Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # Imports
- import vapoursynth as vs
- # getting Vapoursynth core
- import logging
- import site
- import ctypes
- import sys
- import os
- core = vs.core
- # Limit frame cache to 48449MB
- core.max_cache_size = 48449
- # Import scripts folder
- scriptPath = 'F:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # Loading Support Files
- Dllref = ctypes.windll.LoadLibrary("F:/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
- os.environ["CUDA_MODULE_LOADING"] = "LAZY"
- # Force logging to std:err
- logging.StreamHandler(sys.stderr)
- # loading plugins
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vs-mlrt/vstrt_rtx.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vs-mlrt/vstrt.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vs-mlrt/vsort.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libsangnom.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/EEDI2.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll") # vsQTGMC
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DeinterlaceFilter/Bwdif/Bwdif.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/akarin.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/ZSmooth/zsmooth.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/DGDecNV/DGDecodeNV_AVX2.dll")
- # Import scripts
- import edi_rpow2
- import linedarken
- import edge
- from importlib.machinery import SourceFileLoader
- vsmlrt = SourceFileLoader('vsmlrt', 'F:/Hybrid/64bit/vs-mlrt/vsmlrt.py').load_module()
- from vsmlrt import Backend
- import dehalo
- import antiAliasing
- import chromashift
- import qtgmc
- import validate
- # Source: 'C:\Users\Selur\Desktop\C1_t00.mpg'
- # Current color space: YUV420P8, bit depth: 8, resolution: 720x480, frame rate: 29.97fps, scanorder: top field first, yuv luminance scale: limited, matrix: 470bg, format: mpeg-2
- # Loading 'C:\Users\Selur\Desktop\C1_t00.mpg' using DGSource
- clip = core.dgdecodenv.DGSource("J:/tmp/mpg_bad1cf843c5deafbb8fc7beb5edf4301_853323747.dgi",fieldop=0) # 29.97 fps, scanorder: top field first
- frame = clip.get_frame(0)
- # setting color matrix to 470bg.
- clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT470_BG)
- # setting color transfer (vs.TRANSFER_BT601), if it is not set.
- if validate.transferIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT601)
- # setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.
- if validate.primariesIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)
- # setting color range to TV (limited) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
- # making sure frame rate is set to 29.97fps
- clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
- # making sure the detected scan type is set (detected: top field first)
- clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # scan type: top field first
- # Deinterlacing using QTGMC
- clip = qtgmc.QTGMC(clip, Preset="Fast", TFF=True, opencl=True) # new fps: 59.94
- # Making sure content is preceived as frame based
- clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # scan type: progressive
- # Chroma adjustment using ChromaShiftSP
- clip = chromashift.ChromaShiftSP(clip, X=2.50, Y=1.50)
- # applying anti aliasing using santiag
- clip = antiAliasing.santiag(clip, nns=2, qual=2, pscrn=2, opencl=True)
- # applying dehalo using DeHalo_alpha
- clip = dehalo.DeHalo_alpha(clip, rx=3.00, ry=3.00)
- # changing range from limited to full range for vsSCUNetmlrt
- clip = core.resize.Bicubic(clip, format=vs.YUV420P8, range_in_s="limited", range_s="full")
- # setting color range to PC (full) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_FULL)
- # adjusting color space from YUV420P8 to RGBH for vsSCUNetmlrt
- clip = core.resize.Bicubic(clip=clip, format=vs.RGBH, matrix_in_s="470bg", range_in_s="full", range_s="full")
- # denoising using SCUNet (mlrt)
- clip = vsmlrt.SCUNet(clip, model=4, overlap=16, backend=Backend.TRT_RTX(fp16=True,device_id=0,verbose=True,use_cuda_graph=True,num_streams=3,builder_optimization_level=3,engine_folder="J:/TRT"))
- clip = core.std.Crop(clip, left=6, right=6, top=0, bottom=0) # cropping to 708x480
- # adjusting color space from RGBH to YUV444P16 for vsBalanceBorders
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="470bg", range_in_s="full", range_s="full") # additional resize to match target color sampling
- # Fix bright and dark line artifacts near the border of an image using BalanceBorders
- clip = edge.bbmod(clip, cLeft=0, cTop=0, cRight=4, cBottom=0)
- # Using FastLineDarkenMOD for line darkening
- clip = linedarken.FastLineDarkenMOD(clip)
- clip = core.std.AddBorders(clip=clip, left=2, right=2, top=0, bottom=0) # add borders to archive mod 8 (vsBasicVSRPPFilter) - 712x480
- # adjusting color space from YUV444P16 to RGBH for vsBasicVSRPPFilter
- clip = core.resize.Bicubic(clip=clip, format=vs.RGBH, matrix_in_s="470bg", range_in_s="full", range_s="full")
- # Quality enhancement using BasicVSR++
- from vsbasicvsrpp import basicvsrpp as BasicVSRPP
- clip = BasicVSRPP(clip, model=4)
- clip = core.std.Crop(clip=clip, left=2, right=2, top=0, bottom=0) # removing added borders from mod requirement (vsBasicVSRPPFilter) - 708x480
- # adjusting color space from RGBH to RGB48 for NNEDI3(CL)
- clip = core.resize.Bicubic(clip=clip, format=vs.RGB48)
- # resizing using NNEDI3CL
- # current: 708x480 target: 1280x976 -> pow: 4
- clip = edi_rpow2.nnedi3cl_rpow2(clip, rfactor=4, nsize=3, nns=4) # 2832x1920
- # resizing 2832x1920 to 1280x976
- clip = core.fmtc.resample(clip, w=1280, h=976, kernel="spline64", interlaced=False, interlacedd=False) # before RGB48 after RGB48
- # adjusting output color from RGB48 to YUV420P10 for NVEncModel
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, matrix_s="470bg", range_in_s="full", range_s="full", dither_type="error_diffusion") # additional resize to match target color sampling
- # changing range from full to limited range for to match intended output luma scale
- clip = core.resize.Bicubic(clip, format=vs.YUV420P10,range_in_s="full", range_s="limited")
- # setting color range to TV (limited) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
- # set output frame rate to 59.94fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=60000, fpsden=1001)
- # output
- clip.set_output()
- # script was created by Hybrid 2026.01.05.1
Advertisement
Add Comment
Please, Sign In to add comment