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- Magic-Amalia:0:213:455:453:459:114:445:447:450:1926:422:1068:315:N:Bring one level 25 Magic pet along. It does not matter which one.\n \n \n \n \n \n \n\nTurn 1 \n \n\nSandstorm\n \n\nTurn 2 \n \n\nWind-Up\n \n\nTurn 3 \n \n\nWind-Up\n \n\nTurn 4 \n \n\nWind-Up\n \n\nTurn 5+ \n \n\nBatter until Foof is dead\n \n\n \n \n\nStumpers comes in\n \n\nTurn 1+ \n \n\nWind-Up until Stumpers is dead\n \n\n \n \n\nLil'Sizzle comes in\n \n\nTurn 1 \n \n\nSandstorm\n \n\nTurn 2 \n \n\nWind-Up\n \n\nTurn 3 \n \n\nPass\n \n\nTurn 4 \n \n\nWind-Up - One of your backrow pets is swapped in\n \n\nTurn 5 \n \n\nUse a standard attack to kill Lil�Sizzle - he should be have 126 health points left.
- Magic-Bodhi Sunwayver:0:845:202:521:170:213:455:457:456:1926:422:1068:315:N:Turn 1 \n \n\nHawk Eye\n \n\nTurn 2 \n \n\nThrash\n \n\nTurn 3+4 \n \n\nLift-Off\n \n\nTurn 5+ \n \n\nThrash until Itchy is dead\n \n\n \n \n\nSalty Bird comes in\n \n\nTurn 1 \n \n\nHawk Eye\n \n\nTurn 2 \n \n\nThrash\n \n\nTurn 3+4 \n \n\nLift-Off\n \n\nTurn 5+ \n \n\nThrash until your Owl dies\n \n\n \n \n\nBring in your Enchanted Broom\n \n\nTurn 1 \n \n\nClean-Up\n \n\nTurn 2 \n \n\nSweep - Salty Bird should die - or will be pushed into the back row.\n \n\n \n \n\nGrommet comes in\n \n\nTurn 1+ \n \n\nBatter and Clean-Up when available until Grommet is dead\n \n\n \n \n\n \n\n \n \n\nIf your Broom doesn�t make it, bring in your third pet and use standard attacks.
- Magic-Bredda Tenderhide:0:1185:566:442:913:1156:489:488:277:213:452:457:456:N:Turn 1 \n \n\nSpectral Spine - if Lil' Spirit Guide did not get blinded, restart the fight and heal up in between.\n \n\nTurn 2 \n \n\nSpectral Strike\n \n\nTurn 3+ \n \n\nPowerball until Lil' Spirit Guide is dead - often your Porcupette dies at the same time.\n \n\n \n \n\nQuillino comes in\n \n\nTurn 1 \n \n\nSpectral Strike\n \n\nTurn 2 \n \n\nIf Quillino got blinded Spectral Strike - otherwise Powerball\n \n\nTurn 3+ \n \n\nPowerball until your Porcupette is dead (if it isn�t already)\n \n\n \n \n\nBring in your Mini Mindslayer\n \n\n \n \n\nHow much health does Quillino have left?\n \n\n \n \n\nAlmost full: Life Exchange, Amplify Magic, Mana Surge\n \n\n \n \n\nHalf or less: Mana Surge\n \n\n \n \n\n \n\n \n \n\nQuillino should be dead after this.\n \n\n \n \n\nFethyr comes in\n \n\nTurn 1 \n \n\nIf it's the the first round after Fethyr came in (meaning no Mana Surge was cast directly): Pass\n \n\nThen: \n \n\nLife Exchange\n \n\nThen: \n \n\nAmplify Magic until Mana Surge is available again.\n \n\nThen: \n \n\nMana Surge - your Mindslayer will die latest here (or is already dead long ago)\n \n\n \n \n\nBring in your Enchanted Broom\n \n\n \n \n\nIf you can, time your strong spells so they do not hit while Fethyr is up in the air.\n \n\n \n \n\nUse your spells in this priority: Clean-Up, Sweep, Broom.
- Magic-Durian Strongfruit:0:1524:608:450:448:342:114:463:461:1926:422:1068:315:N:Turn 1 \n \n\nCreeping Ooze\n \n\nTurn 2 \n \n\nExpunge\n \n\nTurn 3 \n \n\nNether Blast\n \n\nTurn 4 \n \n\nNether Blast\n \n\nTurn 5 \n \n\nCreeping Ooze\n \n\nTurn 6 \n \n\nExpunge - Sunny dies\n \n\n \n \n\nRoots comes in\n \n\nTurn 1 \n \n\nCreeping Ooze\n \n\nTurn 2+ \n \n\nNether Blast until your Netherspawn dies\n \n\n \n \n\nBring in your Lantern\n \n\nTurn 1 \n \n\nFlash\n \n\nTurn 2 \n \n\nLight\n \n\nTurn 3+ \n \n\nBeam until Roots is dead (if necessary)\n \n\n \n \n\nBeaky comes in\n \n\nTurn 1 \n \n\nPass\n \n\nTurn 2 \n \n\nBeam\n \n\nTurn 3 \n \n\nFlash\n \n\nTurn 4 \n \n\nLight\n \n\nTurn 5+ \n \n\nBeam until Beaky is dead\n \n\n \n \n\n \n\n \n \n\nIf your Lantern miraculously does not manage, bring in your third pet and use any standard attack to finish Beaky
- Magic-Grixis Tinypop:0:213:452:453:459:342:113:463:751:1232:482:465:488:N:Turn 1 \n \n\nWind-Up\n \n\nTurn 2 \n \n\nSandstorm\n \n\nTurn 3+ \n \n\nWind-Up until Gulp dies\n \n\n \n \n\nIf your Broom is below 800 health, you had several misses and have to restart the fight.\n \n\n \n \n\n \n\n \n \n\nEgcellent comes in\n \n\nTurn 1 \n \n\nWind-Up\n \n\nTurn 2 \n \n\nBroom\n \n\nTurn 3 \n \n\nWind-Up\n \n\nTurn 4 \n \n\nSwap to your Lantern - Red Wire comes in\n \n\nTurn 5 \n \n\nSoul Ward\n \n\nTurn 6 \n \n\nFlash\n \n\nTurn 7 \n \n\nBurn\n \n\nTurn 8 \n \n\nBurn\n \n\nTurn 9 \n \n\nBurn\n \n\nTurn 10 \n \n\nSoul Ward\n \n\nTurn 11 \n \n\nBurn until Red Wire self-destructs (or dies)\n \n\n \n \n\nEgcellent comes back in\n \n\nTurn 1 \n \n\nSoul Ward\n \n\nTurn 2 \n \n\nFlash\n \n\nTurn 3+ \n \n\nBurn until your Lantern dies\n \n\n \n \n\nBring in your Coilfang Stalker\n \n\nTurn 1 \n \n\nIllusionary Barrier\n \n\nTurn 2 \n \n\nPass\n \n\nTurn 3 \n \n\nAmplify Magic\n \n\nTurn 4+ \n \n\nLaser until Egcellent is dead
- Magic-Master Tamer Flummox:0:1234:422:212:218:1156:489:216:277:500:178:392:282:N:ATTENTION: It seems the Family Familiar part for Flummox is currently broken and is not counted towards the achievement.\n\nStrategy created by Nyari, thanks!\n \n \n \n \n \n \n\nTurn 1 \n \n\nCurse of Doom\n \n\nTurn 2 \n \n\nSwap to your Mini Mindslayer\n \n\nTurn 3 \n \n\nPass\n \n\nTurn 4 \n \n\nLife Exchange\n \n\nTurn 5 \n \n\nInner Vision\n \n\nTurn 6+ \n \n\nMana Surge until your Mini Mindslayer dies\n \n\n \n \n\nBring in your Minfernal\n \n\nTurn 1 \n \n\nExplode\n \n\n \n \n\nBring in your Lesser Voidcaller\n \n\nTurn 1+ \n \n\nShadow Shock until Flummox is dead
- Magic-Nightwatcher Merayl:0:213:455:453:459:1232:482:465:488:341:114:463:751:N:Turn 1 \n \n\nWind-Up\n \n\nTurn 2 \n \n\nSandstorm\n \n\nTurn 3 \n \n\nWind-Up\n \n\nTurn 4 \n \n\nWind-Up\n \n\nTurn 5 \n \n\nWind-Up\n \n\nTurn 6 \n \n\nWind-Up\n \n\nTurn 7 \n \n\nBatter - Breezy Book dies (unless you missed once, then best restart the fight)\n \n\n \n \n\nHelpful Spirit comes in\n \n\nTurn 1 \n \n\nWind-Up\n \n\nTurn 2 \n \n\nSandstorm\n \n\nTurn 3 \n \n\nWind-Up\n \n\nTurn 4 \n \n\nWind-Up\n \n\nTurn 5 \n \n\nBatter\n \n\nTurn 6 \n \n\nBatter - Most of the time your Broom dies and the Spirit resurrects in this round\n \n\n \n \n\nBring in your Coilfang Stalker\n \n\nTurn 1 \n \n\nLaser - Helpful Spirit dies\n \n\n \n \n\nDelicate Moth comes in\n \n\nTurn 1 \n \n\nIllusionary Barrier - if you get stunned, pass, then use it again, which will get interrupted, then use it again - worst case scenario, but it's okay!\n \n\nThen: \n \n\nAmplify Magic\n \n\n \n \n\nLaser\n \n\n \n \n\nLaser - your Stalker dies and in worst case scenario the Moth is still at half health - still ok!\n \n\n \n \n\nBring in your Lantern\n \n\nTurn 1 \n \n\nSoul Ward\n \n\nTurn 2 \n \n\nFlash\n \n\nTurn 3+ \n \n\nLaser until the Moth is dead
- Magic-Odrogg:0:267:114:463:461:845:202:521:170:1926:422:1068:315:N:Turn 1 \n \n\nBeam\n \n\nTurn 2 \n \n\nBeam\n \n\nTurn 3 \n \n\nPass\n \n\nTurn 4 \n \n\nPass\n \n\nTurn 5 \n \n\nPass\n \n\nTurn 6 \n \n\nFlash\n \n\nTurn 7 \n \n\nLight\n \n\nTurn 8+ \n \n\nBeam until Rocklick is dead\n \n\n \n \n\nSlow Moe comes in\n \n\nTurn 1 \n \n\nFlash\n \n\nTurn 2 \n \n\nLight\n \n\nTurn 3+ \n \n\nBeam until your Lantern dies\n \n\n \n \n\nBring in your Jade Owl\n \n\n \n \n\nFollow this priority list until your Jade Owl is dead:\n \n\n \n \n\n \n\nPrio 1 \n \n\nLift-Off when Snot is submerged\n \n\nPrio 2 \n \n\nRefresh Hawk Eye when it falls off\n \n\nPrio 3 \n \n\nThrash\n \n\n \n \n\n \n\n \n \n\nIf your Owl did not manage, bring in your third pet and mop up. Snot should be almost dead by now.
- Magic-Robert Craig:0:213:455:457:459:1156:475:488:277:341:114:460:751:N:Turn 1 \n \n\nSweep - Wumpas is brought in\n \n\nTurn 2 \n \n\nWind-Up - if you get stunned, restart the fight\n \n\nTurn 3 \n \n\nWind-Up\n \n\nTurn 4 \n \n\nWind-Up\n \n\nTurn 5 \n \n\nBatter\n \n\nTurn 6 \n \n\nWind-Up - Wumpas dies\n \n\n \n \n\nThrugtusk comes back in\n \n\nTurn 1 \n \n\nSweep - Baeloth is brought in\n \n\nTurn 2 \n \n\nPass\n \n\nTurn 3 \n \n\nSwap to your Mini Mindslayer\n \n\nTurn 4 \n \n\nAmplify Magic\n \n\nTurn 5 \n \n\nLife Exchange\n \n\nTurn 6 \n \n\n \n\nTurn 7 \n \n\nSwap to your Lantern\n \n\nTurn 8 \n \n\nIlluminate - Baeloth dies\n \n\n \n \n\nThrugtusk comes in again\n \n\nTurn 1+ \n \n\nBeam until Thrugtusk is dead
- Magic-Tiffany Nelson:0:845:420:521:170:213:455:457:459:341:114:463:461:N:Turn 1 \n \n\nSlicing Wind\n \n\nTurn 2+3 \n \n\nLift-Off\n \n\nTurn 4 \n \n\nHawk-Eye\n \n\nTurn 5+ \n \n\nSlicing Wind until Jinx is dead\n \n\n \n \n\nRocket comes in\n \n\nTurn 1 \n \n\nSwap to your Broom\n \n\nTurn 2 \n \n\nWind-Up\n \n\nTurn 3 \n \n\nSweep - Marshmallow is forced in\n \n\nTurn 4 \n \n\nWind-Up\n \n\nTurn 5+ \n \n\nBatter until Marshmallow dies\n \n\n \n \n\nRocket comes back in\n \n\nTurn 1 \n \n\nSwap to your Lantern\n \n\nTurn 2 \n \n\nFlash\n \n\nTurn 3 \n \n\nLight\n \n\nTurn 4+ \n \n\nBeam until Rocket is dead\n \n\n \n \n\n \n\n \n \n\nWorst case bring back your Broom and use Sweep + Wind-Up to finish the rest.
- Magic-Trapper Jarrun:0:213:455:453:459:342:114:463:461:1524:608:450:448:N:Turn 1 \n \n\nBatter\n \n\nTurn 2 \n \n\nBatter\n \n\nTurn 3 \n \n\nWind-Up\n \n\nTurn 4+ \n \n\nBatter until Mist Wraith is below 500 health (usually 1x is enough)\n \n\nThen: \n \n\nWind-Up - Mist Wraith resurrects\n \n\nThen: \n \n\nWind-Up\n \n\n \n \n\nCrawdead comes in\n \n\nTurn 1 \n \n\nBatter\n \n\nTurn 2 \n \n\nBatter\n \n\nTurn 3 \n \n\nWind-Up - your Broom dies\n \n\n \n \n\nBring in your Lantern\n \n\nTurn 1+ \n \n\nBeam until Crawdead is done with\n \n\n \n \n\nGnaw comes in\n \n\nTurn 1 \n \n\nFlash\n \n\nTurn 2 \n \n\nLight\n \n\nTurn 3+ \n \n\nBeam until your Lantern is gone\n \n\n \n \n\nBring in your Netherspawn\n \n\nTurn 1 \n \n\nCreeping Ooze\n \n\nTurn 2 \n \n\nExpunge\n \n\nTurn 3+ \n \n\nNether Blast until you’ve won this fight!
- Magic-Xorvasc:0:1664:422:792:218:1234:422:444:218:1601:1085:937:906:
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