clanjos

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Apr 20th, 2021 (edited)
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  1. Noble Classes-
  2. Wizard (favored for advancement)
  3. Bard
  4. Sorceror (Disciple of the Radiance, Wokani)
  5. Fighter (Eld. Knight)
  6. Artificer (lower titles usually)
  7.  
  8.  
  9. Players:
  10. Merchant Prince Wizard Noble
  11. Reborn Ranger Cyborg
  12. Human Gallowglass Fighter Scottish
  13. Half-Orc Eldritch Knight- realize mercenary medic dream
  14. Rakasta Wokani Sorc
  15. Turtle Fighter- Weapon Specialist
  16. Mastermind Rogue
  17. ---
  18. House Rittenburg- Aalban, Imperial Germany, lots of tech
  19. Von Ecchenwalder's Zauberschmiede
  20. Town of Donnerschtein
  21. Has a nice garden, alchemical reagents, mostly weird mushrooms. Nobody knows where they come from.
  22. Former blacksmith's shop, located off main road, undergoing rennovation
  23. Building is still filled with marketing material for the blacksmith, too heavy to move or built into walls
  24. Previous owner died in a forge accident- you inherited it. You're his great-grand-niece.
  25. ---
  26. Majordomos:
  27. Timothy Derbenfeldst.
  28.  
  29. He has a missing left arm, right eye, and his left leg is petrified. He wears a bright orange robe with black stripes complete with hood. With a patchy black beard and wild hair. His eyes are likewise green. Pale blue Alphatian skin.
  30.  
  31. He is erratic and paranoid. He believes entities known as "The Gith" are coming to abduct people. Aside from this, he is quite level-headed and competent, maintaining the household with military precision. He does not get along with Spriglet.
  32.  
  33. Timothy is a veteran soldier and monster hunter, losing his limbs one after another to a particularly nasty cockatrice attack.
  34.  
  35. Voice: Gravelly and soft.
  36.  
  37. Spriglet Snaparm.
  38. He keeps his ears tied back so he can fit through smaller spaces. He wears black robes, keeping the hood up over his head. Shaves his head, and has pale blue eyes. Refers to party as "Dark Masters."
  39.  
  40. Collects small animals. Rats, bats, squirrels, rabbits. He does not keep them in cages.
  41. Village Idiot- he's convinced he is a master spy, and that nobody knows he is a goblin. He is not a master spy by any stretch of the imagination, and sincerely believes that changing his hat makes him undetectable.
  42. Conspiracy Theorist- He doesn't believe the same conspiracy theories as Derbenfeldst. But by god, he'll tell you all about the milkman and the Slatherton Guest.
  43.  
  44. Voice: High and nasally.
  45. ---
  46. Aldous Stanley, Keeper of the Menagerie
  47.  
  48. Free Alchemist's Guild/Alchemancer's Service Society
  49. ---
  50. Cherry Pit Inn- Innkeeper is stereotypical alphatian
  51. ---
  52. OPENLY KNOWN LEGAL ORGANIZATIONS
  53. ---
  54. Corporation of Alchemists
  55. Mercantile, Scientific
  56. Legal; Licensed Alchemists
  57. -Free Alchemist's Guild
  58.  
  59. Ambassadors and Ministers Solidarity
  60. Social, Political
  61. Semi-legal; Princes' retainers only
  62.  
  63. Architects' Cadre
  64. Mercantile, Scientific
  65. Legal; Caurenze Architects only
  66.  
  67. Hall of Magistrates
  68. Scientific, Political
  69. Legal, Parliament Retainers Only
  70.  
  71. Merchants' Consortium
  72. Mercantile, Dissuasive
  73. Legal; all merchants welcome
  74.  
  75. Monster Handler's Syndicate
  76. Mercantile, Dissuasive
  77. Legal, all creatures' handlers
  78.  
  79. Monster Hunter's Union
  80. Mercantile, Scientific
  81. Legal, all monster hunters
  82.  
  83. Mover's Guild
  84. Mercantile, Dissuasive
  85. Legal, all professional movers
  86.  
  87. Hospice of Mystic Healers
  88. Social, Dissuasive
  89. Legal, underground; mystics only
  90.  
  91. Sage's League
  92. Scientific, Philosophical
  93.  
  94. Scholar's Fraternity
  95.  
  96. Scribes Association
  97.  
  98. Spokesman's Guild
  99.  
  100. Temple of Rad
  101.  
  102. United Artist's Guild
  103.  
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