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- local RunService = game:getService("Run Service")
- local Players = game:getService("Players")
- _G.WalkSpeed = 100
- local Speed = _G.WalkSpeed
- RunService.RenderStepped:connect(function()
- local Plr = Players.LocalPlayer
- local Char = Plr.Character
- local Hum = Char.Humanoid
- if Plr and Char and Hum then
- Hum.WalkSpeed = Speed
- end
- end)
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Comments
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- Change The 100 Value To Whatever You Want For Example: _G.WalkSpeed = 100 Then I Change It To _G.WalkSpeed = 50, And The Players Speed Will Change To 50
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