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- model = Instance.new("Model")
- model.Parent = workspace
- model.Name = "Northeastern Open Sea"
- p1 = Instance.new("Part")
- p1.Parent = model
- p1.Size = Vector3.new(47.48, 287.59, 134.09)
- p1.Position = Vector3.new(224.8, 143.795, -120.525)
- p1.Anchored = true
- p1.Locked = true
- p1.CanCollide = false
- p1.Material = "Slate"
- p1.BrickColor = BrickColor.new("Br. yellowish orange")
- p2 = Instance.new("Part")
- p2.Parent = model
- p2.Anchored = true
- p2.Locked = true
- p2.CanCollide = false
- p2.Size = Vector3.new(286.36, 257.95, 92.4)
- p2.Position = Vector3.new(96.96, 128.975, -119.98)
- p2.Material = "Slate"
- p2.BrickColor = BrickColor.new("Br. yellowish orange")
- p3 = Instance.new("Part")
- p3.Parent = model
- p3.Anchored = true
- p3.Locked = true
- p3.CanCollide = false
- p3.Size = Vector3.new(47.48, 287.59, 1277.29)
- p3.Position = Vector3.new(-18.428, 143.795, -68.485)
- p3.Material = "Slate"
- p3.BrickColor = BrickColor.new("Br. yellowish orange")
- p4 = Instance.new("Part")
- p4.Parent = model
- p4.Anchored = true
- p4.Locked = true
- p4.CanCollide = false
- p4.Size = Vector3.new(47.48, 287.59, 1182.47)
- p4.Position = Vector3.new(-1277.167, 143.795, -68.865)
- p4.Material = "Slate"
- p4.BrickColor = BrickColor.new("Br. yellowish orange")
- p5 = Instance.new("Part")
- p5.Parent = model
- p5.Anchored = true
- p5.Locked = true
- p5.CanCollide = false
- p5.Size = Vector3.new(47.48, 287.59, 1295.86)
- p5.Position = Vector3.new(-653.306, 143.795, -684.052)
- p5.Orientation = Vector3.new(0, 90, 0)
- p5.Material = "Slate"
- p5.BrickColor = BrickColor.new("Br. yellowish orange")
- p6 = Instance.new("Part")
- p6.Parent = model
- p6.Anchored = true
- p6.Locked = true
- p6.CanCollide = false
- p6.Size = Vector3.new(47.48, 287.59, 1295.551)
- p6.Position = Vector3.new(-653.141, 143.795, 546.202)
- p6.Orientation = Vector3.new(0,90,0)
- p6.Material = "Slate"
- p6.BrickColor = BrickColor.new("Br. yellowish orange")
- p1.CanCollide = true
- p2.CanCollide = true
- p3.CanCollide = true
- p4.CanCollide = true
- p5.CanCollide = true
- p6.CanCollide = true
- --pillars
- pillar1 = Instance.new("Part")
- pillar1.Parent = model
- pillar1.Size = Vector3.new(177.48, 1845.59, 134.09)
- pillar1.Position = Vector3.new(25.286, 281.8, 693.222)
- pillar1.BrickColor = BrickColor.new("Br. yellowish orange")
- pillar1.Orientation = Vector3.new(0, -45, 45)
- pillar1.Anchored = true
- pillar1.Material = "Slate"
- pillar1.Name = "pil1"
- pillar2 = Instance.new("Part")
- pillar2.Parent = model
- pillar2.Size = Vector3.new(177.48, 1845.59, 134.09)
- pillar2.Position = Vector3.new(148.954, 280.415, -775.447)
- pillar2.BrickColor = BrickColor.new("Br. yellowish orange")
- pillar2.Orientation = Vector3.new(0, 45, 45)
- pillar2.Anchored = true
- pillar2.Material = "Slate"
- pillar2.Name = "pil2"
- pillar3 = Instance.new("Part")
- pillar3.Parent = model
- pillar3.Size = Vector3.new(177.48, 1845.59, 134.09)
- pillar3.Position = Vector3.new(-1420.04, 281.8, 663.523)
- pillar3.BrickColor = BrickColor.new("Br. yellowish orange")
- pillar3.Orientation = Vector3.new(0, -135, 45)
- pillar3.Anchored = true
- pillar3.Material = "Slate"
- pillar3.Name = "pil3"
- pillar4 = Instance.new("Part")
- pillar4.Parent = model
- pillar4.Size = Vector3.new(177.48, 1845.59, 134.09)
- pillar4.Position = Vector3.new(-1449.031, 281.8, -856.049)
- pillar4.BrickColor = BrickColor.new("Br. yellowish orange")
- pillar4.Orientation = Vector3.new(0, 135, 45)
- pillar4.Anchored = true
- pillar4.Material = "Slate"
- pillar4.Name = "pil4"
- --spawns
- sp1 = Instance.new("SpawnLocation")
- sp1.Parent = model
- sp1.Position = Vector3.new(225.65, 288.09, -119.24)
- sp1.Transparency = 1
- sp1.Anchored = true
- sp1.CanCollide = false
- sp2 = Instance.new("SpawnLocation")
- sp2.Parent = model
- sp2.Position = Vector3.new(225.65, 288.09, -166.24)
- sp2.Transparency = 1
- sp2.Anchored = true
- sp2.CanCollide = false
- sp3 = Instance.new("SpawnLocation")
- sp3.Parent = model
- sp3.Position = Vector3.new(225.65, 288.09, -75.24)
- sp3.Transparency = 1
- sp3.Anchored = true
- sp3.CanCollide = false
- --sea
- sea = Instance.new("Part")
- sea.Parent = model
- sea.Name = "Sea"
- sea.Anchored = true
- sea.CanCollide = false
- sea.Position = Vector3.new(-465, -4878.5, -29)
- sea.BrickColor = BrickColor.new("Electric blue")
- sea.Material = "Granite"
- seamesh = Instance.new("BlockMesh")
- seamesh.Parent = sea
- seamesh.Scale = Vector3.new(10000,900,10000)
- --grid
- grid = Instance.new("Part")
- grid.Parent = model
- grid.Name = "Grid"
- grid.Position = Vector3.new(-658.654, 130, -66.63)
- grid.Size = Vector3.new(1156, 154, 1151)
- grid.Anchored = true
- griddecal = Instance.new("Decal")
- griddecal.Parent = grid
- griddecal.Transparency = 0.7
- griddecal.Texture = "rbxassetid://1408021334"
- griddecal.Face = "Top"
- --sound
- Music1 = Instance.new("Sound")
- Music1.Parent = workspace
- Music1.Name = "Ruthless Queen"
- Music1.Volume = 10
- Music1.SoundId = "rbxassetid://657623150"
- Music1.Looped = true
- Music1:Play()
- --magical balls
- fire = Instance.new("Part")
- fire.Parent = model
- fire.Name = "Fire"
- fire.Position = Vector3.new(-689, 1021.6, -102)
- fire.Size = Vector3.new(250, 250, 250)
- fire.Anchored = true
- fire.CanCollide = false
- fire.Shape = "Ball"
- fire.BrickColor = BrickColor.new("CGA brown")
- fire.Material = "Neon"
- water = Instance.new("Part")
- water.Parent = model
- water.Name = "water"
- water.Position = Vector3.new(-693, 1021.6, -472)
- water.Size = Vector3.new(250, 250, 250)
- water.Anchored = true
- water.CanCollide = false
- water.Shape = "Ball"
- water.BrickColor = BrickColor.new("Cyan")
- water.Material = "Neon"
- lightning = Instance.new("Part")
- lightning.Parent = model
- lightning.Name = "lightning"
- lightning.Position = Vector3.new(-312, 1021.6, -102)
- lightning.Size = Vector3.new(250, 250, 250)
- lightning.Anchored = true
- lightning.CanCollide = false
- lightning.Shape = "Ball"
- lightning.BrickColor = BrickColor.new("Toothpaste")
- lightning.Material = "Neon"
- wind = Instance.new("Part")
- wind.Parent = model
- wind.Name = "wind"
- wind.Position = Vector3.new(-574, 763.6, 87)
- wind.Size = Vector3.new(250, 250, 250)
- wind.Anchored = true
- wind.CanCollide = false
- wind.Shape = "Ball"
- wind.BrickColor = BrickColor.new("Institutional white")
- wind.Material = "Neon"
- shadow = Instance.new("Part")
- shadow.Parent = model
- shadow.Name = "shadow"
- shadow.Position = Vector3.new(-693, 1021.6, 266)
- shadow.Size = Vector3.new(250, 250, 250)
- shadow.Anchored = true
- shadow.CanCollide = false
- shadow.Shape = "Ball"
- shadow.BrickColor = BrickColor.new("Really black")
- shadow.Material = "Neon"
- light = Instance.new("Part")
- light.Parent = model
- light.Name = "shadow"
- light.Position = Vector3.new(-796, 763.6, -237)
- light.Size = Vector3.new(250, 250, 250)
- light.Anchored = true
- light.CanCollide = false
- light.Shape = "Ball"
- light.BrickColor = BrickColor.new("New Yeller")
- light.Material = "Neon"
- earth = Instance.new("Part")
- earth.Parent = model
- earth.Name = "shadow"
- earth.Position = Vector3.new(-1063, 1021.6, -102)
- earth.Size = Vector3.new(250, 250, 250)
- earth.Anchored = true
- earth.CanCollide = false
- earth.Shape = "Ball"
- earth.BrickColor = BrickColor.new("Dirt brown")
- earth.Material = "Neon"
- --Sandstorm
- Sandstorm = Instance.new("Part")
- Sandstorm.Parent = model
- Sandstorm.Anchored = true
- Sandstorm.Name = "SandStorm"
- Sandstorm.CanCollide = false
- Sandstorm.Transparency = 1
- Sandstorm.Position = Vector3.new(-717.5, 597.63, -96)
- Sandstorm.Size = Vector3.new(2048, 1179, 2048)
- Sandstorm.Name = "Sandstorm"
- Particle = Instance.new("ParticleEmitter")
- Particle.Parent = Sandstorm
- Particle.Size = NumberSequence.new(900)
- Particle.Transparency = NumberSequence.new(0.5)
- Particle.Texture = "rbxassetid://503082497"
- Particle.LockedToPart = true
- Particle.Lifetime = NumberRange.new(25)
- Particle.Rate = tonumber(509)
- Particle.Speed = NumberRange.new(16)
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