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- using System;
- using System.Runtime.CompilerServices;
- using Terraria;
- using Terraria.GameContent.Creative;
- using Terraria.ModLoader;
- namespace TigerVanities.Content.Items.Armor.Vanity.Mio
- {
- // Token: 0x02000006 RID: 6
- [AutoloadEquip(new EquipType[]
- {
- })]
- internal class MioBody : ModItem
- {
- // Token: 0x0600000F RID: 15 RVA: 0x000023A9 File Offset: 0x000005A9
- public override void SetStaticDefaults()
- {
- base.DisplayName.SetDefault("Mio's Baseball T-Shirt");
- base.Tooltip.SetDefault("A Baseball T-shirt with fingerless gloves!");
- CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[base.Type] = 1;
- }
- // Token: 0x06000010 RID: 16 RVA: 0x000023E4 File Offset: 0x000005E4
- public override void SetDefaults()
- {
- base.Item.width = 30;
- base.Item.height = 28;
- base.Item.vanity = true;
- base.Item.rare = 5;
- }
- // Token: 0x06000011 RID: 17 RVA: 0x00002444 File Offset: 0x00000644
- public override void Load()
- {
- if (Main.netMode == 2)
- {
- return;
- }
- Mod mod = base.Mod;
- DefaultInterpolatedStringHandler defaultInterpolatedStringHandler;
- defaultInterpolatedStringHandler..ctor(1, 2);
- defaultInterpolatedStringHandler.AppendFormatted(this.Texture);
- defaultInterpolatedStringHandler.AppendLiteral("_");
- defaultInterpolatedStringHandler.AppendFormatted<EquipType>(1);
- EquipLoader.AddEquipTexture(mod, defaultInterpolatedStringHandler.ToStringAndClear(), 1, this, null, null);
- }
- }
- }
- Code for Head:
- using System;
- using System.Runtime.CompilerServices;
- using Terraria;
- using Terraria.GameContent.Creative;
- using Terraria.ModLoader;
- namespace TigerVanities.Content.Items.Armor.Vanity.Mio
- {
- // Token: 0x02000007 RID: 7
- [AutoloadEquip(new EquipType[]
- {
- })]
- internal class MioHead : ModItem
- {
- // Token: 0x06000013 RID: 19 RVA: 0x0000249B File Offset: 0x0000069B
- public override void SetStaticDefaults()
- {
- base.DisplayName.SetDefault("Mio's Goggles");
- base.Tooltip.SetDefault("A Pair of Silver goggles you wear on your head!");
- CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[base.Type] = 1;
- }
- // Token: 0x06000014 RID: 20 RVA: 0x000024D4 File Offset: 0x000006D4
- public override void SetDefaults()
- {
- base.Item.width = 24;
- base.Item.height = 24;
- base.Item.vanity = true;
- base.Item.rare = 5;
- }
- // Token: 0x06000015 RID: 21 RVA: 0x00002534 File Offset: 0x00000734
- public override void Load()
- {
- if (Main.netMode == 2)
- {
- return;
- }
- Mod mod = base.Mod;
- DefaultInterpolatedStringHandler defaultInterpolatedStringHandler;
- defaultInterpolatedStringHandler..ctor(1, 2);
- defaultInterpolatedStringHandler.AppendFormatted(this.Texture);
- defaultInterpolatedStringHandler.AppendLiteral("_");
- defaultInterpolatedStringHandler.AppendFormatted<EquipType>(0);
- EquipLoader.AddEquipTexture(mod, defaultInterpolatedStringHandler.ToStringAndClear(), 0, this, null, null);
- }
- }
- }
- Code for Legs:
- using System;
- using System.Runtime.CompilerServices;
- using Terraria;
- using Terraria.GameContent.Creative;
- using Terraria.ModLoader;
- namespace TigerVanities.Content.Items.Armor.Vanity.Mio
- {
- // Token: 0x02000008 RID: 8
- [AutoloadEquip(new EquipType[]
- {
- })]
- internal class MioLegs : ModItem
- {
- // Token: 0x06000017 RID: 23 RVA: 0x0000258B File Offset: 0x0000078B
- public override void SetStaticDefaults()
- {
- base.DisplayName.SetDefault("Mio's Denim skirt");
- base.Tooltip.SetDefault("A Blue denim skirt with a plaid shirt wrapped around.");
- CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[base.Type] = 1;
- }
- // Token: 0x06000018 RID: 24 RVA: 0x000025C4 File Offset: 0x000007C4
- public override void SetDefaults()
- {
- base.Item.width = 24;
- base.Item.height = 24;
- base.Item.vanity = true;
- base.Item.rare = 5;
- }
- // Token: 0x06000019 RID: 25 RVA: 0x00002624 File Offset: 0x00000824
- public override void Load()
- {
- if (Main.netMode == 2)
- {
- return;
- }
- Mod mod = base.Mod;
- DefaultInterpolatedStringHandler defaultInterpolatedStringHandler;
- defaultInterpolatedStringHandler..ctor(1, 2);
- defaultInterpolatedStringHandler.AppendFormatted(this.Texture);
- defaultInterpolatedStringHandler.AppendLiteral("_");
- defaultInterpolatedStringHandler.AppendFormatted<EquipType>(2);
- EquipLoader.AddEquipTexture(mod, defaultInterpolatedStringHandler.ToStringAndClear(), 2, this, null, null);
- }
- }
- }
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