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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.Tilemaps;
- namespace BaseProject
- {
- public class TemplateBase : ScriptableObject
- {
- public virtual Template Copy()
- {
- return null;
- }
- public virtual Template CopyFlattened()
- {
- return null;
- }
- public virtual void CopyMetadata(Template template)
- {
- }
- public virtual void CopyTiles(Template template)
- {
- }
- public virtual TileBase[] FlattenTiles()
- {
- return null;
- }
- public virtual Matrix4x4[] FlattenRotation()
- {
- return null;
- }
- public virtual Vector2Int GetBaseSize()
- {
- return Vector2Int.zero;
- }
- public virtual Vector2Int GetFullSize()
- {
- return GetBaseSize();
- }
- }
- }
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