043 MB
- Current Display Mode: 1920 x 1080 (32 bit) (60Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
- Driver Version: 9.18.0013.3221
- Driver Date: 12/19/2013 14:33:31
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Digital Audio (S/PDIF) (2- High Definition Audio Device)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_104383C0&REV_1000
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Microsoft
- Driver Version: 6.01.7601.17514
- Driver Date: 11/20/2010 04:44:23
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Digital Audio (S/PDIF) (2- High Definition Audio Device)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_104383C0&REV_1000
- Manufacturer ID: 1
- Product ID: 65535
- Driver Name: HdAudio.sys
- Provider: Microsoft
- Driver Version: 6.01.7601.17514
- Driver Date: 11/20/2010 04:44:23
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Speakers (Turtle Beach PLa Headset)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: USB\VID_10F5&PID_0280&REV_0100&MI_00
- Manufacturer ID: 65535
- Product ID: 65535
- Driver Name: USBAUDIO.sys
- Provider: Microsoft
- Driver Version: 6.01.7601.18208
- Driver Date: 7/12/2013 04:40:58
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Using 0 samples for multisampling.
- DebugMessage: Game Resolution: 1920 x 1080 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)NVIDIA GeForce GTX 570
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 28
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Legendary Heroes is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Loaded font Trajan Pro_lu-16
- DebugMessage: Loaded font Trajan Pro_lu-13
- DebugMessage: Timer Frequency is 0 2dcd45
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\FEScenario\Maps\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Tahoma-13Bold
- DebugMessage: Loaded font Trajan Pro-17Bold
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Tahoma-32Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- Debug Message: Total objects deleted: 1
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 39838407
- Debug Message: Total objects deleted: 0
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Quests\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 6 files on disk
- Debug Message: MapManager registered 80 files on disk
- DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Enki\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Segoe UI Semibold-13Bold
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font Segoe UI Semibold-17Bold
- DebugMessage: Loaded font Segoe UI Semibold-16Bold
- DebugMessage: Loaded font Segoe UI Semibold-11Bold
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- DebugMessage: Loaded font Arial-11Bold
- Debug Message: Generating portrait: Portrait_Marduk_1358920057-1040_207131441
- Debug Message: Generating portrait: Portrait_Ninaliira_103454148-1952_505325866
- Debug Message: Generating portrait: Portrait_Uyarn_1596384765-2256_-1055783848
- Debug Message: - Current Game Settings -
- Debug Message: Selected local player faction: CustomFaction_Confederacy
- Debug Message: Selected local player sovereign: Marduk_1358920057-1040
- Debug Message: AI players:
- Debug Message: Sovereign_Markinn, KingdomOfGilden, Difficulty: AIDiffLvl_Normal, Team#: 2
- Debug Message: Sovereign_Irane, KingdomOfTarth, Difficulty: AIDiffLvl_Normal, Team#: 3
- Debug Message: Uyarn_1596384765-2256, CustomFaction_Inos, Difficulty: AIDiffLvl_Normal, Team#: 4
- Debug Message: Sovereign_Relias, KingdomOfAltar, Difficulty: AIDiffLvl_Normal, Team#: 5
- Debug Message: Sovereign_Magnar_III, EmpireOfMagnar, Difficulty: AIDiffLvl_Normal, Team#: 6
- Debug Message: Sovereign_Kulan, EmpireOfUmber, Difficulty: AIDiffLvl_Normal, Team#: 7
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Tahoma-9
- DebugMessage: Loaded font Tahoma-11
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 9
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 2
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1389751169
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size: Medium
- Map Style: Balanced
- Debug Message: Sectors: 6 x 5
- Debug Message: Tiles: 96 x 80
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Picked stamp S_Master_Quest_Container_01 at tile 48,32, with rotation 3.141593, with 1 x 1 sectors, frequency is 5
- Debug Message: Picked stamp S_Bhindami_Fissure_Blank_01 at tile 32,40, with rotation 1.570796, with 1 x 2 sectors, frequency is 0
- Debug Message: Picked stamp S_Generic_Large_01 at tile 56,56, with rotation 1.570796, with 2 x 2 sectors, frequency is 4
- Debug Message: Picked stamp S_Fertile_Medium_09 at tile 72,32, with rotation 3.141593, with 2 x 1 sectors, frequency is 1
- Debug Message: Picked stamp S_Generic_Medium_08 at tile 16,40, with rotation 4.712389, with 1 x 2 sectors, frequency is 4
- Debug Message: Picked stamp S_Generic_Medium_07 at tile 56,16, with rotation 3.141593, with 2 x 1 sectors, frequency is 2
- Debug Message: Picked stamp S_Fertile_Small_12 at tile 32,64, with rotation 0.000000, with 1 x 1 sectors, frequency is 2
- Debug Message: Picked stamp S_Chasms_Small_12 at tile 16,64, with rotation 0.000000, with 1 x 1 sectors, frequency is 3
- Debug Message: Picked stamp S_Fertile_Small_03 at tile 16,16, with rotation 0.000000, with 1 x 1 sectors, frequency is 4
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- DebugMessage: A* Path too long to calculate (40.459858). Aborting
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: Placing random goodie huts...64 requested
- Debug Message: Placed 64 GoodieHuts
- Debug Message: Placing random goodie huts...85 requested
- Debug Message: Placed 85 GoodieHuts
- Debug Message: Placing random elemental shards...28 requested
- Debug Message: Placed 28 elemental shards
- Debug Message: Placing random resources..85 requested.
- Debug Message: Placed 85 resources
- Debug Message: Placing random resources near player at 59, 59...
- Debug Message: Player faction Kingdom of Gilden is set to difficulty Normal
- Debug Message: Placing random resources near player at 12, 40...
- Debug Message: Player faction Kingdom of Tarth is set to difficulty Normal
- Debug Message: Placing random resources near player at 67, 17...
- Debug Message: Player faction Kingdom of Inos is set to difficulty Normal
- Debug Message: Placing random resources near player at 16, 70...
- Debug Message: Player faction Kingdom of Altar is set to difficulty Normal
- Debug Message: Placing random resources near player at 16, 17...
- Debug Message: Player faction Empire of Magnar is set to difficulty Normal
- Debug Message: Placing random resources near player at 44, 20...
- Debug Message: Player faction Empire of Umber is set to difficulty Normal
- Debug Message: Placing random resources near player at 38, 61...
- Debug Message: Placing random NPC camps...
- Debug Message: Placing random starting quest locations
- Debug Message: Placing goodie huts around starting points
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_RuinedHouse near player 1 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_RuinedHouse near player 3 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_RuinedHouse near player 4 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Goodie Huts could not place Treasure_RuinedHouse near player 5 starting position
- Debug Message: Placing goodie huts around starting points
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_DarklingRider near player 0 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_SyndicateOutpost near player 2 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingGrounds near player 2 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_WildingHermit near player 4 starting position
- Debug Message: WARNING: PlaceStartingPointGoodieHuts for Monster Lairs could not place Lair_SyndicateOutpost near player 4 starting position
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: Generating portrait: Portrait_Marduk_1358920057-1040_-1800601315
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Times New Roman-21Bold
- Debug Message: Generating portrait: Portrait_Unit_Defender_Amarian_-717199999
- Debug Message: Generating portrait: Portrait_Unit_Light_Amarian_-1610796717
- Debug Message: Generating portrait: Portrait_Unit_Medium_Amarian_-721135762
- Debug Message: Generating portrait: Portrait_Unit_Heavy_Amarian_-538033380
- Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Amarian_76927666
- Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
- DebugMessage: Loaded font Segoe UI Semibold-12Bold
- Debug Message: Creating terrain gfx...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: Generating portrait: Portrait_Unit_Spearman_Amarian_1091521963
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Amarian_-639491082
- DebugMessage: Loaded font Tempus Sans ITC-17
- DebugMessage: Loaded font Tempus Sans ITC-19
- DebugMessage: Loaded font Tempus Sans ITC-17Bold
- DebugMessage: Loaded font Tempus Sans ITC-19Bold
- Debug Message: City couldn't find CityResourceData for population at Ihir.
- DebugMessage: Loaded font Trajan Pro-27Bold
- DebugMessage: Loaded font Segoe UI Semibold-21Bold
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: Generating portrait: Portrait_Unit_CityDefender_Amarian_-1830159169
- DebugMessage: Loaded font Segoe UI Semibold-20Bold
- Debug Message: Generating portrait: Portrait_Unit_Pioneer_Amarian_-1524350967
- Debug Message: Generating portrait: Portrait_Unit_Scout_Amarian_-132646518
- Debug Message: -------------------------
- Debug Message: - Ending Turn 2 -
- Debug Message: Current Memory Usage: 672248 KB
- Debug Message: Cities in World: 1
- Debug Message: Units in World: 531
- Debug Message: AI Lady Irane: Now researching Training
- Debug Message: AI Lord Markin: Now researching Civics
- Debug Message: AI Magnar: Now researching Civics
- Debug Message: AI Uyarn: Now researching Civics
- Debug Message: AI Lord Relias: Now researching Civics
- Debug Message: AI Kulan: Now researching Civics
- Debug Message: -------------------------
- Debug Message: - Ending Turn 3 -
- Debug Message: Current Memory Usage: 691752 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 539
- Debug Message: -------------------------
- Debug Message: - Ending Turn 4 -
- Debug Message: Current Memory Usage: 693452 KB
- Debug Message: Cities in World: 4
- Debug Message: Units in World: 546
- Debug Message: -------------------------
- Debug Message: - Ending Turn 5 -
- Debug Message: Current Memory Usage: 705608 KB
- Debug Message: Cities in World: 5
- Debug Message: Units in World: 555
- DebugMessage: Loaded font Tahoma-14Bold
- Debug Message: -------------------------
- Debug Message: - Ending Turn 6 -
- Debug Message: Current Memory Usage: 708756 KB
- Debug Message: Cities in World: 7
- Debug Message: Units in World: 566
- Debug Message: -------------------------
- Debug Message: - Ending Turn 7 -
- Debug Message: Current Memory Usage: 709036 KB
- Debug Message: Cities in World: 7
- Debug Message: Units in World: 577
- Debug Message: Stamp Quantity: 3
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 0
- Debug Message: Mountain Generation Option: 0
- Debug Message: Map Random Seed: 1389751169
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: Map Size: Tactical Battle
- Map Style: Single Continent
- Debug Message: Sectors: 2 x 2
- Debug Message: Tiles: 32 x 32
- Debug Message: Tile Vertex Resolution: 5 x 5 vertices
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: ---------------------------------------------
- Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
- Debug Message: Map Generation Complete
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- Debug Message: Creating tactical terrain gfx...
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
- DebugMessage: Loaded font Tahoma-9Bold
- Debug Message: Tactical Spell cast: NobleLegacy at 14, 15 by Marduk (unitID 0).
- Debug Message: Tactical Spell cast: NobleLegacy at 14, 14 by Militia (unitID 566).
- Debug Message: Tactical Spell cast: NobleLegacy at 14, 13 by Militia (unitID 516).
- Debug Message: Tactical Spell cast: NobleLegacy at 15, 14 by Spearmen (unitID 515).
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