Advertisement
Guest User

bruh

a guest
Aug 18th, 2019
99
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 0.57 KB | None | 0 0
  1. using System.Collections;
  2. using UnityEngine.SceneManagement;
  3. using System;
  4. using UnityEngine;
  5.  
  6. public class Gameoverscript : MonoBehaviour {
  7.  
  8.     bool gamehasended = false;
  9.  
  10.     private float Restartdelay = 2f;
  11.  
  12.     public void Endgame()
  13.     {
  14.         if (gamehasended == false)
  15.         {
  16.             gamehasended = true;
  17.             Invoke("OnTriggerEnter", Restartdelay);
  18.         }
  19.     }
  20.  
  21.     private void OnTriggerEnter(Collider other)
  22.     {
  23.         if (other.tag == "Monstro")
  24.         SceneManager.LoadScene(SceneManager.GetActiveScene().name);
  25.     }
  26.  
  27. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement