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popcornxobfuscated

Apr 9th, 2023
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  1. --[[
  2. Listen Here. Dont ever try to skid.
  3.  
  4. DONT EVER TRY TO SKID DUMBY
  5.  
  6.  
  7.  
  8.  
  9. --]]
  10. local v0=string.char;local v1=string.byte;local v2=string.sub;local v3=bit32 or bit ;local v4=v3.bxor;local v5=table.concat;local v6=table.insert;local function v7(v54,v55)local v56={};for v101=1, #v54 do v6(v56,v0(v4(v1(v2(v54,v101,v101 + 1 )),v1(v2(v55,1 + ((v101-1)% #v55) ,1 + ((v101-1)% #v55) + 1 )))%256 ));end return v5(v56);end local v8=game:GetService(v7("\18\201\25\85\18\242\49","\66\165\120\44\119\128"));local v9=game:GetService(v7("\125\224\122\188\92\248\151","\45\140\27\197\57\138\228")).LocalPlayer;local v10=game:GetService(v7("\226\237\171\254\236\26\193","\178\129\202\135\137\104")).LocalPlayer:GetMouse();local v11=game:GetService(v7("\255\104\198\98\200\111\222\88\206\120","\173\29\168\49"));local v12=game:GetService(v7("\236\217\51\117\200\203\215\34\123","\187\182\65\30\187")).CurrentCamera;local v13=game:GetService(v7("\239\222\59\23\207","\188\170\90\99")).Network.ServerStatsItem[v7("\59\161\74\209\95\144\87\222\24","\127\192\62\176")]:GetValue();local v14=Drawing.new(v7("\53\214\187\241\186\19","\118\191\201\146\214"));local v15=Drawing.new(v7("\145\47\98\243\180\70","\210\70\16\144\216\35"));local v16;local v17;v14.Color=getgenv().PopcornX.FOV.SilentAim.Color;v14.Thickness=getgenv().PopcornX.FOV.SilentAim.Thickness;v14.Filled=getgenv().PopcornX.FOV.SilentAim.Filled;v14.Transparency=getgenv().PopcornX.FOV.SilentAim.Transparency;v14.NumSides=getgenv().PopcornX.FOV.SilentAim.NumSides;v15.Color=getgenv().PopcornX.FOV.AimAssist.Color;v15.Thickness=getgenv().PopcornX.FOV.AimAssist.Thickness;v15.Filled=getgenv().PopcornX.FOV.AimAssist.Filled;v15.Transparency=getgenv().PopcornX.FOV.AimAssist.Transparency;v15.NumSides=getgenv().PopcornX.FOV.AimAssist.NumSides;local v38=function()local v57=0;local v58;while true do if (v57==0) then v58=0 + 0 ;while true do if (3==v58) then v15.Position=Vector2.new(v10.X,v10.Y + game:GetService(v7("\4\230\241\77\229\84\14\42\240\253","\67\147\152\30\128\38\120")):GetGuiInset().Y );return v14 and v15 ;end if (v58==(0 + 0)) then local v142=329 -(181 + 148) ;while true do if (v142==(1 + 0)) then v58=1 + 0 ;break;end if (v142==0) then if ( not v14 and v15) then return v14 and v15 ;end v14.Visible=getgenv().PopcornX.FOV.SilentAim.ShowFOV;v142=24 -(9 + 14) ;end end end if (v58==1) then v14.Radius=getgenv().PopcornX.FOV.SilentAim.FOV * 5 ;v14.Position=Vector2.new(v10.X,v10.Y + game:GetService(v7("\125\185\37\151\21\164\158\32\89\169","\58\204\76\196\112\214\232\73")):GetGuiInset().Y );v58=1135 -(1059 + 74) ;end if (v58==(1 + 1)) then local v145=174 -(61 + 113) ;while true do if (v145==(0 + 0)) then v15.Visible=getgenv().PopcornX.FOV.AimAssist.ShowFOV;v15.Radius=getgenv().PopcornX.FOV.AimAssist.FOV * (5 + 0) ;v145=1;end if (v145==(1 + 0)) then v58=6 -3 ;break;end end end end break;end end end;v11.Heartbeat:Connect(v38);local v39=getrawmetatable(game);local v40=v39.__index;setreadonly(v39,false);v39.__index=newcclosure(function(v59,v60)if (getgenv().PopcornX.SilentAim.Enabled and v10 and (tostring(v60)==v7("\247\190\12","\191\215\120\226"))) then if (v16 and v16.Character) then if getgenv().PopcornX.SilentAim.Predict then local v146=910 -(734 + 176) ;local v147;local v148;while true do if (v146==(1 + 0)) then while true do if (v147==(0 -0)) then v148=game.Players[tostring(v16)].Character[getgenv().PopcornX.SilentAim.AimPart].CFrame + (game.Players[tostring(v16)].Character[getgenv().PopcornX.SilentAim.AimPart].Velocity * getgenv().PopcornX.SilentAim.Prediction) ;return (tostring(v60)==v7("\159\70\190","\215\47\202\149")) and v148 ;end end break;end if (v146==(1912 -(92 + 1820))) then local v185=0;while true do if (v185==(0 -0)) then v147=1752 -(463 + 1289) ;v148=nil;v185=1 + 0 ;end if (v185==(1 + 0)) then v146=1;break;end end end end else local v149=game.Players[tostring(v16)].Character[getgenv().PopcornX.SilentAim.AimPart].CFrame;return (tostring(v60)==v7("\212\206\14","\156\167\122\215\214\198\78")) and v149 ;end end end return v40(v59,v60);end);local v42=function(v61)local v62=v12:WorldToScreenPoint(v61.Position);return Vector2.new(v62.X,v62.Y);end;local v43=function(v63)local v64=0 + 0 ;local v65;while true do if (v64==(0 -0)) then v65=v12:WorldToScreenPoint(v63.Position);return v65;end end end;local v44=function(v66)local v67=1677 -(859 + 818) ;local v68;local v69;while true do if (v67==(1 + 0)) then while true do if (v68==0) then v69=0 -0 ;while true do if (v69==(1317 -(1180 + 137))) then if string.find(v66.Name,v7("\128\56\39","\199\77\73\37\173")) then return;end if table.find({v7("\211\178\175\82","\131\211\221\38"),v7("\140\196\179\141\145\192\178\145","\193\161\192\229"),v7("\49\13\30\165\241\2\1\24","\115\108\109\192\161\99")},v66.ClassName) then return true;end break;end end break;end end break;end if (v67==(0 + 0)) then v68=1648 -(1412 + 236) ;v69=nil;v67=1 + 0 ;end end end;local v45=function(v70,v71)local v72=0 + 0 ;local v73;local v74;local v75;while true do if (v72==1) then v75=game.workspace:FindPartOnRayWithIgnoreList(v74,v71);return v75==nil ;end if ((0 -0)==v72) then local v106=857 -(402 + 455) ;while true do if (v106==1) then v72=74 -(20 + 53) ;break;end if (v106==(0 -0)) then v73=v12.CFrame.p;v74=Ray.new(v73,v70-v73 );v106=1 -0 ;end end end end end;local v46=function()local v76=0;local v77;local v78;local v79;while true do if (v76==0) then v77=0;v78=nil;v76=1 -0 ;end if ((1 + 0)==v76) then v79=nil;while true do local v125=1901 -(715 + 1186) ;while true do if (v125==(654 -(177 + 477))) then if (v77==(1402 -(1218 + 184))) then v78,v79=nil,(1 + 0)/0 ;for v202,v203 in pairs(v8:GetPlayers()) do if getgenv().PopcornX.Checks.WallCheck then if (v203.Character and (v203~=v9) and v203.Character:FindFirstChild(v7("\99\20\67\38\86\70\34\79\51\65\40\76\121\42\89\21","\43\97\46\71\56\41\75"))) then local v249,v250=v12:WorldToScreenPoint(v203.Character.HumanoidRootPart.Position);local v251=(Vector2.new(v249.X,v249.Y) -Vector2.new(v10.X,v10.Y)).Magnitude;if ((v14.Radius>v251) and (v251<v79) and v250 and v45(v203.Character.HumanoidRootPart.Position,{v9,v203.Character})) then local v268=0 + 0 ;local v269;while true do if (v268==(0 + 0)) then v269=0;while true do if (v269==(0 -0)) then v79=v251;v78=v203;break;end end break;end end end end elseif (v203.Character and (v203~=v9) and v203.Character:FindFirstChild(v7("\54\177\135\209\176\34\23\160\184\223\177\57\46\165\152\196","\126\196\234\176\222\77"))) then local v252=0;local v253;local v254;local v255;while true do if (v252==(624 -(242 + 381))) then if ((v14.Radius>v255) and (v255<v79) and v254) then v79=v255;v78=v203;end break;end if (v252==0) then v253,v254=v12:WorldToScreenPoint(v203.Character.HumanoidRootPart.Position);v255=(Vector2.new(v253.X,v253.Y) -Vector2.new(v10.X,v10.Y)).Magnitude;v252=1 + 0 ;end end end end v77=1 + 0 ;end if (1==v77) then return v78;end break;end end end break;end end end;local v47=function()local v80=0;local v81;local v82;local v83;while true do if (v80==0) then v81=0 + 0 ;v82=nil;v80=1 + 0 ;end if (v80==1) then v83=nil;while true do if (v81==(1656 -(1118 + 538))) then local v151=0 + 0 ;while true do if (0==v151) then v82,v83=nil,v15.Radius * (1396.27 -(1053 + 342)) ;for v204,v205 in pairs(v8:GetPlayers()) do if (v205.Character and (v205~=v9) and v205.Character:FindFirstChild(v7("\150\177\141\140\186\35\175\186\150\143\130\160\28\167\172\176","\222\196\224\237\212\76\198"))) then if getgenv().PopcornX.Checks.WallCheck then local v256=0 -0 ;local v257;local v258;local v259;while true do if (v256==0) then v257,v258=v12:WorldToScreenPoint(v205.Character.HumanoidRootPart.Position);v259=(Vector2.new(v257.X,v257.Y) -Vector2.new(v10.X,v10.Y)).Magnitude;v256=1 -0 ;end if (v256==1) then if ((v259<v83) and v258 and v45(v205.Character.HumanoidRootPart.Position,{v9,v205.Character})) then local v279=0;local v280;while true do if (v279==0) then v280=531 -(27 + 504) ;while true do if (v280==(0 -0)) then v83=v259;v82=v205;break;end end break;end end end break;end end else local v260=0 + 0 ;local v261;local v262;local v263;local v264;local v265;while true do if (v260==(3 -2)) then v263=nil;v264=nil;v260=3 -1 ;end if ((0 -0)==v260) then v261=0;v262=nil;v260=1 -0 ;end if (v260==(1 + 1)) then v265=nil;while true do if (v261==2) then while true do if ((769 -(226 + 543))==v262) then v263,v264=v12:WorldToScreenPoint(v205.Character.HumanoidRootPart.Position);v265=(Vector2.new(v263.X,v263.Y) -Vector2.new(v10.X,v10.Y)).Magnitude;v262=1;end if (v262==1) then if ((v265<v83) and v264) then v83=v265;v82=v205;end break;end end break;end if ((3 -2)==v261) then local v285=1414 -(15 + 1399) ;while true do if (1==v285) then v261=2 -0 ;break;end if (v285==0) then v264=nil;v265=nil;v285=1;end end end if (v261==(675 -(65 + 610))) then v262=0;v263=nil;v261=3 -2 ;end end break;end end end end end v151=1;end if ((4 -3)==v151) then v81=1;break;end end end if (v81==1) then return v82;end end break;end end end;local v48=function(v84)local v85=1780 -(526 + 1254) ;local v86;local v87;while true do if ((2 -1)==v85) then local v107=0 + 0 ;while true do if (v107==0) then if (v84 and v84:GetChildren()) then for v186,v187 in next,v84:GetChildren() do if (v44(v187) and v43(v187)) then local v219=0 -0 ;local v220;while true do if (v219==(0 -0)) then v220=(v42(v187) -Vector2.new(v10.X,v10.Y)).Magnitude;if ((v14.Radius>v220) and (v220<v86)) then local v270=0 + 0 ;while true do if (v270==(0 -0)) then v86=v220;v87=v187;break;end end end break;end end end end end return v87;end end end if (0==v85) then v86=(1 + 0)/(1017 -(825 + 192)) ;v87=nil;v85=1;end end end;local v49=function(v88)local v89=0 -0 ;local v90;local v91;local v92;while true do if (v89==(2 -1)) then v92=nil;while true do if (v90==1) then if (v88 and v88:GetChildren()) then for v188,v189 in next,v88:GetChildren() do if (v44(v189) and v43(v189)) then local v221=(v42(v189) -Vector2.new(v10.X,v10.Y)).Magnitude;if (v221<v91) then v91=v221;v92=v189;end end end end return v92;end if (0==v90) then local v152=0 -0 ;while true do if (0==v152) then v91=1/0 ;v92=nil;v152=1 + 0 ;end if (v152==1) then v90=1;break;end end end end break;end if (v89==0) then v90=0;v91=nil;v89=1 -0 ;end end end;task.spawn(function()while task.wait() do if getgenv().PopcornX.SilentAim.Enabled then v16=v46();end if v17 then if (getgenv().PopcornX.AimAssist.Enabled and v17.Character and getgenv().PopcornX.AimAssist.LegitMode) then getgenv().PopcornX.AimAssist.Aimpart=tostring(v49(v17.Character));end end if v16 then if (getgenv().PopcornX.SilentAim.Enabled and v16.Character and getgenv().PopcornX.SilentAim.LegitMode) then getgenv().PopcornX.SilentAim.AimPart=tostring(v48(v16.Character));end end end end);v10.KeyDown:Connect(function(v93)local v94=0 -0 ;local v95;while true do if (v94==(0 + 0)) then v95=0;while true do if (v95==(0 + 0)) then if getgenv().PopcornX.FOV.SilentAim.KeybindEnabled then local v178=0 + 0 ;while true do if (v178==(752 -(479 + 273))) then if (v93==getgenv().PopcornX.FOV.SilentAim.Keybind:lower()) then local v235=0;while true do if (v235==(0 + 0)) then if (getgenv().PopcornX.FOV.SilentAim.ShowFOV==true) then getgenv().PopcornX.FOV.SilentAim.ShowFOV=false;else getgenv().PopcornX.FOV.SilentAim.ShowFOV=true;end if getgenv().PopcornX.FOV.AimAssist.KeybindEnabled then local v278=0;while true do if (v278==(1705 -(1356 + 349))) then if (v93==getgenv().PopcornX.FOV.AimAssist.Keybind:lower()) then if (getgenv().PopcornX.FOV.AimAssist.ShowFOV==true) then getgenv().PopcornX.FOV.AimAssist.ShowFOV=false;else getgenv().PopcornX.FOV.AimAssist.ShowFOV=true;end end if getgenv().PopcornX.SilentAim.KeybindEnabled then if (v93==getgenv().PopcornX.SilentAim.Keybind:lower()) then if (getgenv().PopcornX.SilentAim.Enabled==true) then getgenv().PopcornX.SilentAim.Enabled=false;else getgenv().PopcornX.SilentAim.Enabled=true;end end end break;end end end break;end end end if (v93==getgenv().PopcornX.AimAssist.Keybind:lower()) then if (getgenv().PopcornX.AimAssist.Enabled==true) then local v267=1304 -(988 + 316) ;while true do if (v267==0) then IsTargetting= not IsTargetting;if IsTargetting then v17=v47();elseif (v17~=nil) then v17=nil;IsTargetting=false;end break;end end end end break;end end end if getgenv().PopcornX.Resolver.KeybindEnabled then if (v93==getgenv().PopcornX.Resolver.Keybind:lower()) then if (getgenv().PopcornX.Resolver.Enabled==true) then getgenv().PopcornX.Resolver.Enabled=false;else getgenv().PopcornX.Resolver.Enabled=true;end end end break;end end break;end end end);if getgenv().PopcornX.Checks.CrewCheck then while true do local v102=0;local v103;while true do if ((0 -0)==v102) then v103=game.Players.PlayerAdded:wait();if player:IsInGroup(v103.Group) then table.insert(Ignored.Players,v103);end break;end end end end if getgenv().PopcornX.Checks.FriendCheck then game.Players.PlayerAdded:Connect(function(v104)if v9:IsFriendsWith(v104) then local v126=0;local v127;local v128;while true do if (0==v126) then v127=0 -0 ;v128=nil;v126=137 -(71 + 65) ;end if (v126==(1 + 0)) then while true do if (v127==(0 -0)) then v128=game.Players.PlayerAdded:wait();table.insert(Ignored.Players,v128);break;end end break;end end end end);end v11.Heartbeat:Connect(function()if getgenv().PopcornX.SilentAim.Enabled then if (v16 and v16.Character and v16.Character:WaitForChild(getgenv().PopcornX.SilentAim.AimPart)) then if ((getgenv().PopcornX.Resolver.Enabled==true) and (v16.Character:WaitForChild(v7("\27\150\115\24\69\16\58\135\76\22\68\11\3\130\108\13","\83\227\30\121\43\127")).Velocity.magnitude>(119 -69))) then pcall(function()local v153=0;local v154;while true do if (v153==(424 -(232 + 191))) then v154.AssemblyLinearVelocity=Vector3.new(0 + 0 ,367 -(43 + 324) ,1669 -(1611 + 58) );break;end if (v153==(191 -(112 + 79))) then local v207=0 + 0 ;while true do if (v207==1) then v153=1;break;end if (v207==(0 + 0)) then v154=v16.Character[getgenv().PopcornX.SilentAim.AimPart];v154.Velocity=Vector3.new(0,0 + 0 ,0 -0 );v207=1 + 0 ;end end end end end);end if ((getgenv().PopcornX.Checks.VelocityCheck==true) and (v16.Character:FindFirstChild(v7("\231\182\30\38\188\239\168\203","\175\195\115\71\210\128\193"))==Enum.HumanoidStateType.Freefall)) then pcall(function()local v155=v16.Character[getgenv().PopcornX.SilentAim.AimPart];v155.Velocity=Vector3.new(v155.Velocity.X,v155.Velocity.Y * (0.5 -0) ,v155.Velocity.Z);v155.AssemblyLinearVelocity=Vector3.new(v155.Velocity.X,v155.Velocity.Y * (184.5 -(18 + 166)) ,v155.Velocity.Z);end);end if (getgenv().PopcornX.Resolver.Enabled==true) then pcall(function()local v158=0 + 0 ;local v159;local v160;while true do if ((1 + 0)==v158) then while true do if (v159==(0 -0)) then local v238=0 + 0 ;while true do if (v238==1) then v159=1;break;end if (v238==(1850 -(222 + 1628))) then v160=v16.Character[getgenv().PopcornX.SilentAim.AimPart];v160.Velocity=Vector3.new(v160.Velocity.X,0 + 0 ,v160.Velocity.Z);v238=1 + 0 ;end end end if (v159==(1 + 0)) then v160.AssemblyLinearVelocity=Vector3.new(v160.Velocity.X,0,v160.Velocity.Z);break;end end break;end if (v158==(1862 -(935 + 927))) then v159=0;v160=nil;v158=3 -2 ;end end end);end end end end);getgenv().Extra={[v7("\150\22\233\253\230\182\28","\211\120\136\159\138")]=getgenv().PopcornX.GunFOV.Enabled,[v7("\95\218\233\53\177\79\245\230\122\199\238\50\177\10\139\227","\27\181\156\87\221\42\216\164")]={[v7("\89\102\131","\31\41\213\218")]=getgenv().PopcornX.GunFOV.DoubleBarrel},[v7("\252\160\6\243\222\219\127\217\189\1\244\222","\184\207\115\145\178\190\61")]={[v7("\46\195\216","\104\140\142\189")]=getgenv().PopcornX.GunFOV.DoubleBarrel},[v7("\205\168\243\10\55\88\113\237","\159\205\133\101\91\46\20")]={[v7("\192\205\53","\134\130\99\185\135")]=getgenv().PopcornX.GunFOV.Revolver},[v7("\63\144\85","\108\221\18\168\17\166\202")]={[v7("\13\42\151","\75\101\193\152\53\162\131\178")]=getgenv().PopcornX.GunFOV.Smg},[v7("\43\200\5\198\37\57\76","\120\160\106\178\66\76\34\224")]={[v7("\143\120\2","\201\55\84\182\115")]=getgenv().PopcornX.GunFOV.Shotgun},[v7("\231\221\34\4\19\138\210\208\18\24\21\157\212\201\47","\179\188\65\112\122\233")]={[v7("\18\0\103","\84\79\49\72\149\81\26\122")]=getgenv().PopcornX.GunFOV.TacticalShotgun},[v7("\64\198\133\202\55","\18\175\227\166\82")]={[v7("\234\141\5","\172\194\83\162\179\52")]=getgenv().PopcornX.GunFOV.Rifle},[v7("\213\222\164\237\135\87\227\197","\134\183\200\136\233\52")]={[v7("\127\127\12","\57\48\90\71")]=getgenv().PopcornX.GunFOV.Silencer},[v7("\218\220\40\220\26\234\208\54\248\38","\137\181\68\185\116")]={[v7("\132\38\96","\194\105\54\172\105\148\103")]=getgenv().PopcornX.GunFOV.SilencerAR},[v7("\56\117\18\237\115","\127\25\125\142\24")]={[v7("\42\253\116","\108\178\34\121\172\102")]=getgenv().PopcornX.GunFOV.Glock},[v7("\157\84\212\233","\220\31\224\222\24\63")]={[v7("\88\134\207","\30\201\153\80\137")]=getgenv().PopcornX.GunFOV.AK47},[v7("\19\79","\82\29\175\190\136\63\194\117")]={[v7("\93\239\243","\27\160\165\91\86\62\217\80")]=getgenv().PopcornX.GunFOV.AR}};local v51={[v7("\103\191\95\6\105\74\59\236\82","\33\202\49\101\29\35\84\130")]={}};v51.Functions.getToolName=function(v96)local v97=string.split(string.split(v96,"[")[266 -(195 + 69) ],"]")[3 -2 ];return v97;end;v51.Functions.getEquippedWeaponName=function()if (v9.Character and v9.Character:FindFirstChildWhichIsA(v7("\228\233\220\51","\176\134\179\95\184\102"))) then local v105=v9.Character:FindFirstChildWhichIsA(v7("\46\162\161\253","\122\205\206\145\29\149\43\40"));if (string.find(v105.Name,v7("\163\118","\134\45\187\117\74\168\64\181")) and string.find(v105.Name,v7("\250\133","\223\216\57\207\109")) and not string.find(v105.Name,v7("\53\84\246\255\82\22","\98\53\154\147\55")) and not string.find(v105.Name,v7("\60\35\69\117\131","\108\75\42\27\230\129\91"))) then return v51.Functions.getToolName(v105.Name);end end return nil;end;v11.RenderStepped:Connect(function()local v98=0 -0 ;while true do if (v98==(8 -6)) then if ((getgenv().PopcornX.FOV.AimAssist.Enabled==true) and v17 and v17.Character and v17.Character:WaitForChild(v7("\7\218\55\247\33\192\51\242\29\192\53\226\31\206\40\226","\79\175\90\150"))) then if (v15.Radius<(Vector2.new(v12:WorldToScreenPoint(v17.Character.HumanoidRootPart.Position).X,v12:WorldToScreenPoint(v17.Character.HumanoidRootPart.Position).Y) -Vector2.new(v10.X,v10.Y)).Magnitude) then local v161=0 + 0 ;while true do if (v161==0) then v17=nil;IsTargetting=false;break;end end end end if (getgenv().PopcornX.AimAssist.Predict and v17 and v17.Character and v17.Character:FindFirstChild(getgenv().PopcornX.AimAssist.Aimpart)) then if getgenv().PopcornX.AimAssist.Shake.Enabled then local v162=0 -0 ;local v163;while true do if ((0 -0)==v162) then v163=CFrame.new(v12.CFrame.p,v17.Character[getgenv().PopcornX.AimAssist.Aimpart].Position + (v17.Character[getgenv().PopcornX.AimAssist.Aimpart].Velocity * getgenv().PopcornX.AimAssist.Prediction) + (Vector3.new(math.random( -getgenv().PopcornX.AimAssist.Shake.Strength,getgenv().PopcornX.AimAssist.Shake.Strength),math.random( -getgenv().PopcornX.AimAssist.Shake.Strength,getgenv().PopcornX.AimAssist.Shake.Strength),math.random( -getgenv().PopcornX.AimAssist.Shake.Strength,getgenv().PopcornX.AimAssist.Shake.Strength)) * 0.1) );v12.CFrame=v12.CFrame:Lerp(v163,getgenv().PopcornX.AimAssist.Smoothness/(1649 -(1334 + 313)) ,Enum.EasingStyle.Elastic,Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,Enum.EasingDirection.Out);break;end end else local v164=1619 -(912 + 707) ;local v165;local v166;while true do if (v164==1) then while true do if ((0 -0)==v165) then v166=CFrame.new(v12.CFrame.p,v17.Character[getgenv().PopcornX.AimAssist.Aimpart].Position + (v17.Character[getgenv().PopcornX.AimAssist.Aimpart].Velocity * getgenv().PopcornX.AimAssist.Prediction) );v12.CFrame=v12.CFrame:Lerp(v166,getgenv().PopcornX.AimAssist.Smoothness/(1 + 1) ,Enum.EasingStyle.Elastic,Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,Enum.EasingDirection.Out);break;end end break;end if (v164==(0 -0)) then v165=0 -0 ;v166=nil;v164=1 + 0 ;end end end elseif ((getgenv().PopcornX.AimAssist.Predict==false) and v17 and v17.Character and v17.Character:FindFirstChild(getgenv().PopcornX.AimAssist.Aimpart)) then if getgenv().PopcornX.AimAssist.Shake.Enabled then local v190=0 -0 ;local v191;while true do if (v190==(789 -(130 + 659))) then v191=CFrame.new(v12.CFrame.p,v17.Character[getgenv().PopcornX.AimAssist.Aimpart].Position + (Vector3.new(math.random( -getgenv().PopcornX.AimAssist.Shake.Strength,getgenv().PopcornX.AimAssist.Shake.Strength),math.random( -getgenv().PopcornX.AimAssist.Shake.Strength,getgenv().PopcornX.AimAssist.Shake.Strength),math.random( -getgenv().PopcornX.AimAssist.Shake.Strength,getgenv().PopcornX.AimAssist.Shake.Strength)) * (1210.1 -(221 + 989))) );v12.CFrame=v12.CFrame:Lerp(v191,getgenv().PopcornX.AimAssist.Smoothness/2 ,Enum.EasingStyle.Elastic,Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,Enum.EasingDirection.Out);break;end end else local v192=0 -0 ;local v193;while true do if (0==v192) then v193=CFrame.new(v12.CFrame.p,v17.Character[getgenv().PopcornX.AimAssist.Aimpart].Position);v12.CFrame=v12.CFrame:Lerp(v193,getgenv().PopcornX.AimAssist.Smoothness/2 ,Enum.EasingStyle.Elastic,Enum.EasingDirection.InOut,Enum.EasingStyle.Sine,Enum.EasingDirection.Out);break;end end end end v98=3 + 0 ;end if (v98==(0 + 0)) then local v108=0 -0 ;while true do if (v108==(518 -(456 + 61))) then v98=1 + 0 ;break;end if (v108==0) then if getgenv().PopcornX.SilentAim.Enabled then if ((getgenv().PopcornX.Checks.KOCheck==true) and v16 and v16.Character) then local v209=0 -0 ;local v210;local v211;local v212;while true do if ((1 -0)==v209) then v212=nil;while true do if (v210==(1 + 0)) then if (v211 or v212) then v16=nil;end break;end if (v210==0) then v211=v16.Character:WaitForChild(v7("\155\32\206\96\202\52\191\42\201\109\252","\217\79\170\25\143\82"))[v7("\161\132\107","\234\170\36\94")].Value;v212=v16.Character:FindFirstChild(v7("\106\114\159\227\1\17\145\92\114\99\145\239\16\12\141\90\100\110\138","\45\32\222\161\67\88\223\27"))~=nil ;v210=1;end end break;end if ((0 -0)==v209) then v210=0;v211=nil;v209=1;end end end end if (getgenv().PopcornX.AimAssist.Enabled==true) then if ((getgenv().PopcornX.Checks.KOCheck==true) and v17 and v17.Character) then local v213=v17.Character:WaitForChild(v7("\44\89\223\178\43\80\221\174\13\66\200","\110\54\187\203"))[v7("\13\126\15","\70\80\64\168\63")].Value;local v214=v17.Character:FindFirstChild(v7("\215\159\169\103\210\132\166\98\207\142\167\107\195\153\186\100\217\131\188","\144\205\232\37"))~=nil ;if (v213 or v214) then local v234=0;while true do if (v234==(1005 -(452 + 553))) then v17=nil;IsTargetting=false;break;end end end end end v108=663 -(219 + 443) ;end end end if ((1120 -(145 + 972))==v98) then if (v51.Functions.getEquippedWeaponName()~=nil) then local v131=0 -0 ;local v132;while true do if (v131==(0 + 0)) then v132=getgenv().Extra[v51.Functions.getEquippedWeaponName()];if ((v132~=nil) and (getgenv().PopcornX.GunFOV.Enabled==true)) then getgenv().PopcornX.FOV.SilentAim.FOV=v132.FOV;else getgenv().PopcornX.FOV.SilentAim.FOV=getgenv().PopcornX.FOV.SilentAim.FOV;end break;end end end if (getgenv().PopcornX.RangeManagement.Enabled and (getgenv().PopcornX.RangeManagement.Type==v7("\54\56\196\86","\116\87\176\62\165\122")) and (v9~=nil) and v9.Character and v16 and v16.Character) then if ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.Close.CloseDetection) then getgenv().PopcornX.FOV.SilentAim.FOV=getgenv().PopcornX.RangeManagement.Close.CloseFOV;getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.RangeManagement.Close.ClosePrediction;elseif ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.Mid.MidDetection) then getgenv().PopcornX.FOV.SilentAim.FOV=getgenv().PopcornX.RangeManagement.Mid.MidFOV;getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.RangeManagement.Mid.MidPrediction;elseif ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.Far.FarDetection) then getgenv().PopcornX.FOV.SilentAim.FOV=getgenv().PopcornX.RangeManagement.Far.FarFOV;getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.RangeManagement.Far.FarPrediction;elseif ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.ReallyFar.ReallyFarDetection) then local v241=0;local v242;while true do if (v241==(0 + 0)) then v242=0;while true do if (v242==(1569 -(1351 + 218))) then getgenv().PopcornX.FOV.SilentAim.FOV=getgenv().PopcornX.RangeManagement.ReallyFar.ReallyFarFOV;getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.RangeManagement.ReallyFar.ReallyFarPrediction;break;end end break;end end end end v98=4;end if ((1904 -(964 + 936))==v98) then if (getgenv().PopcornX.RangeManagement.Enabled and (getgenv().PopcornX.RangeManagement.Type==v7("\43\44\195\224\18\61\210\237\20\48","\123\94\166\132")) and (v9~=nil) and v9.Character and v16 and v16.Character) then if ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.Close.CloseDetection) then getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.RangeManagement.Close.ClosePrediction;elseif ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.Mid.MidDetection) then getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.RangeManagement.Mid.MidPrediction;elseif ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.Far.FarDetection) then getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.RangeManagement.Far.FarPrediction;elseif ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.ReallyFar.ReallyFarDetection) then getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.RangeManagement.ReallyFar.ReallyFarPrediction;end end if (getgenv().PopcornX.RangeManagement.Enabled and (getgenv().PopcornX.RangeManagement.Type==v7("\129\137\254","\199\198\168\193\27\202")) and (v9~=nil) and v9.Character and v16 and v16.Character) then if ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.Close.CloseDetection) then getgenv().PopcornX.FOV.SilentAim.FOV=getgenv().PopcornX.RangeManagement.Close.CloseFOV;elseif ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.Mid.MidDetection) then getgenv().PopcornX.FOV.SilentAim.FOV=getgenv().PopcornX.RangeManagement.Mid.MidFOV;elseif ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.Far.FarDetection) then getgenv().PopcornX.FOV.SilentAim.FOV=getgenv().PopcornX.RangeManagement.Far.FarFOV;elseif ((v9.Character.HumanoidRootPart.Position-v16.Character.HumanoidRootPart.Position).Magnitude<getgenv().PopcornX.RangeManagement.ReallyFar.ReallyFarDetection) then getgenv().PopcornX.FOV.SilentAim.FOV=getgenv().PopcornX.RangeManagement.ReallyFar.ReallyFarFOV;end end break;end if (v98==(1305 -(741 + 563))) then if ((getgenv().PopcornX.AimAssist.DisableOnEnemyDeath==true) and v17 and v17.Character:FindFirstChild(v7("\171\39\199\166\167\40\227\135","\227\82\170\199\201\71\138"))) then if (v17.Character.Humanoid.health<(1833 -(619 + 1212))) then local v175=0 + 0 ;while true do if (v175==0) then v17=nil;IsTargetting=false;break;end end end end if ((getgenv().PopcornX.AimAssist.DisableOnOwnDeath==true) and v17 and v17.Character:FindFirstChild(v7("\240\2\241\191\56\5\123\206","\184\119\156\222\86\106\18\170"))) then if (v9.Character.Humanoid.health<(2 -0)) then local v176=0 + 0 ;local v177;while true do if (v176==(0 + 0)) then v177=0;while true do if ((0 -0)==v177) then v17=nil;IsTargetting=false;break;end end break;end end end end v98=2;end end end);if getgenv().PopcornX.Customize.HitChance.Enabled then if (v16.Character.Humanoid.FloorMaterial==Enum.Material.Air) then getgenv().PopcornX.SilentAim.HitChance=getgenv().PopcornX.Customize.HitChance.AirHitChance;else getgenv().PopcornX.SilentAim.HitChance=getgenv().PopcornX.Customize.HitChance.GroundHitChance;end end if getgenv().PopcornX.Customize.Prediction.Enabled then if (v16.Character.Humanoid.FloorMaterial==Enum.Material.Air) then getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.Customize.Prediction.AirPrediction;else getgenv().PopcornX.SilentAim.Prediction=getgenv().PopcornX.Customize.Prediction.GroundPrediction;end end if getgenv().PopcornX.Customize.Smoothness.Enabled then if (v17.Character.Humanoid.FloorMaterial==Enum.Material.Air) then getgenv().PopcornX.AimAssist.Smoothness=getgenv().PopcornX.Customize.Smoothness.AirSmoothness;else getgenv().PopcornX.AimAssist.Smoothness=getgenv().PopcornX.Customize.Smoothness.GroundSmoothness;end end if getgenv().PopcornX.Customize.Shake.Enabled then if (v17.Character.Humanoid.FloorMaterial==Enum.Material.Air) then getgenv().PopcornX.AimAssist.Shake.Strength=getgenv().PopcornX.Customize.Shake.AirShake;else getgenv().PopcornX.AimAssist.Shake.Strength=getgenv().PopcornX.Customize.Shake.GroundShake;end end v9.Chatted:Connect(function(v99)local v100=13 -(8 + 5) ;while true do if (v100==(1 -0)) then if getgenv().PopcornX.Chat.Enabled then local v133=0;local v134;local v135;while true do if (v133==1) then while true do if (v134==(1907 -(1230 + 677))) then v135=string.split(v99," ");if ((v135[3 -2 ]==getgenv().PopcornX.Chat.HitChance) and (v135[1 + 1 ]~=nil)) then getgenv().PopcornX.SilentAim.HitChance=tonumber(v135[988 -(54 + 932) ]);end break;end end break;end if (v133==(0 + 0)) then v134=0;v135=nil;v133=4 -3 ;end end end break;end if (v100==0) then if getgenv().PopcornX.Chat.Enabled then local v136=0 + 0 ;local v137;while true do if (v136==(0 -0)) then v137=string.split(v99," ");if ((v137[1 + 0 ]==getgenv().PopcornX.Chat.FOV) and (v137[2 + 0 ]~=nil)) then getgenv().PopcornX.FOV.SilentAim.FOV=tonumber(v137[975 -(253 + 720) ]);end break;end end end if getgenv().PopcornX.Chat.Enabled then local v138=0 + 0 ;local v139;local v140;while true do if (v138==(391 -(92 + 299))) then v139=0 + 0 ;v140=nil;v138=1;end if (v138==1) then while true do if (v139==(0 -0)) then v140=string.split(v99," ");if ((v140[1 + 0 ]==getgenv().PopcornX.Chat.Prediction) and (v140[2]~=nil)) then getgenv().PopcornX.SilentAim.Prediction=tonumber(v140[2 + 0 ]);end break;end end break;end end end v100=4 -3 ;end end end);
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