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- using System;
- using System.Collections.Generic;
- using System.Diagnostics.Contracts;
- using System.Globalization;
- using System.IO.IsolatedStorage;
- using System.Linq;
- namespace Test
- {
- class Program
- {
- static void Main(string[] args)
- {
- var playerStats = new Dictionary<string, List<string>>();
- while (true)
- {
- string inputInfo = Console.ReadLine();
- if (inputInfo.Equals("JOKER"))
- {
- break;
- }
- string name = inputInfo.Split(":")[0];
- List<string> cards = inputInfo.Split(new char[] {',', ' ', ':'},
- StringSplitOptions.RemoveEmptyEntries).Skip(1).ToList();
- if (!playerStats.ContainsKey(name))
- {
- playerStats.Add(name, new List<string>());
- }
- foreach (string card in cards)
- {
- if (!playerStats[name].Contains(card))
- {
- playerStats[name].Add(card);
- }
- }
- }
- foreach (var kvp in playerStats)
- {
- Console.WriteLine("{0}: {1}", kvp.Key, SumOfCards(kvp.Value));
- }
- }
- static int SumOfCards(List<string> cards)
- {
- int sum = 0;
- string face = "";
- string color = "";
- int facePower = 0;
- int colorPower = 0;
- int handStrength = 0;
- for (int i = 0; i < cards.Count; i++)
- {
- List<string> temp = new List<string>();
- //if card contains 3 chars. e.g. : 10S
- if (cards[i].Length == 3)
- {
- temp.Add(cards[i].Substring(0, 2));
- temp.Add(cards[i].Substring(2));
- }
- else
- {
- foreach (char ch in cards[i])
- {
- temp.Add(ch.ToString());
- }
- }
- face = temp[0];
- color = temp[1];
- switch (face)
- {
- case "2":
- facePower = 2;
- break;
- case "3":
- facePower = 3;
- break;
- case "4":
- facePower = 4;
- break;
- case "5":
- facePower = 5;
- break;
- case "6":
- facePower = 6;
- break;
- case "7":
- facePower = 7;
- break;
- case "8":
- facePower = 8;
- break;
- case "9":
- facePower = 9;
- break;
- case "10":
- facePower = 10;
- break;
- case "J":
- facePower = 11;
- break;
- case "Q":
- facePower = 12;
- break;
- case "K":
- facePower = 13;
- break;
- case "A":
- facePower = 14;
- break;
- default:
- break;
- }
- switch (color)
- {
- case "S":
- colorPower = 4;
- break;
- case "H":
- colorPower = 3;
- break;
- case "D":
- colorPower = 2;
- break;
- case "C":
- colorPower = 1;
- break;
- }
- handStrength = facePower * colorPower;
- sum += handStrength;
- facePower = 0;
- colorPower = 0;
- temp.Clear();
- }
- return sum;
- }
- }
- }
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