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OWB 5.1.1a Patch Notes

Jun 11th, 2025
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  1. -- Update 5.1.1a --
  2.  
  3. ### Major Features
  4. -Integrated @frax9143 ‘s submod OWB AI Template Fix, which will result in Robot countries building better divisions when controlled by an AI, as well as some other miscellaneous changes to AI template building.
  5.  
  6. ### Added
  7. - Added the option to entirely disable Defeat Quotes, found in the Decisions Menu (the “Peace Popups” option, next to “Minor Popups” and “News Popups”). Three options are now available: showing all notifications in the world, only those in your region, or none.
  8.  
  9. ### Changed
  10. - Changed Behemoth cost from 25 to 33.
  11. - Changed Behemoth soft and hard attack from 20 to 18.
  12. - Changed Behemoth breakthrough from 33 to 25.
  13. - Changed Caesar to be less likely to kill himself in Vegas.
  14. - Changed the TAA tree to account for Rio getting puppeted after losing the first war.
  15. - Changed Shale to more aggressively build armies and ignore the TEU during the three way war.
  16.  
  17. ### Fixed
  18. - Fixed a crash that would occur as a result of an incorrectly configured lake province in Manitoba.
  19. - Fixed erroneous Caps notifications appearing that were the result of incomplete code.
  20. - Fixed Caps code which would result in a Node’s trade value not correctly updating.
  21.  
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  • Fenlalon
    127 days
    # CSS 0.85 KB | 0 0
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    2.  
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    9.  
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