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Aug 21st, 2018
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C# 0.25 KB | None | 0 0
  1. public class Game1 : Microsoft.Xna.Framework.Game
  2. {
  3.     Brick[,] bricks;
  4.  
  5.     private void StartGame()
  6.     {
  7.         for(int y = 0; y < bricksHigh; y++)
  8.         {
  9.             for(int x = 0; x < bricksWide; x++)
  10.             {
  11.                 bricks[x,y] = new brick(parameters)
  12.             }
  13.         }
  14.     }
  15. };
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