Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [SpinnerController] Spinner hide
- UnityEngine.Debug:Log(Object)
- Meta.Controllers.Spinner.SpinnerController:Hide() (at Assets/Scripts/Meta/Controllers/Spinner/SpinnerController.cs:143)
- SimpleUi.Abstracts.UiController`1:SetState(UiControllerState) (at Assets/Plugins/Extensions/SimpleUi/Abstracts/UiController.cs:22)
- SimpleUi.Abstracts.UiController`1:Back() (at Assets/Plugins/Extensions/SimpleUi/Abstracts/UiController.cs:34)
- SimpleUi.Window`1:Back()
- SimpleUi.WindowController:Back() (at Assets/Plugins/Extensions/SimpleUi/WindowController.cs:68)
- SimpleUi.WindowController:<Initialize>m__0(SignalBackWindow) (at Assets/Plugins/Extensions/SimpleUi/WindowController.cs:32)
- UniRx.Subscribe`1:OnNext(SignalBackWindow) (at Assets/Plugins/UniRx/Scripts/Observer.cs:165)
- UniRx.Operators.Select:OnNext(Object) (at Assets/Plugins/UniRx/Scripts/Operators/Select.cs:92)
- UniRx.Subject`1:OnNext(Object) (at Assets/Plugins/UniRx/Scripts/Subjects/Subject.cs:62)
- Zenject.SignalDeclaration:FireInternal(List`1, Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Internal/SignalDeclaration.cs:134)
- Zenject.SignalDeclaration:Fire(Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Internal/SignalDeclaration.cs:97)
- Zenject.SignalBus:Fire(Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Main/SignalBus.cs:76)
- Meta.Controllers.LoadAdController:OnVideoState(SignalAdVideo) (at Assets/Scripts/Meta/Controllers/LoadAdController.cs:67)
- UniRx.Subscribe`1:OnNext(SignalAdVideo) (at Assets/Plugins/UniRx/Scripts/Observer.cs:165)
- UniRx.Operators.Select:OnNext(Object) (at Assets/Plugins/UniRx/Scripts/Operators/Select.cs:92)
- UniRx.InternalUtil.ListObserver`1:OnNext(Object) (at Assets/Plugins/UniRx/Scripts/InternalUtil/ListObserver.cs:39)
- UniRx.Subject`1:OnNext(Object) (at Assets/Plugins/UniRx/Scripts/Subjects/Subject.cs:62)
- Zenject.SignalDeclaration:FireInternal(List`1, Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Internal/SignalDeclaration.cs:134)
- Zenject.SignalDeclaration:Fire(Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Internal/SignalDeclaration.cs:97)
- Zenject.SignalBus:Fire(Object, Object) (at Assets/Plugins/Zenject/OptionalExtras/Signals/Main/SignalBus.cs:82)
- Libs.AdWrapper.Impl.AdWrapperManager:OnVideoState(EAdVideoState) (at Assets/Libs/AdWrapper/Impl/AdWrapperManager.cs:124)
- Libs.AdWrapper.Impl.Emulator.AdManagerEmulator:PreloadVideo() (at Assets/Libs/AdWrapper/Impl/Emulator/AdManagerEmulator.cs:54)
- Libs.AdWrapper.Impl.AdWrapperManager:PreloadVideo(AdPlace) (at Assets/Libs/AdWrapper/Impl/AdWrapperManager.cs:94)
- Meta.Models.Ads.Impl.AdsService:ShowAd(EAdType) (at Assets/Scripts/Meta/Models/Ads/Impl/AdsService.cs:39)
- Meta.Controllers.Spinner.SpinHandler:Spin() (at Assets/Scripts/Meta/Controllers/Spinner/SpinHandler.cs:40)
- Meta.Controllers.Spinner.SpinHandler:<Init>m__0(Unit) (at Assets/Scripts/Meta/Controllers/Spinner/SpinHandler.cs:28)
- UniRx.Subscribe`1:OnNext(Unit) (at Assets/Plugins/UniRx/Scripts/Observer.cs:165)
- UniRx.Subject`1:OnNext(Unit) (at Assets/Plugins/UniRx/Scripts/Subjects/Subject.cs:62)
- Meta.Controllers.Spinner.SpinnerController:<Initialize>m__4(Unit) (at Assets/Scripts/Meta/Controllers/Spinner/SpinnerController.cs:82)
- UniRx.Subscribe`1:OnNext(Unit) (at Assets/Plugins/UniRx/Scripts/Observer.cs:165)
- UniRx.Operators.FromEvent:OnNext() (at Assets/Plugins/UniRx/Scripts/Operators/FromEvent.cs:124)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- Plugins.UITest.<PressInternal>c__Iterator5:MoveNext() (at Assets/Plugins/UITest/UITest.cs:132)
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement