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- /*
- Copyright (C) 1996-1997 Id Software, Inc.
- Copyright (C) 2007 Peter Mackay and Chris Swindle.
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
- //#include <psputility_netmodules.h>
- #include <pspkernel.h>
- #include <psputility.h>
- #include <pspnet.h>
- #include <pspwlan.h>
- #include <pspnet_apctl.h>
- #include <pspnet_adhoc.h>
- #include <pspnet_adhocctl.h>
- #include "network_psp.hpp"
- #include <arpa/inet.h> // inet_addr
- #include <netinet/in.h> // sockaddr_in
- #include <sys/socket.h> // PSP socket API.
- #include <sys/fcntl.h>
- #include <sys/ioctl.h>
- #include <unistd.h>
- #include <netdb.h>
- #include <gethost.hpp>
- #include <pspsdk.h>
- #define ADHOC_NET 29
- #define ADHOC_EWOULDBLOCK 0x80410709
- #define MAXHOSTNAMELEN 64
- #define EWOULDBLOCK 111
- #define ECONNREFUSED 11
- int totalAccessPoints = 0;
- cvar_t accesspoint = {"accesspoint", "1", qtrue};
- int accessPointNumber[100];
- typedef struct sockaddr_adhoc
- {
- char len;
- short family;
- u16 port;
- char mac[6];
- char zero[6];
- } sockaddr_adhoc;
- #ifdef PROFILE
- #define sceUtilityLoadNetModule
- #define sceUtilityUnLoadNetModule
- #endif
- static pdpStatStruct gPdpStat;
- pdpStatStruct *findPdpStat(int socket, pdpStatStruct *pdpStat)
- {
- if(socket == pdpStat->pdpId) {
- memcpy(&gPdpStat, pdpStat, sizeof(pdpStatStruct));
- return &gPdpStat;
- }
- if(pdpStat->next) return findPdpStat(socket, pdpStat->next);
- return (pdpStatStruct *)-1;
- }
- namespace quake
- {
- namespace network
- {
- namespace infrastructure
- {
- static int accept_socket = -1; // socket for fielding new connections
- static int control_socket = -1;
- static int broadcast_socket = 0;
- static struct qsockaddr broadcast_addr;
- static int my_addr = 0;
- int init (void)
- {
- if(totalAccessPoints == 0)
- {
- int iNetIndex;
- memset(accessPointNumber, 0, sizeof(accessPointNumber));
- for (iNetIndex = 1; iNetIndex < 100; iNetIndex++) // skip the 0th connection
- {
- if (sceUtilityCheckNetParam(iNetIndex) == 0)
- {
- totalAccessPoints++;
- accessPointNumber[totalAccessPoints] = iNetIndex;
- }
- }
- if(accesspoint.value > totalAccessPoints)
- Cvar_SetValue("accesspoint", 1);
- }
- if(!host_initialized)
- {
- Cvar_RegisterVariable(&accesspoint);
- }
- if(!tcpipAvailable)
- return -1;
- char szMyIPAddr[32];
- struct qsockaddr addr;
- char *colon;
- char buff[MAXHOSTNAMELEN];
- S_ClearBuffer (); // so dma doesn't loop current sound
- // Load the network modules when they are required
- sceUtilityLoadNetModule(PSP_NET_MODULE_COMMON);
- sceUtilityLoadNetModule(PSP_NET_MODULE_INET);
- // Initialise the network.
- const int err = pspSdkInetInit();
- if (err)
- {
- Con_Printf("Couldn't initialise the network %08X\n", err);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
- return -1;
- }
- if(!connect_to_apctl(accessPointNumber[(int)accesspoint.value]))
- {
- Con_Printf("Unable to connect to access point\n");
- pspSdkInetTerm();
- sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
- return -1;
- }
- // connected, get my IPADDR and run test
- if (sceNetApctlGetInfo(8, (union SceNetApctlInfo*)szMyIPAddr) != 0) // determine my name & address
- strcpy(szMyIPAddr, "unknown IP address");
- // determine my name & address
- gethostname(buff, MAXHOSTNAMELEN);
- my_addr = inet_addr(szMyIPAddr);
- // if the quake hostname isn't set, set it to the machine name
- if (Q_strcmp(hostname.string, "UNNAMED") == 0)
- {
- buff[15] = 0;
- Cvar_Set ("hostname", buff);
- }
- if ((control_socket = open_socket(0)) == -1)
- {
- pspSdkInetTerm();
- sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
- Sys_Error("init: Unable to open control socket\n");
- }
- ((struct sockaddr_in *)&broadcast_addr)->sin_family = AF_INET;
- ((struct sockaddr_in *)&broadcast_addr)->sin_addr.s_addr = INADDR_BROADCAST;
- ((struct sockaddr_in *)&broadcast_addr)->sin_port = htons(net_hostport);
- get_socket_addr (control_socket, &addr);
- Q_strcpy(my_tcpip_address, addr_to_string(&addr));
- colon = Q_strrchr (my_tcpip_address, ':');
- if (colon)
- *colon = 0;
- Con_Printf("UDP Initialized\n");
- tcpipAvailable = qtrue;
- return control_socket;
- }
- //=============================================================================
- void shut_down (void)
- {
- listen(qfalse);
- close_socket(control_socket);
- pspSdkInetTerm();
- // Now to unload the network modules, no need to keep them loaded all the time
- sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
- }
- //=============================================================================
- void listen (qboolean state)
- {
- // enable listening
- if (state)
- {
- if (accept_socket != -1)
- return;
- if ((accept_socket = open_socket(net_hostport)) == -1)
- Sys_Error ("listen: Unable to open accept socket\n");
- return;
- }
- // disable listening
- if (accept_socket == -1)
- return;
- close_socket(accept_socket);
- accept_socket = -1;
- }
- //=============================================================================
- int open_socket (int port)
- {
- int newsocket;
- struct sockaddr_in address;
- if ((newsocket = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP)) == -1)
- return -1;
- int val = 1;
- if(setsockopt(newsocket, SOL_SOCKET, SO_NONBLOCK, &val, sizeof(val)) < 0)
- goto ErrorReturn;
- address.sin_family = AF_INET;
- address.sin_addr.s_addr = INADDR_ANY;
- address.sin_port = htons(port);
- if( bind (newsocket, (sockaddr *)&address, sizeof(address)) == -1)
- goto ErrorReturn;
- printf("got here4\n");
- return newsocket;
- ErrorReturn:
- close(newsocket);
- return -1;
- }
- //=============================================================================
- int close_socket (int socket)
- {
- if (socket == broadcast_socket)
- broadcast_socket = 0;
- return close(socket);
- }
- int connect (int socket, struct qsockaddr *addr)
- {
- return 0;
- }
- //=============================================================================
- int check_new_connections (void)
- {
- byte buf[1000];
- if (accept_socket == -1)
- return -1;
- // Peek at the message and if there is a message waiting then return the
- // socket
- int ret = recvfrom(accept_socket, buf, 1000, MSG_PEEK, NULL, NULL);
- if(ret > 0)
- return accept_socket;
- return -1;
- }
- //=============================================================================
- int read (int socket, byte *buf, int len, struct qsockaddr *addr)
- {
- int addrlen = sizeof (struct qsockaddr);
- int ret;
- ret = recvfrom (socket, buf, len, 0, (struct sockaddr *)addr, (socklen_t*)&addrlen);
- if (ret == -1)
- {
- int errno = sceNetInetGetErrno();
- if(errno == EWOULDBLOCK || errno == ECONNREFUSED)
- {
- return 0;
- }
- }
- return ret;
- }
- //=============================================================================
- static int make_socket_broadcast_capable (int socket)
- {
- int i = 1;
- // make this socket broadcast capable
- if (setsockopt(socket, SOL_SOCKET, SO_BROADCAST, &i, sizeof(i)) < 0)
- return -1;
- broadcast_socket = socket;
- return 0;
- }
- //=============================================================================
- int broadcast (int socket, byte *buf, int len)
- {
- int ret;
- if (socket != broadcast_socket)
- {
- if (broadcast_socket != 0)
- Sys_Error("Attempted to use multiple broadcasts sockets\n");
- ret = make_socket_broadcast_capable (socket);
- if (ret == -1)
- {
- Con_Printf("Unable to make socket broadcast capable\n");
- return ret;
- }
- }
- return write(socket, buf, len, &broadcast_addr);
- }
- //=============================================================================
- int write (int socket, byte *buf, int len, struct qsockaddr *addr)
- {
- int ret;
- ret = sendto (socket, buf, len, 0, (struct sockaddr *)addr, sizeof(struct qsockaddr));
- if (ret == -1)
- {
- int errno = sceNetInetGetErrno();
- if(errno == EWOULDBLOCK || errno == ECONNREFUSED)
- {
- return 0;
- }
- Con_Printf("Failed to send message, errno=%08X\n", errno);
- }
- return ret;
- }
- //=============================================================================
- char* addr_to_string (struct qsockaddr *addr)
- {
- static char buffer[22];
- int haddr;
- haddr = ntohl(((struct sockaddr_in *)addr)->sin_addr.s_addr);
- sprintf(buffer, "%d.%d.%d.%d:%d", (haddr >> 24) & 0xff, (haddr >> 16) & 0xff, (haddr >> 8) & 0xff, haddr & 0xff, ntohs(((struct sockaddr_in *)addr)->sin_port));
- return buffer;
- }
- //=============================================================================
- int string_to_addr (char *string, struct qsockaddr *addr)
- {
- int ha1, ha2, ha3, ha4, hp;
- int ipaddr;
- sscanf(string, "%d.%d.%d.%d:%d", &ha1, &ha2, &ha3, &ha4, &hp);
- ipaddr = (ha1 << 24) | (ha2 << 16) | (ha3 << 8) | ha4;
- addr->sa_family = AF_INET;
- ((struct sockaddr_in *)addr)->sin_addr.s_addr = htonl(ipaddr);
- ((struct sockaddr_in *)addr)->sin_port = htons(hp);
- return 0;
- }
- //=============================================================================
- int get_socket_addr (int socket, struct qsockaddr *addr)
- {
- socklen_t addrlen = sizeof(struct qsockaddr);
- unsigned int a;
- Q_memset(addr, 0, sizeof(struct qsockaddr));
- getsockname(socket, (struct sockaddr *)addr, &addrlen);
- a = ((struct sockaddr_in *)addr)->sin_addr.s_addr;
- if (a == 0 || a == inet_addr("127.0.0.1"))
- ((struct sockaddr_in *)addr)->sin_addr.s_addr = my_addr;
- return 0;
- }
- //=============================================================================
- int get_name_from_addr (struct qsockaddr *addr, char *name)
- {
- struct hostent *hostentry;
- hostentry = gethostbyaddr ((char *)&((struct sockaddr_in *)addr)->sin_addr, sizeof(struct in_addr), AF_INET);
- if (hostentry)
- {
- Q_strncpy (name, (char *)hostentry->h_name, NET_NAMELEN - 1);
- return 0;
- }
- Q_strcpy (name, addr_to_string (addr));
- return 0;
- }
- //=============================================================================
- int get_addr_from_name(char *name, struct qsockaddr *addr)
- {
- struct hostent *hostentry;
- if (name[0] >= '0' && name[0] <= '9')
- return PartialIPAddress (name, addr);
- hostentry = gethostbyname (name);
- if (!hostentry)
- return -1;
- addr->sa_family = AF_INET;
- ((struct sockaddr_in *)addr)->sin_port = htons(net_hostport);
- ((struct sockaddr_in *)addr)->sin_addr.s_addr = *(int *)hostentry->h_addr_list[0];
- return 0;
- }
- //=============================================================================
- int addr_compare (struct qsockaddr *addr1, struct qsockaddr *addr2)
- {
- if (addr1->sa_family != addr2->sa_family)
- return -1;
- if (((struct sockaddr_in *)addr1)->sin_addr.s_addr != ((struct sockaddr_in *)addr2)->sin_addr.s_addr)
- return -1;
- if (((struct sockaddr_in *)addr1)->sin_port != ((struct sockaddr_in *)addr2)->sin_port)
- return 1;
- return 0;
- }
- //=============================================================================
- int get_socket_port (struct qsockaddr *addr)
- {
- return ntohs(((struct sockaddr_in *)addr)->sin_port);
- }
- int set_socket_port (struct qsockaddr *addr, int port)
- {
- ((struct sockaddr_in *)addr)->sin_port = htons(port);
- return 0;
- }
- /*
- ============
- PartialIPAddress
- this lets you type only as much of the net address as required, using
- the local network components to fill in the rest
- ============
- */
- int PartialIPAddress (char *in, struct qsockaddr *hostaddr)
- {
- char buff[256];
- char *b;
- int addr;
- int num;
- int mask;
- int run;
- int port;
- buff[0] = '.';
- b = buff;
- strcpy(buff+1, in);
- if (buff[1] == '.')
- b++;
- addr = 0;
- mask=-1;
- while (*b == '.')
- {
- b++;
- num = 0;
- run = 0;
- while (!( *b < '0' || *b > '9'))
- {
- num = num*10 + *b++ - '0';
- if (++run > 3)
- return -1;
- }
- if ((*b < '0' || *b > '9') && *b != '.' && *b != ':' && *b != 0)
- return -1;
- if (num < 0 || num > 255)
- return -1;
- mask<<=8;
- addr = (addr<<8) + num;
- }
- if (*b++ == ':')
- port = Q_atoi(b);
- else
- port = net_hostport;
- hostaddr->sa_family = AF_INET;
- ((struct sockaddr_in *)hostaddr)->sin_port = htons((short)port);
- ((struct sockaddr_in *)hostaddr)->sin_addr.s_addr = (my_addr & htonl(mask)) | htonl(addr);
- return 0;
- }
- //=============================================================================
- /* Connect to an access point */
- int connect_to_apctl(int config)
- {
- int err;
- int stateLast = -1;
- int timeout = 0;
- /* Connect using the first profile */
- err = sceNetApctlConnect(config);
- if (err != 0)
- {
- return 0;
- }
- while (1)
- {
- int state;
- err = sceNetApctlGetState(&state);
- if (err != 0)
- {
- break;
- }
- if (state > stateLast)
- {
- stateLast = state;
- timeout = 0;
- }
- if (state == 4)
- break; // connected with static IP
- // wait a little before polling again
- sceKernelDelayThread(50*1000); // 50ms
- timeout++;
- if(timeout > 200)
- {
- Con_Printf("Timeout connecting to access point. State=%d\n", state);
- return 0;
- }
- }
- if(err != 0)
- {
- return 0;
- }
- return 1;
- }
- //=============================================================================
- }
- namespace adhoc
- {
- static int accept_socket = -1; // socket for fielding new connections
- static int control_socket = -1;
- static int broadcast_socket = 0;
- static struct qsockaddr broadcast_addr;
- static int my_addr = 0;
- int init (void)
- {
- if(!tcpipAvailable) return -1;
- struct qsockaddr addr;
- char *colon;
- char buff[MAXHOSTNAMELEN];
- int i,rc;
- S_ClearBuffer ();
- sceUtilityLoadNetModule(PSP_NET_MODULE_COMMON);
- sceUtilityLoadNetModule(PSP_NET_MODULE_ADHOC);
- int stateLast = -1;
- rc = pspSdkAdhocInit("ULUS00443");
- if(rc < 0) {
- Con_Printf("Couldn't initialise the network %08X\n", rc);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_ADHOC);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
- return -1;
- }
- rc = sceNetAdhocctlConnect((char *)"quake");
- if(rc < 0) {
- Con_Printf("Couldn't initialise the network %08X\n", rc);
- pspSdkAdhocTerm();
- sceUtilityUnloadNetModule(PSP_NET_MODULE_ADHOC);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
- return -1;
- }
- while (1) {
- int state;
- rc = sceNetAdhocctlGetState(&state);
- if (rc != 0) {
- Con_Printf("Couldn't initialise the network %08X\n", rc);
- pspSdkAdhocTerm();
- sceUtilityUnloadNetModule(PSP_NET_MODULE_ADHOC);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
- return -1;
- }
- if (state > stateLast) {
- stateLast = state;
- }
- if (state == 1) {
- break;
- }
- sceKernelDelayThread(50*1000); // 50ms
- }
- gethostname(buff, MAXHOSTNAMELEN);
- if (Q_strcmp(hostname.string, "UNNAMED") == 0)
- {
- buff[15] = 0;
- Cvar_Set ("hostname", buff);
- }
- if ((control_socket = open_socket(0)) == -1) {
- pspSdkAdhocTerm();
- sceUtilityUnloadNetModule(PSP_NET_MODULE_ADHOC);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
- Sys_Error("init: Unable to open control socket\n");
- }
- ((sockaddr_adhoc *)&broadcast_addr)->family = ADHOC_NET;
- for(i=0; i<6; i++) ((sockaddr_adhoc *)&broadcast_addr)->mac[i] = 0xFF;
- ((sockaddr_adhoc *)&broadcast_addr)->port = net_hostport;
- get_socket_addr (control_socket, &addr);
- Q_strcpy(my_tcpip_address, addr_to_string(&addr));
- colon = Q_strrchr(my_tcpip_address, ':');
- if (colon) *colon = 0;
- listen(qtrue);
- Con_Printf("AdHoc Initialized\n");
- tcpipAvailable = qtrue;
- tcpipAdhoc = qtrue;
- return control_socket;
- }
- //=============================================================================
- void shut_down (void)
- {
- listen(qfalse);
- close_socket(control_socket);
- pspSdkAdhocTerm();
- // Now to unload the network modules, no need to keep them loaded all the time
- sceUtilityUnloadNetModule(PSP_NET_MODULE_ADHOC);
- sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
- }
- //=============================================================================
- void listen (qboolean state)
- {
- // enable listening
- if (state)
- {
- if (accept_socket != -1)
- return;
- if ((accept_socket = open_socket(net_hostport)) == -1)
- Sys_Error ("listen: Unable to open accept socket\n");
- return;
- }
- // disable listening
- if (accept_socket == -1)
- return;
- close_socket(accept_socket);
- accept_socket = -1;
- }
- //=============================================================================
- int open_socket (int port)
- {
- u8 mac[8];
- sceWlanGetEtherAddr(mac);
- int rc = sceNetAdhocPdpCreate(mac, port, 0x2000, 0);
- if(rc < 0) return -1;
- return rc;
- }
- //=============================================================================
- int close_socket (int socket)
- {
- if (socket == broadcast_socket) broadcast_socket = 0;
- return sceNetAdhocPdpDelete(socket, 0);
- }
- int connect (int socket, struct qsockaddr *addr)
- {
- return 0;
- }
- //=============================================================================
- int check_new_connections (void)
- {
- pdpStatStruct pdpStat[20];
- int length = sizeof(pdpStatStruct) * 20;
- if (accept_socket == -1)
- return -1;
- int err = sceNetAdhocGetPdpStat(&length, pdpStat);
- if(err < 0) return -1;
- pdpStatStruct *tempPdp = findPdpStat(accept_socket, pdpStat);
- if(tempPdp < 0) return -1;
- if(tempPdp->rcvdData > 0) return accept_socket;
- return -1;
- }
- //=============================================================================
- int read (int socket, byte *buf, int len, struct qsockaddr *addr)
- {
- unsigned short port;
- int datalength = len;
- unsigned int ret;
- sceKernelDelayThread(1);
- ret = sceNetAdhocPdpRecv(socket, (unsigned char *)((sockaddr_adhoc *)addr)->mac, &port, buf, &datalength, 0, 1);
- if(ret == ADHOC_EWOULDBLOCK) return 0;
- ((sockaddr_adhoc *)addr)->port = port;
- return datalength;
- }
- //=============================================================================
- static int make_socket_broadcast_capable (int socket)
- {
- broadcast_socket = socket;
- return 0;
- }
- //=============================================================================
- int broadcast (int socket, byte *buf, int len)
- {
- int ret;
- if (socket != broadcast_socket)
- {
- if (broadcast_socket != 0)
- Sys_Error("Attempted to use multiple broadcasts sockets\n");
- ret = make_socket_broadcast_capable (socket);
- if (ret == -1)
- {
- Con_Printf("Unable to make socket broadcast capable\n");
- return ret;
- }
- }
- return write(socket, buf, len, &broadcast_addr);
- }
- //=============================================================================
- int write (int socket, byte *buf, int len, struct qsockaddr *addr)
- {
- int ret = -1;
- ret = sceNetAdhocPdpSend(socket, (unsigned char*)((sockaddr_adhoc *)addr)->mac, ((sockaddr_adhoc *)addr)->port, buf, len, 0, 1);
- if(ret < 0) Con_Printf("Failed to send message, errno=%08X\n", ret);
- return ret;
- }
- //=============================================================================
- char* addr_to_string (struct qsockaddr *addr)
- {
- static char buffer[22];
- sceNetEtherNtostr((unsigned char *)((sockaddr_adhoc *)addr)->mac, buffer);
- sprintf(buffer + strlen(buffer), ":%d", ((sockaddr_adhoc *)addr)->port);
- return buffer;
- }
- //=============================================================================
- int string_to_addr (char *string, struct qsockaddr *addr)
- {
- int ha1, ha2, ha3, ha4, ha5, ha6, hp;
- sscanf(string, "%x:%x:%x:%x:%x:%x:%d", &ha1, &ha2, &ha3, &ha4, &ha5, &ha6, &hp);
- addr->sa_family = ADHOC_NET;
- ((struct sockaddr_adhoc *)addr)->mac[0] = ha1 & 0xFF;
- ((struct sockaddr_adhoc *)addr)->mac[1] = ha2 & 0xFF;
- ((struct sockaddr_adhoc *)addr)->mac[2] = ha3 & 0xFF;
- ((struct sockaddr_adhoc *)addr)->mac[3] = ha4 & 0xFF;
- ((struct sockaddr_adhoc *)addr)->mac[4] = ha5 & 0xFF;
- ((struct sockaddr_adhoc *)addr)->mac[5] = ha6 & 0xFF;
- ((struct sockaddr_adhoc *)addr)->port = hp & 0xFFFF;
- return 0;
- }
- //=============================================================================
- int get_socket_addr (int socket, struct qsockaddr *addr)
- {
- pdpStatStruct pdpStat[20];
- int length = sizeof(pdpStatStruct) * 20;
- int err = sceNetAdhocGetPdpStat(&length, pdpStat);
- if(err<0) return -1;
- pdpStatStruct *tempPdp = findPdpStat(socket, pdpStat);
- if(tempPdp < 0) return -1;
- memcpy(((struct sockaddr_adhoc *)addr)->mac, tempPdp->mac, 6);
- ((struct sockaddr_adhoc *)addr)->port = tempPdp->port;
- addr->sa_family = ADHOC_NET;
- return 0;
- }
- //=============================================================================
- int get_name_from_addr (struct qsockaddr *addr, char *name)
- {
- strcpy(name, addr_to_string(addr));
- return 0;
- }
- //=============================================================================
- int get_addr_from_name(char *name, struct qsockaddr *addr)
- {
- return string_to_addr(name, addr);
- }
- //=============================================================================
- int addr_compare (struct qsockaddr *addr1, struct qsockaddr *addr2)
- {
- //if (addr1->sa_family != addr2->sa_family) return -1;
- if (memcmp(((struct sockaddr_adhoc *)addr1)->mac, ((struct sockaddr_adhoc *)addr2)->mac, 6) != 0) return -1;
- if (((struct sockaddr_adhoc *)addr1)->port != ((struct sockaddr_adhoc *)addr2)->port) return 1;
- return 0;
- }
- //=============================================================================
- int get_socket_port (struct qsockaddr *addr)
- {
- return ((struct sockaddr_adhoc *)addr)->port;
- }
- int set_socket_port (struct qsockaddr *addr, int port)
- {
- ((struct sockaddr_adhoc *)addr)->port = port;
- return 0;
- }
- //=============================================================================
- int pspSdkAdhocInit(char *product)
- {
- u32 retVal;
- struct productStruct temp;
- retVal = sceNetInit(0x20000, 0x20, 0x1000, 0x20, 0x1000);
- if (retVal != 0) return retVal;
- retVal = sceNetAdhocInit();
- if (retVal != 0) return retVal;
- strcpy(temp.product, product);
- temp.unknown = 0;
- retVal = sceNetAdhocctlInit(0x2000, 0x20, &temp);
- if (retVal != 0) return retVal;
- return 0;
- }
- //=============================================================================
- void pspSdkAdhocTerm()
- {
- sceNetAdhocctlTerm();
- sceNetAdhocTerm();
- sceNetTerm();
- }
- //=============================================================================
- }
- }
- }
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