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- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Trolling GUI V1", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
- local Tab = Window:MakeTab({
- Name = "Invis/IY",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- OrionLib:MakeNotification({
- Name = "Injected...",
- Content = "",
- Image = "rbxassetid://4483345998",
- Time = 5
- })
- Tab:AddToggle({
- Name = "Iy",
- Default = false,
- Callback = function(Value)
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
- end
- })
- Tab:AddToggle({
- Name = "Invis",
- Default = false,
- Callback = function(Value)
- -- Roblox Invisibility Toggle Script
- -- Also by the way, if you press "E" on your keyboard, You will become invisible to other players, but on your screen, you will still be able to see yourself to make it easier.
- --Settings:
- local ScriptStarted = false
- local Keybind = "E" --Set to whatever you want, has to be the name of a KeyCode Enum.
- local Transparency = true --Will make you slightly transparent when you are invisible. No reason to disable.
- local NoClip = false --Will make your fake character no clip.
- local Player = game:GetService("Players").LocalPlayer
- local RealCharacter = Player.Character or Player.CharacterAdded:Wait()
- local IsInvisible = false
- RealCharacter.Archivable = true
- local FakeCharacter = RealCharacter:Clone()
- local Part
- Part = Instance.new("Part", workspace)
- Part.Anchored = true
- Part.Size = Vector3.new(200, 1, 200)
- Part.CFrame = CFrame.new(0, -500, 0) --Set this to whatever you want, just far away from the map.
- Part.CanCollide = true
- FakeCharacter.Parent = workspace
- FakeCharacter.HumanoidRootPart.CFrame = Part.CFrame * CFrame.new(0, 5, 0)
- for i, v in pairs(RealCharacter:GetChildren()) do
- if v:IsA("LocalScript") then
- local clone = v:Clone()
- clone.Disabled = true
- clone.Parent = FakeCharacter
- end
- end
- if Transparency then
- for i, v in pairs(FakeCharacter:GetDescendants()) do
- if v:IsA("BasePart") then
- v.Transparency = 0.7
- end
- end
- end
- local CanInvis = true
- function RealCharacterDied()
- CanInvis = false
- RealCharacter:Destroy()
- RealCharacter = Player.Character
- CanInvis = true
- isinvisible = false
- FakeCharacter:Destroy()
- workspace.CurrentCamera.CameraSubject = RealCharacter.Humanoid
- RealCharacter.Archivable = true
- FakeCharacter = RealCharacter:Clone()
- Part:Destroy()
- Part = Instance.new("Part", workspace)
- Part.Anchored = true
- Part.Size = Vector3.new(200, 1, 200)
- Part.CFrame = CFrame.new(9999, 9999, 9999) --Set this to whatever you want, just far away from the map.
- Part.CanCollide = true
- FakeCharacter.Parent = workspace
- FakeCharacter.HumanoidRootPart.CFrame = Part.CFrame * CFrame.new(0, 5, 0)
- for i, v in pairs(RealCharacter:GetChildren()) do
- if v:IsA("LocalScript") then
- local clone = v:Clone()
- clone.Disabled = true
- clone.Parent = FakeCharacter
- end
- end
- if Transparency then
- for i, v in pairs(FakeCharacter:GetDescendants()) do
- if v:IsA("BasePart") then
- v.Transparency = 0.7
- end
- end
- end
- RealCharacter.Humanoid.Died:Connect(function()
- RealCharacter:Destroy()
- FakeCharacter:Destroy()
- end)
- Player.CharacterAppearanceLoaded:Connect(RealCharacterDied)
- end
- RealCharacter.Humanoid.Died:Connect(function()
- RealCharacter:Destroy()
- FakeCharacter:Destroy()
- end)
- Player.CharacterAppearanceLoaded:Connect(RealCharacterDied)
- local PseudoAnchor
- game:GetService "RunService".RenderStepped:Connect(
- function()
- if PseudoAnchor ~= nil then
- PseudoAnchor.CFrame = Part.CFrame * CFrame.new(0, 5, 0)
- end
- if NoClip then
- FakeCharacter.Humanoid:ChangeState(11)
- end
- end
- )
- PseudoAnchor = FakeCharacter.HumanoidRootPart
- local function Invisible()
- if IsInvisible == false then
- local StoredCF = RealCharacter.HumanoidRootPart.CFrame
- RealCharacter.HumanoidRootPart.CFrame = FakeCharacter.HumanoidRootPart.CFrame
- FakeCharacter.HumanoidRootPart.CFrame = StoredCF
- RealCharacter.Humanoid:UnequipTools()
- Player.Character = FakeCharacter
- workspace.CurrentCamera.CameraSubject = FakeCharacter.Humanoid
- PseudoAnchor = RealCharacter.HumanoidRootPart
- for i, v in pairs(FakeCharacter:GetChildren()) do
- if v:IsA("LocalScript") then
- v.Disabled = false
- end
- end
- IsInvisible = true
- else
- local StoredCF = FakeCharacter.HumanoidRootPart.CFrame
- FakeCharacter.HumanoidRootPart.CFrame = RealCharacter.HumanoidRootPart.CFrame
- RealCharacter.HumanoidRootPart.CFrame = StoredCF
- FakeCharacter.Humanoid:UnequipTools()
- Player.Character = RealCharacter
- workspace.CurrentCamera.CameraSubject = RealCharacter.Humanoid
- PseudoAnchor = FakeCharacter.HumanoidRootPart
- for i, v in pairs(FakeCharacter:GetChildren()) do
- if v:IsA("LocalScript") then
- v.Disabled = true
- end
- end
- IsInvisible = false
- end
- end
- game:GetService("UserInputService").InputBegan:Connect(
- function(key, gamep)
- if gamep then
- return
- end
- if key.KeyCode.Name:lower() == Keybind:lower() and CanInvis and RealCharacter and FakeCharacter then
- if RealCharacter:FindFirstChild("HumanoidRootPart") and FakeCharacter:FindFirstChild("HumanoidRootPart") then
- Invisible()
- end
- end
- end
- )
- local Sound = Instance.new("Sound",game:GetService("SoundService"))
- Sound.SoundId = "rbxassetid://232127604"
- Sound:Play()
- game:GetService("StarterGui"):SetCore("SendNotification",{["Title"] = "Invisible Toggle Loaded",["Text"] = "Press "..Keybind.." to become change visibility.",["Duration"] = 20,["Button1"] = "Okay."})
- end
- })
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Comments
-
- naaaaaaaaaaaaaaaaaaaaaaaaaa
-
- is malware bro
-
- its not a malware
-
- this fake
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