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script.txt

Oct 2nd, 2015
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  1. //new2
  2. 7="ame _x, ceil (player distance _x)],0,0.02];\n};\n} foreach playableUnits;\n"
  3. 7 _supportedEvents !="guments   = [_this, 3, []] call BIS_fnc_param;\nprivate \"_supportedEvents\";\n_supportedEvents = [\"oneachframe\", \"onpreloadstarted\""
  4. 7 "keUAV\") then {\nBIS_fnc_establishingShot_fakeUAV = \"Camera\" camCreate [10,10,10];\n};\n\nBIS_fnc_establishingShot_fakeUAV cameraEffe"
  5. 7 "s (configfile >> \"CfgFunctions\" >> \"Curator_F\")) then {call compile"
  6. 7 "z\ace\addons\common\functions\fnc_isPlayer.sqf"
  7. 7 _allocMemory !="_allocMemory223"
  8. 7 ctrlCreate !="_ListGroup = _display ctrlCreate [\"RscControlsGroupNoHScrollbars\"" !="e\",\"g-e-f\",\"box-esp\",\"god on\",\"god mode\",\"unlimited mags\",\"ctrlcreate\",\"_execscript\",\"_theban\",\"rhynov1\",\"b1g_b3n\",\"infishit\",\"e" !="PLAY_ID) displayCtrl 44464);\n     findDisplay MAIN_DISPLAY_ID ctrlCreate['IGUIBack', 44464];\n        (findDisplay MAIN_DISPLAY_ID display"
  9. 7 createUnit !="createunit [\"Logic"
  10. 7 createTeam
  11. 7 createAgent
  12. 7 createVehicleLocal !="createVehicleLocal [0,0,0]" !="createVehicleLocal ExileClientModelBoxPosition" !="\"#lightpoint\" createVehicleLocal" !="call fnc_adminLog;\n       \n      _bomb = 'HelicopterExploSmall' createVehicleLocal _pos;\n   };\n    fnc_Disconnect_selected = {\n       _target = _th" !="ral\"];\nif (_debug) then \n{\n_source = \"#particlesource\" createVehicleLocal position player;\n_source setDropInterval 0.1;\n\n_source" !=")} do {\n_posV = getPos _v;\n_smoke1 = "#particlesource" createVehicleLocal getpos _v;\n_smoke1 attachTo [_v,[0,0,0],"engine_effect"
  13. 7 callExtension
  14. 7 "setVariable [\"ExileIsLocked"
  15. 7 "setVariable [\"ExileTerritorySize"
  16. 7 "setVariable [\"ExileTerritoryBuildRights"
  17. 7 "setVariable [\"ExileTerritoryModerator"
  18. 7 "setVariable [\"ExileTerritoryLevel"
  19. 7 "setVariable [\"ExileTerritoryName"
  20. 7 "setVariable [\"ExileTerritoryMaintenanceDue"
  21. 7 "setVariable [\"ExileOwnerUID"
  22. 7 showCommandingMenu !="'#User:BIS_Menu_GroupCommunication'])then\n                 {\n                     showCommandingMenu '';\n                    }\n                 else\n                  {\n                     if(((toLower _cmdm) "
  23. 7 setUnitRecoilCoefficient !="      if(noRecoilRun!=1)exitWith{};\n         (vehicle player) setUnitRecoilCoefficient 0;\n          player setUnitRecoilCoefficient 0;\n            uiSleep"
  24. 7 setWeaponReloadingTime !="\n          _vehicle = (vehicle player);\n          _done = _vehicle setWeaponReloadingTime [gunner (vehicle player), currentMuzzle (gunner (veh"
  25. 7 addAction !="ExileClientInteractionHandles pushBack (_object addAction" !="1},{_object = player;_acnt = 0}];\n                        _actionid = player addAction ['', '', [], -5, false, true, '', 'false'];player removeAct"  !=" = ("Inspect " + _itemDispName);\n_inspectAction = player addAction [\n_inspectActionText,\n{\ndisableSerialization;\n[_this se"
  26. 7 remoteexec !="ssionId, _messageName, _messageParameters];\n_publicMessage remoteExecCall [\"ExileServer_system_network_dispatchIncomingMessage\"," !="cba_network_fnc_exec'\] call SLX_XEH_COMPILE_NEW;\ncba_fnc_remoteExecute = \{         \[\"x\cba\addons\network\XEH_preInit.sqf\", 54\" !"cba_"
  27. 7 drawline3d
  28. 7 onEachFrame !="onEachFrame {};" !="= SLX_XEH_DUMMY createVehicleLocal [0, 0, 0];\n[\"CBA_DC\", \"onEachFrame\", {\n(_this select 0) call (_this select 1);\n(_this select " !="hen {\ncall cba_common_fnc_onFrame;\n} else {\n\n["CBA_PFH", "onEachFrame", "cba_common_fnc_onFrame"] call BIS_fnc_addStackedEventHa"
  29. 7 removeAllItems !="oveAllWeapons %1;',_var];\n     _export = _export + format ['removeAllItems %1;',_var];\n       _export = _export + format ['removeAllAssi" !="_unit = player;removeAllWeapons _unit;removeAllItems _unit;removeAllAssignedItems _unit;removeUniform _unit;removeVest _unit;rem" !="ebackpack _object;\n};\nif !(\"items\" in _blacklist) then {\nremoveallitems _object;\n};\nif !(\"linkeditems\" in _blacklist) then\n{\npri"
  30. 7 removeAllActions !="nid;\n                        if(_actionid > _acnt + 1)then\n                     {\n                         removeAllActions player;removeAllActions (vehicle player);\n                            _log ="
  31. 7 addbackpack !="_player addBackpackGlobal _itemClassName;" !="_player addBackpackGlobal (backpack _target);" !="_container addBackpackCargoGlobal [_itemClassName, 1];" !="itbackpack _unit)then{\n            _export = _export + format ['%1 addBackpack ''%2'';',_var,typeof unitbackpack _unit];\n         [backpackitem" !="configfile >> \"cfgVehicles\" >> _backpack)) then {\n_object addbackpack _backpack;\n} else {\n[\"Backpack '%1' does not exist in CfgV" !"_unit addBackpack '" !="configfile >> "cfgVehicles" >> _backpack)) then {\n_object addbackpack _backpack;\n\n\nif (!(_isCfg)) then {clearAllItemsFromBackpac"
  32. 1 "_unit addBackpack '"
  33. 7 compile !="er = -1;};\n_number\n};\n\ncase (typename \"\"): {\n_number = call compile _number;\nif (isnil {_number}) then {_number = -1;};\n_number\n" !="issionnamespace do {\n_input = ctrltext _input;\n_inputCode = compile _input;\n\nswitch _mode do {\n\ncase 0: {call _inputCode;};\n\ncas" !="call compile (getText" !="compileFinal" !="recompile" !="compile loadFile \"\A3\animals_f\Snakes\scripts\randomize.sqf\";" !="compile preprocessfilelinenumbers _scriptPath;" !="Limit) || (!(isNil 'BIS_fnc_advHint_HPressed')) || (call (compile _condF))}" !="ocalize _x;\n_argArray = _argArray + [_res]\n} else {\n_code = compile _x;\n_res = call _code;\n_argArray = _argArray + [_res]\n}\n} el" !="\n\nif (typename _colorR == typename \"\") then {_colorR = call compile _colorR};\nif (typename _colorG == typename \"\") then {_colorG" !="_x == typename \"\") then {_colorText set [_forEachIndex,call compile _x];};\n} foreach _colorText;\nif (count _colorText > 0) then " !="ccessCode = format[\"[] call %1\", _successFunction];\n[] call compile _successCode;\n[_successNotification] call BIS_fnc_showNotifi" !="oadInventory')then\n                {\n                 FNC_CUSTOM_fn_loadInventory = compile (preprocessfile 'A3\functions_f\Inventory\fn_loadInventory.s" !=" (_entry/"init");\nif (isText _entry) then {\n_Inits pushBack compile(getText _entry);\n};\nif (SLX_XEH_MACHINE select 3 && {isText "
  34. 7 compileFinal !"fnc_AdminReq = compileFinal" !="compileFinal preprocessFileLineNumbers" !="compileFinal (" !="compileFinal \"(_this select 1) call ExileClient_system_network_dispatc" !="compilefinal \"true\";" !="BIS_fnc_MP_packet = compileFinal ''"; !="BIS_fnc_initParams_paramsArray = compilefinal str paramsArray" !="46)closeDisplay 0;\n                       };\n                        _AH_MAIN_BLOCK_C = call compileFinal _AH_MAIN_BLOCK;_AH_MAIN_BLOCK = nil;\n                     if(isNil '_AH_" !="\n           if(!hasInterFace)exitWith{};\n          _AHKickOFF = compileFinal '\n               sleep 0.1;\n                (findDisplay 46)closeDisplay 0;\n               if(!isNil"
  35. 7 onMapSingleClick
  36. 7 loadFile !="loadFile \"\A3\animals_f\Snakes\scripts\randomize.sqf"
  37. 7 createMarker !="t 1))then\n                   {\n                     deleteMarkerLocal _cm;\n                        _vm = createMarkerLocal [_cm,_xPos];ADMIN_LOCAL_MARKER=true;\n                      _vm setMa"  !="Map) then {\n_members = units (group player);\n\n{\n_marker = createMarkerLocal [format["%1_marker",_x],visiblePosition _x];\n_marker"
  38. 7 createVehicleCrew
  39. 7 deleteVehicleCrew !="BIS_fnc_deleteVehicleCrew" !="[\"exile_client\trashBin\fn_deleteVehicleCrew.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"deleteVehicleCrew\""
  40. 7 allMissionObjects !="ystem_territory_createLocationForTerritory;\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\")" !="ryDropDown lbSetData [_index, netId _x];\n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\")" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_kickButton = _displ" !="opDown lbSetData [_index, netId _flag]; \n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_currencyDropDown = " !="ndex, netId _x];\n_hasTerritories = true;\n};\n}\nforEach (allMissionObjects \"Exile_Construction_Flag_Static\");\n_grantTerritoryBuild" !=",1], getPosASL _x, _size, _size, getDir _x];} forEach (allMissionObjects 'Exile_Construction_Abstract_Static');\n           };\n            if(mapi" !="+ 25;\n                 Exile_Construction_Abstract_Static_ARRAY = (allMissionObjects 'Exile_Construction_Abstract_Static');\n              };\n                \n              "
  41. 7 setAmmo !="] call ExileClient_util_playerEquipment_add;\n}\nelse\n{\n_unit setAmmo [_wep, _x];\n};\n} forEach _x;\n};\n} forEach _x;\n} forEach _wea"
  42. 7 setDammage
  43. 7 setDamage !="player setdamage 1" !="player setDamage (1 - (ExileClientPlayerAttributes select 0) / 100);" !="_vehicle setDamage 0;player removeMagazine \"Exile_Item_DuctTape\";" !="xile_Item_DuctTape\" in _equippedMagazines) then\n{\n_vehicle setDamage 0;\nplayer removeMagazine \"Exile_Item_DuctTape\";\n}\nelse \n{\n[" !="ns.sqf\"\nif (isServer) then {\n_col = _this select 0;\n{\n{\n_x setDamage 1;\n} forEach (_col nearObjects _x);\n} forEach (getArray (co" !="orEachIndex;\n};\n}\nforeach ExileClientPlayerEffects;\nplayer setDamage (1 - (ExileClientPlayerAttributes select 0) / 100);\n_hunger" !="_xeh_init_obj;cba_xeh_init_obj = nil\n}];\n\ncba_xeh_init_obj setDamage 1; \n\n\ncba_xeh_init_obj2 = SLX_XEH_DUMMY createVehicleLocal " !="{\n(_this select 0) call (_this select 1);\n(_this select 2) setDamage 1;\n["CBA_DC", "onEachFrame"] call BIS_fnc_removeStackedEven"
  44. 7 allVariables
  45. 7 allPlayers !="[_index, [225/255, 65/255, 65/255, 1]];\n};\n};\n};\n}\nforEach allPlayers;\n};\n_partyButton = _display displayCtrl 4112;\n_partyButton" !="75,FONT_3dHANDLERPlayer,'',true];\n                };\n            };\n        } forEach allPlayers;\n " !="To _playerUID)exitWith\n{\n_playerObject = _x;\n};\n} \nforEach allPlayers;\n_playerObject"
  46. 7 playableUnits !="  Admin Menu   SERVER UP FOR: %3               %4',count playableUnits,((playersNumber west)+(playersNumber east)+(playersNumber" !="x != '')then{_whiteListed pushBack (name _x);};} forEach playableUnits;\n                   {\n                     _ctrl = _x;\n                       _txt = ctrlText _ctrl;\n        " " !="%3 | HEALTH: %4%5", (120-(round(serverTime/60))), (count playableUnits), (round diag_fps), round ((1 - damage player) * 100), "%"
  47. 7 allUnits
  48. 7 isPlayer !=";\nif (!isNull cameraOn) then\n{\n{\nif (!isNull _x) then\n{\nif (isPlayer _x) then\n{\n_distance = cameraOn distance _x;\n_alpha = (1-(_" !="s\"];\n\n_unit = _this select 0;\n_task = _this select 1;\n\nif !(isPlayer _unit) exitWith {};\n\n_newCurrent = \"\";\n_prevCurrent = missi" !="do {\nprivate [\"_display\",\"_veh\",\"_vehType\",\"_uavPosition\",\"_isPlayerInAV\",\"_icon\"];\n\n_display = _params select 0;\n_veh = vehicle" !"str diag_tickTime;((!isNull player&&{time > 15}&&{isPlayer player}&&{alive player}&&{getPlayerUID player != ''})||(!is" !="T))then{player} else {(call fnc_LBSelChanged_LEFT)};\n           if(!isPlayer _target)exitWith{\n                _log = format['Spawning %1 on the gro" !="          };\n                                        }\n                                     else\n                                      {\n                                         if!(isPlayer _driver)then\n                                         {\n                                             _log = format['TP wit" !=";\n           cutText [_log, 'PLAIN DOWN'];\n         hint _log;\n        };\n        if!(isPlayer _target)exitWith\n     {\n         _log = 'Target is not a Player!';\n " !=" 26) == 1)\n||\n\nprofilenamespace getvariable [\"BIS_fnc_init_displayErrors\",false]\n) then {\n(\"BIS_fnc_error\" call (uinamespace get"  !="e \"lastGestFreezeT\";\nif (_VBtemp + 25 < time) then \n{\nif (isPlayer _this) then {}   \nelse\n{\nif (random 10 < 6) then \n{\nif" !="e \"lastGestFreezeT\";\n\nif (_VBtemp + 25 < time) then \n{\n\nif (isPlayer _this) then {}   \nelse\n{\nif (random 10 < 6) then \n{\n\n\n\n\n\n\nif" !="uc = 0;\n_plist = units group player;\n{\nif ((!isNull _x) && {isPlayer _x} && {alive _x}) then {_pUnits set [_uc,_x];_uc = _uc + 1"
  49. 7 Exile_unit_player !="ame,1,0.04];\n};\n};\n}\nforEach ((cameraOn nearEntities[['Exile_Unit_Player', 'LandVehicle', 'Ship', 'Air'], _espRenderRange]) - [c" !="\n                  _type = typeOf player;\n                    if!(_type isEqualTo 'Exile_Unit_Player')then\n                  {\n                     if((diag_tickTime > _SECOND_DELAY_FO" !="       \n              _type = typeOf player;\n                if!(_type isEqualTo 'Exile_Unit_Player')then\n              {\n                 if((currentWeapon player != '')||(play"
  50. 7 execVM !="_dummy = ['Init', _params] execVM '\A3\ui_f\scripts\pauseLoadinit.sqf';" !="all bis_fnc_progressloadingscreen;\n\n\nif (isserver) then {\n[] execvm \"initServer.sqf\";\n\"initServer.sqf\" call bis_fnc_logFormat;\n}" !="ript != \"\") then\n{\nprivate [\"_handle\"];\n_handle = [_display] execVM _script;\n} else {\n_scripts = getArray(missionConfigFile >> \"" !="BIS_fnc_execVM" !"execVM \"\A3\Structures_F\scripts" !="[\"exile_client\trashBin\fn_execVM.sqf\",\".sqf\",0,false,false,false,\"A3\",\"MP\",\"execVM\"]" !="_sxr = _this execvm \"\GNT_C185\scr\C185Init.sqf\";" !="[_this select 0] execvm \"\GNT_C185\scr\G_CheckEngine.sqf\"" !="([this, 1] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")" !="[(_this select 0)] execVM \"\A3\Structures_F\Ind\PowerLines\Scripts\column_ruins.sqf\"" !="e 0x52: {\n                   if(ALLOW_ME_THIS_KEYBIND)then\n                 {\n                     [] execVM '\infiSTAR_work_on_AH\TEST.sqf';\n                    };\n                };\n                case 83:" !="([this, 0] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")"  !="ine 1 "mpmissions\__CUR_MP.Altis\initPlayerLocal.sqf"\n[] execVM "GG\safezones\init.sqf";\n[] execVM "GG\StatusBar\statusBar.s""
  51. 7 camCreate !="\"camera\" camCreate ExileClientModelBoxCameraPosition;" !="([this, 1] execVM \"\A3\Structures_F_EPC\Civ\PlayGround\scripts\Carousel_spin.sqf\")" !="layer modelToWorld[0,3, 1.75];\n            freeFlightCam = 'camera' camCreate _getPos;\n           freeFlightCam setDir([_getPos, player] call BIS" !="issionnamespace getvariable [\"BIS_fnc_camera_cam\",\"camera\" camcreate _camPos];\n_cam cameraeffect [\"internal\",\"back\"];\n\n\nshowcine"
  52. 7 ExileClient_gui_safezone_safeESP !="20 call ExileClient_gui_safezone_safeESP" !="ExileClient_gui_safezone_safeESP = compileFinal preprocessFileLineNumbers" !="exile_client\code\ExileClient_gui_safezone_safeESP.sqf"
  53. 7 eventHandler !"addPublicVariableEventhandler" !=";\n};\n\n\n[_display] call _fnc_animate;\n{\n_display displayaddeventhandler [_x,_fnc_animate];\n} foreach [\"mousemoving\",\"mouseholding\"" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !=" { !(IsNull findDisplay 46) };\n(findDisplay 46) displayAddEventHandler [\"KeyDown\", { _this call ExileClient_gui_hud_event_onKeyD" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !="functions_f\Missions\fn_missionHandlers.sqf\"\n\n\n\naddMissionEventHandler [\n\"ended\",\n{\n\nBIS_fnc_missionHandlers_end = _this;\nBIS_fn" !="_colorConfigToRGBA\",\"BIS_fnc_keyCode\",\"BIS_fnc_addScriptedEventHandler\",\"BIS_fnc_removeScriptedEventHandler\",\"BIS_fnc_removeAllS" !="[\"A3\functions_f\Misc\fn_addScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"addScriptedEventHandler\"]" !="[\"A3\functions_f\Misc\fn_removeScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeScriptedEventHandler\"]" !="[\"A3\functions_f\Misc\fn_removeAllScriptedEventHandlers.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"removeAllScriptedEventHandl" !="[\"A3\functions_f\Misc\fn_callScriptedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3\",\"Misc\",\"callScriptedEventHandler\"]" !="[\"A3\functions_f_EPA\Misc\fn_addStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"addStackedEventHandler\"]" !="[\"A3\functions_f_EPA\Misc\fn_executeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"executeStackedEventHand" !="[\"A3\functions_f_EPA\Misc\fn_removeStackedEventHandler.sqf\",\".sqf\",0,false,false,false,\"A3_EPA\",\"Misc\",\"removeStackedEventHandle" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="eLocal = _display displayctrl 1;\n_ctrlExecuteLocal ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['executeButton',[_t" !="trolSuicide ctrlSetText \"Respawn\";\n_controlSuicide ctrlSetEventHandler [\"ButtonClick\", \"[] call ExileClient_gui_escape_respawn\"]" !="utton = _display displayctrl         21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !="ion select 4) == \"Development\") then\n{\n_display displayaddeventhandler [\n\"keydown\",\n" !="] call bis_fnc_MP;\n};\n};\n\n\nif (isServer) then\n{\naddMissionEventHandler[\"HandleDisconnect\",\n{\nprivate[\"_unit\",\"_unitVar\",\"_side\"]" !="le [\"BIS_fnc_feedback_postResetHandler\", true];\nplayer addeventhandler [\"PostReset\",{BIS_EnginePPReset = true;} ];\n};\n\n\n[\"Health" !="mData\",_customData];\n\nsleep 0.1;\n};\n};\n};" !="addMissionEventHandler [\"Draw3D\",\n{\nprivate[\"_customData\",\"_tasks\",\"_task\",\"_dat" !="AI \"TARGET\";\n_trader allowDamage false; \n_trader removeAllEventHandlers \"HandleDamage\";\n_trader setFace _traderFace;\nif (isNull " !="leClient_object_player_event_hook.sqf\"\n\n\n\n\n\n\n\n\n\nplayer addEventHandler [\"Killed\", { _this call ExileClient_object_player_event_o" !=" - Playing intro...\";\n\n\nplayMusic \"ExileTrack01\";\naddMusicEventHandler [\"MusicStop\", {[] spawn {sleep 10; playMusic \"ExileTrack0" !="tText (toUpper (ctrlText _control));\n\n\n_display displayaddeventhandler\n[\n\"mousemoving\",\n\"\n               _display = _this select 0;\n                (_d" !="le \"BIS_RscMissionScreen_video\") displayctrl 1100) ctrladdeventhandler [\"videoStopped\",\"bis_fnc_playvideo_videoStopped = true; \"" !="\nExileClientLastMusicmode = \"\";\n0 fadeMusic 0.01;\nsetMusicEventHandler [\"MusicStart\",\"ExileClientCurrentMusic = _this select 0\"]" !="\n\nBIS_fnc_advHint_hintHandlers = true;\n_display displayAddEventHandler [\n\"KeyDown\",\n\"\n                                _key = _this select 1;\n                                \n      " !="e\", -1];\n\n_idc = 1001;\n(_display displayctrl _idc) ctrlAddEventHandler [\"LBSelChanged\",\n{\nprivate[\"_ctrl\",\"_lbIndex\",\"_lbData\"];" !=" 24003;\n_spawnButton ctrlEnable false;\n_display displayAddEventHandler [\"KeyDown\", \"_this call ExileClient_gui_loadingScreen_eve" !="utton = _display displayctrl  21995;\n_assetsButton ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['DLCTabClicked',_th" !="100;\n_ctrlMap = _display displayctrl 101;\n_ctrlMap ctrladdeventhandler [\n\"draw\",\nformat [\n\"\n                            with uinamespace do {\n                         " !="   \n\n\n_control = _display displayctrl 2400;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['keyboardGroup',_th" !="\n\n\n_control = _display displayctrl 2406; \n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['hide',_this,''] ca" !="nLoad\":\n{\n_display = _params select 0;\n_display displayaddeventhandler [\"keydown\",\"with uinamespace do {['keyDown',_this,''] cal" !="Message_defaultPositions\",_positions];\n_display displayaddeventhandler [\"unload\",\"uinamespace setvariable ['BIS_fnc_guiMessage_d" !="};\n\n\n_control = _display displayctrl 105;\n_control ctrladdeventhandler [\"MouseButtonUp\",\"with uinamespace do {['pipClicked',_thi" !="D\", \"PLAIN\", 1, false];  \nExileHudEventHandle = addMissionEventHandler [\"Draw3D\", { _this call ExileClient_gui_hud_event_onDraw3" !="live player) then\n{\nplayer allowDamage true;\nplayer removeEventHandler [\"Fired\",ExileSafeZoneFiredEH];\nplayer addEventHandler [\"" !="\n      (findDisplay MAIN_DISPLAY_ID displayCtrl 44466) ctrlSetEventHandler['ButtonClick','call fnc_ButtonClick_44466'];\n      \n      \n      ctrl" !="e do {\n\n\ncase \"Init\": {\nBIS_fnc_camera_draw3D = addmissioneventhandler [\"draw3d\",\"with (uinamespace) do {['Draw3D',_this] call b" !=";\n\n\n_control = _display displayctrl 2402;\n_control ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="_ctrlTags ctrladdeventhandler [\"lbselchanged\",\"with uinamespace do {['lbSelChanged_tags\"" !="t_gui_notification_event_addNotification;\n};\nremoveMissionEventHandler [\"Draw3D\",ExileSafeZoneEspEH];\nplayer allowDamage true;\np" !="lePlayerInSafezone = true;\nExileSafeZoneEspEH = addMissionEventHandler [\"Draw3D\",{20 call ExileClient_gui_safezone_safeESP}];\nEx" !="eneral = _display displayctrl 2402;\n_ButtonGeneral ctrladdeventhandler [\"buttonclick\",\"with uinamespace do {['general',_this,'Rs" !="};\nif (!isNil "ExileSafeZoneFiredEH") then { player removeEventHandler ["Fired",ExileSafeZoneFiredEH]; };\n["SafezoneEnter"] cal"
  54. 7 addpublicvariableeventhandler !="hen {\n\"BIS_fnc_getServerVariable_packet\" addpublicvariableeventhandler {\n_packet = _this select 1;\n_target = _packet select 0;\n_" !="il { !(isNull player) };\n\"PublicMessage\" addPublicVariableEventHandler compileFinal \"(_this select 1) call ExileClient_system_ne" !="ocessing_toggleDialogBackgroundBlur;\n_ctrlButtonOK ctrlSetEventHandler [\"ButtonClick\",\"call ExileClient_gui_keypadDialog_event_o" !"keychanged';};};" !"BE_WHITE_LIST_ME" !="ondToNameRequest = nil;\n       'RespondToNameRequest' addPublicVariableEventhandler\n      {\n         _name = (_this select 1) select 0;\n            _uid"  !="Veh_initClient.sqf"\npVeh_rV = [];\n"pVeh_rV_r" addPublicVariableEventHandler { (_this select 1) call pVeh_servResponse; };"
  55. 7 setVehicleAmmo !="    };\n        while {unlimAmmRun==1} do \n        {\n         (vehicle player) setVehicleAmmo 1;\n            uiSleep 0.3;\n      };\n    };\n    fnc_infiSTAR_A3noRecoil = {"
  56. 7 lock != !="((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)" !="\n\n\n\n\n\n\n\n\n\n!(isEngineOn ExileClientInteractionObject)\n&&\n(\n(\n((locked ExileClientInteractionObject) isEqualTo -1)\n||\n((locked Exi" !="ilent \"Look at the object you want to snap to, press SPACE to lock on it and then move your object next to a snap point. Press S" !="[\"A3\modules_f\Misc\functions\fn_moduleUnlockObject.sqf\",\".sqf\",0,false,false,false,\"A3_Modules\",\"Misc\",\"moduleUnlockObject\"]" !="((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)" !="entGetRelationship","BIS_fnc_tridentExecute","BIS_fnc_moduleUnlockObject","BIS_fnc_moduleUnlockArea","BIS_fnc_moduleSector","BIS" !="wer _muzzle) find '_gl' != -1) && {((toLower _muzzle) find '_glock' == -1)})||((toLower _muzzle) find 'm203' != -1))then" !="ExileIsLocked" !="block" !="KICKED_FOR_NOTNIL_MAINBLOCK_T14"
  57. 7 ExileClientPlayerScore !="wPlayerRespectString;\n_respect = _newPlayerRespect - ExileClientPlayerScore;\nExileClientPlayerScore = _newPlayerRespect;\nif (_re" !="wPlayerRespectString;\n_respect = _newPlayerRespect - ExileClientPlayerScore;\nExileClientPlayerScore = _newPlayerRespect;\nswitch " !="IsInfantry = true;          \nExileClientPlayerVelocity = 0;\nExileClientPlayerScore = 0;\nExileClientPlayerMoney = 0;\nExileClientPlayerKi" !="<br/>POP TABS</t>\", _popTabsValue]);\n_respectValue = ExileClientPlayerScore;\nif (_respectValue > 999) then\n{\n_respectValue = for" !="ileClientPlayerMoney = parseNumber (_this select 2);\nExileClientPlayerScore = parseNumber (_this select 3);\nExileClientPlayerKil" !=";\nExileClientPlayerMoney = parseNumber _moneyString;\nExileClientPlayerScore = parseNumber _scoreString;\nExileClientPlayerKills =" !="ileClientPlayerMoney = parseNumber (_this select 0);\nExileClientPlayerScore = parseNumber (_this select 1);\nExileClientPlayerKil" !="'>%1/%2</t>\",_currentLevel + 1,_territoryLevels];\nif(ExileClientPlayerScore < _territoryPrice)then\n{\n_upgradeButton ctrlEnable f" !="ileClientPlayerMoney = parseNumber (_this select 0);\nExileClientPlayerScore = parseNumber (_this select 1);\n[\"ProtectionMoneyPai" !="ect 3);\n_wallet = ExileClientPlayerMoney;\n_stamina = ExileClientPlayerScore;\n_energy = 100;\n_energyPercent = 100;\n_serverFPS = r" !="* 100);\n_wallet = ExileClientPlayerMoney;\n_stamina = ExileClientPlayerScore;\n_serverFPS = round diag_fps;\n_time = (round(180-(se"
  58. 7 setFatigue !='_player setFatigue (_data select 5);'
  59. 1 createdialog !="rialization;\n        if(isNull findDisplay MAIN_DISPLAY_ID)then{createdialog 'infiSTAR_AdminMenu';};\n       [] call fnc_initMenu;\n     [] call" !="xileClientPinCodeLength = _this;\nExileClientPinCode = \"\";\ncreateDialog \"RscExileKeypad\";\nwaitUntil\n{\nuiSleep 0.1;\n!isNull findDi" !="leControl\",\"_toSlideOpenFunction\"];\ndisableSerialization;\ncreateDialog \"RscExileXM8\";\nExileClientXM8IsVisible = true;\n_display =" !="= false;\nExileClientSelectedSpawnLocationMarkerName = \"\";\ncreateDialog \"RscExileSelectSpawnLocationDialog\";\nwaitUntil\n{\n_display" !="yItem = [_itemClassName, _itemDisplayName, _itemPicture];\ncreateDialog \"RscExileItemDetailsDialog"; !="tPinCode = \"\";\nExileClientMoonLight setLightBrightness 5;\ncreateDialog \"RscExileVehicleTraderDialog\";\n_dialog = uiNameSpace getV" !=";\ndisableSerialization;\nExileClientCurrentTrader = _this;\ncreateDialog \"RscExileTraderDialog\";\nwaitUntil { !isNull findDisplay 2" !="rnedItems\");\n_tools = getArray(_recipeConfig >> \"tools\");\ncreateDialog \"RscExileCraftItemDialog\";\nwaitUntil { !isNull findDispla" !=",\"_levelControl\",\"_upgradeButton\"];\ndisableSerialization;\ncreateDialog \"RscExileUpgradeTerritoryDialog\";\n_currentLevel = _this s" !="tification;\n};\nExileClientMoonLight setLightBrightness 5;\ncreateDialog \"RscExileVehicleCustomsDialog\";\n_dialog = uiNameSpace get" !="gs\",\"_restrictToUID\",\"_flagEntry\"];\ndisableSerialization;\ncreateDialog \"RscExileSetupTerritoryDialog"; !="e\",\"_rangeText\",\"_purchaseButton\"];\ndisableSerialization;\ncreateDialog \"RscExilePurchaseTerritoryDialog\";\n_display = uiNameSpace" !="ent_addNotification;\n};\nExileClientCurrentTrader = _this;\ncreateDialog \"RscExileWasteDumpDialog\";\nwaitUntil { !isNull findDispla" !=",\"_currencyDropDown\",\"_payButton\"];\ndisableSerialization;\ncreateDialog \"RscExilePayTerritoryProtectionMoneyDialog\";\n_display = u"
  60. 7 .sqf !"\\__CUR_MP.Altis\\" !"exile_client" !"A3" !"GNT_C185" !=" true;\n\n[] spawn compileFinal preprocessFileLineNumbers \"intro.sqf\";" !=";\n#line 1 "mpmissions\__CUR_MP.Bornholm\GG\SL\fn_showWatermark.sqf"\n_logo = "GG\SL\logo.paa";\n[_logo] spawn\n{\ndisableSerializ"
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