VoidScriptPlayer

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May 31st, 2019
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  1. --void Script bbuilder fe script converter V2
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. --By Rufus14
  9. --ears: 391268255
  10. --bamalam: 720451528
  11. --columb: 1202637744
  12. music = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
  13. music.Volume = 0
  14. music.SoundId = "rbxassetid://971408818"
  15. music.Looped = true
  16. music:Play()
  17. mouse = game.Players.LocalPlayer:GetMouse()
  18. gun = Instance.new("Part", game.Players.LocalPlayer.Character)
  19. gun:BreakJoints()
  20. gun.CanCollide = false
  21. gun.Name = "Shotgun"
  22. mesh = Instance.new("SpecialMesh", gun)
  23. mesh.MeshId = "rbxassetid://477037714"
  24. mesh.TextureId = "rbxassetid://477037796"
  25. mesh.Scale = Vector3.new(0.03,0.03,0.03)
  26. weld = Instance.new("Weld", gun)
  27. weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  28. weld.Part1 = gun
  29. weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0) * CFrame.new(0,0,-2.5)
  30. local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  31. rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  32. rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  33. rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  34. local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
  35. lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
  36. lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
  37. lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  38. shot = Instance.new("Sound", gun)
  39. shot.Volume = 10
  40. shot.SoundId = "rbxassetid://185044507"
  41. pump = Instance.new("Sound", gun)
  42. pump.Volume = 10
  43. pump.SoundId = "rbxassetid://255061173"
  44. pump.PlaybackSpeed = 0.7
  45. function owtheedge()
  46. workspace.CurrentCamera.FieldOfView = 70 + music.PlaybackLoudness / 80
  47. end
  48. game:GetService("RunService").RenderStepped:connect(owtheedge)
  49. for i = 0,0.7 , 0.01 do
  50. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  51. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
  52. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
  53. game:GetService("RunService").RenderStepped:wait()
  54. end
  55. using = false
  56. ammo = 5
  57. function shoot()
  58. if not using then
  59. using = true
  60. shot:Play()
  61. for i = 1,5 do
  62. local missle = Instance.new("Part", workspace)
  63. missle:BreakJoints()
  64. missle.Name = "bullet"
  65. missle.CanCollide = false
  66. missle.Material = "Neon"
  67. missle.Size = Vector3.new(0.1,0.1,0.1)
  68. missle.CFrame = gun.CFrame * CFrame.new(0,0,2)
  69. missle.Transparency = 1
  70. local vel = Instance.new("BodyVelocity", missle)
  71. vel.Velocity = mouse.Hit.lookVector * math.random(500,500) + Vector3.new(math.random(-50,50),math.random(-50,50),0)
  72. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  73. local function hit(part)
  74. local hitval = math.random(25,40)
  75. local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
  76. if humanoid then
  77. if humanoid.Health == math.huge or humanoid.Health >= 600 then
  78. humanoid.Health = 100
  79. end
  80. if humanoid.MaxHealth == math.huge or humanoid.MaxHealth >= 600 then
  81. humanoid.MaxHealth = 100
  82. end
  83. if humanoid.Parent.Name == game.Players.LocalPlayer.Name then
  84.  
  85. else
  86. if humanoid.Health < hitval then
  87. humanoid.JumpPower = 0
  88. humanoid.PlatformStand = true
  89. humanoid.WalkSpeed = 0
  90. local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
  91. if findlefthip then
  92. findlefthip:Remove()
  93. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  94. glue.Part0 = humanoid.Parent.Torso
  95. glue.Part1 = humanoid.Parent["Left Leg"]
  96. glue.Name = "Left leg"
  97. local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
  98. collider.Position = Vector3.new(0,999,0)
  99. collider.Size = Vector3.new(1.5, 1, 1)
  100. collider.Shape = "Cylinder"
  101. local weld = Instance.new("Weld", collider)
  102. weld.Part0 = humanoid.Parent["Left Leg"]
  103. weld.Part1 = collider
  104. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  105. collider.TopSurface = "Smooth"
  106. collider.BottomSurface = "Smooth"
  107. collider.formFactor = "Symmetric"
  108. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  109. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  110. collider.Transparency = 1
  111. end
  112. --
  113. local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
  114. if findrighthip then
  115. findrighthip:Remove()
  116. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  117. glue.Part0 = humanoid.Parent.Torso
  118. glue.Part1 = humanoid.Parent["Right Leg"]
  119. glue.Name = "Right leg"
  120. local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
  121. collider.Position = Vector3.new(0,999,0)
  122. collider.Size = Vector3.new(1.5, 1, 1)
  123. collider.Shape = "Cylinder"
  124. local weld = Instance.new("Weld", collider)
  125. weld.Part0 = humanoid.Parent["Right Leg"]
  126. weld.Part1 = collider
  127. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  128. collider.TopSurface = "Smooth"
  129. collider.BottomSurface = "Smooth"
  130. collider.formFactor = "Symmetric"
  131. glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  132. glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  133. collider.Transparency = 1
  134. end
  135. --
  136. local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
  137. if findrightshoulder then
  138. findrightshoulder:Remove()
  139. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  140. glue.Part0 = humanoid.Parent.Torso
  141. glue.Part1 = humanoid.Parent["Right Arm"]
  142. glue.Name = "Right arm"
  143. local collider = Instance.new("Part", humanoid.Parent["Right Arm"])
  144. collider.Position = Vector3.new(0,999,0)
  145. collider.Size = Vector3.new(1.5, 1, 1)
  146. collider.Shape = "Cylinder"
  147. local weld = Instance.new("Weld", collider)
  148. weld.Part0 = humanoid.Parent["Right Arm"]
  149. weld.Part1 = collider
  150. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  151. collider.TopSurface = "Smooth"
  152. collider.BottomSurface = "Smooth"
  153. collider.formFactor = "Symmetric"
  154. glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  155. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  156. collider.Transparency = 1
  157. end
  158. --
  159. local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
  160. if findleftshoulder then
  161. findleftshoulder:Remove()
  162. local glue = Instance.new("Glue", humanoid.Parent.Torso)
  163. glue.Part0 = humanoid.Parent.Torso
  164. glue.Part1 = humanoid.Parent["Left Arm"]
  165. glue.Name = "Left arm"
  166. local collider = Instance.new("Part", humanoid.Parent["Left Arm"])
  167. collider.Position = Vector3.new(0,999,0)
  168. collider.Size = Vector3.new(1.5, 1, 1)
  169. collider.Shape = "Cylinder"
  170. local weld = Instance.new("Weld", collider)
  171. weld.Part0 = humanoid.Parent["Left Arm"]
  172. weld.Part1 = collider
  173. weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
  174. collider.TopSurface = "Smooth"
  175. collider.BottomSurface = "Smooth"
  176. collider.formFactor = "Symmetric"
  177. glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  178. glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  179. collider.Transparency = 1
  180. end
  181. local findhead = humanoid.Parent:findFirstChild("Head")
  182. if findhead then
  183. local attachment = Instance.new("Attachment", humanoid.Parent.Head)
  184. attachment.Position = Vector3.new(0, -0.5, 0)
  185. attachment.Name = "lol"
  186. attachment.Visible = false
  187. humanoid.Parent.Torso.NeckAttachment.Visible = false
  188. humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
  189. local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
  190. ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
  191. ball.Attachment1 = attachment
  192. ball.LimitsEnabled = true
  193. ball.TwistLimitsEnabled = true
  194. ball.UpperAngle = 90
  195. ball.Restitution = 0.5
  196. ball.TwistUpperAngle = 90
  197. ball.TwistLowerAngle = -90
  198. local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
  199. collidepartofleftleg.Name = "Bone"
  200. collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
  201. collidepartofleftleg.Transparency = 1
  202. collidepartofleftleg:BreakJoints()
  203. local weeld = Instance.new("Weld", collidepartofleftleg)
  204. weeld.Part0 = collidepartofleftleg
  205. weeld.Part1 = humanoid.Parent["Head"]
  206. if humanoid.Parent.Torso:findFirstChild("Neck") then
  207. humanoid.Parent.Torso.Neck:destroy()
  208. end
  209. end
  210. wait(10)
  211. humanoid.Health = 0
  212. else
  213. humanoid.Health = humanoid.Health - hitval
  214. end
  215. end
  216. else
  217. if part.Name == "Shotgun" or "bullet" then
  218.  
  219. else
  220. missle:destroy()
  221. end
  222. end
  223. end
  224. missle.Touched:connect(hit)
  225. end
  226. for i = 0,1 , 0.07 do
  227. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  228. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  229. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.748803854, -1.02752113, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  230. game:GetService("RunService").RenderStepped:wait()
  231. end
  232. for i = 0,1 , 0.05 do
  233. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  234. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  235. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  236. game:GetService("RunService").RenderStepped:wait()
  237. end
  238. pump:Play()
  239. for i = 0,1 , 0.05 do
  240. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  241. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  242. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.44393158, 0.765078783, -1.10408783, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  243. game:GetService("RunService").RenderStepped:wait()
  244. end
  245. for i = 0,1 , 0.05 do
  246. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  247. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
  248. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
  249. game:GetService("RunService").RenderStepped:wait()
  250. end
  251. for i = 0,0.7 , 0.04 do
  252. weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
  253. rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
  254. lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
  255. game:GetService("RunService").RenderStepped:wait()
  256. end
  257. using = false
  258. end
  259. end
  260. mouse.Button1Down:connect(shoot)
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