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Cinealma

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Jan 15th, 2017
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  1. Z-Drive Resonance
  2. Ekko's Zero-Drive charges his spells and attacks with temporal energy. The third hit deals bonus damage and, if the target is a champion, Ekko gains accelerated movement speed.
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  4. Timewinder
  5. Cost: 50/60/70/80/90 Mana
  6. Range: 1075
  7. Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.
  8. Ekko throws a device that deals 60/75/90/105/120 (+30% Ability Power) magic damage to enemies it passes through. It expands into a slowing field on the first champion hit, slowing everything inside by 32/39/46/53/60%. It then returns to him after a delay, dealing 40/65/90/115/140 (+60% Ability Power) magic damage to all targets hit upon return.
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  10. Parallel Convergence
  11. Cost: 50/55/60/65/70 Mana
  12. Range: 1600
  13. Ekko splits the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and triggers a detonation, stunning enemies by suspending them in time.
  14. Passive: Ekko's basic attacks deal bonus magic damage to enemies under 30% health equal to 3% (+[3% Ability Power]%) of their missing health. Deals a minimum of 15 damage, and a maximum of 150 damage vs. minions and monsters.
  15. Active: After a 3 second delay, Ekko creates a short-lived chronosphere at the target location that slows enemies who enter by 40%. If Ekko enters the sphere, he will detonate it, gaining a shield that absorbs up to 80/100/120/140/160 (+150% Ability Power) damage for 2 seconds. Enemies caught inside are stunned for 1.75 seconds.
  16.  
  17. Phase Dive
  18. Cost: 40/50/60/70/80 Mana
  19. Range: 325
  20. Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.
  21. Ekko dashes a short distance in the targeted direction. His next attack will deal 40/65/90/115/140 (+40% Ability Power) bonus magic damage and teleport him to his target.
  22.  
  23. Chronobreak
  24. Cost: 100 Mana
  25. Range: 850
  26. Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.
  27. Ekko turns back time, going briefly untargetable and invulnerable. He teleports to where he was 4 seconds ago and deals 150/300/450 (+150% Ability Power) magic damage to nearby enemies on arrival. Additionally, Ekko heals for 100/150/200 (+60% Ability Power), increased by 3% for each 1% of his health lost over the last 4 seconds.
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