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PlayerIO Socket Crash Obj-C

Frank84 Apr 7th, 2014 10 Never
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  1. * thread #1: tid = 0x21e8b0, 0x38f94626 libobjc.A.dylib`objc_msgSend + 6, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0x9000000c)
  2.   * frame #0: 0x38f94626 libobjc.A.dylib`objc_msgSend + 6
  3.     frame #1: 0x009fca24 ourappname`-[PIOConnection(self=0x14dc58c0, _cmd=<unavailable>, aStream=<unavailable>, eventCode=<unavailable>) stream:handleEvent:] + 440 at PIOConnection.m:61
  4.     frame #2: 0x2e45759a CoreFoundation`_signalEventSync + 118
  5.     frame #3: 0x2e460bc2 CoreFoundation`_cfstream_solo_signalEventSync + 198
  6.     frame #4: 0x2e457248 CoreFoundation`_CFStreamSignalEvent + 328
  7.     frame #5: 0x2e0b3836 CFNetwork`CoreReadStreamCFStreamSupport::coreStreamReadEvent(__CoreReadStream*, unsigned long) + 74
  8.     frame #6: 0x2e0b37e2 CFNetwork`CoreReadStreamClient::coreStreamEventsAvailable(unsigned long) + 34
  9.     frame #7: 0x2e15a50e CFNetwork`CoreStreamBase::_callClientNow(CoreStreamClient*) + 42
  10.     frame #8: 0x2e0b3586 CFNetwork`CoreStreamBase::_streamSetEventAndScheduleDelivery(unsigned long, unsigned char) + 122
  11.     frame #9: 0x2e0b342e CFNetwork`CoreStreamBase::_streamInterface_SignalEvent(unsigned long, CFStreamError const*) + 34
  12.     frame #10: 0x2e0b33ca CFNetwork`SocketStream::dispatchSignalFromSocketCallbackUnlocked(SocketStreamSignalHolder*) + 54
  13.     frame #11: 0x2e0b2e66 CFNetwork`SocketStream::socketCallback(__CFSocket*, unsigned long, __CFData const*, void const*) + 142
  14.     frame #12: 0x2e0b2da2 CFNetwork`SocketStream::_SocketCallBack_stream(__CFSocket*, unsigned long, __CFData const*, void const*, void*) + 58
  15.     frame #13: 0x2e4931c0 CoreFoundation`__CFSocketPerformV0 + 580
  16.     frame #14: 0x2e490fe6 CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 14
  17.     frame #15: 0x2e4904ae CoreFoundation`__CFRunLoopDoSources0 + 206
  18.     frame #16: 0x2e48ec9e CoreFoundation`__CFRunLoopRun + 630
  19.     frame #17: 0x2e3f97a8 CoreFoundation`CFRunLoopRunSpecific + 524
  20.     frame #18: 0x2e3f958a CoreFoundation`CFRunLoopRunInMode + 106
  21.     frame #19: 0x333236d2 GraphicsServices`GSEventRunModal + 138
  22.     frame #20: 0x30d58890 UIKit`UIApplicationMain + 1136
  23.     frame #21: 0x000c6c02 ourappname`main(argc=1, argv=0x27da4c6c) + 150 at Platform_IPhone_GL.mm:1457
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