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                - -- Objects
 - local InsaneGUI = Instance.new("ScreenGui")
 - local naked = Instance.new("TextButton")
 - local p1 = Instance.new("TextBox")
 - local p2 = Instance.new("TextBox")
 - local e = Instance.new("TextButton")
 - -- Properties
 - InsaneGUI.Name = "InsaneGUI"
 - InsaneGUI.Parent = game.Players.LocalPlayer.PlayerGui
 - naked.Name = "naked"
 - naked.Parent = InsaneGUI
 - naked.BackgroundColor3 = Color3.new(1, 1, 1)
 - naked.Position = UDim2.new(0, 30, 0, 52)
 - naked.Size = UDim2.new(0, 200, 0, 50)
 - naked.Font = Enum.Font.SourceSans
 - naked.FontSize = Enum.FontSize.Size14
 - naked.Text = "Naked (Boy)"
 - naked.TextSize = 14
 - p1.Name = "p1"
 - p1.Parent = naked
 - p1.BackgroundColor3 = Color3.new(1, 1, 1)
 - p1.Position = UDim2.new(0, 0, 0, 50)
 - p1.Size = UDim2.new(0, 200, 0, 50)
 - p1.Font = Enum.Font.SourceSans
 - p1.FontSize = Enum.FontSize.Size14
 - p1.Text = "Player"
 - p1.TextSize = 14
 - p2.Name = "p2"
 - p2.Parent = p1
 - p2.BackgroundColor3 = Color3.new(1, 1, 1)
 - p2.Position = UDim2.new(0, 0, 0, 50)
 - p2.Size = UDim2.new(0, 200, 0, 50)
 - p2.Font = Enum.Font.SourceSans
 - p2.FontSize = Enum.FontSize.Size14
 - p2.Text = "Player"
 - p2.TextSize = 14
 - e.Name = "e"
 - e.Parent = p2
 - e.BackgroundColor3 = Color3.new(1, 1, 1)
 - e.Position = UDim2.new(0, 0, 0, 50)
 - e.Size = UDim2.new(0, 200, 0, 50)
 - e.Font = Enum.Font.SourceSans
 - e.FontSize = Enum.FontSize.Size14
 - e.Text = "Exe"
 - e.TextSize = 14
 - e.MouseButton1Click:connect(function()
 - -- This ROBLOX Script Is Made By The Respected Owners.
 - -- Script Hidden For Privacy Of The Users. Script Hidden For Privacy Of The Users.
 - -- Username Input Is Required At The Bottom.
 - -- Rapist / Sex / Porn Script (For ROBLOX) Child Abuse :P
 - -- Instructions Copy and paste into script builder, Or Cheat Engine (Currently No Exploits For it Now 3/20/2014)
 - -- Put two names into "NAME IN HERE The One Whos Gets The Penis/Balls", and "NAME IN HERE The One Who Gets The Tits/Vagina" (One of them doesn't have to be you)
 - -- This Script Makes two players in your game have sex :) Working on Cumshots to come out.... :)
 - ----------------------------------------------------------------------------------------
 - function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f)
 - local funcw = Instance.new("Weld")
 - funcw.Name = zName
 - funcw.Parent = zParent
 - funcw.Part0 = zPart0
 - funcw.Part1 = zPart1
 - if (zCoco == true) then
 - funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
 - else
 - funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f)
 - end
 - return funcw
 - end
 - function fun(n1, n2)
 - pcall(function()
 - t1 = game.Players[n1].Character.Torso -- Oh, Yeah Sex starts here. In out
 - t2 = game.Players[n2].Character.Torso
 - t2.Parent.Humanoid.PlatformStand = true
 - t1["Left Shoulder"]:Remove()
 - ls1 = Instance.new("Weld")
 - ls1.Parent = t1
 - ls1.Part0 = t1
 - ls1.Part1 = t1.Parent["Left Arm"]
 - ls1.C0 = CFrame.new(-1.5,0,0)
 - ls1.Name = "Left Shoulder"
 - t1["Right Shoulder"]:Remove()
 - rs1 = Instance.new("Weld")
 - rs1.Parent = t1
 - rs1.Part0 = t1
 - rs1.Part1 = t1.Parent["Right Arm"]
 - rs1.C0 = CFrame.new(1.5,0,0)
 - rs1.Name = "Right Shoulder"
 - t2["Left Shoulder"]:Remove()
 - ls2 = Instance.new("Weld")
 - ls2.Parent = t2
 - ls2.Part0 = t2
 - ls2.Part1 = t2.Parent["Left Arm"]
 - ls2.C0 = CFrame.new(-1.5,0,0)
 - ls2.Name = "Left Shoulder"
 - t2["Right Shoulder"]:Remove()
 - rs2 = Instance.new("Weld")
 - rs2.Parent = t2
 - rs2.Part0 = t2
 - rs2.Part1 = t2.Parent["Right Arm"]
 - rs2.C0 = CFrame.new(1.5,0,0)
 - rs2.Name = "Right Shoulder"
 - t2["Left Hip"]:Remove()
 - lh2 = Instance.new("Weld")
 - lh2.Parent = t2
 - lh2.Part0 = t2
 - lh2.Part1 = t2.Parent["Left Leg"]
 - lh2.C0 = CFrame.new(-0.5,-2,0)
 - lh2.Name = "Left Hip"
 - t2["Right Hip"]:Remove()
 - rh2 = Instance.new("Weld")
 - rh2.Parent = t2
 - rh2.Part0 = t2
 - rh2.Part1 = t2.Parent["Right Leg"]
 - rh2.C0 = CFrame.new(0.5,-2,0)
 - rh2.Name = "Right Hip"
 - local d = Instance.new("Part")
 - d.TopSurface = 0
 - d.BottomSurface = 0
 - d.CanCollide = false
 - d.BrickColor = BrickColor.new("Medium stone grey")
 - d.Shape = "Ball"
 - d.Parent = t1
 - d.Size = Vector3.new(1,1,1)
 - local dm = Instance.new("SpecialMesh")
 - dm.MeshType = "Sphere"
 - dm.Parent = d
 - dm.Scale = Vector3.new(0.4,0.4,0.4)
 - fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
 - d2 = d:Clone()
 - d2.Parent = t1
 - fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
 - local c = Instance.new("Part")
 - c.TopSurface = 0
 - c.BottomSurface = 0
 - c.CanCollide = false
 - c.BrickColor = BrickColor.new("Pastel brown")
 - c.Parent = t1
 - c.formFactor = "Custom"
 - c.Size = Vector3.new(0.4,1.3,0.4)
 - cm = Instance.new("CylinderMesh")
 - cm.Parent = c
 - a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
 - c2 = d:Clone()
 - c2.BrickColor = BrickColor.new("Medium stone grey")
 - c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
 - c2.Parent = t1
 - fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
 - local bl = Instance.new("Part")
 - bl.TopSurface = 0
 - bl.BottomSurface = 0
 - bl.CanCollide = false
 - bl.BrickColor = BrickColor.new("Pastel brown")
 - bl.Shape = "Ball"
 - bl.Parent = t2
 - bl.Size = Vector3.new(1,1,1)
 - local dm = Instance.new("SpecialMesh")
 - dm.MeshType = "Sphere"
 - dm.Parent = bl
 - dm.Scale = Vector3.new(1.2,1.2,1.2)
 - fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
 - local br = Instance.new("Part")
 - br.TopSurface = 0
 - br.BottomSurface = 0
 - br.CanCollide = false
 - br.BrickColor = BrickColor.new("Pastel brown")
 - br.Shape = "Ball"
 - br.Parent = t2
 - br.Size = Vector3.new(1,1,1)
 - local dm = Instance.new("SpecialMesh")
 - dm.MeshType = "Sphere"
 - dm.Parent = br
 - dm.Scale = Vector3.new(1.2,1.2,1.2)
 - fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
 - local bln = Instance.new("Part")
 - bln.TopSurface = 0
 - bln.BottomSurface = 0
 - bln.CanCollide = false
 - bln.Shape = "Ball"
 - bln.Parent = t2
 - bln.Size = Vector3.new(1,1,1)
 - local dm = Instance.new("SpecialMesh")
 - dm.MeshType = "Sphere"
 - dm.Parent = bln
 - dm.Scale = Vector3.new(0.2,0.2,0.2)
 - fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
 - local brn = Instance.new("Part")
 - brn.TopSurface = 0
 - brn.BottomSurface = 0
 - brn.CanCollide = false
 - brn.Shape = "Ball"
 - brn.Parent = t2
 - brn.Size = Vector3.new(1,1,1)
 - local dm = Instance.new("SpecialMesh")
 - dm.MeshType = "Sphere"
 - dm.Parent = brn
 - dm.Scale = Vector3.new(0.2,0.2,0.2)
 - fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
 - lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0)
 - rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0)
 - ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0)
 - rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0)
 - ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0)
 - rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0)
 - if t1:findFirstChild("weldx") ~= nil then
 - t1.weldx:Remove()
 - end
 - we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
 - n = t2.Neck
 - n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
 - end)
 - coroutine.resume(coroutine.create(function()
 - while wait() do
 - for i = 1,6 do
 - we.C1 = we.C1 * CFrame.new(0,-0.3,0)
 - wait()
 - end
 - for i = 1,6 do
 - we.C1 = we.C1 * CFrame.new(0,0.3,0)
 - wait()
 - end
 - end
 - end))
 - end
 - fun(p1.Text, p2.Text)
 - end)
 - naked.MouseButton1Click:connect(function()
 - --' :-)
 - plr = game.Players.LocalPlayer.Character -- BY THE WAY the penis is a cylinder, with balls. I can't make the full -- script because of chat limit when i exploit.
 - stick = Instance.new("Part", plr.Torso)
 - c = Instance.new("CylinderMesh", stick)
 - stick.Size = Vector3.new(2,8.2,2)
 - stick.BrickColor = BrickColor.new("Pastel brown")
 - stick.BottomSurface = "Smooth"
 - stick.TopSurface = "Smooth"
 - stick.Position = plr.Torso.Position
 - wstick = Instance.new("Weld",plr.Torso)
 - wstick.Part0 = wstick.Parent
 - wstick.Part1 = stick
 - wstick.C1 = CFrame.new(Vector3.new(0,3.5,-1.5)) * CFrame.Angles(80,0,0)
 - ball1 = Instance.new("Part",plr)
 - ball1.BrickColor = stick.BrickColor
 - ball1.Shape = "Ball"
 - ball1.Size = Vector3.new(3,3,3)
 - wb1 = Instance.new("Weld",plr.Torso)
 - wb1.Part0 = wstick.Part0
 - wb1.Part1 = ball1
 - ball1.BottomSurface = "Smooth"
 - ball1.TopSurface = "Smooth"
 - wb1.C1 = CFrame.new(Vector3.new(-0.5,1.5,0))
 - ball2 = ball1:clone()
 - ball2.Parent = plr
 - wb2 = Instance.new("Weld",plr.Torso)
 - wb2.Part0 = wstick.Part0
 - wb2.Part1 = ball2
 - wb2.C1 = CFrame.new(Vector3.new(0.5,1.5,0))
 - end)
 
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