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- options:
- Prefix: &2•&a● &cSkoody&aGames &8× &7
- NoPerm: &7Dazu hast du keine &cRechte
- command /heal:
- aliases: feed
- permission: system.heal
- permission message: {@Prefix}{@NoPerm}
- trigger:
- heal the player
- set the player's food level to 10
- send "&2•&a● &cSkoody&aGames &8× &7Du wurdest &aGeheilt&8."
- command /setspawn [<text>]:
- trigger:
- if player has the permission "system.setspawn":
- set {spawn} to location of player
- message "{@Prefix} &aErfolgreich"
- else:
- message "{@Prefix}{@NoPerm}"
- stop trigger
- command /spawn [<player>]:
- trigger:
- if {spawn} isn't set:
- message "{@Prefix} Der &c&lSpawn &7wurde nocht nicht gesetzt"
- stop
- else:
- if argument 1 isn't set:
- teleport player to {spawn}
- send "{@Prefix} Du bist nun am &c&lSpawn" to player
- else:
- if player has permission "system.spawn":
- teleport arg 1 to {spawn}
- command /delspawn:
- trigger:
- if player has the permission "system.delspawn":
- delete {spawn}
- message "{@Prefix} &aErfolgreich!"
- else:
- message "{@Prefix}{@NoPerm}"
- stop trigger
- Command /fly [<text>]:
- Executable by: players
- Permission: system.fly
- permission message: {@Prefix}{@NoPerm}
- Trigger:
- If {fly.%player%} is not set:
- Send "{@Prefix} Du hast denn Fly Modus &a&laktiviert" to player
- set player's flight mode to true
- Set {fly.%player%} to true
- Stop
- command /muted <offlineplayer> <number>:
- permission: system.muted
- trigger:
- set {mute.%arg 1%} to {time}+arg 2
- message "{@Prefix}Du wurdest für &e%arg 2% &7Minuten &cGemuted&8." to arg 1
- every minute:
- add 1 to {time}
- wait 1 tick
- loop all players:
- if {mute.%loop-player%} is set:
- if {mute.%loop-player%} is {time}:
- delete {mute.%loop-player%}
- message "{@Prefix}Du bist nun nicht mehr Gemuted&8." to loop-player
- if {time} is more than {mute.%loop-player%}:
- delete {mute.%loop-player%}
- message "{@Prefix}Du bist nun nicht mehr Gemuted&8." to loop-player
- on join:
- if {mute.%player%} is set:
- if {mute.%player%} is {time}:
- delete {mute.%player%}
- if {time} is more than {mute.%player%}:
- delete {mute.%player}
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