Bionichute

the bazaar enemy guide

Aug 23rd, 2025 (edited)
62
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 28.39 KB | None | 0 0
  1. Bannanibal - 1
  2. -Healthy Jolt G (The first time you Over-Heal each fight, Haste your items for 2 second(s).)
  3. -Med Kit B x1 (When you sell this, your leftmost Heal item gains 5 Heal.)
  4. -Bluenanas B x1 (-10.0 sec. -Heal 10. -When you sell this, gain 20 Max Health.)
  5. -Duct Tape S x1 (-6.0 sec. -Slow an item for 2 second(s). -When you use the item to the left of this, Shield 10.)
  6.  
  7. Fanged Inglet - 1
  8. -Deadly Eye B (Your Weapons have +5% Crit Chance.)
  9. -Pelt B x2 (Sells for Gold)
  10. -Fang B x1 (-3.0 sec. -Deal 5 Damage. -Crit Chance: 5%)
  11.  
  12. Haunted Kimono - 1
  13. -Haunting Flight S (The first time you use an item each fight, 1 Small item's start Flying.)
  14. -Scrap B x2 (When you sell this, your leftmost Shield item gains +3 Shield.)
  15. -Silk Scarf B x1 (-8.0 sec. -Shield 50. -Sell 30 Bronze Small items. -This has +250 Shield. -Sell 20 Silver Small items. -This has +1 Multicast. -Sell 10 Gold Small items. -This item's Cooldown is reduced by 2 seconds.)
  16.  
  17. Kyver Drone - 1
  18. -Trained B (When you Slow, a Weapon gains +5 Damage for the fight)
  19. -Insect Wing S x1 (When you sell this, reduce your leftmost item's Cooldown by 3%.)
  20. -Stinger B x1 (-7.0 sec. -Deal 5 Damage. -Slow 1 Item(s) for 1 second(s). -Lifesteal)
  21. -Langxian B x1 (10.0 sec -Deal 40 damage. -When you win a fight with this, it permanently gains 40 Damage.)
  22. -Eagle Talisman B x1 (When you sell this, your leftmost item gains 5% Crit Chance.)
  23.  
  24. Pyro - 1
  25. -Fiery B (Your Burn items have +1 Burn)
  26. -Cinders B x1 (When you sell this, your leftmost Burn item gains +1 Burn)
  27. -Lighter B x1 (-3.0 sec. -Burn 3)
  28. -Cinders S x1 (When you sell this, your leftmost Burn item gains +2 Burn)
  29.  
  30. Coconut Crab - 2
  31. -Hard Shell B (The first time you fall below half Health each fight, Shield equal to 20% of your Max Health.)
  32. -Coconut G x1 (When you sell this, gain 30 Max Health.)
  33. -Crusher Claw S x1 (-9.0 sec. -Deal damage equal to the highest Shield of items you have. -Your Shield items gain +20 Shield for the fight.)
  34. -Sea Shell S x1 (-6.0 sec. -Shield 15 for each Aquatic item you have.)
  35.  
  36. Rogue Scrapper - 2
  37. -Rust B (The first time you use an item each fight, Slow an item for 3 second(s).)
  38. -Scrap G x1 (When you sell this, your leftmost Shield item gains +12 Shield.)
  39. -Gearnola Bar B x1 (-When you sell a Tool or Tech item, this gains +1- Max Health gain. -When you sell this, gain 10 Max Health.)
  40. -Junkyard Club S x1 (-11.0 sec. -Deal 60 Damage. -When you sell this, your Weapons gain 6 Damage.)
  41. -Junkyard Repairbot S x1 (-8.0 sec -Heal 60. -When you sell this, your leftmost Heal item gains +15 Heal.)
  42. -Barbed Wire B x1 (-7.0 sec. -Deal 20 damage. -Slow an item for 1 second(s). -When you Shield, Charge this 1 second.)
  43. -Med Kit G x1 (When you sell this, your leftmost Heal item gains 20 Heal.)
  44.  
  45. Boarrior - 3
  46. -Frontal Shielding B (Your leftmost Shield item has +20 Shield)
  47. -Scrap G x1 (When you sell this, your leftmost Shield item gains +6 Shield.)
  48. -Tusked Helm B x1 (-10.0 sec. -Deal 10 Damage. -Shield 30. -Multicast: 2.)
  49. -Old Sword S x1 (-5.0 sec. -Deal 10 Damage. -When you sell this, your leftmost Weapon gains +6 Damage)
  50. -Hatchet S x1 (-6.0 sec. -Deal 12 Damage. -When you buy this, get a Truffle.)
  51. -Lumboars B x1 (-7.0 sec. -Deal 10 Damage. -Your Weapons gain 5 Damage for the fight. -Multicast: 2)
  52. -Temple Expedition Ticket L x1 (On Day 9, allows you to embark on the Temple Expedition.)
  53. -Sharpening Stone S x1 (When you sell this, your leftmost Weapon gains 10 Damage.)
  54.  
  55. Covetous Thief - 3
  56.  
  57. Dabbling Apprentice - 3
  58. -Panic B (The first time you fall below 50% Health each fight, Reload 1 item(s) and Charge 1 Ammo items 1 second.)
  59. -Temple Expedition Ticket L x1 (On Day 9, allows you to embark on the Temple Expedition.)
  60. -Bottled Lightning S x1 (-6.0 sec. -Deal 30 Damage. -Burn 3. -Crit Chance: 100%. -Ammo 1)
  61. -Tazidian Dagger B x1 (-6.0 sec. -Deal 5 Damage. -The Potion to the left of this has +1 Ammo.)
  62. -Fire Potion S x1 (-5.0 Sec. -Burn 8. -Ammo 1)
  63. -Catalyst S x1 (When you sell this, Transform your leftmost item.)
  64.  
  65. Tempest Bravo - 3
  66. -Flamedancer B (Your Burn items have +10% Crit Chance)
  67. -Cinders S x1 (When you sell this, your leftmost Burn item gains +2 Burn)
  68. -Bar of Gold B x2 (Sells for Gold.)
  69. -Fiery Cutlass B x2 (-6.0 sec. -Deal 10 Damage. -Burn equal to 5% of this item's Damage. -Multicast: 2. -Crit Chance: 10%. -This deals double Crit Damage.)
  70. -Sharpening Stone S x1 (When you sell this, your leftmost Weapon gains 10 Damage.)
  71.  
  72. Boilerroom Brawler - 4
  73. -Flashy Mechanic S (When you use a Tool, items adjacent to it gain 3% Crit Chance)
  74. -Time to Tinker B (When you Haste, Shield 10)
  75. -Sharpening Stone S x1 (When you sell this, your leftmost Weapon gains 10 Damage.)
  76. -Orbital Polisher S x1 (-Make 99 items Fly. -When you sell this, Enchant your leftmost Small item of the same or lower tier with Shiny.)
  77. -Goggles S x1 (-6.0 sec. -Shield 40. -When you Haste, adjacent items gain +4% Crit Chance for the fight.)
  78. -Toolbox B x1 (-7.0 sec. -Haste the Tool to the right of this for 2 seconds. -At the start of each day, get a Small Tool.)
  79. -Multitool S x1 (-6.0 sec. -Haste 1 item(s) for 1 second(s). -Slow 1 item(s) for 1 second(s).)
  80. -Energy Potion S x1 (-6.0 sec. -Haste your other items for 1 second(s). -Ammo 1)
  81. -Eagle Talisman B x1 (When you sell this, your leftmost item gains 5% Crit Chance.)
  82.  
  83. Eccentric Etherwright - 4
  84.  
  85. Frost Street Challenger - 4
  86.  
  87. Outlands Dervish - 4
  88. -Keen Eye S (Your items have +8% Crit Chance)
  89. -Bar of Gold B x2 (Sells for Gold.)
  90. -Shoe Blade S x2 (-7.0 sec. -Deal 40 Damage. -Crit Chance: 108%. -This has +100% Crit Chance on its first use each fight.)
  91. -Clockwork Blades S x2 (-7.0 sec. -Deal 40 Damage. -Crit Chance: 8%. -When you sell this, reduce your items' Cooldowns by 2%.)
  92.  
  93. Product Demonstrator - 4
  94. -Product Showcase G (When one of your items runs out of Ammo, Charge items adjacent to it 1 second(s).)
  95. -Cinders S x1 (When you sell this, your leftmost Burn item gains +2 Burn)
  96. -Eject Button S x1 (-6.0 sec. -Your Vehicles stop Flying. -When your items stop Flying, Shield 10. -The first time you fall below half Health each fight, use this.)
  97. -Ice Bomb G x1 (-4.0 sec. -Freeze 2 item(s) for 0.5 second(s). -This stops Flying. -When this item starts Flying, Reload it. -Ammo 1)
  98. -Ornithopter S x1 (-4.0 sec. -An adjacent item starts Flying. -The Cooldown of the Flying item to the left of this is reduced by 1 second.)
  99. -Fire Bomb S x1 (-4.0 sec. -Burn 8. -This stops Flying. -When this item starts Flying, Reload it. -Ammo 1)
  100. -Paper Airplane S x1 (-4.0 sec. -This starts or stops Flying.)
  101. -Gunpowder S x1 (When you sell this, your leftmost Ammo item gains 1 Max Ammo.)
  102.  
  103. Street Gamer - 4
  104. -Small Refresh B (When you use a Small item, Heal 5.)
  105. -Red Piggles R S x1 (-4.0 sec. -The Weapon to the right of this gains +10 Damage for the fight.)
  106. -Premium Red Piggles S x1 (-5.0 sec. -Deal Damage equal to triple this item's value.)
  107. -Piggles S x1 (-8.0 sec. -Charge adjacent small items 2 second(s). -When you win a fight, get a Piggle. -At the start of each day, Upgrade a Piggle.)
  108. -Yellow Piggles L S x1 (-4.0 sec. -The Shield item to the left of this gains +10 Shield for the fight.)
  109. -Temple Expedition Ticket L x1 (On Day 9, allows you to embark on the Temple Expedition.)
  110.  
  111. Ventriloquist - 4
  112.  
  113. Giant Mosquito - 5
  114.  
  115. Grandfather Klok - 5
  116. -Precision Tools S (When one of your Tools are Hasted, your Tools gain +5 Damage for the fight.)
  117. -Time to Tinker S (When you Haste, Shield 20)
  118. -Multitool S x1 (-6.0 sec. -Haste 1 item(s) for 1 second(s). -Slow 1 item(s) for 1 second(s).)
  119. -Hands of Time S x1 (-7.0 sec. -Reduce another Tool's Cooldown by 1 second for the fight. -This item's Cooldown is reduced by 1 second for each adjacent Tool.)
  120. -Rivet Gun G x1 (-6.0 sec. -Charge the item to the left of this 1 second. -When you use the item to the right of this, Charge this 2 second(s).
  121. -Cog S x1 (4.0 sec. -Haste an adjacent item for 1 second(s).)
  122. -Atomic Clock G x1 (-1.0 sec. -Increase an enemy item's Cooldown by 1 second(s) for the fight. -Ammo 3)
  123. -Precision Calipers S x1 (-8.0 sec. -Haste all your other Small items for 2 seconds. -If you have 7 or more items, this item's Cooldown is reduced by 2 seconds.)
  124.  
  125. Hoverbike Hooligan - 5
  126.  
  127. Preening Duelist - 5
  128. -All Talk S (While you have more than half Health, your Weapons have +30 damage.)
  129. -Gunpowder S x2 (When you sell this, your leftmost Ammo item gains 1 Max Ammo.)
  130. -Powder Horn S x1 (-5.0 sec. -Reload the item to the right of this 2 Ammo.)
  131. -Revolver S x1 (-3.0 sec. -Deal 46 Damage. -7 Ammo)
  132. -Cannonball S x1 (Adjacent items have +1 Max Ammo.)
  133. -Pistol Sword G x1 (-5.0 sec. -Deal 54 Damage. -When you use an Ammo item, deal 54 Damage. -Ammo 4)
  134. -Throwing Knives G x1 (-4.0 sec. -Deal 63 Damage. -When you Crit with another item, use this. -Ammo 2)
  135.  
  136. Retiree - 5
  137. -Extreme Comfort B (When you Heal or gain Regen, your Shield items gain 3 Shield for the fight.)
  138. -Piggy Bank S x1 (-When you sell this, get Spare Change equal to its Value. -At the start of each hour, spend 2 Gold to gain 1 Value.)
  139. -Succulents S x1 (-5.0 sec. -Heal 2. -This permanently gains +2 Heal.)
  140. -Golf Clubs S x1 (-7.0 sec. -Deal 70 Damage. -When you Heal, this gains 20 Damage for the fight.)
  141. -Bushel S x1 (-5.0 sec. -Heal 40. -Gain Regen equal to 10% of this item's Heal for the fight. -Crit Chance: 10%. -When you Shield, Charge this 1 second(s).)
  142. -Bandages S x1 (-5.0 sec. -Heal 10. -Shield 10.)
  143. -Med Kit G x1 (When you sell this, your leftmost Heal item gains 20 Heal.)
  144.  
  145. Ahexa - 6
  146. -Crypto S x2 (At the start of each hour, set this item's Value to a number between 0 and 10.)
  147. -Rapid Injection System S x1 (When you Poison yourself, Poison 4. -When you use an adjacent item, Poison yourself 4 and gain 2 Regen for the fight.)
  148. -Solar Farm G x1 (-7.0 sec. -Haste your other items for 1 second(s). -Gain 10 Regen for the fight. -When you Burn, Charge this 2 seconds.)
  149. -Virus S x1 (-8.0 sec. -Poison yourself 2 for each Virus on your board. -Transform another non-legendary Small item on each Player's board into Virus for the rest of the fight.)
  150.  
  151. Dire Inglet - 6
  152. -Aggressive S (When you use a Weapon, it gains +6% Crit Chance for the fight.)
  153. -Pelt G x2 (Sells for Gold)
  154. -Broken Shackles S x1 (-8.0 sec. -Your Weapons gain 4 Damage for the fight. -When you use a Weapon, Charge this 2 second(s).)
  155. -Claws S x2 (-4.0 sec. -Deal 20 Damage. -This deals double Crit Damage.)
  156. -Obsidian Fang S X2 (-3.0 sec. -Deal 20 Damage. -This has double Damage.)
  157. -Eagle Talisman S x1 (When you sell this, your leftmost item gains 10% Crit Chance.)
  158.  
  159. Harkuvian Rocket Trooper - 6
  160. -Flashy Reload G (The first 3 times you Crit each fight, Reload another item 1 Ammo.)
  161. -Keen Eye S (Your items have +8% Crit Chance.)
  162. -Gunner S (Your items have +1 Max Ammo.)
  163. -Eagle Talisman S x1 (When you sell this, your leftmost item gains 10% Crit Chance.)
  164. -Shadowed Cloak G x1 (When you use the item to the right of this, Haste it for 3 second(s). If it is a Weapon, it also gains +7 Damage for the fight.)
  165. -Harkuvian Launcher S x1 (-3.0 sec. -Deal 200 Damage. -Crit Chance: 8%. -Ammo 2)
  166. -Rocket Boots S x1 (-5.0 sec. -Haste adjacent items for 2 second(s). -When you sell this, your leftmost Haste item gains +1 Haste duration.)
  167. -Goggles G x1 (-6.0 sec. -Shield 60. -Crit Chance: 8%. -When you Haste, adjacent items gain +6% Crit Chance for the fight.)
  168. -Gunpowder S x1 (When you sell this, your leftmost Ammo item gains 1 Max Ammo.)
  169.  
  170. Infernal Envoy - 6
  171. -Vengeance S (Your leftmost and rightmost item's Cooldowns are reduced by 5%.)
  172. -Restorative Fire Claw G x2 (-5.7 sec. -Burn 15. -Heal equal to 5 times this item's Burn. -This has + Burn equal to 50% of the Burn of your other items.)
  173. -Cinders S x2 (When you sell this, your leftmost Burn item gains +2 Burn)
  174. -Sunlight Spear G x1 (-11.0 sec. -Deal Damage equal to the Regen plus the Burn on both Players. -Burn equal to your Regen. -You have +10 Regen.)
  175.  
  176. Kyver Commander - 6
  177.  
  178. Prince Marianas - 6
  179.  
  180. Zookeeper - 6
  181. -Toxic Friendship G (When you use a Friend, Poison 2.)
  182. -Pelt G x2 (Sells for Gold)
  183. -Dragon Whelp S x1 (-11.0 sec. -Deal 1 Damage. -Burn equal to this item's Damage. -This starts Flying)
  184. -Crook S x1 (-6.0 sec. -Deal 40 Damage. -Your Medium Weapons have +8 Damage for each Medium item you have. [24])
  185. -Leeches S x1 (-8.0 sec. -Deal 44 Damage. -When you Poison, this gains 15 Damage for the fight. -Lifesteal)
  186. -Salamander Pup S x1 (-9.0 sec. -Burn 6. -When you sell this, your leftmost Burn item gains +4 Burn.)
  187. -Trained Spider S x1 (-6.0 sec. -Poison 2. -When you sell this, your leftmost Poison item gains +2 Poison.)
  188.  
  189. Foreman - 7
  190. -Flashy Mechanic G (When you use a Tool, items adjacent to it gain 6% Crit Chance)
  191. -Scrap G x1 (When you sell this, your leftmost Shield item gains +12 Shield.)
  192. -Chris Army Knife S x1 (-6.0 sec. -Deal 15 damage. -Shield 15.)
  193. -Power Sander S x1 (-5.0 sec. -Haste the item to the right of this for 2 second(s). -Slow the item to the left of this for 1 second(s).)
  194. -Crane G x1 (-11.0 sec. -Deal 100 Damage. -When you use an adjacent Large item, this gains 30% Damage for the fight. -When you use an adjacent Medium item, this gains 20% Damage for the fight.)
  195. -Forklift G x1 (-12.0 sec. -Deal 650 Damage. -When you use an Adjacent [sic] item, Charge this 1 second(s). -If you have another Tool, Apparel, Tech, Weapon, or Friend, this has +150 Damage for each.)
  196. -Cog G x1 (4.0 sec. -Haste an adjacent item for 2 second(s).)
  197.  
  198. Foundation Weeper - 7
  199. -Exposing Toxins G (When you Poison, your items gain +2 Crit Chance for the fight.)
  200. -Extract S x1 (When you sell this, your leftmost Poison item gains +2 Poison)
  201. -Bandages S x2 (-5.0 sec. -Heal 10. -Shield 10.)
  202. -Ouroboros Statue S x1 (-6.0 sec. -Poison 4. -When you Poison, gain 2 Regen for the fight.)
  203. -Death Caps S x1 (-5.0 sec. -Poison 2. -Your Poison items gain +2 Poison for the fight. -When this is transformed, Enchant it with Toxic if able.)
  204. -Thurible S x1 (-6.0 sec. -Burn 5. -Gain 2 Regen for the fight.)
  205. -Ectoplasm S x1 (-7.0 sec. -Poison 1. -Heal equal to an enemy's Poison.)
  206. -Temple Expedition Ticket L x1 (On Day 9, allows you to embark on the Temple Expedition.)
  207.  
  208. Gorgon Noble - 7
  209.  
  210. Mod Squad - 7
  211. -Beautiful Friendship G (When you use a Friend, your Weapons gain 3 Damage for the fight.)
  212. -Crypto G x2 (At the start of each hour, set this item's Value to a number between 0 and 20.)
  213. -First Aiden S x1 (-4.5 sec. -Heal 30. -Haste an item for 1 second(s).)
  214. -Chris Army Knife S x1 (-5.4 sec. -Deal 15 damage. -Shield 15.)
  215. -Bill Dozer G x1 (-6.0 sec. -Deal 10 Damage. -When you use another Friend, this gains 30 Damage for the fight. -Your other Friends' Cooldowns are reduced by 10%.)
  216. -Bomb Squad S x1 (-7.2 sec. -Burn 6. -When you use an adjacent Friend, Haste this 2 second(s).
  217. -Char Cole S x1 (-7.2 sec. -Burn 4. -When you use another Friend, this gains 2 Burn for the fight.)
  218.  
  219. Sergeant Suds - 7
  220. -Clean Storefront S (Your leftmost item has +20 Value during combat.)
  221. -Dishwasher G x1 (-9.0 sec. -Haste your Tools for 3 second(s). -Your Weapons gain +40 Damage for the fight.)
  222. -Hogwash G x1 (-6.0 sec. -Heal equal to 10% of your Max Health. -When you Heal, gain 100 Max Health for the fight.)
  223. -Rivet Gun G x1 (-6.0 sec. -Charge the item to the left of this 1 second. -When you use the item to the right of this, Charge this 2 second(s).)
  224. -Hammer G x1 (-6.0 sec. -Deal 60 Damage. -Buy 8 Tools. -When you sell this, Upgrade your leftmost item.)
  225. -Propeller S x1 (-4.0 sec. -An item starts Flying. -Your Flying items' Cooldowns are reduced by 10%.)
  226.  
  227. Trash Golem - 7
  228.  
  229. Trashtown Mayor - 7
  230.  
  231. Viper Tyrant - 7
  232. -Poison Tyrant S (When you Poison, gain 4 Regen for the fight.)
  233. -Gland S x2 (When you sell this, gain 2 Regen)
  234. -Extract S x2 (When you sell this, your leftmost Poison item gains +2 Poison)
  235. -Venom S x2 (When you use the Weapon to the left of this, Poison 3)
  236. -Toxic Fang S x1 (-3.0 sec. -Deal 10 Damage. -Deal poison equal to 5% of this item's Damage)
  237. -Basilisk Fang G x1 (-4.0 sec. -Deal 10 Damage. -While your enemy is Poisoned, this has +50% Crit Chance. -Lifesteal)
  238. -Copper Ed G x1 (-5.0 sec. -Poison 3. -Shield 15)
  239. -Noxious Potion B x1 (-4.0 sec. -Poison 3. -Ammo 1)
  240.  
  241. Cosmic Roc - 8
  242.  
  243. Cloudtop Officer - 8
  244. -Bombing Run S (When your items start Flying, your Weapons gain +5 Damage for the fight)
  245. -Air-Pressure Rifle G x1 (-10.0 sec. -Deal 50 Damage. -When your items start Flying, this gains 75 Damage for the fight. -When your items stop Flying, Reload this. -1 Ammo)
  246. -Altimeter S x1 (-8.0 sec. -Charge adjacent items 1 Second(s). -For each adjacent Flying item, this item's Cooldown is reduced by 2 seconds)
  247. -Battle Balloon S x1 (-6.0 sec. -An item starts Flying. -Shield 20. -When you Burn, Charge this 2 second(s).)
  248. -Propeller S x1 (-4.0 sec. -An item starts flying. -Your Flying items' Cooldowns are reduced by 10%)
  249. -Tethers G x1 (-8.0 sec. -1 of your items stop Flying. -When you use a Flying item, Charge this 1 second. -When your items stop Flying, Shield 120)
  250. -Flycycle S x1 (-5.0 sec. -An item starts Flying)
  251.  
  252. Dire Mosquito - 8
  253.  
  254. Ghost Pepper - 8
  255.  
  256. Joyful Jack - 8
  257. -Equivalent Exchange D (When you Heal or gain Regen, Charge a Poison item 1 second(s).)
  258. -Critical Aid S (Your Heal items have +10% Crit Chance.)
  259. -Extract G x2 (When you sell this, your leftmost Poison item gains +3 Poison.)
  260. -Black Rose G x1 (-8.0 sec. -Gain 4 Regen for the fight. -When you Poison, this gains +2 Regen for the fight.)
  261. -Poppy Field G x1 (-When you use a Weapon, Poison 8. -Your Weapons have + Damage equal to 50% of the Poison on an enemy.)
  262. -Floor Spike S x1 (-9.0 sec. -Deal 20 Damage. -Poison 2. -When ANY Player uses a Weapon, Charge this 1 second(s).)
  263. -Bushel S x1 (-5.0 sec. -Heal 40. -Gain Regen equal to 10% of this item's Heal for the fight. -Crit Chance: 10%. -When you Shield, Charge this 1 second(s).)
  264. -Toxic Succulents S x1 (-5.0 sec. -Heal 42. -This permanently gains +2 Heal. -Poison equal to 5% of this item's Heal. -Crit Chance: 10%)
  265.  
  266. Loan Shark - 8
  267.  
  268. Annex Trooper - 9
  269.  
  270. Bouncertron - 9
  271. -Sharpened Steel G (When you use a Weapon, Adjacent [sic] items gain 9% Crit Chance for the fight.)
  272. -Cybersecurity G x1 (-9.0 sec. -Deal 850 Damage. -This has +75 Damage for each other Weapon and Tech item you have. -This deals double Damage if it is your only Friend.)
  273. -Pulse Rifle G x1 (-4.0 sec. -Deal 10 Damage. -Multicast: 3. -This has +1 Multicast if it is adjacent to a Friend. Double this if it is your only Friend.)
  274. -Katana G x1 (-2.0 sec. -Deal 15 Damage.)
  275. -Laser Pistol G x1 (-5.0 sec. -Deal 30 Damage.)
  276. -Sunderer G x1 (-5.0 sec. -Deal 30 Damage. -An Enemy's [sic] Shield items lose 15 Shield for the fight.)
  277. -Gatling Gun G x1 (-5.0 sec. -Deal 25 Damage. -This gains +10 Crit Chance for the fight. -Multicast: 2. -The first time you use this, this item's Cooldown is halved for the fight.)
  278.  
  279. Car Conductor - 9
  280.  
  281. Chilly Charles - 9
  282.  
  283. Cloudtop Admiral - 9
  284. -Aerial Assault D (When your items start Flying, Charge a Weapon 1 second.)
  285. -Strength D (Your Weapons deal +25 Damage.)
  286. -Daggerwing G x1 (-8.0 sec. -Deal 125 Damage. -When your items start or stop Flying, this gains +100 Damage for the fight.)
  287. -Captain's Wheel G x1 (-2.5 sec. -Haste adjacent items for 2 second(s). -If you have a Vehicle or large item, this item's Cooldown is halved.)
  288. -Battle Balloon S x1 (-6.0 sec. -An item starts Flying. -Shield 20. -When you Burn, Charge this 2 second(s).)
  289. -Marshalling Lights G x1 (-5.0 sec. -3 items stop Flying.)
  290. -Admiral's Badge L x1 (When you use a Vehicle or Flying item, Slow an item on each Player's board for 1 second(s). -Your items are affected by Freeze and Slow for half as long.)
  291. -Flare Gun G x1 (-5.0 sec. -Burn 9. - A Vehicle starts Flying. -While your enemy is Burned, the Cooldown of your Vehicles is reduced by 1 second.)
  292.  
  293. Elite Duelist - 9
  294. -Big Ego D (Your Weapons have Lifesteal)
  295. -Strength S (Your Weapons have +15 Damage)
  296. -Revolver G x2 (-3.0 sec. -Deal 39 Damage. -Lifesteal. -6 Ammo)
  297. -Powder Horn S x1 (-5.0 sec. -Reload the item to the right of this 2 Ammo.)
  298. -Shoe Blade S x1 (-7.0 sec. -Deal 55 Damage. -Crit Chance: 100%. -This has +100% Crit Chance on its first use each fight. -Lifesteal)
  299. -Butterfly Swords S x2 (-8.0 sec. -Deal 20 Damage. -Multicast: 2. -Lifesteal)
  300. -Spices D x1 (-9.0 sec. -Your Weapons gain Damage equal to your weakest Weapon's Damage for the fight [20]. -Ammo 1)
  301. -Holsters G x1 (At the start of each fight, Haste your Small items for 1 Second(s).)
  302. -Knife Set G x1 (-6.0 sec. -Deal 55 Damage. -When you use another Weapon, Charge this 2 second(s). -Lifesteal)
  303.  
  304. Infernal - 9
  305.  
  306. Bloodreef Captain - 10
  307. -Full Arsenal G (Your item's Cooldowns are reduced by 5% if you have a Vehicle, reduced by 5% if you have a Weapon, and reduced by 5% if you have a Tool.)
  308. -Heavy Firepower S (If you have 5 or few items, your Weapons have +25 Damage.)
  309. -Crow's Nest G x1 (-Your Weapons have +60% Crit Chance. -If you have exactly one Weapon, that Weapon has Lifesteal.)
  310. -Pesky Pete G x1 (-6.0 sec. -Burn 4. -Multicast: 2. -For each adjacent Friend or Property, this gains +1 Multicast.)
  311. -Captain's Wheel G x1 (-1.7 sec. -Haste adjacent items for 2 seconds. -If you have a Vehicle or Large item, this item's Cooldown is halved.)
  312. -Pop Snappers S x1 (-2.6 sec. -Burn 6. -Ammo 3.)
  313. -Flagship G x1 (-6.0 sec. -Deal 100 Damage. -Multicast: 5. -Crit Chance: 60%. -If you have another Tool, Property, Friend, or Ammo item this has +1 Multicast for each. -Lifesteal.)
  314.  
  315. Boss Harrow - 10
  316. -Assault Focus G (When any non-Weapon item is used, Slow it for 2 second(s))
  317. -Strength G (Your Weapons deal +20 Damage)
  318. -Keen Eye G (Your items have +12% Crit Chance)
  319. -Weakpoint Detector G x1 (-6.0. -Your Weapons Gain +15 Damage for the fight. -When you Slow, Charge this 2 second(s).)
  320. -Runic Double Bow G x1 (-7.0 sec. -Deal 55 Damage. -Multicast: 2. -Crit Chance: 12%. -This deals double Crit Damage. -Lifesteal)
  321. -Bayonet S x2 (When you use the Weapon to the left of this, deal 35 Damage)
  322. -Grappling Hook S x1 (-7.0 sec. -Deal 38 Damage. -Slow 2 item(s) for 1 second(s). -Crit Chance: 12%)
  323. -Jitte G x1 (-6.0 sec. -Deal 40 Damage. -Slow an item for 2 second(s). -Crit Chance: 12%. -When you Slow, this gains 20 Damage for the fight)
  324. -Katana S x1 (-2.0 sec. -Deal 30 Damage. -Crit Chance: 12%)
  325.  
  326. Dr. Vortex - 10
  327.  
  328. Hulking Experiment - 10
  329. -Parting Shot G (When you use an item with Ammo, it gains +5% Crit Chance for the fight.)
  330. -Adaptive Ordinance S (When your items run out of Ammo, gain 10 Regen for the fight.)
  331. -Athanor G x1 (-5.0 sec. -Reload adjacent items. -When you use a Potion, Burn 12. - At the start of each day, get a Catalyst.)
  332. -Bottled Lightning S x1 (-6.0 sec. -Deal 30 Damage. -Burn 3. -Crit Chance: 100%. -Ammo 1)
  333. -Energy Potion G x1 (-6.0 sec. -Haste your other items for 2 second(s). -Ammo 1)
  334. -Fire Potion S x1 (-5.0 Sec. -Burn 8. -Ammo 1)
  335. -Rainbow Potion G x2 (-6.0 sec. -Burn 9. -Poison 9. -Freeze an item for 1 second(s). -Slow an item for 2 second(s). -Ammo 1)
  336. -Noxious Potion S x2 (-4.0 sec. -Poison 6. -Ammo 1)
  337.  
  338. Master Alchemist - 10
  339. -Retool D (When you use a Tool, Reload an adjacent item.)
  340. -Mortar & Pestle S x1 (-7.0 sec. -Your Lifesteal Weapons gain +15 Damage for the fight. -The Weapon to the right of this has Lifesteal. -At the start of each day, get a Catalyst.)
  341. -Refractor S x1 (-6.0 sec. -Deal 20 Damage. -When you Slow, Freeze, Burn or Poison, this gains 20 Damage for the fight. -Lifesteal)
  342. -Rainbow Potion G x2 (-6.0 sec. -Burn 9. -Poison 9. -Freeze an item for 1 second(s). -Slow an item for 2 second(s). -Ammo 1)
  343. -Cauldron S x1 (-5.0 sec. -Burn for each type this has. -Poison for each type this has. -This has the Types of items you have.)
  344. -Weather Glass G x1 (-6.0 sec. -Burn 5. -Poison 5. -Multicast: 5. -If you have another item with Burn, Poison, Slow, or Freeze, this has +1 Multicast for each.)
  345.  
  346. Oasis Guardian - 10
  347.  
  348. Roaming Isle - 10
  349. -Shored Up D (When you Heal or gain Regen, Charge a Shield item 1 second(s).)
  350. -First Responder B (Your leftmost Heal item has +20 Heal.)
  351. -Follow-Up Care B (Your rightmost Heal item has +20 Heal.)
  352. -Tropical Island G x1 (-When you Slow, gain 5 Regen for the fight. -At the start of each hour, get a Coconut or Citrus.)
  353. -Sea Shell G x1 (-6.0 sec. -Shield 20 for each Aquatic item you have.)
  354. -Pet Rock G x1 (-6.0 sec. -Deal 24 Damage. -If this is your only Friend, your items have +20% Crit Chance.)
  355. -Catfish G x1 (-5.0 sec. -Poison 3. -When this is Hasted, this gains +6 Poison for the fight.)
  356. -Jellyfish G x1 (-7.0 sec. -Poison 9. -When you use an adjacent Aquatic item, this is Hasted for 3 second(s).)
  357. -Seaweed S x2 (-7.0 sec. -Heal 40. -When you use an Aquatic item, this gains +10 Heal for the fight.)
  358. -Clamera S x1 (-6.0 sec. -Slow an item for 3 second(s). -At the start of each fight, use this.)
  359.  
  360. Thug - 10
  361.  
  362. Wandering Shoal - 10
  363. -Thick Hide D (When you Slow, Charge an item 1 second.)
  364. -Improved Toxins G (Your Poison items have +3 Poison)
  365. -Electric Eels G x1 (-7.0 sec. -Deal 50 Damage. -Slow an item for 2 second(s). -When an enemy uses an item, Charge this 2 second(s).)
  366. -Catfish G x1 (-5.0 sec. -Poison 6. -When this is Hasted, this gains +6 Poison for the fight.)
  367. -Jellyfish G x1 (-7.0 sec. -Poison 12. -When you use an adjacent Aquatic item, this is Hasted for 3 second(s).)
  368. -Piranha S x1 (-6.0 sec. -Deal 12 Damage. -Crit Chance: 20%. -This deals double Crit Damage.)
  369. -Amber G x1 (-6.0 sec. -Slow 2 item(s) for 3 second(s). -Your items Slow for 1 more second.)
  370. -Seaweed S x1 (-7.0 sec. -Heal 20. -When you use an Aquatic item, this gains +10 Heal for the fight.)
  371. -Pufferfish G x1 (-8.0 sec. -Poison 23. -When you Haste, Charge this 2 second(s).
  372.  
  373. Ferros Khan - 11
  374.  
  375. Lord of the Wastes - 11
  376. -Foreboding Winds D (Your Weapons deal double Crit Damage)
  377. -Obsidian Letter Opener G x1 (-5.0 sec. -Deal 60 Damage. -This loses 25% Crit Chance for the fight. -Crit Chance: 150%. -This has double Damage)
  378. -Basilisk Fang G x1 (-4.0 sec. -Deal 10 Damage. -Crit Chance: 50%. -While your enemy is Poisoned, this has +50% Crit Chance. -Lifesteal)
  379. -Sextant D x1 (-When you Crit, Haste an item for 3 second(s). -Adjacent items have +50% Crit Chance.)
  380. -Magic Carpet G x1 (-7.0 sec. -Deal 150 Damage. -Crit Chance: 50%. -When you Crit, reduce this item's Cooldown by 1 second(s) for the fight and this starts Flying.)
  381. -Toxic Letter Opener G x1 (-5.0 sec. -Deal 30 Damage. -This loses 25% Crit Chance for the fight. -Poison equal to 5% of this item's damage. -Crit Chance: 150%)
  382. -Clockwork Blades D x1 (-7.0 sec. -Deal 160 Damage. -When you sell this, reduce your items' Cooldowns by 4%.)
  383. -Energy Potion D x1 (-6.0 sec. -Haste your other items for 3 second(s). -Ammo 1)
  384.  
  385. Test Subject Alpha - 11
  386. -Toxic Fuel G (-While you are Poisoned, your items' Cooldowns are reduced by 3%. -While your enemy is Poisoned, their items' Cooldowns are increased by 3%.)
  387. -Vital Reserve G (Your rightmost Regen item has +6 Regen.)
  388. -Venomous Dose G x1 (-5.0 sec. -Poison both Players 6. -Gain Regen for the fight equal to this item's Poison.)
  389. -Fungal Spores G x1 (-5.0 sec. -Your Poison items gain +4 Poison for the fight. -When you buy this, get a Catalyst.)
  390. -Rapid Injection System G x1 (-When you Poison yourself, Poison 8. -When you use an adjacent item, Poison yourself 8 and gain 10 Regen for the fight.)
  391. -Barbed Claws G x1 (-6.0 sec. -Deal 20 Damage. -This has +1 Multicast for each Poisoned Player.)
  392. -Test Subject Alpha G x1 (-7.0 sec. -Deal 50 Damage. -When you use an adjacent item, Poison both Players 30. -When you Poison, this gains + Damage for the fight equal to the amount Poisoned. -Lifesteal.)
  393. -Infused Bracers G x1 (-5.0 sec. -Poison both Players 5. -When you Poison yourself, your Weapons gain + Damage for the fight equal to 1 times the amount Poisoned -The Weapon to the left has Lifesteal.)
  394.  
  395. Weapons Platform - 11
  396.  
  397. Dooltron - 12
  398. -Nanobot Construction G (Your Large items' Cooldowns are reduced by 2% for each Small item you have.)
  399. -Electrified Hull G (The first 4 times you Shield each fight, Charge an item 1 second(s).)
  400. -BLU-B33TL3 G x1 (-6.0 sec. -Freeze 2 item(s) for 0.5 second(s). -When an adjacent item Poisons, Charge this 1 second(s).)
  401. -GRN-W4SP G x1 (-6.0 sec. -Poison 8. -When an adjacent item Slows or Freezes, Charge this 1 second(s).)
  402. -BLK-SP1D3R G x1 (-6.0 sec. -Slow 2 item(s) for 1 second(s). -When an adjacent item Poisons or Burns, Charge this 1 second(s).)
  403. -RED-F1R3FLY G x1 (-6.0 sec. -Burn 8. -When an adjacent item Hastes or Slows, Charge this 1 second(s).
  404. -YLW-M4NT1S G x1 (-5.1 sec. -Haste 3 item(s) for 1 second(s). -When an adjacent item Burns, Charge this 1 second(s).)
  405. -Z-Sword G x1 (-8.0 sec. -Deal 100 Damage. -Burn 16. -Multicast: 2. -Adjacent items' Cooldowns are reduced by 15%. -This has +1 Multicast if you have a Large item.)
  406. -Dooltron G x1 (-18.0. -Deal 1000 Damage. -When you Haste, Slow, Poison, Freeze, or Burn, Charge this 1 second(s). -When you use a Friend, Shield 50.)
  407.  
  408. Foundation Revenant - 12
  409.  
  410. Volkas Enforcer - 12
  411.  
  412. Dragon - 13
  413.  
  414. Void Knight - 13
Advertisement
Add Comment
Please, Sign In to add comment