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- #include <SFML/Graphics.hpp>
- #include <SFML/Audio.hpp>
- #include <iostream>
- #include <sstream>
- #include <vector>
- #include "ComplexPlane.h"
- #include <complex>
- using namespace std;
- using namespace sf;
- int main()
- {
- VideoMode desktop = VideoMode::getDesktopMode();
- int width = desktop.width / 2;
- int height = desktop.height / 2;
- RenderWindow window(VideoMode(width, height), "Mandelbrot Set");
- ComplexPlane mandelbrotPlane();
- cout << "Hello mandelbrot" << endl;
- return 0;
- }
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