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- Tool = Instance.new("Tool")
- Tool.Name = "Burrito"
- Part1 = Instance.new("Part")
- Part1.Name = "Handle"
- Part1.Parent = Tool
- Tool.Parent = owner.Character
- Part1.Size = Vector3.new(1, 0.8, 1)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Part1
- Mesh.MeshId = "http://www.roblox.com/asset/?id=28437866"
- Mesh.TextureId = "http://www.roblox.com/asset/?id=28437890"
- Mesh.Scale = Vector3.new(0.85, 0.85, 0.85)
- local Fard = Instance.new("Sound", Part1)
- Fard.SoundId = "rbxassetid://7058158837"
- Fard.Volume = 2.75
- Tool.Grip = CFrame.Angles(math.rad(90),0,0)
- owner = nil
- Tool.Equipped:Connect(function()
- owner = game:GetService("Players"):GetPlayerFromCharacter(Tool.Parent)
- end)
- Tool.Activated:Connect(function()
- pcall(function()
- Tool.Parent = game.Workspace
- Part1.CFrame = owner.Character.Head.CFrame * CFrame.new(0,0,-3.5)
- vel = Instance.new("BodyVelocity", Part1)
- vel.Velocity = owner.Character.Head.CFrame.upVector * 25 + owner.Character.Head.CFrame.lookVector * 45
- wait(0.25)
- vel:Destroy()
- wait(.6)
- Fard:Play()
- local explosion = Instance.new("Explosion")
- explosion.BlastRadius = 17.5
- explosion.ExplosionType = Enum.ExplosionType.Craters
- explosion.Position = Part1.Position
- explosion.Parent = game.Workspace
- explosion.Visible = false
- Part1.Anchored = true
- for i = 1, 10 do
- wait(0.0885)
- local part1 = Instance.new("Part", script)
- part1.Size = Vector3.new(17.5, 17.5, 17.5)
- part1.Position = Part1.Position
- part1.CanCollide = false
- part1.Anchored = true
- part1.CFrame = part1.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
- part1.Material = "Neon"
- part1.BrickColor = BrickColor.new("New Yeller")
- part1.Transparency = 0.5
- game:GetService("Debris"):AddItem(part1,0.15)
- end
- Part1.Anchored = false
- end)
- end)
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