Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ######################
- # Wiezienie Odc. 2 #
- ######################
- command /zamknij <text>:
- trigger:
- if arg 1 is player:
- teleport player to {lobby}
- send "jestes w wiezieniu!"
- set {wiezienie.%player%} to true
- wait 5 seconds
- set {wiezienie.%player%} to false
- command /opusc:
- trigger:
- if {wiezienie.%player%} is true:
- send "nie mozesz teraz tego uzyc!"
- else:
- send "Wyszedles z wiezienia!"
- teleport player to spawn
- ####################
- # TnTRun Odc. 3 #
- ####################
- command /set:
- trigger:
- set {lobby} to location of player
- on step on gravel or sand:
- if {start.%player%.tntrun} is true:
- if block under the player is gravel or sand:
- if block 2 under the player is tnt:
- set block under the player to air
- set block 2 under the player to air
- send "Dziala"
- command /run <text>:
- trigger:
- if arg 1 is "set":
- set {tnt.start} to location of player
- if arg 1 is "run":
- teleport player to {tnt.start}
- send "Dolaczyles"s
- set {start.%player%.tntrun} to true
- if arg 1 is "opusc":
- set {start.%player%.tntrun} to false
- ################
- # Serca Odc. 4 #
- ################
- command /dodaj:
- trigger:
- set the maximum health of player to 20
- send "Dodano"
- stop
- ################
- # Loop Odc. 5 #
- ################
- on portal:
- if {portal.enter} is false:
- send "Nether aktualnie wylaczony"
- cancel event
- stop
- command /portal <text>:
- trigger:
- if arg 1 is "on":
- set {portal.enter} to true
- send "Nether Otawrty!"
- stop
- if arg 1 is "off":
- set {portal.enter} to false
- send "Nether zamkniety!"
- stop
- every 1 seconds:
- loop all players:
- if loop-player has 64 diamond:
- give 12 emerald named "&anagroda" to the loop-player
- remove 64 diamond from the loop-player
- every 1 seconds:
- loop all players:
- if loop-player is holding a pickaxe:
- repair loop-player's tool
- ################
- # Sklep Odc. 6 #
- ################
- on rightclick on button:
- if block behind the event-block is sponge:
- set {_x} to a random integer between 1 and 10
- send "&aLosowy numerek to %{_x}%!"
- on rightclick on sign:
- if block behind the event-block is sponge:
- set {_x} to line 2 of the clicked block parsed as item
- give {_x} to the player
- ################
- # TnT Odc. 7 #
- ################
- on player drop of 289:
- wait 3 seconds
- create an explosion of force 4 at the player
- every 1 seconds:
- loop all players:
- if loop-player's gamemode is creative:
- stop
- if loop-player's gamemode is survival:
- biome at the loop-player is desert
- create a fake explosion at the loop-player
- damage loop-player by 1 hearts
Advertisement
Add Comment
Please, Sign In to add comment