Advertisement
jewalky

Untitled

Feb 3rd, 2017
176
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C 0.20 KB | None | 0 0
  1.     override void RenderOverlay(RenderEvent e)
  2.     {
  3.         //DrawHUDTexture
  4.         TextureID tex = TexMan.CheckForTexture("M_DOOM", TexMan.TYPE_Any);
  5.         Screen.DrawHUDTexture(tex, 0, 0);
  6.     }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement