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iku55

Untitled

Jul 16th, 2019
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  1. command /start:
  2. permission: sk.start
  3. trigger:
  4. loop all players:
  5. if {%loop-player%_join?} is "join":
  6. if loop-player has a iron sword:
  7. message "&7You are &cKiller" to loop-player
  8. else if loop-player has a bow:
  9. message "&7You are &aDetective" to loop-player
  10. else:
  11. message "&7You are &fBystander" to loop-player
  12. command /join:
  13. trigger:
  14. set {%player%_join?} to "join"
  15. command /quit:
  16. trigger:
  17. set {%player%_join?} to "quit"
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