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- Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Input System module state changed to: Initialized.
- [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers.
- Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2022.3.62f2 (7670c08855a9)
- [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3090 (ID=0x2204)
- Vendor: NVIDIA
- VRAM: 24326 MB
- Driver: 32.0.15.8157
- Begin MonoManager ReloadAssembly
- - Loaded All Assemblies, in 0.342 seconds
- - Finished resetting the current domain, in 0.001 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers.
- UnloadTime: 1.015600 ms
- 2025-10-25T16:29:39 0.030 INF Backtrace Initialized
- 2025-10-25T16:29:39 0.057 INF Version: V 2.4 (b7) Compatibility Version: V 2.4, Build: WindowsPlayer 64 Bit
- 2025-10-25T16:29:39 0.057 INF System information:
- 2025-10-25T16:29:39 0.057 INF OS: Windows 11 (10.0.26200) 64bit
- 2025-10-25T16:29:39 0.058 INF CPU: 12th Gen Intel(R) Core(TM) i9-12900KF (cores: 24)
- 2025-10-25T16:29:39 0.059 INF RAM: 130861 MB
- 2025-10-25T16:29:39 0.059 INF GPU: NVIDIA GeForce RTX 3090 (24326 MB)
- 2025-10-25T16:29:39 0.063 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2025-10-25T16:29:39 0.065 INF Local UTC offset: -4 hours
- 2025-10-25T16:29:39 0.082 INF Command line arguments: "D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe" -force-d3d11 -nogs -logfile C:\Users\aikin\AppData\Roaming\7DaysToDie\logs\output_log_client__2025-10-25__16-29-30.txt
- 2025-10-25T16:29:39 0.084 INF UserDataFolder: C:\Users\aikin\AppData\Roaming/7DaysToDie
- 2025-10-25T16:29:39 0.086 INF [Platform] Init
- 2025-10-25T16:29:39 0.120 INF [Platform] Using native platform: Steam
- 2025-10-25T16:29:39 0.121 INF [Platform] Using cross platform: EOS
- 2025-10-25T16:29:39 0.122 INF [Platform] Using server platform: Steam
- 2025-10-25T16:29:39 0.122 INF [Platform] Using server platform: XBL
- 2025-10-25T16:29:39 0.122 INF [Platform] Using server platform: PSN
- 2025-10-25T16:29:39 0.123 INF [Platform] Using server platform: LAN
- 2025-10-25T16:29:39 0.131 INF Starting PlayerInputManager...
- 2025-10-25T16:29:39 0.133 INF InControl (version 1.8.9 build 9376, native module = True, XInput = True)
- 2025-10-25T16:29:39 0.136 INF InControl (version 1.8.9 build 9376)
- 2025-10-25T16:29:39 0.162 INF InControl Native (version 1.0.6)
- 2025-10-25T16:29:39 0.234 INF [InControl] NativeInputDeviceManager enabled.
- 2025-10-25T16:29:39 0.249 INF [Platform] Initializing Steam
- 2025-10-25T16:29:40 0.417 INF [Steamworks.NET] SteamAPI_Init() ok
- 2025-10-25T16:29:40 0.418 INF [Steamworks.NET] Registering auth callbacks
- 2025-10-25T16:29:40 0.420 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2025-10-25T16:29:40 0.420 INF [Platform] Initializing EOS
- 2025-10-25T16:29:40 0.548 INF [EOS] Initialize: Success
- 2025-10-25T16:29:40 0.613 INF [EOS-Voice] Successfully initialized.
- 2025-10-25T16:29:40 0.615 INF [Platform] Initializing XBL
- 2025-10-25T16:29:40 0.615 INF [Platform] Initializing PSN
- 2025-10-25T16:29:40 0.616 INF [Platform] Initializing LAN
- 2025-10-25T16:29:40 0.618 INF [SaveDataUtils] InitStatic Begin
- 2025-10-25T16:29:40 0.619 INF [SaveDataUtils] SdPlayerPrefs -> Unity
- 2025-10-25T16:29:40 0.620 INF [SaveDataUtils] InitStatic Complete
- 2025-10-25T16:29:40 0.655 INF Last played version: V 2.4
- 2025-10-25T16:29:40 0.835 INF Localization language from platform: english
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers.
- UnloadTime: 0.985100 ms
- 2025-10-25T16:29:40 0.855 INF Texture quality is set to 0
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 6245.
- Total: 6.875500 ms (FindLiveObjects: 0.190500 ms CreateObjectMapping: 0.153700 ms MarkObjects: 6.478100 ms DeleteObjects: 0.053000 ms)
- Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
- [PhysX] Initialized MultithreadedTaskDispatcher with 24 workers.
- UnloadTime: 1.377600 ms
- 2025-10-25T16:29:48 8.441 INF Awake IsFocused: True
- 2025-10-25T16:29:48 8.442 INF Awake
- 2025-10-25T16:29:48 8.620 INF Occlusion: Awake
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 6448.
- Total: 6.843100 ms (FindLiveObjects: 0.194500 ms CreateObjectMapping: 0.152500 ms MarkObjects: 6.475700 ms DeleteObjects: 0.020000 ms)
- 2025-10-25T16:29:48 8.662 INF ApplyAllOptions streaming budget 21893.4 MB
- 2025-10-25T16:29:48 8.664 INF ApplyAllOptions current screen 4096 x 2160, 60hz, window 4096 x 2160, mode FullScreenWindow
- 2025-10-25T16:29:48 8.665 INF Texture quality is set to 0
- 2025-10-25T16:29:48 8.665 INF ApplyTextureFilter 4, AF ForceEnable
- 2025-10-25T16:29:48 8.666 INF ApplyTerrainOptions 4
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