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- TEXTUREGROUP_Character = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Effects = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_RenderTarget = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Skybox = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_UI = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Vehicle = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Weapon = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_World = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Cinematic = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Lightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Shadowmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_MobileFlattened = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_Face = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_LightMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Heightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Weightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ImageBasedReflection = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Bokeh = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ColorLookupTable = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- [SystemSettingsTexturesDerp]
- BasedOn=SystemSettings
- TEXTUREGROUP_Character = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Effects = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_RenderTarget = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Skybox = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_UI = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Vehicle = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Weapon = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_World = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Cinematic = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Lightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Shadowmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_MobileFlattened = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_Face = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_LightMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Heightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Weightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ImageBasedReflection = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Bokeh = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ColorLookupTable = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- [SystemSettingsTexturesLow]
- BasedOn=SystemSettings
- TEXTUREGROUP_Character = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Effects = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_RenderTarget = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Skybox = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_UI = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Vehicle = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Weapon = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_World = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Cinematic = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Lightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Shadowmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_MobileFlattened = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_Face = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_LightMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Heightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Weightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ImageBasedReflection = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Bokeh = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ColorLookupTable = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- [SystemSettingsTexturesMedium]
- BasedOn=SystemSettings
- TEXTUREGROUP_Character = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Effects = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_RenderTarget = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Skybox = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_UI = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Vehicle = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Weapon = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_World = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Cinematic = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Lightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Shadowmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_MobileFlattened = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_Face = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_LightMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Heightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Weightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ImageBasedReflection = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Bokeh = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ColorLookupTable = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- [SystemSettingsTexturesHigh]
- BasedOn=SystemSettings
- TEXTUREGROUP_Character = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Effects = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_RenderTarget = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Skybox = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_UI = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Vehicle = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Weapon = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_World = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Cinematic = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Lightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Shadowmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_MobileFlattened = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_Face = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_LightMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Heightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Weightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ImageBasedReflection = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Bokeh = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ColorLookupTable = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- [SystemSettingsTexturesHigher]
- BasedOn=SystemSettings
- TEXTUREGROUP_Character = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_CharacterSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Effects = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_RenderTarget = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Skybox = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_UI = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Vehicle = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_VehicleSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Weapon = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WeaponSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_World = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldNormalMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_WorldSpecular = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Cinematic = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_EffectsNotFiltered = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Lightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Shadowmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_MobileFlattened = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_Face = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ProcBuilding_LightMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Heightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Terrain_Weightmap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ImageBasedReflection = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_Bokeh = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_LightAndShadowMap = (MinLODSize=0,MaxLODSize=0,LODBias=0)
- TEXTUREGROUP_ColorLookupTable = (MinLODSize=0,MaxLODSize=0,LODBias=0)
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