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- if (Input.GetKeyDown (KeyCode.Mouse0) && isDeadFreeze) {
- RaycastHit hit;
- Ray ray = mainCamera.ScreenPointToRay (new Vector3 (Input.mousePosition.x, Input.mousePosition.y, Input.mousePosition.z));
- if (Physics.Raycast (ray, out hit)) {
- playSound (clickSound);
- if (hit.collider.tag == "Tiles" && hit.collider.transform.position.z == -0.89f) {
- hit.collider.transform.position = new Vector3 (hit.collider.transform.position.x, hit.collider.transform.position.y, -1.36f);
- numberOfActiveTiles++;
- checkNumber ();
- } else if (hit.collider.tag == "Tiles" && hit.collider.transform.position.z == -1.36f) {
- hit.collider.transform.position = new Vector3 (hit.collider.transform.position.x, hit.collider.transform.position.y, -0.89f);
- numberOfActiveTiles--;
- }
- }
- }
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