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Jan 19th, 2019
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  1. local Player = game.Players.LocalPlayer
  2. local Mouse = Player:GetMouse()
  3. local UserInputService = game:GetService('UserInputService')
  4.  
  5. local HoldingControl = false
  6.  
  7. Mouse.Button1Down:connect(function()
  8. if HoldingControl then
  9. Player.Character:MoveTo(Mouse.Hit.p)
  10. end
  11. end)
  12.  
  13. UserInputService.InputBegan:connect(function(Input, Processed)
  14. if Input.UserInputType == Enum.UserInputType.Keyboard then
  15. if Input.KeyCode == Enum.KeyCode.LeftControl then
  16. HoldingControl = true
  17. elseif Input.KeyCode == Enum.KeyCode.RightControl then
  18. HoldingControl = true
  19. end
  20. end
  21. end)
  22.  
  23. UserInputService.InputEnded:connect(function(Input, Processed)
  24. if Input.UserInputType == Enum.UserInputType.Keyboard then
  25. if Input.KeyCode == Enum.KeyCode.LeftControl then
  26. HoldingControl = false
  27. elseif Input.KeyCode == Enum.KeyCode.RightControl then
  28. HoldingControl = false
  29. end
  30. end
  31. end)
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