Guest User

Untitled

a guest
Oct 3rd, 2018
169
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.53 KB | None | 0 0
  1. # OnTime Configuration File
  2. # Last Default YML Update: July 17, 2012
  3. # Author: Edge209
  4.  
  5. #Version of this config file DO NOT CHANGE THIS
  6. configVersion: 8
  7.  
  8. # The name of your server
  9. serverName: <Team Resurrection>
  10.  
  11. # If purge is enabled users will be auto removed from stored file if they don't have enough play time / or have not been on for so long
  12. purgeEnable: true
  13.  
  14. # minimum time in minutes someone has to be on for their data to be saved
  15. purgeTimeMin: 5
  16.  
  17. # maximum time in days since last login before purge
  18. purgeLoginDay: 60
  19.  
  20. # maximum length of 'top player' lists
  21. topListMax: 10
  22.  
  23. # Enable if data should be saved to disk on scheduled event. Otherwise it will happen on server shutdown only
  24. autoSaveEnable: true
  25.  
  26. # If auto file save is enabled above, how frequently (server ticks) should this be done. (72000 = 1 hour)
  27. autoSavePeriod: 72000
  28.  
  29. # Enable if backup versions of data files should be auto-created each day
  30. autoBackupEnable: true
  31.  
  32. # If auto backup is enabled above, how many versions should be retained?
  33. autoBackupVersions: 3
  34.  
  35. # Enable if daily playingtime should be collected and reported
  36. collectDailyEnable: true
  37.  
  38. # Enable if weekly playingtime should be collected and reported
  39. collectWeeklyEnable: true
  40.  
  41. # Enable if monthly playingtime should be collected and reported
  42. collectMonthlyEnable: true
  43.  
  44. # Identify the starting day of each week for weekly reports and weekly rewards. Valid Values: 1-7 where:
  45. # 1=Sunday; 2=Monday; etc.
  46. firstDayofWeek: 1
  47.  
  48. # Identify the starting day of each month for monthly reports, and montly rewards.
  49. # Just in case you want to start in the middle for some strange reason..... and to help debug problems
  50. # Valid Values: 1-31 where: 1=1st; 2=2nd; etc.
  51. firstDayofMonth: 1
  52.  
  53. # Enable if DAILY/WEEKLY/MONTLY reports should be auto-generated
  54. autoReportEnable: true
  55.  
  56. # Enable if HTML format should be used for Reports (default is .txt)
  57. reportFormatHTML: false
  58.  
  59. # Enable if log file should be created.
  60. logEnable: true
  61.  
  62. # Detail to be included in OnTime logfile. 1=most detail ; 2=medium ; 3=least detail
  63. logLevel: 2
  64.  
  65. # Detail to be shown on console. 1=most detail ;2= medium; 3=least detail
  66. consoleLogLevel: 3
  67.  
  68. # Log Levels Include:
  69. # Level 1 (Level 2 and Level 3 events plus)
  70. # Player login event
  71. # Player Quit event
  72. # Rewards scheduled
  73. # Rewards cancelled
  74. # Level 2 (Level 3 events plus)
  75. # Players purged from records due to low play time
  76. # Players purged from records due to long absence
  77. # Players not scheduled for reward due to lack of receive permission
  78. # Level 3 (Level 3 events only)
  79. # 'set', 'add', and 'remove' commands executed
  80. # Rewards Issued
  81. # Error Messages
  82.  
  83. # Enable if OnTime Rewards system to be enabled
  84. rewardsEnable: true
  85.  
  86. # Enable if Reward Notification Messages to players should be displayed
  87. rewardNotifyEnable: true
  88.  
  89. # Enable if players are allowed to be referred by other players, and 'referred by' rewards defined and issued
  90. referredByEnable: true
  91.  
  92. # Max total OnTime (in hours) where player can still be referred by another. After they have been on this long, they can no longer claim
  93. # a reference by another player. Set to -1 for no limit.
  94. referredByMaxTime: -1
  95.  
  96. # Enable if AFK status to be checked, and AFK time NOT counted
  97. afkCheckEnable: true
  98.  
  99. # If AFK is enabled, max time (minutes) with no activity before player is considered AFK
  100. afkTime: 10
  101.  
  102. # Selection of Data Storage Method. Valid values= DAT, YML, MYSQL
  103. dataStorage: MYSQL
  104.  
  105. # MySQL - This must be enabled and properly set up if MySQL is to be used for data storage and/or
  106. # data import is to be done from another plugin MySQL table. (currently support for LogBlock is provided)
  107. MySQL:
  108. enable: true
  109. host: hidden
  110. port: 3306
  111. user: hidden
  112. password: hidden
  113. database: hidden
  114.  
  115. # Top Player Rewards
  116. #
  117. # Enable if rewards should be allowed to be defined as 'top player' rewards for the associated time period.
  118. topRewardDailyEnable: false
  119. topRewardWeeklyEnable: false
  120. topRewardMonthlyEnable: false
  121. topRewardTotalEnable: false
  122. # When should rewards be issued to the overall top (total OnTime) players? Valid settings: "daily", "weekly", and "monthly"
  123. totalTopReward: weekly
  124. # Set 'true' if running OnTime in a single-server MC environment, or if this is designated the 'primary' server in
  125. # a multi-server MC environment where servers are sharing one MySQL database. In the multi-server environment there
  126. # should be only ONE of the servers designated as 'primary'
  127. primaryServer: true
  128. # Enable if OnTime Messaging will be used
  129. messagesEnable: true
Add Comment
Please, Sign In to add comment