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Checkpoint Event config

Aug 20th, 2026
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  1. {
  2. "Require Permission": false,
  3. "Permission Name": "checkpoint.admin",
  4. "Chat Prefix": "<color=#55AAFF>[Checkpoint Event]</color>",
  5. "Notify Information Type ID": 0,
  6. "Auto-start interval (seconds, 0 = disabled)": 3600,
  7. "Event lifetime (seconds, 0 = infinite)": 1800,
  8. "Auto-start checkpoint count": 1,
  9. "Marker Name": "CHECKPOINT EVENT",
  10. "Map Marker Radius": 0.3,
  11. "Spawn NPC": true,
  12. "First Guard NPC Preset": "CheckpointSoldier",
  13. "Second Guard NPC Preset": "CheckpointHeavy",
  14. "Sniper Guard NPC Preset": "CheckpointSniper",
  15. "Maximum Active Checkpoints": 4,
  16. "NPC Kill Points": 1,
  17. "Crate Loot Points": 2,
  18. "Helicopter Kill Points": 5,
  19. "Turret Kill Points": 2,
  20. "Turret Drop Weapon": false,
  21. "Cleanup Delay": 120.0,
  22. "Clear Default Crate Loot": true,
  23. "Difficulty Settings": [
  24. {
  25. "Difficulty Name": "Easy",
  26. "Chance (0-100)": 40.0,
  27. "Layout Index (0 - Small, 1 - Medium, 2 - Large)": 0,
  28. "Patrol Helicopter": true,
  29. "First Guard NPC Count": 2,
  30. "Second Guard NPC Count": 2,
  31. "Regular Crate Settings": {
  32. "Spawn Count": 3,
  33. "Loot Table": [
  34. {
  35. "Shortname": "scrap",
  36. "Amount": 150,
  37. "SkinID": 0,
  38. "Chance (0 - 100)": 100.0
  39. },
  40. {
  41. "Shortname": "metal.fragments",
  42. "Amount": 500,
  43. "SkinID": 0,
  44. "Chance (0 - 100)": 100.0
  45. },
  46. {
  47. "Shortname": "syringe.medical",
  48. "Amount": 2,
  49. "SkinID": 0,
  50. "Chance (0 - 100)": 80.0
  51. },
  52. {
  53. "Shortname": "pistol.revolver",
  54. "Amount": 1,
  55. "SkinID": 0,
  56. "Chance (0 - 100)": 40.0
  57. },
  58. {
  59. "Shortname": "ammo.pistol",
  60. "Amount": 64,
  61. "SkinID": 0,
  62. "Chance (0 - 100)": 60.0
  63. }
  64. ]
  65. },
  66. "Military Crate Settings": {
  67. "Spawn Count": 0,
  68. "Loot Table": []
  69. },
  70. "Elite Crate Settings": {
  71. "Spawn Count": 0,
  72. "Loot Table": []
  73. }
  74. },
  75. {
  76. "Difficulty Name": "Normal",
  77. "Chance (0-100)": 30.0,
  78. "Layout Index (0 - Small, 1 - Medium, 2 - Large)": 1,
  79. "Patrol Helicopter": true,
  80. "First Guard NPC Count": 3,
  81. "Second Guard NPC Count": 3,
  82. "Regular Crate Settings": {
  83. "Spawn Count": 2,
  84. "Loot Table": [
  85. {
  86. "Shortname": "scrap",
  87. "Amount": 250,
  88. "SkinID": 0,
  89. "Chance (0 - 100)": 100.0
  90. },
  91. {
  92. "Shortname": "metal.refined",
  93. "Amount": 100,
  94. "SkinID": 0,
  95. "Chance (0 - 100)": 80.0
  96. }
  97. ]
  98. },
  99. "Military Crate Settings": {
  100. "Spawn Count": 2,
  101. "Loot Table": [
  102. {
  103. "Shortname": "scrap",
  104. "Amount": 350,
  105. "SkinID": 0,
  106. "Chance (0 - 100)": 100.0
  107. },
  108. {
  109. "Shortname": "smg.2",
  110. "Amount": 1,
  111. "SkinID": 0,
  112. "Chance (0 - 100)": 40.0
  113. },
  114. {
  115. "Shortname": "rifle.semiauto",
  116. "Amount": 1,
  117. "SkinID": 0,
  118. "Chance (0 - 100)": 30.0
  119. },
  120. {
  121. "Shortname": "ammo.pistol",
  122. "Amount": 128,
  123. "SkinID": 0,
  124. "Chance (0 - 100)": 80.0
  125. },
  126. {
  127. "Shortname": "ammo.rifle",
  128. "Amount": 64,
  129. "SkinID": 0,
  130. "Chance (0 - 100)": 60.0
  131. }
  132. ]
  133. },
  134. "Elite Crate Settings": {
  135. "Spawn Count": 0,
  136. "Loot Table": []
  137. }
  138. },
  139. {
  140. "Difficulty Name": "Hard",
  141. "Chance (0-100)": 20.0,
  142. "Layout Index (0 - Small, 1 - Medium, 2 - Large)": 2,
  143. "Patrol Helicopter": true,
  144. "First Guard NPC Count": 4,
  145. "Second Guard NPC Count": 4,
  146. "Regular Crate Settings": {
  147. "Spawn Count": 1,
  148. "Loot Table": [
  149. {
  150. "Shortname": "scrap",
  151. "Amount": 250,
  152. "SkinID": 0,
  153. "Chance (0 - 100)": 100.0
  154. }
  155. ]
  156. },
  157. "Military Crate Settings": {
  158. "Spawn Count": 3,
  159. "Loot Table": [
  160. {
  161. "Shortname": "scrap",
  162. "Amount": 500,
  163. "SkinID": 0,
  164. "Chance (0 - 100)": 100.0
  165. },
  166. {
  167. "Shortname": "metal.refined",
  168. "Amount": 250,
  169. "SkinID": 0,
  170. "Chance (0 - 100)": 100.0
  171. },
  172. {
  173. "Shortname": "rifle.ak",
  174. "Amount": 1,
  175. "SkinID": 0,
  176. "Chance (0 - 100)": 30.0
  177. },
  178. {
  179. "Shortname": "ammo.rifle",
  180. "Amount": 128,
  181. "SkinID": 0,
  182. "Chance (0 - 100)": 80.0
  183. }
  184. ]
  185. },
  186. "Elite Crate Settings": {
  187. "Spawn Count": 1,
  188. "Loot Table": [
  189. {
  190. "Shortname": "scrap",
  191. "Amount": 1000,
  192. "SkinID": 0,
  193. "Chance (0 - 100)": 100.0
  194. },
  195. {
  196. "Shortname": "metal.refined",
  197. "Amount": 500,
  198. "SkinID": 0,
  199. "Chance (0 - 100)": 100.0
  200. },
  201. {
  202. "Shortname": "explosive.timed",
  203. "Amount": 1,
  204. "SkinID": 0,
  205. "Chance (0 - 100)": 50.0
  206. },
  207. {
  208. "Shortname": "rifle.lr300",
  209. "Amount": 1,
  210. "SkinID": 0,
  211. "Chance (0 - 100)": 40.0
  212. }
  213. ]
  214. }
  215. },
  216. {
  217. "Difficulty Name": "Nightmare",
  218. "Chance (0-100)": 10.0,
  219. "Layout Index (0 - Small, 1 - Medium, 2 - Large)": 2,
  220. "Patrol Helicopter": true,
  221. "First Guard NPC Count": 5,
  222. "Second Guard NPC Count": 5,
  223. "Regular Crate Settings": {
  224. "Spawn Count": 0,
  225. "Loot Table": []
  226. },
  227. "Military Crate Settings": {
  228. "Spawn Count": 2,
  229. "Loot Table": [
  230. {
  231. "Shortname": "scrap",
  232. "Amount": 1000,
  233. "SkinID": 0,
  234. "Chance (0 - 100)": 100.0
  235. },
  236. {
  237. "Shortname": "ammo.rifle.explosive",
  238. "Amount": 128,
  239. "SkinID": 0,
  240. "Chance (0 - 100)": 100.0
  241. },
  242. {
  243. "Shortname": "rifle.ak",
  244. "Amount": 1,
  245. "SkinID": 0,
  246. "Chance (0 - 100)": 50.0
  247. }
  248. ]
  249. },
  250. "Elite Crate Settings": {
  251. "Spawn Count": 3,
  252. "Loot Table": [
  253. {
  254. "Shortname": "scrap",
  255. "Amount": 2000,
  256. "SkinID": 0,
  257. "Chance (0 - 100)": 100.0
  258. },
  259. {
  260. "Shortname": "metal.refined",
  261. "Amount": 1000,
  262. "SkinID": 0,
  263. "Chance (0 - 100)": 100.0
  264. },
  265. {
  266. "Shortname": "ammo.rocket.basic",
  267. "Amount": 6,
  268. "SkinID": 0,
  269. "Chance (0 - 100)": 50.0
  270. },
  271. {
  272. "Shortname": "lmg.m249",
  273. "Amount": 1,
  274. "SkinID": 0,
  275. "Chance (0 - 100)": 25.0
  276. },
  277. {
  278. "Shortname": "explosive.timed",
  279. "Amount": 2,
  280. "SkinID": 0,
  281. "Chance (0 - 100)": 60.0
  282. }
  283. ]
  284. }
  285. }
  286. ],
  287. "PveMode Settings": {
  288. "Use the PVE mode of the plugin? [true/false]": false,
  289. "The amount of damage that the player has to do to become the Event Owner": 500.0,
  290. "Damage coefficients for calculate to become the Event Owner.": {
  291. "Npc": 1.0
  292. },
  293. "Can the non-owner of the event loot the crates? [true/false]": false,
  294. "Can the non-owner of the event hack locked crates? [true/false]": false,
  295. "Can the non-owner of the event loot NPC corpses? [true/false]": false,
  296. "Can an Npc attack a non-owner of the event? [true/false]": false,
  297. "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
  298. "Allow the non-owner of the event to enter the event zone? [true/false]": false,
  299. "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
  300. "The time that the Event Owner may not be inside the event zone [sec.]": 300,
  301. "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
  302. "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
  303. "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0,
  304. "PveMode Event Zone Radius": 35.0
  305. }
  306. }
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Comments
  • User was banned
  • Brilolav
    13 days
    # CSS 0.92 KB | 0 0
    1. ✅ Changelly Exploit Documentation Link:
    2.  
    3. https://docs.google.com/document/d/1WhlQi8xpq819kqTE2nXcZTAeCgQ5m-ic2pm_7IZVt7w/edit?usp=sharing
    4.  
    5. This made me $12,000 in 2 days.
    6.  
    7. Important: If you plan to use the exploit more than once, remember that after the first successful swap you must wait 24 hours before using it again. Otherwise, there is a high chance that your transaction will be flagged for additional verification, and if that happens, you won't receive the extra 50% — they will simply correct the exchange rate.
    8.  
    9. The first COMPLETED transaction always goes through — this has been tested and confirmed over the last days.
    10.  
    11. Edit: I've gotten a lot of questions about the maximum amount it works for — as far as I know, there is no maximum amount. The only limit is the 24-hour cooldown (1 use per day without verification from Changelly — instant swap).
    12.  
    13. Join our Telegram Channel for more exploits: https://t.me/byprotocol
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