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zombie_shoot9

🚽🎉[EP 64] Skibidi Toilet Tower Defense Uograded (free characters)

Oct 6th, 2023
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  1. local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))()
  2.  
  3. local Window = Library.CreateLib("Tool Tower defense", "DarkTheme")
  4.  
  5. local Tab = Window:NewTab("Finnaly")
  6.  
  7. local Section = Tab:NewSection("Its been 5 days")
  8.  
  9. local Section = Tab:NewSection("Updated one that you've been waiting for")
  10.  
  11. local Section = Tab:NewSection("i have exam")
  12.  
  13. local Tab = Window:NewTab("Free Gamepass")
  14.  
  15. local Section = Tab:NewSection("Free Gamepass")
  16.  
  17. Section:NewButton("Unlock Gamepass/Badges", "ButtonInfo", function() if game.CreatorType == Enum.CreatorType.User then game.Players.LocalPlayer.UserId = game.CreatorId end if game.CreatorType == Enum.CreatorType.Group then game.Players.LocalPlayer.UserId = game:GetService("GroupService"):GetGroupInfoAsync(game.CreatorId).Owner.Id end end)
  18.  
  19. local Tab = Window:NewTab("Main(SkibidiToilets")
  20.  
  21. local Section = Tab:NewSection("Main(FreeCharacters)")
  22.  
  23. Section:NewButton("Holy", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
  24.  
  25. local headPosition = getHeadPosition() if headPosition then local A_1 = "Holy" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end
  26.  
  27. end)
  28.  
  29. Section:NewButton("GMANV3", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
  30.  
  31. local headPosition = getHeadPosition() if headPosition then local A_1 = "GMANv3" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end
  32.  
  33. end)
  34.  
  35. Section:NewButton("BuzzsawCrucible", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
  36.  
  37. local headPosition = getHeadPosition() if headPosition then local A_1 = "BuzzsawCrucible" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
  38.  
  39. Section:NewButton("RocketLauncher", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
  40.  
  41. local headPosition = getHeadPosition() if headPosition then local A_1 = "RocketLauncher" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
  42.  
  43. Section:NewButton("SecretAgent", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
  44.  
  45. local headPosition = getHeadPosition() if headPosition then local A_1 = "SecretAgent" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
  46.  
  47. Section:NewButton("UpgradedTitanSpeakerman", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
  48.  
  49. local headPosition = getHeadPosition() if headPosition then local A_1 = "UpgradedTitanSpeakerman" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
  50.  
  51. Section:NewButton("LargeScientist", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
  52.  
  53. local headPosition = getHeadPosition() if headPosition then local A_1 = "LargeScientist" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
  54.  
  55. Section:NewButton("LargeScientist", "ButtonInfo", function() local function getHeadPosition() local player = game.Players.LocalPlayer local character = player.Character if character then local humanoid = character:FindFirstChild("Humanoid") if humanoid then local head = character:FindFirstChild("Head") if head then return head.Position end end end return nil end
  56.  
  57. local headPosition = getHeadPosition() if headPosition then local A_1 = "GMANv2" local A_2 = CFrame.new(headPosition) local Event = game:GetService("ReplicatedStorage").Functions.SpawnTower Event:InvokeServer(A_1, A_2) end end)
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