Advertisement
Guest User

Jevil4

a guest
Jun 16th, 2019
72
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 264.18 KB | None | 0 0
  1. ---------------
  2. --Jevil v3 (WIP)--
  3. ----------------------------------------------------------------
  4. print([[
  5. well this is Working In Progress
  6. but enjoy the script we worked on!
  7. SIGN, XKXNGSUPREMEX
  8. --Edited by ozzak1003 and XKxngSupremeX --
  9. --YT: https://www.youtube.com/channel/UC38cAdtSgPWJVEHV8zgZi6A--
  10. --Discord: ozzak1003#3275 and OofCopSupreme#1765
  11. --------------------------------
  12. hello good sir
  13. Don't leak pls
  14. Enjoy ;)
  15. --------------------------------
  16. ]])
  17.  
  18.  
  19. --This script is made by mrfunnylaughs4.
  20. --bad edit by ozzak1003 idk im super lazy
  21. spawn(function()
  22. local plr = owner
  23. local char = plr.Character
  24. local hum = char:FindFirstChildOfClass("Humanoid")
  25. local idleanim = Instance.new("Animation")
  26. idleanim.Name = "Roblox Idle Animation"
  27. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  28. local idleanimplay = hum:LoadAnimation(idleanim)
  29. idleanimplay:Play()
  30. wait(0.1)
  31. if char:FindFirstChild("Animate") then
  32. char.Animate:Destroy()
  33. end
  34. local remote = Instance.new("RemoteEvent", char)
  35. remote.Name = "ReplicationEvent"
  36. local client = NLS([==[
  37. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  38. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  39. spawn(function()
  40. while game:GetService("RunService").Heartbeat:Wait() do
  41. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  42. end
  43. end)
  44. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  45. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  46. remote:FireServer(1, input.KeyCode)
  47. end
  48. end)
  49. mouse.Button1Down:Connect(function()
  50. remote:FireServer(2)
  51. end)
  52. remote.OnClientEvent:Connect(function()
  53. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  54. end)
  55. ]==], char)
  56.  
  57. local plr = game:GetService("Players").LocalPlayer
  58. local mouse = plr:GetMouse()
  59. local char = plr.Character
  60. if char:FindFirstChild("Animate") then
  61. char.Animate:Destroy()
  62. end
  63. local crabrave = Instance.new("Sound", char.Torso)
  64. local RS = char.Torso["Right Shoulder"]
  65. local LS = char.Torso["Left Shoulder"]
  66. local RH = char.Torso["Right Hip"]
  67. local LH = char.Torso["Left Hip"]
  68. local rootj = char.HumanoidRootPart.RootJoint
  69. local RSnor = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  70. local LSnor = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  71. local RHnor = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  72. local LHnor = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  73. local necknor = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  74. local rootjnor = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  75. local rooted = false
  76. local attack = false
  77. local throwbutton = false
  78. local throw = false
  79. local normalanim = true
  80. local attackd = false
  81. local animpose = "Idle"
  82. local timepos = 0
  83. local sine = 0
  84. local RSnor = RS.C0
  85. local LSnor = LS.C0
  86. local RHnor = RH.C0
  87. local LHnor = LH.C0
  88. local rootjnor = rootj.C0
  89.  
  90. ---------------------------------
  91. --------------Set up-------------
  92. ---------------------------------
  93.  
  94. ---------------------------------
  95. -----------Wrapping up-----------
  96. ---------------------------------
  97.  
  98. while game:GetService("RunService").Heartbeat:Wait() do
  99. if normalanim then
  100. sine = sine + 1
  101. end
  102. if crabrave.Parent == char.Torso then
  103. crabrave.SoundId = "rbxassetid://0"
  104. crabrave.Playing = true
  105. crabrave.Volume = 1
  106. crabrave.Looped = true
  107. timepos = crabrave.TimePosition
  108. else
  109. crabrave = Instance.new("Sound", char.Torso)
  110. crabrave.TimePosition = timepos
  111. end
  112. if remote.Parent == char then
  113. remote.Name = "ReplicationEvent"
  114. else
  115. remote = Instance.new("RemoteEvent", char)
  116. end
  117. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  118. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  119. animpose = "Walking"
  120. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  121. animpose = "Jumping"
  122. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  123. animpose = "Falling"
  124. else
  125. animpose = "Idle"
  126. end
  127. if animpose == "Idle" and normalanim then
  128.  
  129. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  130. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  131. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  132. elseif animpose == "Walking" and normalanim then
  133.  
  134. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  135. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  136. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  137. elseif animpose == "Jumping" and normalanim then
  138.  
  139. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  140. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  141. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  142. elseif animpose == "Falling" and normalanim then
  143.  
  144. RH.C0 = RH.C0:Lerp(RHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  145. LH.C0 = LH.C0:Lerp(LHnor, 0.1) - Vector3.new(0, rootj.C0.Position.Y / 10, 0)
  146. rootj.C0 = rootjnor * CFrame.new(math.sin(sine / 10) / 2, 0, math.sin(sine / 5) / 2)
  147. end
  148. end
  149. end)
  150.  
  151.  
  152. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  153. local Player,game,owner = owner,game
  154. local RealPlayer = Player
  155. do
  156. local rp = RealPlayer
  157. script.Parent = rp.Character
  158.  
  159. --RemoteEvent for communicating
  160. local Event = Instance.new("RemoteEvent")
  161. Event.Name = "UserInput_Event"
  162.  
  163. --Fake event to make stuff like Mouse.KeyDown work
  164. local function fakeEvent()
  165. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  166. t.connect = t.Connect
  167. return t
  168. end
  169.  
  170. --Creating fake input objects with fake variables
  171. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  172. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  173. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  174. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  175. end}
  176. --Merged 2 functions into one by checking amount of arguments
  177. CAS.UnbindAction = CAS.BindAction
  178.  
  179. --This function will trigger the events that have been :Connect()'ed
  180. local function te(self,ev,...)
  181. local t = m[ev]
  182. if t and t._fakeEvent then
  183. for _,f in pairs(t.Functions) do
  184. f(...)
  185. end
  186. end
  187. end
  188. m.TrigEvent = te
  189. UIS.TrigEvent = te
  190.  
  191. Event.OnServerEvent:Connect(function(plr,io)
  192. if plr~=rp then return end
  193. m.Target = io.Target
  194. m.Hit = io.Hit
  195. if not io.isMouse then
  196. local b = io.UserInputState == Enum.UserInputState.Begin
  197. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  198. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  199. end
  200. for _,t in pairs(CAS.Actions) do
  201. for _,k in pairs(t.Keys) do
  202. if k==io.KeyCode then
  203. t.Function(t.Name,io.UserInputState,io)
  204. end
  205. end
  206. end
  207. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  208. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  209. end
  210. end)
  211. Event.Parent = NLS([==[
  212. local Player = game:GetService("Players").LocalPlayer
  213. local Event = script:WaitForChild("UserInput_Event")
  214.  
  215. local Mouse = Player:GetMouse()
  216. local UIS = game:GetService("UserInputService")
  217. local input = function(io,a)
  218. if a then return end
  219. --Since InputObject is a client-side instance, we create and pass table instead
  220. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  221. end
  222. UIS.InputBegan:Connect(input)
  223. UIS.InputEnded:Connect(input)
  224.  
  225. local h,t
  226. --Give the server mouse data 30 times every second, but only if the values changed
  227. --If player is not moving their mouse, client won't fire events
  228. while wait(1/30) do
  229. if h~=Mouse.Hit or t~=Mouse.Target then
  230. h,t=Mouse.Hit,Mouse.Target
  231. Event:FireServer({isMouse=true,Target=t,Hit=h})
  232. end
  233. end]==],Player.Character)
  234.  
  235. ----Sandboxed game object that allows the usage of client-side methods and services
  236. --Real game object
  237. local _rg = game
  238.  
  239. --Metatable for fake service
  240. local fsmt = {
  241. __index = function(self,k)
  242. local s = rawget(self,"_RealService")
  243. if s then return s[k] end
  244. end,
  245. __newindex = function(self,k,v)
  246. local s = rawget(self,"_RealService")
  247. if s then s[k]=v end
  248. end,
  249. __call = function(self,...)
  250. local s = rawget(self,"_RealService")
  251. if s then return s(...) end
  252. end
  253. }
  254. local function FakeService(t,RealService)
  255. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  256. return setmetatable(t,fsmt)
  257. end
  258.  
  259. --Fake game object
  260. local g = {
  261. GetService = function(self,s)
  262. return self[s]
  263. end,
  264. Players = FakeService({
  265. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  266. },"Players"),
  267. UserInputService = FakeService(UIS,"UserInputService"),
  268. ContextActionService = FakeService(CAS,"ContextActionService"),
  269. }
  270. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  271. g.service = g.GetService
  272.  
  273. g.RunService = FakeService({
  274. RenderStepped = _rg:GetService("RunService").Heartbeat,
  275. BindToRenderStep = function(self,name,_,fun)
  276. self._btrs[name] = self.Heartbeat:Connect(fun)
  277. end,
  278. UnbindFromRenderStep = function(self,name)
  279. self._btrs[name]:Disconnect()
  280. end,
  281. },"RunService")
  282.  
  283. setmetatable(g,{
  284. __index=function(self,s)
  285. return _rg:GetService(s) or typeof(_rg[s])=="function"
  286. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  287. end,
  288. __newindex = fsmt.__newindex,
  289. __call = fsmt.__call
  290. })
  291. --Changing owner to fake player object to support owner:GetMouse()
  292. game,owner = g,g.Players.LocalPlayer
  293. end
  294.  
  295. Player = owner
  296. PlayerGui = Player.PlayerGui
  297. Cam = workspace.CurrentCamera
  298. Backpack = Player.Backpack
  299. Character = Player.Character
  300. Humanoid = Character.Humanoid
  301. Mouse = Player:GetMouse()
  302. RootPart = Character["HumanoidRootPart"]
  303. Torso = Character["Torso"]
  304. Head = Character["Head"]
  305. RightArm = Character["Right Arm"]
  306. LeftArm = Character["Left Arm"]
  307. RightLeg = Character["Right Leg"]
  308. LeftLeg = Character["Left Leg"]
  309. RootJoint = RootPart["RootJoint"]
  310. Neck = Torso["Neck"]
  311. RightShoulder = Torso["Right Shoulder"]
  312. LeftShoulder = Torso["Left Shoulder"]
  313. RightHip = Torso["Right Hip"]
  314. LeftHip = Torso["Left Hip"]
  315.  
  316. Character = Player.Character
  317. Humanoid = Character.Humanoid
  318.  
  319. ---------
  320. ---------
  321. plr = game.Players.LocalPlayer
  322. char = plr.Character
  323. hum = char.Humanoid
  324. local cam = game.Workspace.CurrentCamera
  325. Camera = cam
  326. local CamInterrupt = false
  327. local TwoD = false
  328. local TargetInfo = {nil, nil}
  329. cam.CameraType = "Custom"
  330. t = char.Torso
  331. h = char.Head
  332. ra = char["Right Arm"]
  333. la = char["Left Arm"]
  334. rl = char["Right Leg"]
  335. ll = char["Left Leg"]
  336. tors = char.Torso
  337. lleg = char["Left Leg"]
  338. root = char.HumanoidRootPart
  339. hed = char.Head
  340. rleg = char["Right Leg"]
  341. rarm = char["Right Arm"]
  342. larm = char["Left Arm"]
  343. radian = math.rad
  344. random = math.random
  345. Vec3 = Vector3.new
  346. Inst = Instance.new
  347. cFrame = CFrame.new
  348. Euler = CFrame.fromEulerAnglesXYZ
  349. vt = Vector3.new
  350. bc = BrickColor.new
  351. br = BrickColor.random
  352. it = Instance.new
  353. cf = CFrame.new
  354. local Booleans = {CamFollow = true, GyroUse = true}
  355. function lerp(object, newCFrame, alpha)
  356. return object:lerp(newCFrame, alpha)
  357. end
  358.  
  359. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  360. ff.Visible = false
  361.  
  362. plr = game.Players.LocalPlayer
  363. chara = plr.Character
  364. mouse = plr:GetMouse()
  365. Create = Instance.new
  366. Huge = math.huge
  367.  
  368. Player = game:GetService("Players").LocalPlayer
  369. PlayerGui = Player.PlayerGui
  370. Cam = workspace.CurrentCamera
  371. Backpack = Player.Backpack
  372. Character = Player.Character
  373. char = Player.Character
  374. Humanoid = Character.Humanoid
  375. Mouse = Player:GetMouse()
  376. RootPart = Character["HumanoidRootPart"]
  377. Torso = Character["Torso"]
  378. Head = Character["Head"]
  379. RightArm = Character["Right Arm"]
  380. LeftArm = Character["Left Arm"]
  381. RightLeg = Character["Right Leg"]
  382. LeftLeg = Character["Left Leg"]
  383. RootJoint = RootPart["RootJoint"]
  384. Neck = Torso["Neck"]
  385. RightShoulder = Torso["Right Shoulder"]
  386. LeftShoulder = Torso["Left Shoulder"]
  387. RightHip = Torso["Right Hip"]
  388. LeftHip = Torso["Left Hip"]
  389.  
  390. local Orin = "http://www.roblox.com/asset/?id=7074786"
  391. Head.face.Texture = Orin
  392. function weld(a, b, acf)
  393. local w = Instance.new("Weld", a)
  394. w.Part0 = a
  395. w.Part1 = b
  396. w.C0 = acf
  397. end
  398.  
  399. local righteyebrickcolor = "Institutional white"
  400. local reye = Instance.new("Part", char)
  401. reye.CanCollide = false
  402. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  403. reye.Material = "Neon"
  404. reye.Size = Vector3.new(.25,.35,.25)
  405. weld(reye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  406. m1 = Instance.new("SpecialMesh", reye)
  407. m1.MeshType = "Sphere"
  408. m1.Scale = Vector3.new(0.9,0.9,0.9)
  409. reye.Locked = true
  410. reye.Name = "re"
  411.  
  412.  
  413. local righteyebrickcolor = "Institutional white"
  414. local reye = Instance.new("Part", char)
  415. reye.CanCollide = false
  416. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  417. reye.Material = "Neon"
  418. reye.Size = Vector3.new(.25,.35,.15)
  419. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  420. m1 = Instance.new("SpecialMesh", reye)
  421. m1.MeshType = "Sphere"
  422. m1.Scale = Vector3.new(0.9,0.9,0.9)
  423. reye.Locked = true
  424. reye.Name = "re"
  425.  
  426. --------------------------------
  427. char.Head.face.Texture = "http://www.roblox.com/asset/?id=241553801"
  428. --------------------------------
  429.  
  430. -------------------------------------------------------
  431.  
  432. local FavIDs = {
  433. 340106355, --Nefl Crystals
  434. 927529620, --Dimension
  435. 876981900, --Fantasy
  436. 398987889, --Ordinary Days
  437. 1117396305, --Oh wait, it's you.
  438. 885996042, --Action Winter Journey
  439. 919231299, --Sprawling Idiot Effigy
  440. 743466274, --Good Day Sunshine
  441. 727411183, --Knife Fight
  442. 1402748531, --The Earth Is Counting On You!
  443. 595230126 --Robot Language
  444. }
  445.  
  446.  
  447.  
  448. --The reality of my life isn't real but a Universe -makhail07
  449. wait(0.2)
  450. local plr = game:service'Players'.LocalPlayer
  451. print('Local User is '..plr.Name)
  452. print('SCRIPTNAME Loaded')
  453. print('SCRIPT DESCRIPTION')
  454. local char = plr.Character
  455. local hum = char.Humanoid
  456. local hed = char.Head
  457. local root = char.HumanoidRootPart
  458. local rootj = root.RootJoint
  459. local tors = char.Torso
  460. local ra = char["Right Arm"]
  461. local la = char["Left Arm"]
  462. local rl = char["Right Leg"]
  463. local ll = char["Left Leg"]
  464. local neck = tors["Neck"]
  465. local mouse = plr:GetMouse()
  466. local RSnor = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  467. local LSnor = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  468. local RHnor = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  469. local LHnor = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  470. local necknor = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  471. local rootjnor = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  472. local maincolor = BrickColor.new("Storm blue")
  473.  
  474. -------------------------------------------------------
  475. --Start Good Stuff--
  476. -------------------------------------------------------
  477. cam = game.Workspace.CurrentCamera
  478. CF = CFrame.new
  479. angles = CFrame.Angles
  480. attack = false
  481. Euler = CFrame.fromEulerAnglesXYZ
  482. Rad = math.rad
  483. IT = Instance.new
  484. BrickC = BrickColor.new
  485. Cos = math.cos
  486. Acos = math.acos
  487. Sin = math.sin
  488. Asin = math.asin
  489. Abs = math.abs
  490. Mrandom = math.random
  491. Floor = math.floor
  492. -------------------------------------------------------
  493. --End Good Stuff--
  494. -------------------------------------------------------
  495. necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  496. RSH, LSH = nil, nil
  497. RW = Instance.new("Weld")
  498. LW = Instance.new("Weld")
  499. RH = tors["Right Hip"]
  500. LH = tors["Left Hip"]
  501. RSH = tors["Right Shoulder"]
  502. LSH = tors["Left Shoulder"]
  503. RSH.Parent = nil
  504. LSH.Parent = nil
  505. RW.Name = "RW"
  506. RW.Part0 = tors
  507. RW.C0 = CF(1.5, 0.5, 0)
  508. RW.C1 = CF(0, 0.5, 0)
  509. RW.Part1 = ra
  510. RW.Parent = tors
  511. LW.Name = "LW"
  512. LW.Part0 = tors
  513. LW.C0 = CF(-1.5, 0.5, 0)
  514. LW.C1 = CF(0, 0.5, 0)
  515. LW.Part1 = la
  516. LW.Parent = tors
  517. Effects = {}
  518. -------------------------------------------------------
  519. --Start HeartBeat--
  520. -------------------------------------------------------
  521. ArtificialHB = Instance.new("BindableEvent", script)
  522. ArtificialHB.Name = "Heartbeat"
  523. script:WaitForChild("Heartbeat")
  524.  
  525. frame = 1 / 60
  526. tf = 0
  527. allowframeloss = false
  528. tossremainder = false
  529.  
  530.  
  531. lastframe = tick()
  532. script.Heartbeat:Fire()
  533.  
  534.  
  535. game:GetService("RunService").Heartbeat:connect(function(s, p)
  536. tf = tf + s
  537. if tf >= frame then
  538. if allowframeloss then
  539. script.Heartbeat:Fire()
  540. lastframe = tick()
  541. else
  542. for i = 1, math.floor(tf / frame) do
  543. script.Heartbeat:Fire()
  544. end
  545. lastframe = tick()
  546. end
  547. if tossremainder then
  548. tf = 0
  549. else
  550. tf = tf - frame * math.floor(tf / frame)
  551. end
  552. end
  553. end)
  554. -------------------------------------------------------
  555. --End HeartBeat--
  556. -------------------------------------------------------
  557.  
  558. -------------------------------------------------------
  559. --Start Important Functions--
  560. -------------------------------------------------------
  561. function swait(num)
  562. if num == 0 or num == nil then
  563. game:service("RunService").Stepped:wait(0)
  564. else
  565. for i = 0, num do
  566. game:service("RunService").Stepped:wait(0)
  567. end
  568. end
  569. end
  570. function thread(f)
  571. coroutine.resume(coroutine.create(f))
  572. end
  573. function clerp(a, b, t)
  574. local qa = {
  575. QuaternionFromCFrame(a)
  576. }
  577. local qb = {
  578. QuaternionFromCFrame(b)
  579. }
  580. local ax, ay, az = a.x, a.y, a.z
  581. local bx, by, bz = b.x, b.y, b.z
  582. local _t = 1 - t
  583. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  584. end
  585. function QuaternionFromCFrame(cf)
  586. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  587. local trace = m00 + m11 + m22
  588. if trace > 0 then
  589. local s = math.sqrt(1 + trace)
  590. local recip = 0.5 / s
  591. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  592. else
  593. local i = 0
  594. if m00 < m11 then
  595. i = 1
  596. end
  597. if m22 > (i == 0 and m00 or m11) then
  598. i = 2
  599. end
  600. if i == 0 then
  601. local s = math.sqrt(m00 - m11 - m22 + 1)
  602. local recip = 0.5 / s
  603. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  604. elseif i == 1 then
  605. local s = math.sqrt(m11 - m22 - m00 + 1)
  606. local recip = 0.5 / s
  607. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  608. elseif i == 2 then
  609. local s = math.sqrt(m22 - m00 - m11 + 1)
  610. local recip = 0.5 / s
  611. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  612. end
  613. end
  614. end
  615. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  616. local xs, ys, zs = x + x, y + y, z + z
  617. local wx, wy, wz = w * xs, w * ys, w * zs
  618. local xx = x * xs
  619. local xy = x * ys
  620. local xz = x * zs
  621. local yy = y * ys
  622. local yz = y * zs
  623. local zz = z * zs
  624. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  625. end
  626. function QuaternionSlerp(a, b, t)
  627. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  628. local startInterp, finishInterp
  629. if cosTheta >= 1.0E-4 then
  630. if 1 - cosTheta > 1.0E-4 then
  631. local theta = math.acos(cosTheta)
  632. local invSinTheta = 1 / Sin(theta)
  633. startInterp = Sin((1 - t) * theta) * invSinTheta
  634. finishInterp = Sin(t * theta) * invSinTheta
  635. else
  636. startInterp = 1 - t
  637. finishInterp = t
  638. end
  639. elseif 1 + cosTheta > 1.0E-4 then
  640. local theta = math.acos(-cosTheta)
  641. local invSinTheta = 1 / Sin(theta)
  642. startInterp = Sin((t - 1) * theta) * invSinTheta
  643. finishInterp = Sin(t * theta) * invSinTheta
  644. else
  645. startInterp = t - 1
  646. finishInterp = t
  647. end
  648. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  649. end
  650. function rayCast(Position, Direction, Range, Ignore)
  651. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  652. end
  653. local RbxUtility = LoadLibrary("RbxUtility")
  654. local Create = RbxUtility.Create
  655.  
  656. -------------------------------------------------------
  657. --Start Damage Function--
  658. -------------------------------------------------------
  659. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  660. if hit.Parent == nil then
  661. return
  662. end
  663. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  664. for _, v in pairs(hit.Parent:children()) do
  665. if v:IsA("Humanoid") then
  666. h = v
  667. end
  668. end
  669. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  670.  
  671. hit.Parent:FindFirstChild("Head"):BreakJoints()
  672. end
  673.  
  674. if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  675. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  676. if hit.Parent.DebounceHit.Value == true then
  677. return
  678. end
  679. end
  680. if insta == true then
  681. hit.Parent:FindFirstChild("Head"):BreakJoints()
  682. end
  683. local c = Create("ObjectValue"){
  684. Name = "creator",
  685. Value = game:service("Players").LocalPlayer,
  686. Parent = h,
  687. }
  688. game:GetService("Debris"):AddItem(c, .5)
  689. if HitSound ~= nil and HitPitch ~= nil then
  690. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  691. end
  692. local Damage = math.random(minim, maxim)
  693. local blocked = false
  694. local block = hit.Parent:findFirstChild("Block")
  695. if block ~= nil then
  696. if block.className == "IntValue" then
  697. if block.Value > 0 then
  698. blocked = true
  699. block.Value = block.Value - 1
  700. print(block.Value)
  701. end
  702. end
  703. end
  704. if blocked == false then
  705. h.Health = h.Health - Damage
  706. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  707. else
  708. h.Health = h.Health - (Damage / 2)
  709. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
  710. end
  711. if Type == "Knockdown" then
  712. local hum = hit.Parent.Humanoid
  713. hum.PlatformStand = true
  714. coroutine.resume(coroutine.create(function(HHumanoid)
  715. swait(1)
  716. HHumanoid.PlatformStand = false
  717. end), hum)
  718. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  719. local bodvol = Create("BodyVelocity"){
  720. velocity = angle * knockback,
  721. P = 5000,
  722. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  723. Parent = hit,
  724. }
  725. local rl = Create("BodyAngularVelocity"){
  726. P = 3000,
  727. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  728. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  729. Parent = hit,
  730. }
  731. game:GetService("Debris"):AddItem(bodvol, .5)
  732. game:GetService("Debris"):AddItem(rl, .5)
  733. elseif Type == "Normal" then
  734. local vp = Create("BodyVelocity"){
  735. P = 500,
  736. maxForce = Vector3.new(math.huge, 0, math.huge),
  737. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  738. }
  739. if knockback > 0 then
  740. vp.Parent = hit.Parent.Torso
  741. end
  742. game:GetService("Debris"):AddItem(vp, .5)
  743. elseif Type == "Up" then
  744. local bodyVelocity = Create("BodyVelocity"){
  745. velocity = Vector3.new(0, 20, 0),
  746. P = 5000,
  747. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  748. Parent = hit,
  749. }
  750. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  751. elseif Type == "DarkUp" then
  752. coroutine.resume(coroutine.create(function()
  753. for i = 0, 1, 0.1 do
  754. swait()
  755. Effects.Block.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  756. end
  757. end))
  758. local bodyVelocity = Create("BodyVelocity"){
  759. velocity = Vector3.new(0, 20, 0),
  760. P = 5000,
  761. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  762. Parent = hit,
  763. }
  764. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  765. elseif Type == "Snare" then
  766. local bp = Create("BodyPosition"){
  767. P = 2000,
  768. D = 100,
  769. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  770. position = hit.Parent.Torso.Position,
  771. Parent = hit.Parent.Torso,
  772. }
  773. game:GetService("Debris"):AddItem(bp, 1)
  774. elseif Type == "Freeze" then
  775. local BodPos = Create("BodyPosition"){
  776. P = 50000,
  777. D = 1000,
  778. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  779. position = hit.Parent.Torso.Position,
  780. Parent = hit.Parent.Torso,
  781. }
  782. local BodGy = Create("BodyGyro") {
  783. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  784. P = 20e+003,
  785. Parent = hit.Parent.Torso,
  786. cframe = hit.Parent.Torso.CFrame,
  787. }
  788. hit.Parent.Torso.Anchored = true
  789. coroutine.resume(coroutine.create(function(Part)
  790. swait(1.5)
  791. Part.Anchored = false
  792. end), hit.Parent.Torso)
  793. game:GetService("Debris"):AddItem(BodPos, 3)
  794. game:GetService("Debris"):AddItem(BodGy, 3)
  795. end
  796. local debounce = Create("BoolValue"){
  797. Name = "DebounceHit",
  798. Parent = hit.Parent,
  799. Value = true,
  800. }
  801. game:GetService("Debris"):AddItem(debounce, Delay)
  802. c = Create("ObjectValue"){
  803. Name = "creator",
  804. Value = Player,
  805. Parent = h,
  806. }
  807. game:GetService("Debris"):AddItem(c, .5)
  808. end
  809. end
  810.  
  811. function damage(range,mindam,maxdam,pos)
  812. for i,v in ipairs(workspace:GetChildren()) do
  813. if v:IsA("Model") then
  814. if v.Name ~= Player.Name then
  815. if v:FindFirstChildOfClass("Humanoid") then
  816. if v:FindFirstChild("Head") then
  817. if (v:FindFirstChild("Head").Position - pos).magnitude < 10 then
  818. if v:FindFirstChildOfClass("Humanoid").Health > 5000 then v:FindFirstChildOfClass("Humanoid").Health = 0 else
  819. v:FindFirstChildOfClass("Humanoid").Health = v:FindFirstChildOfClass("Humanoid").Health - math.random(mindam,maxdam)
  820. end
  821. end
  822. end
  823. end
  824. end
  825. end
  826. end
  827. end
  828. -------------------------------------------------------
  829. --End Damage Function--
  830. -------------------------------------------------------
  831.  
  832. -------------------------------------------------------
  833. --Start Damage Function Customization--
  834. -------------------------------------------------------
  835. local RbxUtility = LoadLibrary("RbxUtility")
  836. local Create = RbxUtility.Create
  837. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) --Thanks, Star Glitcher!
  838. local type = type
  839. local rng = Instance.new("Part", char)
  840. rng.Anchored = true
  841. rng.BrickColor = color
  842. rng.CanCollide = false
  843. rng.FormFactor = 3
  844. rng.Name = "Ring"
  845. rng.Material = "Neon"
  846. rng.Size = Vector3.new(1, 1, 1)
  847. rng.Transparency = 0
  848. rng.TopSurface = 0
  849. rng.BottomSurface = 0
  850. rng.CFrame = pos
  851. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  852. local rngm = Instance.new("SpecialMesh", rng)
  853. rngm.MeshType = "Brick"
  854. if rainbowmode == true then
  855. rng.Color = Color3.new(r/255,g/255,b/255)
  856. end
  857. local scaler2 = 1
  858. local speeder = FastSpeed/10
  859. if type == "Add" then
  860. scaler2 = 1*value
  861. elseif type == "Divide" then
  862. scaler2 = 1/value
  863. end
  864. coroutine.resume(coroutine.create(function()
  865. for i = 0,10/bonuspeed,0.1 do
  866. swait()
  867. if type == "Add" then
  868. scaler2 = scaler2 - 0.01*value/bonuspeed
  869. elseif type == "Divide" then
  870. scaler2 = scaler2 - 0.01/value*bonuspeed
  871. end
  872. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  873. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  874. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  875. end
  876. rng:Destroy()
  877. end))
  878. end
  879. function ShowDamage(Pos, Text, Time, Color)
  880. local Rate = (1 / 30)
  881. local Pos = (Pos or Vector3.new(0, 0, 0))
  882. local Text = (Text or "")
  883. local Time = (Time or 2)
  884. local Color = (Color or Color3.new(1, 0, 1))
  885. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  886. EffectPart.Anchored = true
  887. local BillboardGui = Create("BillboardGui"){
  888. Size = UDim2.new(3, 0, 3, 0),
  889. Adornee = EffectPart,
  890. Parent = EffectPart,
  891. }
  892. local TextLabel = Create("TextLabel"){
  893. BackgroundTransparency = 1,
  894. Size = UDim2.new(1, 0, 1, 0),
  895. Text = Text,
  896. Font = "Bodoni",
  897. TextColor3 = Color,
  898. TextScaled = true,
  899. TextStrokeColor3 = Color3.fromRGB(0,0,0),
  900. Parent = BillboardGui,
  901. }
  902. game.Debris:AddItem(EffectPart, (Time))
  903. EffectPart.Parent = game:GetService("Workspace")
  904. delay(0, function()
  905. local Frames = (Time / Rate)
  906. for Frame = 1, Frames do
  907. wait(Rate)
  908. local Percent = (Frame / Frames)
  909. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  910. TextLabel.TextTransparency = Percent
  911. end
  912. if EffectPart and EffectPart.Parent then
  913. EffectPart:Destroy()
  914. end
  915. end)
  916. end
  917. -------------------------------------------------------
  918. --End Damage Function Customization--
  919. -------------------------------------------------------
  920.  
  921. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  922. for _, c in pairs(workspace:children()) do
  923. local hum = c:findFirstChild("Humanoid")
  924. if hum ~= nil then
  925. local head = c:findFirstChild("Head")
  926. if head ~= nil then
  927. local targ = head.Position - Part.Position
  928. local mag = targ.magnitude
  929. if magni >= mag and c.Name ~= plr.Name then
  930. Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
  931. end
  932. end
  933. end
  934. end
  935. end
  936.  
  937.  
  938. CFuncs = {
  939. Part = {
  940. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  941. local Part = Create("Part")({
  942. Parent = Parent,
  943. Reflectance = Reflectance,
  944. Transparency = Transparency,
  945. CanCollide = false,
  946. Locked = true,
  947. BrickColor = BrickColor.new(tostring(BColor)),
  948. Name = Name,
  949. Size = Size,
  950. Material = Material
  951. })
  952. RemoveOutlines(Part)
  953. return Part
  954. end
  955. },
  956. Mesh = {
  957. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  958. local Msh = Create(Mesh)({
  959. Parent = Part,
  960. Offset = OffSet,
  961. Scale = Scale
  962. })
  963. if Mesh == "SpecialMesh" then
  964. Msh.MeshType = MeshType
  965. Msh.MeshId = MeshId
  966. end
  967. return Msh
  968. end
  969. },
  970. Mesh = {
  971. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  972. local Msh = Create(Mesh)({
  973. Parent = Part,
  974. Offset = OffSet,
  975. Scale = Scale
  976. })
  977. if Mesh == "SpecialMesh" then
  978. Msh.MeshType = MeshType
  979. Msh.MeshId = MeshId
  980. end
  981. return Msh
  982. end
  983. },
  984. Weld = {
  985. Create = function(Parent, Part0, Part1, C0, C1)
  986. local Weld = Create("Weld")({
  987. Parent = Parent,
  988. Part0 = Part0,
  989. Part1 = Part1,
  990. C0 = C0,
  991. C1 = C1
  992. })
  993. return Weld
  994. end
  995. },
  996. Sound = {
  997. Create = function(id, par, vol, pit)
  998. coroutine.resume(coroutine.create(function()
  999. local S = Create("Sound")({
  1000. Volume = vol,
  1001. Pitch = pit or 1,
  1002. SoundId = id,
  1003. Parent = par or workspace
  1004. })
  1005. wait()
  1006. S:play()
  1007. game:GetService("Debris"):AddItem(S, 6)
  1008. end))
  1009. end
  1010. },
  1011. ParticleEmitter = {
  1012. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1013. local fp = Create("ParticleEmitter")({
  1014. Parent = Parent,
  1015. Color = ColorSequence.new(Color1, Color2),
  1016. LightEmission = LightEmission,
  1017. Size = Size,
  1018. Texture = Texture,
  1019. Transparency = Transparency,
  1020. ZOffset = ZOffset,
  1021. Acceleration = Accel,
  1022. Drag = Drag,
  1023. LockedToPart = LockedToPart,
  1024. VelocityInheritance = VelocityInheritance,
  1025. EmissionDirection = EmissionDirection,
  1026. Enabled = Enabled,
  1027. Lifetime = LifeTime,
  1028. Rate = Rate,
  1029. Rotation = Rotation,
  1030. RotSpeed = RotSpeed,
  1031. Speed = Speed,
  1032. VelocitySpread = VelocitySpread
  1033. })
  1034. return fp
  1035. end
  1036. }
  1037. }
  1038. function RemoveOutlines(part)
  1039. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1040. end
  1041. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1042. local Part = Create("Part")({
  1043. formFactor = FormFactor,
  1044. Parent = Parent,
  1045. Reflectance = Reflectance,
  1046. Transparency = Transparency,
  1047. CanCollide = false,
  1048. Locked = true,
  1049. BrickColor = BrickColor.new(tostring(BColor)),
  1050. Name = Name,
  1051. Size = Size,
  1052. Material = Material
  1053. })
  1054. RemoveOutlines(Part)
  1055. return Part
  1056. end
  1057. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1058. local Msh = Create(Mesh)({
  1059. Parent = Part,
  1060. Offset = OffSet,
  1061. Scale = Scale
  1062. })
  1063. if Mesh == "SpecialMesh" then
  1064. Msh.MeshType = MeshType
  1065. Msh.MeshId = MeshId
  1066. end
  1067. return Msh
  1068. end
  1069. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1070. local Weld = Create("Weld")({
  1071. Parent = Parent,
  1072. Part0 = Part0,
  1073. Part1 = Part1,
  1074. C0 = C0,
  1075. C1 = C1
  1076. })
  1077. return Weld
  1078. end
  1079.  
  1080.  
  1081. -------------------------------------------------------
  1082. --Start Effect Function--
  1083. -------------------------------------------------------
  1084. EffectModel = Instance.new("Model", char)
  1085. Effects = {
  1086. Block = {
  1087. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1088. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1089. prt.Anchored = true
  1090. prt.CFrame = cframe
  1091. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1092. game:GetService("Debris"):AddItem(prt, 10)
  1093. if Type == 1 or Type == nil then
  1094. table.insert(Effects, {
  1095. prt,
  1096. "Block1",
  1097. delay,
  1098. x3,
  1099. y3,
  1100. z3,
  1101. msh
  1102. })
  1103. elseif Type == 2 then
  1104. table.insert(Effects, {
  1105. prt,
  1106. "Block2",
  1107. delay,
  1108. x3,
  1109. y3,
  1110. z3,
  1111. msh
  1112. })
  1113. else
  1114. table.insert(Effects, {
  1115. prt,
  1116. "Block3",
  1117. delay,
  1118. x3,
  1119. y3,
  1120. z3,
  1121. msh
  1122. })
  1123. end
  1124. end
  1125. },
  1126. Sphere = {
  1127. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1128. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1129. prt.Anchored = true
  1130. prt.CFrame = cframe
  1131. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1132. game:GetService("Debris"):AddItem(prt, 10)
  1133. table.insert(Effects, {
  1134. prt,
  1135. "Cylinder",
  1136. delay,
  1137. x3,
  1138. y3,
  1139. z3,
  1140. msh
  1141. })
  1142. end
  1143. },
  1144. Cylinder = {
  1145. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1146. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1147. prt.Anchored = true
  1148. prt.CFrame = cframe
  1149. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1150. game:GetService("Debris"):AddItem(prt, 10)
  1151. table.insert(Effects, {
  1152. prt,
  1153. "Cylinder",
  1154. delay,
  1155. x3,
  1156. y3,
  1157. z3,
  1158. msh
  1159. })
  1160. end
  1161. },
  1162. Wave = {
  1163. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1164. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1165. prt.Anchored = true
  1166. prt.CFrame = cframe
  1167. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
  1168. game:GetService("Debris"):AddItem(prt, 10)
  1169. table.insert(Effects, {
  1170. prt,
  1171. "Cylinder",
  1172. delay,
  1173. x3 / 60,
  1174. y3 / 60,
  1175. z3 / 60,
  1176. msh
  1177. })
  1178. end
  1179. },
  1180. Ring = {
  1181. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1182. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1183. prt.Anchored = true
  1184. prt.CFrame = cframe
  1185. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1186. game:GetService("Debris"):AddItem(prt, 10)
  1187. table.insert(Effects, {
  1188. prt,
  1189. "Cylinder",
  1190. delay,
  1191. x3,
  1192. y3,
  1193. z3,
  1194. msh
  1195. })
  1196. end
  1197. },
  1198. Break = {
  1199. Create = function(brickcolor, cframe, x1, y1, z1)
  1200. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1201. prt.Anchored = true
  1202. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1203. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1204. local num = math.random(10, 50) / 1000
  1205. game:GetService("Debris"):AddItem(prt, 10)
  1206. table.insert(Effects, {
  1207. prt,
  1208. "Shatter",
  1209. num,
  1210. prt.CFrame,
  1211. math.random() - math.random(),
  1212. 0,
  1213. math.random(50, 100) / 100
  1214. })
  1215. end
  1216. },
  1217. Spiral = {
  1218. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1219. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1220. prt.Anchored = true
  1221. prt.CFrame = cframe
  1222. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1223. game:GetService("Debris"):AddItem(prt, 10)
  1224. table.insert(Effects, {
  1225. prt,
  1226. "Cylinder",
  1227. delay,
  1228. x3,
  1229. y3,
  1230. z3,
  1231. msh
  1232. })
  1233. end
  1234. },
  1235. Push = {
  1236. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1237. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1238. prt.Anchored = true
  1239. prt.CFrame = cframe
  1240. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1241. game:GetService("Debris"):AddItem(prt, 10)
  1242. table.insert(Effects, {
  1243. prt,
  1244. "Cylinder",
  1245. delay,
  1246. x3,
  1247. y3,
  1248. z3,
  1249. msh
  1250. })
  1251. end
  1252. }
  1253. }
  1254. function part(formfactor ,parent, reflectance, transparency, brickcolor, name, size)
  1255. local fp = IT("Part")
  1256. fp.formFactor = formfactor
  1257. fp.Parent = parent
  1258. fp.Reflectance = reflectance
  1259. fp.Transparency = transparency
  1260. fp.CanCollide = false
  1261. fp.Locked = true
  1262. fp.BrickColor = brickcolor
  1263. fp.Name = name
  1264. fp.Size = size
  1265. fp.Position = tors.Position
  1266. RemoveOutlines(fp)
  1267. fp.Material = "SmoothPlastic"
  1268. fp:BreakJoints()
  1269. return fp
  1270. end
  1271.  
  1272. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1273. local mesh = IT(Mesh)
  1274. mesh.Parent = part
  1275. if Mesh == "SpecialMesh" then
  1276. mesh.MeshType = meshtype
  1277. if meshid ~= "nil" then
  1278. mesh.MeshId = "http://www.roblox.com/asset/?id="..meshid
  1279. end
  1280. end
  1281. mesh.Offset = offset
  1282. mesh.Scale = scale
  1283. return mesh
  1284. end
  1285.  
  1286. function Magic(bonuspeed, type, pos, scale, value, color, MType)
  1287. local type = type
  1288. local rng = Instance.new("Part", char)
  1289. rng.Anchored = true
  1290. rng.BrickColor = color
  1291. rng.CanCollide = false
  1292. rng.FormFactor = 3
  1293. rng.Name = "Ring"
  1294. rng.Material = "Neon"
  1295. rng.Size = Vector3.new(1, 1, 1)
  1296. rng.Transparency = 0
  1297. rng.TopSurface = 0
  1298. rng.BottomSurface = 0
  1299. rng.CFrame = pos
  1300. local rngm = Instance.new("SpecialMesh", rng)
  1301. rngm.MeshType = MType
  1302. rngm.Scale = scale
  1303. local scaler2 = 1
  1304. if type == "Add" then
  1305. scaler2 = 1 * value
  1306. elseif type == "Divide" then
  1307. scaler2 = 1 / value
  1308. end
  1309. coroutine.resume(coroutine.create(function()
  1310. for i = 0, 10 / bonuspeed, 0.1 do
  1311. swait()
  1312. if type == "Add" then
  1313. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1314. elseif type == "Divide" then
  1315. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1316. end
  1317. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1318. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, scaler2 * bonuspeed)
  1319. end
  1320. rng:Destroy()
  1321. end))
  1322. end
  1323.  
  1324. function Eviscerate(dude)
  1325. if dude.Name ~= char then
  1326. local bgf = IT("BodyGyro", dude.Head)
  1327. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1328. local val = IT("BoolValue", dude)
  1329. val.Name = "IsHit"
  1330. local ds = coroutine.wrap(function()
  1331. dude:WaitForChild("Head"):BreakJoints()
  1332. wait(0.5)
  1333. target = nil
  1334. coroutine.resume(coroutine.create(function()
  1335. for i, v in pairs(dude:GetChildren()) do
  1336. if v:IsA("Accessory") then
  1337. v:Destroy()
  1338. end
  1339. if v:IsA("Humanoid") then
  1340. v:Destroy()
  1341. end
  1342. if v:IsA("CharacterMesh") then
  1343. v:Destroy()
  1344. end
  1345. if v:IsA("Model") then
  1346. v:Destroy()
  1347. end
  1348. if v:IsA("Part") or v:IsA("MeshPart") then
  1349. for x, o in pairs(v:GetChildren()) do
  1350. if o:IsA("Decal") then
  1351. o:Destroy()
  1352. end
  1353. end
  1354. coroutine.resume(coroutine.create(function()
  1355. v.Material = "Neon"
  1356. v.CanCollide = false
  1357. local PartEmmit1 = IT("ParticleEmitter", v)
  1358. PartEmmit1.LightEmission = 1
  1359. PartEmmit1.Texture = "rbxassetid://284205403"
  1360. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1361. PartEmmit1.Rate = 150
  1362. PartEmmit1.Lifetime = NumberRange.new(1)
  1363. PartEmmit1.Size = NumberSequence.new({
  1364. NumberSequenceKeypoint.new(0, 0.75, 0),
  1365. NumberSequenceKeypoint.new(1, 0, 0)
  1366. })
  1367. PartEmmit1.Transparency = NumberSequence.new({
  1368. NumberSequenceKeypoint.new(0, 0, 0),
  1369. NumberSequenceKeypoint.new(1, 1, 0)
  1370. })
  1371. PartEmmit1.Speed = NumberRange.new(0, 0)
  1372. PartEmmit1.VelocitySpread = 30000
  1373. PartEmmit1.Rotation = NumberRange.new(-500, 500)
  1374. PartEmmit1.RotSpeed = NumberRange.new(-500, 500)
  1375. local BodPoss = IT("BodyPosition", v)
  1376. BodPoss.P = 3000
  1377. BodPoss.D = 1000
  1378. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1379. BodPoss.position = v.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1380. v.Color = maincolor.Color
  1381. coroutine.resume(coroutine.create(function()
  1382. for i = 0, 49 do
  1383. swait(1)
  1384. v.Transparency = v.Transparency + 0.08
  1385. end
  1386. wait(0.5)
  1387. PartEmmit1.Enabled = false
  1388. wait(3)
  1389. v:Destroy()
  1390. dude:Destroy()
  1391. end))
  1392. end))
  1393. end
  1394. end
  1395. end))
  1396. end)
  1397. ds()
  1398. end
  1399. end
  1400.  
  1401. function FindNearestHead(Position, Distance, SinglePlayer)
  1402. if SinglePlayer then
  1403. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1404. end
  1405. local List = {}
  1406. for i, v in pairs(workspace:GetChildren()) do
  1407. if v:IsA("Model") and v:findFirstChild("Head") and v ~= char and Distance >= (v.Head.Position - Position).magnitude then
  1408. table.insert(List, v)
  1409. end
  1410. end
  1411. return List
  1412. end
  1413.  
  1414. function Aura(bonuspeed, FastSpeed, type, pos, x1, y1, z1, value, color, outerpos, MType)
  1415. local type = type
  1416. local rng = Instance.new("Part", char)
  1417. rng.Anchored = true
  1418. rng.BrickColor = color
  1419. rng.CanCollide = false
  1420. rng.FormFactor = 3
  1421. rng.Name = "Ring"
  1422. rng.Material = "Neon"
  1423. rng.Size = Vector3.new(1, 1, 1)
  1424. rng.Transparency = 0
  1425. rng.TopSurface = 0
  1426. rng.BottomSurface = 0
  1427. rng.CFrame = pos
  1428. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * outerpos
  1429. local rngm = Instance.new("SpecialMesh", rng)
  1430. rngm.MeshType = MType
  1431. rngm.Scale = Vector3.new(x1, y1, z1)
  1432. local scaler2 = 1
  1433. local speeder = FastSpeed
  1434. if type == "Add" then
  1435. scaler2 = 1 * value
  1436. elseif type == "Divide" then
  1437. scaler2 = 1 / value
  1438. end
  1439. coroutine.resume(coroutine.create(function()
  1440. for i = 0, 10 / bonuspeed, 0.1 do
  1441. swait()
  1442. if type == "Add" then
  1443. scaler2 = scaler2 - 0.01 * value / bonuspeed
  1444. elseif type == "Divide" then
  1445. scaler2 = scaler2 - 0.01 / value * bonuspeed
  1446. end
  1447. speeder = speeder - 0.01 * FastSpeed * bonuspeed
  1448. rng.CFrame = rng.CFrame + rng.CFrame.lookVector * speeder * bonuspeed
  1449. rng.Transparency = rng.Transparency + 0.01 * bonuspeed
  1450. rngm.Scale = rngm.Scale + Vector3.new(scaler2 * bonuspeed, scaler2 * bonuspeed, 0)
  1451. end
  1452. rng:Destroy()
  1453. end))
  1454. end
  1455.  
  1456. function SoulSteal(dude)
  1457. if dude.Name ~= char then
  1458. local bgf = IT("BodyGyro", dude.Head)
  1459. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(Rad(-90), 0, 0)
  1460. local val = IT("BoolValue", dude)
  1461. val.Name = "IsHit"
  1462. local torso = (dude:FindFirstChild'Head' or dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso' or dude:FindFirstChild'LowerTorso' or dude:FindFirstChild'HumanoidRootPart')
  1463. local soulst = coroutine.wrap(function()
  1464. local soul = Instance.new("Part",dude)
  1465. soul.Size = Vector3.new(1,1,1)
  1466. soul.CanCollide = false
  1467. soul.Anchored = false
  1468. soul.Position = torso.Position
  1469. soul.Transparency = 1
  1470. local PartEmmit1 = IT("ParticleEmitter", soul)
  1471. PartEmmit1.LightEmission = 1
  1472. PartEmmit1.Texture = "rbxassetid://569507414"
  1473. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1474. PartEmmit1.Rate = 250
  1475. PartEmmit1.Lifetime = NumberRange.new(1.6)
  1476. PartEmmit1.Size = NumberSequence.new({
  1477. NumberSequenceKeypoint.new(0, 1, 0),
  1478. NumberSequenceKeypoint.new(1, 0, 0)
  1479. })
  1480. PartEmmit1.Transparency = NumberSequence.new({
  1481. NumberSequenceKeypoint.new(0, 0, 0),
  1482. NumberSequenceKeypoint.new(1, 1, 0)
  1483. })
  1484. PartEmmit1.Speed = NumberRange.new(0, 0)
  1485. PartEmmit1.VelocitySpread = 30000
  1486. PartEmmit1.Rotation = NumberRange.new(-360, 360)
  1487. PartEmmit1.RotSpeed = NumberRange.new(-360, 360)
  1488. local BodPoss = IT("BodyPosition", soul)
  1489. BodPoss.P = 3000
  1490. BodPoss.D = 1000
  1491. BodPoss.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  1492. BodPoss.position = torso.Position + Vector3.new(Mrandom(-15, 15), Mrandom(-15, 15), Mrandom(-15, 15))
  1493. wait(1.6)
  1494. soul.Touched:connect(function(hit)
  1495. if hit.Parent == char then
  1496. soul:Destroy()
  1497. end
  1498. end)
  1499. wait(1.2)
  1500. while soul do
  1501. swait()
  1502. PartEmmit1.Color = ColorSequence.new(maincolor.Color)
  1503. BodPoss.Position = tors.Position
  1504. end
  1505. end)
  1506. soulst()
  1507. end
  1508. end
  1509. function FaceMouse()
  1510. local Cam = workspace.CurrentCamera
  1511. return {
  1512. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1513. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1514. }
  1515. end
  1516.  
  1517. BTAUNT = Instance.new("Sound", char)
  1518. BTAUNT.SoundId = "http://www.roblox.com/asset/?id=2533880583"
  1519. BTAUNT.Volume = 2
  1520. BTAUNT.Pitch = 1
  1521. BTAUNT.Looped = true
  1522. BTAUNT.TimePosition = 0
  1523.  
  1524. BTAUNT3 = Instance.new("Sound", tors)
  1525. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=157016540"
  1526. BTAUNT3.Volume = 10
  1527. BTAUNT3.Pitch = 1
  1528. BTAUNT3.Looped = false
  1529. BTAUNT3.TimePosition = 0
  1530.  
  1531. TEST = Instance.new("Sound", tors)
  1532. TEST.SoundId = "http://www.roblox.com/asset/?id=2544975373"
  1533. TEST.Volume = 25
  1534. TEST.Pitch = 1
  1535. TEST.Looped = false
  1536. TEST.TimePosition = 0
  1537. -------------------------------------------------------
  1538. --End Effect Function--
  1539. -------------------------------------------------------
  1540. function Cso(ID, PARENT, VOLUME, PITCH)
  1541. local NSound = nil
  1542. coroutine.resume(coroutine.create(function()
  1543. NSound = IT("Sound", PARENT)
  1544. NSound.Volume = VOLUME
  1545. NSound.Pitch = PITCH
  1546. NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
  1547. swait()
  1548. NSound:play()
  1549. game:GetService("Debris"):AddItem(NSound, 50)
  1550. end))
  1551. return NSound
  1552. end
  1553. function CameraEnshaking(Length, Intensity)
  1554. coroutine.resume(coroutine.create(function()
  1555. local intensity = 1 * Intensity
  1556. local rotM = 0.01 * Intensity
  1557. for i = 0, Length, 0.1 do
  1558. swait()
  1559. intensity = intensity - 0.05 * Intensity / Length
  1560. rotM = rotM - 5.0E-4 * Intensity / Length
  1561. hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)))
  1562. cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM)
  1563. end
  1564. hum.CameraOffset = Vector3.new(0, 0, 0)
  1565. end))
  1566. end
  1567.  
  1568. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1569. local Part = Create("Part"){
  1570. Parent = Parent,
  1571. Reflectance = Reflectance,
  1572. Transparency = Transparency,
  1573. CanCollide = false,
  1574. Locked = true,
  1575. BrickColor = BrickColor.new(tostring(BColor)),
  1576. Name = Name,
  1577. Size = Size,
  1578. Material = Material,
  1579. }
  1580. RemoveOutlines(Part)
  1581. return Part
  1582. end
  1583.  
  1584. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1585. local Msh = Create(Mesh){
  1586. Parent = Part,
  1587. Offset = OffSet,
  1588. Scale = Scale,
  1589. }
  1590. if Mesh == "SpecialMesh" then
  1591. Msh.MeshType = MeshType
  1592. Msh.MeshId = MeshId
  1593. end
  1594. return Msh
  1595. end
  1596.  
  1597. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1598. local prt = CreatePart(workspace,"Neon",0,0,brickcolor,"Effect", Vector3.new(.5,.5,.5))--part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1599. prt.Anchored = true
  1600. prt.CFrame = cframe
  1601. local msh = CreateMesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(0,0,0),Vector3.new(x1,y1,z1))
  1602. game:GetService("Debris"):AddItem(prt,2)
  1603. coroutine.resume(coroutine.create(function(Part,Mesh,num)
  1604. for i=0,1,delay do
  1605. swait()
  1606. Part.Transparency=i
  1607. Mesh.Scale=Mesh.Scale + Vector3.new(x3,y3,z3)
  1608. end
  1609. Part.Parent=nil
  1610. end),prt,msh,(math.random(0,1)+math.random())/5)
  1611. end
  1612. function getRegion(point,range,ignore)
  1613. return workspace:FindPartsInRegion3WithIgnoreList(Region3.new(point-Vector3.new(1,1,1)*range/2,point+Vector3.new(1,1,1)*range/2),ignore,100)
  1614. end
  1615.  
  1616. function GetTorso(char)
  1617. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1618. end
  1619.  
  1620. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  1621.  
  1622. NewInstance = function(instance,parent,properties)
  1623. local inst = Instance.new(instance)
  1624. inst.Parent = parent
  1625. if(properties)then
  1626. for i,v in next, properties do
  1627. pcall(function() inst[i] = v end)
  1628. end
  1629. end
  1630. return inst;
  1631. end
  1632.  
  1633. function Part(parent,color,material,size,cframe,anchored,cancollide)
  1634. local part = Instance.new("Part")
  1635. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or Color3.new(0,0,0)
  1636. part.Material = material or Enum.Material.SmoothPlastic
  1637. part.TopSurface,part.BottomSurface=10,10
  1638. part.Size = size or Vector3.new(1,1,1)
  1639. part.CFrame = cframe or CF(0,0,0)
  1640. part.Anchored = anchored or true
  1641. part.CanCollide = cancollide or false
  1642. part.Parent = parent or char
  1643. return part
  1644. end
  1645. -------------------------------------------------------
  1646. --End Important Functions--
  1647. -------------------------------------------------------
  1648.  
  1649.  
  1650. -------------------------------------------------------
  1651. --Start Customization--
  1652. -------------------------------------------------------
  1653. local Player_Size = 1
  1654. if Player_Size ~= 1 then
  1655. root.Size = root.Size * Player_Size
  1656. tors.Size = tors.Size * Player_Size
  1657. hed.Size = hed.Size * Player_Size
  1658. ra.Size = ra.Size * Player_Size
  1659. la.Size = la.Size * Player_Size
  1660. rl.Size = rl.Size * Player_Size
  1661. ll.Size = ll.Size * Player_Size
  1662. ----------------------------------------------------------------------------------
  1663. rootj.Parent = root
  1664. neck.Parent = tors
  1665. RW.Parent = tors
  1666. LW.Parent = tors
  1667. RH.Parent = tors
  1668. LH.Parent = tors
  1669. ----------------------------------------------------------------------------------
  1670. rootj.C0 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1671. rootj.C1 = RootCF * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0))
  1672. neck.C0 = necko * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * angles(Rad(0), Rad(0), Rad(0))
  1673. neck.C1 = CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * angles(Rad(-90), Rad(0), Rad(180))
  1674. RW.C0 = CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* RIGHTSHOULDERC0
  1675. LW.C0 = CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(0), Rad(0)) --* LEFTSHOULDERC0
  1676. ----------------------------------------------------------------------------------
  1677. RH.C0 = CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1678. LH.C0 = CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1679. RH.C1 = CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1680. LH.C1 = CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * angles(Rad(0), Rad(-90), Rad(0)) * angles(Rad(0), Rad(0), Rad(0))
  1681. --hat.Parent = Character
  1682. end
  1683. ----------------------------------------------------------------------------------
  1684. ----------------------------------------------------------------------------------
  1685. local equipped = false
  1686. local idle = 0
  1687. local change = 1
  1688. local val = 0
  1689. local toim = 0
  1690. local idleanim = 0.4
  1691. local sine = 0
  1692. local Sit = 1
  1693. ----------------------------------------------------------------------------------
  1694. hum.WalkSpeed = 48
  1695. hum.JumpPower = 57
  1696. hum.Animator.Parent = nil
  1697. ----------------------------------------------------------------------------------
  1698.  
  1699. -------------------------------------------------------
  1700. --End Customization--
  1701. -------------------------------------------------------
  1702. local Blobby = Instance.new("Part", char)
  1703. Blobby.Name = "Blob"
  1704. Blobby.CanCollide = false
  1705. Blobby.BrickColor = BrickColor.new("Really black")
  1706. Blobby.Transparency = 0
  1707. Blobby.Material = "Plastic"
  1708. Blobby.Size = Vector3.new(1, 1, 2)
  1709. Blobby.TopSurface = Enum.SurfaceType.Smooth
  1710. Blobby.BottomSurface = Enum.SurfaceType.Smooth
  1711.  
  1712. local Weld = Instance.new("Weld", Blobby)
  1713. Weld.Part0 = ra
  1714. Weld.Part1 = Blobby
  1715. Weld.C1 = CFrame.new(0, 3, 1.1)
  1716. Weld.C0 = CFrame.Angles(Rad(-56),0,0)
  1717.  
  1718. local M2 = Instance.new("SpecialMesh")
  1719. M2.Parent = Blobby
  1720. M2.MeshId = "rbxassetid://0"
  1721. M2.TextureId = "rbxassetid://0"
  1722. M2.Scale = Vector3.new(.01, .01, .01)
  1723.  
  1724. --[[local naeeym2 = Instance.new("BillboardGui",char)
  1725. naeeym2.AlwaysOnTop = true
  1726. naeeym2.Size = UDim2.new(5,35,2,15)
  1727. naeeym2.StudsOffset = Vector3.new(0, 3.5, 0)
  1728. naeeym2.Adornee = hed
  1729. naeeym2.Name = "Name"
  1730. --naeeym2.PlayerToHideFrom = Player
  1731. local tecks2 = Instance.new("TextLabel",naeeym2)
  1732. tecks2.BackgroundTransparency = 1
  1733. tecks2.TextScaled = true
  1734. tecks2.BorderSizePixel = 0
  1735. tecks2.Text = "Fight Me"
  1736. tecks2.Font = Enum.Font.Bodoni
  1737. tecks2.TextSize = 30
  1738. tecks2.TextStrokeTransparency = 0
  1739. tecks2.TextColor3 = Color3.new(0, 0, 0)
  1740. tecks2.TextStrokeColor3 = Color3.new(1, 1, 1)
  1741. tecks2.Size = UDim2.new(1,0,0.5,0)
  1742. tecks2.Parent = naeeym2]]
  1743. ----------------------------------------------------------------------------------
  1744. local AddInstance = function(Object, ...)
  1745. local Obj = Instance.new(Object)
  1746. for i,v in next,(...) do
  1747. Obj[i] = v
  1748. end
  1749. return Obj
  1750. end
  1751. ----------------------------------------------------
  1752. local Reaper = AddInstance("Part",{
  1753. Parent = hed,
  1754. CFrame = hed.CFrame,
  1755. formFactor = "Symmetric",
  1756. Size = Vector3.new(1, 1, 1),
  1757. CanCollide = false,
  1758. TopSurface = "Smooth",
  1759. BottomSurface = "Smooth",
  1760. Locked = true,
  1761. })
  1762. local Weld = AddInstance("Weld",{
  1763. Parent = Reaper,
  1764. Part0 = hed,
  1765. C0 = CFrame.new(0, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1766. Part1 = Reaper,
  1767. })
  1768. local Mesh = AddInstance("SpecialMesh",{
  1769. Parent = Reaper,
  1770. MeshId = "rbxassetid://291954550",
  1771. TextureId = "rbxassetid://0",
  1772. Scale = Vector3.new(3.5, 3.5, 3.3),
  1773. VertexColor = Vector3.new(0.5, 0, 1),
  1774. })
  1775.  
  1776. local Reaper = AddInstance("Part",{
  1777. Parent = hed,
  1778. CFrame = hed.CFrame,
  1779. formFactor = "Symmetric",
  1780. Size = Vector3.new(1, 1, 1),
  1781. CanCollide = false,
  1782. TopSurface = "Smooth",
  1783. BottomSurface = "Smooth",
  1784. Locked = true,
  1785. })
  1786. local Weld = AddInstance("Weld",{
  1787. Parent = Reaper,
  1788. Part0 = hed,
  1789. C0 = CFrame.new(0.1, 0.8, 0.4)*CFrame.Angles(0, 0, 0),
  1790. Part1 = Reaper,
  1791. })
  1792. local Mesh = AddInstance("SpecialMesh",{
  1793. Parent = Reaper,
  1794. MeshId = "rbxassetid://291954550",
  1795. TextureId = "rbxassetid://0",
  1796. Scale = Vector3.new(3.5, 3.5, 3.3),
  1797. VertexColor = Vector3.new(0, 0, 0),
  1798. })
  1799.  
  1800. local Reaper2 = AddInstance("Part",{
  1801. Parent = tors,
  1802. CFrame = tors.CFrame,
  1803. formFactor = "Symmetric",
  1804. Size = Vector3.new(0.462, 1.403, 2.495),
  1805. CanCollide = false,
  1806. TopSurface = "Smooth",
  1807. BottomSurface = "Smooth",
  1808. Locked = true,
  1809. })
  1810. local Weld = AddInstance("Weld",{
  1811. Parent = Reaper2,
  1812. Part0 = tors,
  1813. C0 = CFrame.new(0, -1.7, 1)*CFrame.Angles(0, 0, 0),
  1814. Part1 = Reaper2,
  1815. })
  1816. local Mesh = AddInstance("SpecialMesh",{
  1817. Parent = Reaper2,
  1818. MeshId = "rbxassetid://2759032628",
  1819. TextureId = "rbxassetid://89867215",
  1820. Scale = Vector3.new(1, 1, 0.5),
  1821. VertexColor = Vector3.new(0.5, 0.5, 0.5),
  1822. })
  1823.  
  1824. -------------------------------------------------------
  1825. wait(1)
  1826. plr = game.Players.LocalPlayer
  1827. char = plr.Character
  1828. mouse = plr:GetMouse()
  1829. whitecolor = Color3.new(1,1,1)
  1830. epicmode = false
  1831. normal = true
  1832. for i,v in pairs(char:GetChildren()) do
  1833. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  1834. v:Destroy()
  1835. end
  1836. end
  1837. local shirt = Instance.new("Shirt",char)
  1838. shirt.ShirtTemplate = "rbxassetid://2544612637"
  1839. local pants = Instance.new("Pants",char)
  1840. pants.PantsTemplate = "rbxassetid://2544611861"
  1841. Character['Body Colors'].HeadColor=BrickColor.new('Pastel violet')
  1842. Character['Body Colors'].TorsoColor=BrickColor.new('Pastel violet')
  1843. Character['Body Colors'].RightArmColor=BrickColor.new('Pastel violet')
  1844. Character['Body Colors'].LeftArmColor=BrickColor.new('Pastel violet')
  1845. Character['Body Colors'].RightLegColor=BrickColor.new('Pastel violet')
  1846. Character['Body Colors'].LeftLegColor=BrickColor.new('Pastel violet')
  1847. for i,v in pairs(char:GetChildren()) do
  1848. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  1849. v:Destroy()
  1850. end
  1851. end
  1852.  
  1853. -------------------------------------------------------
  1854. --Start Attacks N Stuff--
  1855. -------------------------------------------------------
  1856. local naeeym2 = Instance.new("BillboardGui",char)
  1857. naeeym2.AlwaysOnTop = true
  1858. naeeym2.Size = UDim2.new(5,35,2,35)
  1859. naeeym2.StudsOffset = Vector3.new(0,2,0)
  1860. naeeym2.Adornee = hed
  1861. naeeym2.Name = "Name"
  1862.  
  1863. local tecks2 = Instance.new("TextLabel",naeeym2)
  1864. tecks2.BackgroundTransparency = 1
  1865. tecks2.TextScaled = true
  1866. tecks2.BorderSizePixel = 0
  1867. tecks2.Text = "JÒ‰ EÒ‰ VÒ‰ IÒ‰ LÒ‰"
  1868. tecks2.Font = "Fantasy"
  1869. tecks2.TextSize = 50
  1870. tecks2.TextStrokeTransparency = 0
  1871. tecks2.TextColor3 = BrickColor.new('Really black').Color
  1872. tecks2.TextStrokeColor3 = BrickColor.new('Bright blue').Color
  1873. tecks2.Size = UDim2.new(1,0,0.5,0)
  1874. tecks2.Parent = naeeym2
  1875. textfag = tecks2
  1876. tecks2.Text = "JÒ‰ EÒ‰ VÒ‰ IÒ‰ LÒ‰"
  1877. BTAUNT:Play()
  1878. coroutine.resume(coroutine.create(function()
  1879. while textfag ~= nil do
  1880. swait()
  1881. textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))
  1882. textfag.Rotation = math.random(-3,3)
  1883. end
  1884. end))
  1885.  
  1886. function finalChaos()
  1887. attack = true
  1888. spawn(function()
  1889. local p = Instance.new("Part",char)
  1890. p.Anchored = true
  1891. p.CanCollide = false
  1892. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1893. local m = Instance.new("SpecialMesh",p)
  1894. m.MeshId = "https://roblox.com/asset/?id=28140935"
  1895. m.Scale = Vector3.new(2,2,2)
  1896. for i=1,30 do
  1897. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1898. p.CFrame = p.CFrame * CFrame.Angles(0.5,0,0)
  1899. wait()
  1900. end
  1901. local beam = Instance.new("Part",char)
  1902. beam.Anchored = true
  1903. beam.CanCollide = false
  1904. beam.BrickColor = BrickColor.new("White")
  1905. beam.Material = Enum.Material.Neon
  1906. beam.Size = Vector3.new(1,1,1)
  1907. beam.Position = p.Position+Vector3.new(0,1000,0)
  1908. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1909. local m = Instance.new("SpecialMesh",beam)
  1910. m.MeshType = "Cylinder"
  1911. m.Scale = Vector3.new(2000,15,15)
  1912. damage(6,20,35,p.Position)
  1913. p.Transparency = 1
  1914. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1915. for i=1,10 do
  1916. m.Scale = m.Scale-Vector3.new(0,1,1)
  1917. beam.Transparency = i / 10
  1918. wait()
  1919. end
  1920. p:Destroy()
  1921. end)
  1922. attack = false
  1923. end
  1924. function spade()
  1925. attack = true
  1926. spawn(function()
  1927. local p = Instance.new("Part",char)
  1928. p.Anchored = true
  1929. p.CanCollide = false
  1930. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1931. local m = Instance.new("SpecialMesh",p)
  1932. m.MeshId = "https://roblox.com/asset/?id=2760895053"
  1933. m.Scale = Vector3.new(1,1,1)
  1934. for i=1,30 do
  1935. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1936. p.CFrame = p.CFrame * CFrame.Angles(0,4,0)
  1937. wait()
  1938. end
  1939. local beam = Instance.new("Part",char)
  1940. beam.Anchored = true
  1941. beam.CanCollide = false
  1942. beam.BrickColor = BrickColor.new("White")
  1943. beam.Material = Enum.Material.Neon
  1944. beam.Size = Vector3.new(1,1,1)
  1945. beam.Position = p.Position+Vector3.new(0,1000,0)
  1946. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1947. local m = Instance.new("SpecialMesh",beam)
  1948. m.MeshType = "Cylinder"
  1949. m.Scale = Vector3.new(2000,15,15)
  1950. damage(6,20,35,p.Position)
  1951. p.Transparency = 1
  1952. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1953. for i=1,10 do
  1954. m.Scale = m.Scale-Vector3.new(0,1,1)
  1955. beam.Transparency = 1
  1956. wait()
  1957. end
  1958. p:Destroy()
  1959. end)
  1960. attack = false
  1961. end
  1962.  
  1963. function club()
  1964. attack = true
  1965. spawn(function()
  1966. local p = Instance.new("Part",char)
  1967. p.Anchored = true
  1968. p.CanCollide = false
  1969. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  1970. local m = Instance.new("SpecialMesh",p)
  1971. m.MeshId = "https://roblox.com/asset/?id=2761335666"
  1972. m.Scale = Vector3.new(1.5,1.5,1.5)
  1973. for i=1,30 do
  1974. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  1975. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  1976. wait()
  1977. end
  1978. local beam = Instance.new("Part",char)
  1979. beam.Anchored = true
  1980. beam.CanCollide = false
  1981. beam.BrickColor = BrickColor.new("White")
  1982. beam.Material = Enum.Material.Neon
  1983. beam.Size = Vector3.new(1,1,1)
  1984. beam.Position = p.Position+Vector3.new(0,1000,0)
  1985. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  1986. local m = Instance.new("SpecialMesh",beam)
  1987. m.MeshType = "Cylinder"
  1988. m.Scale = Vector3.new(2000,15,15)
  1989. damage(6,20,35,p.Position)
  1990. p.Transparency = 1
  1991. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  1992. for i=1,10 do
  1993. m.Scale = m.Scale-Vector3.new(0,1,1)
  1994. beam.Transparency = 1
  1995. wait()
  1996. end
  1997. p:Destroy()
  1998. end)
  1999. attack = false
  2000. end
  2001.  
  2002.  
  2003. function heart()
  2004. attack = true
  2005. spawn(function()
  2006. local p = Instance.new("Part",char)
  2007. p.Anchored = true
  2008. p.CanCollide = false
  2009. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2010. local m = Instance.new("SpecialMesh",p)
  2011. m.MeshId = "https://roblox.com/asset/?id=105992239"
  2012. m.Scale = Vector3.new(9.5,9.5,9.5)
  2013. for i=1,30 do
  2014. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2015. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2016. wait()
  2017. end
  2018. local beam = Instance.new("Part",char)
  2019. beam.Anchored = true
  2020. beam.CanCollide = false
  2021. beam.BrickColor = BrickColor.new("White")
  2022. beam.Material = Enum.Material.Neon
  2023. beam.Size = Vector3.new(1,1,1)
  2024. beam.Position = p.Position+Vector3.new(0,1000,0)
  2025. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2026. local m = Instance.new("SpecialMesh",beam)
  2027. m.MeshType = "Cylinder"
  2028. m.Scale = Vector3.new(2000,15,15)
  2029. damage(6,20,35,p.Position)
  2030. p.Transparency = 1
  2031. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2032. for i=1,10 do
  2033. m.Scale = m.Scale-Vector3.new(0,1,1)
  2034. beam.Transparency = 1
  2035. wait()
  2036. end
  2037. p:Destroy()
  2038. end)
  2039. attack = false
  2040. end
  2041.  
  2042.  
  2043. function diamond()
  2044. attack = true
  2045. spawn(function()
  2046. local p = Instance.new("Part",char)
  2047. p.Anchored = true
  2048. p.CanCollide = false
  2049. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0,100,0))
  2050. local m = Instance.new("SpecialMesh",p)
  2051. m.MeshId = "https://roblox.com/asset/?id=9756362"
  2052. m.Scale = Vector3.new(6,6,6)
  2053. for i=1,30 do
  2054. p.CFrame = p.CFrame-Vector3.new(0,3.3333,0)
  2055. p.CFrame = p.CFrame * CFrame.Angles(0,2,0)
  2056. wait()
  2057. end
  2058. local beam = Instance.new("Part",char)
  2059. beam.Anchored = true
  2060. beam.CanCollide = false
  2061. beam.BrickColor = BrickColor.new("White")
  2062. beam.Material = Enum.Material.Neon
  2063. beam.Size = Vector3.new(1,1,1)
  2064. beam.Position = p.Position+Vector3.new(0,1000,0)
  2065. beam.CFrame = beam.CFrame * CFrame.Angles(0,0,89.5354)
  2066. local m = Instance.new("SpecialMesh",beam)
  2067. m.MeshType = "Cylinder"
  2068. m.Scale = Vector3.new(2000,15,15)
  2069. damage(6,20,35,p.Position)
  2070. p.Transparency = 1
  2071. CFuncs.Sound.Create("rbxassetid://440145223", p, 10, 1)
  2072. for i=1,10 do
  2073. m.Scale = m.Scale-Vector3.new(0,1,1)
  2074. beam.Transparency = 1
  2075. wait()
  2076. end
  2077. p:Destroy()
  2078. end)
  2079. attack = false
  2080. end
  2081.  
  2082. function icando()
  2083. attack = true
  2084. hum.WalkSpeed = 0
  2085. TEST:Remove()
  2086. TEST:Play()
  2087. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2088. Hook2.Transparency = 1
  2089. local A2 = NewInstance("Attachment",Hook2)
  2090. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2091. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2092. repeat
  2093. for i = 0,4,0.1 do
  2094. swait()
  2095. TEST.Parent = tors
  2096. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2097. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(-20)), 0.3)
  2098. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2099. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2100. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(-76)), 0.1)
  2101. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.5 + 0.05 * Cos(sine / 12)* Player_Size, -0.4* Player_Size) * angles(Rad(90), Rad(-.6), Rad(56)), 0.1)
  2102. end
  2103. until TEST.Playing == false
  2104. TEST:Stop()
  2105. TEST:Play()
  2106. TEST:Remove()
  2107. print('I CAN DO ANYTHING')
  2108. Hook2:Destroy()
  2109. attack = false
  2110. hum.WalkSpeed = 20
  2111. end
  2112.  
  2113. function Taunt3()
  2114. attack = true
  2115. hum.WalkSpeed = 0
  2116. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2117. Hook2.Transparency = 1
  2118. local A2 = NewInstance("Attachment",Hook2)
  2119. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2120. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2121. CFuncs.Sound.Create("rbxassetid://2606662454", head, 100, 1)
  2122. for i = 0, 2, 0.1 do
  2123. swait()
  2124. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2125. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2126. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2127. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2128. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2129. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2130. end
  2131. for i = 0, 6, 0.1 do
  2132. swait()
  2133. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2134. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2135. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2136. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2137. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2138. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2139. end
  2140. for i = 0, 2, 0.1 do
  2141. swait()
  2142. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1* Player_Size * Cos(sine / 12)) * angles(Rad(0), Rad(0), Rad(20)), 0.15)
  2143. tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 1 + ((1* Player_Size) - 1)) * angles(Rad(0), Rad(1 + -43 * Sin(sine / 7)), Rad(0)), 0.3)
  2144. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2145. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.9 - 0.1 * Cos(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(0), Rad(-84), Rad(0)) * angles(Rad(-6.5), Rad(0), Rad(0)), 0.15)
  2146. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2147. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2148. end
  2149. attack = false
  2150. Hook2:Destroy()
  2151. hum.WalkSpeed = 20
  2152. end
  2153.  
  2154. function Taunt2()
  2155. attack = true
  2156. hum.WalkSpeed = 0
  2157. local Hook2 = Part(EffectModel, Color3.new(),Enum.Material.Neon,Vector3.new(.05,.05,.05),tors.CFrame,true,false)
  2158. Hook2.Transparency = 1
  2159. local A2 = NewInstance("Attachment",Hook2)
  2160. local B2 = NewInstance("Attachment",hed,{Position = Vector3.new(0,-hed.Size.Y/2,0)})
  2161. local Chain2 = NewInstance("Beam",Hook2,{Attachment0 = A2,Attachment1=B2,Color = Color3.fromRGB(138,138,138),FaceCamera=true,LightInfluence=0,Texture="rbxassetid://73042633",TextureLength=5,Transparency=NumberSequence.new(0),TextureSpeed=0,CurveSize0=0,CurveSize1=0,FaceCamera=true,Segments=10,Width0=1,Width1=1})
  2162. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2163. for i = 0, 2, 0.1 do
  2164. swait()
  2165. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2166. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  2167. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2168. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2169. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2170. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2171. end
  2172. for i = 0, 6, 0.1 do
  2173. swait()
  2174. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, .2 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2175. neck.C0 = clerp(neck.C0, necko * CF(0, 0, 2) * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.15)
  2176. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2177. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -1.2 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2178. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2179. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2180. end
  2181. for i = 0, 2, 0.1 do
  2182. swait()
  2183. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.5 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(0)), 0.15)
  2184. neck.C0 = clerp(neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 30)), Rad(0), Rad(0 - 255.45 * i)), 0.3)
  2185. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, -.2* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2186. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -0.6 - 0.1 * Cos(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(-74), Rad(0)) * angles(Rad(-2.5), Rad(0), Rad(-4)), 0.15)
  2187. RW.C0 = clerp(RW.C0, CF(1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(-25 + 2.5 * Sin(sine / 20)), Rad(-55 + 2.5 * Sin(sine / 20))), 0.12)
  2188. LW.C0 = clerp(LW.C0, CF(-1* Player_Size, 0.3 + 0.06 * Sin(sine / 20)* Player_Size, .6* Player_Size) * angles(Rad(-35), Rad(25 + 2.5 * Sin(sine / 20)), Rad(55 + 2.5 * Sin(sine / 20))), 0.12)
  2189. end
  2190. attack = false
  2191. Hook2:Destroy()
  2192. hum.WalkSpeed = 20
  2193. end
  2194.  
  2195. function Chaos_balls()
  2196. attack = true
  2197. hum.WalkSpeed = 0
  2198. CFuncs.Sound.Create("rbxassetid://2545008459", head, 100, 1)
  2199.  
  2200. local Scripts = { function()
  2201. LandMine = script.Parent
  2202.  
  2203. function onTouched(hit)
  2204. script.Parent.Transparency = 1
  2205. connection:disconnect()
  2206. end
  2207.  
  2208. connection = LandMine.Touched:connect(onTouched)
  2209.  
  2210. function onTouch(part)
  2211. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2212. if (humanoid ~= nil) then
  2213. humanoid.Health = 0
  2214. end
  2215. end
  2216.  
  2217. script.Parent.Touched:connect(onTouch)
  2218.  
  2219. end; function()
  2220. LandMine = script.Parent
  2221.  
  2222. function onTouched(hit)
  2223. script.Parent.Transparency = 1
  2224. connection:disconnect()
  2225. end
  2226.  
  2227. connection = LandMine.Touched:connect(onTouched)
  2228.  
  2229. function onTouch(part)
  2230. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2231. if (humanoid ~= nil) then
  2232. humanoid.Health = 0
  2233. end
  2234. end
  2235.  
  2236. script.Parent.Touched:connect(onTouch)
  2237.  
  2238. end; function()
  2239. LandMine = script.Parent
  2240.  
  2241. function onTouched(hit)
  2242. script.Parent.Transparency = 1
  2243. connection:disconnect()
  2244. end
  2245.  
  2246. connection = LandMine.Touched:connect(onTouched)
  2247.  
  2248. function onTouch(part)
  2249. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2250. if (humanoid ~= nil) then
  2251. humanoid.Health = 0
  2252. end
  2253. end
  2254.  
  2255. script.Parent.Touched:connect(onTouch)
  2256.  
  2257. end; function()
  2258. LandMine = script.Parent
  2259.  
  2260. function onTouched(hit)
  2261. script.Parent.Transparency = 1
  2262. connection:disconnect()
  2263. end
  2264.  
  2265. connection = LandMine.Touched:connect(onTouched)
  2266.  
  2267. function onTouch(part)
  2268. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2269. if (humanoid ~= nil) then
  2270. humanoid.Health = 0
  2271. end
  2272. end
  2273.  
  2274. script.Parent.Touched:connect(onTouch)
  2275.  
  2276. end; function()
  2277. LandMine = script.Parent
  2278.  
  2279. function onTouched(hit)
  2280. script.Parent.Transparency = 1
  2281. connection:disconnect()
  2282. end
  2283.  
  2284. connection = LandMine.Touched:connect(onTouched)
  2285.  
  2286. function onTouch(part)
  2287. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2288. if (humanoid ~= nil) then
  2289. humanoid.Health = 0
  2290. end
  2291. end
  2292.  
  2293. script.Parent.Touched:connect(onTouch)
  2294.  
  2295. end; function()
  2296. LandMine = script.Parent
  2297.  
  2298. function onTouched(hit)
  2299. script.Parent.Transparency = 1
  2300. connection:disconnect()
  2301. end
  2302.  
  2303. connection = LandMine.Touched:connect(onTouched)
  2304.  
  2305. function onTouch(part)
  2306. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2307. if (humanoid ~= nil) then
  2308. humanoid.Health = 0
  2309. end
  2310. end
  2311.  
  2312. script.Parent.Touched:connect(onTouch)
  2313.  
  2314. end; function()
  2315. LandMine = script.Parent
  2316.  
  2317. function onTouched(hit)
  2318. script.Parent.Transparency = 1
  2319. connection:disconnect()
  2320. end
  2321.  
  2322. connection = LandMine.Touched:connect(onTouched)
  2323.  
  2324. function onTouch(part)
  2325. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2326. if (humanoid ~= nil) then
  2327. humanoid.Health = 0
  2328. end
  2329. end
  2330.  
  2331. script.Parent.Touched:connect(onTouch)
  2332.  
  2333. end; function()
  2334. LandMine = script.Parent
  2335.  
  2336. function onTouched(hit)
  2337. script.Parent.Transparency = 1
  2338. connection:disconnect()
  2339. end
  2340.  
  2341. connection = LandMine.Touched:connect(onTouched)
  2342.  
  2343. function onTouch(part)
  2344. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2345. if (humanoid ~= nil) then
  2346. humanoid.Health = 0
  2347. end
  2348. end
  2349.  
  2350. script.Parent.Touched:connect(onTouch)
  2351.  
  2352. end; function()
  2353. LandMine = script.Parent
  2354.  
  2355. function onTouched(hit)
  2356. script.Parent.Transparency = 1
  2357. connection:disconnect()
  2358. end
  2359.  
  2360. connection = LandMine.Touched:connect(onTouched)
  2361.  
  2362. function onTouch(part)
  2363. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2364. if (humanoid ~= nil) then
  2365. humanoid.Health = 0
  2366. end
  2367. end
  2368.  
  2369. script.Parent.Touched:connect(onTouch)
  2370.  
  2371. end; function()
  2372. LandMine = script.Parent
  2373.  
  2374. function onTouched(hit)
  2375. script.Parent.Transparency = 1
  2376. connection:disconnect()
  2377. end
  2378.  
  2379. connection = LandMine.Touched:connect(onTouched)
  2380.  
  2381. function onTouch(part)
  2382. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2383. if (humanoid ~= nil) then
  2384. humanoid.Health = 0
  2385. end
  2386. end
  2387.  
  2388. script.Parent.Touched:connect(onTouch)
  2389.  
  2390. end; function()
  2391. LandMine = script.Parent
  2392.  
  2393. function onTouched(hit)
  2394. script.Parent.Transparency = 1
  2395. connection:disconnect()
  2396. end
  2397.  
  2398. connection = LandMine.Touched:connect(onTouched)
  2399.  
  2400. function onTouch(part)
  2401. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2402. if (humanoid ~= nil) then
  2403. humanoid.Health = 0
  2404. end
  2405. end
  2406.  
  2407. script.Parent.Touched:connect(onTouch)
  2408.  
  2409. end; function()
  2410. LandMine = script.Parent
  2411.  
  2412. function onTouched(hit)
  2413. script.Parent.Transparency = 1
  2414. connection:disconnect()
  2415. end
  2416.  
  2417. connection = LandMine.Touched:connect(onTouched)
  2418.  
  2419. function onTouch(part)
  2420. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2421. if (humanoid ~= nil) then
  2422. humanoid.Health = 0
  2423. end
  2424. end
  2425.  
  2426. script.Parent.Touched:connect(onTouch)
  2427.  
  2428. end; function()
  2429. LandMine = script.Parent
  2430.  
  2431. function onTouched(hit)
  2432. script.Parent.Transparency = 1
  2433. connection:disconnect()
  2434. end
  2435.  
  2436. connection = LandMine.Touched:connect(onTouched)
  2437.  
  2438. function onTouch(part)
  2439. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2440. if (humanoid ~= nil) then
  2441. humanoid.Health = 0
  2442. end
  2443. end
  2444.  
  2445. script.Parent.Touched:connect(onTouch)
  2446.  
  2447. end; function()
  2448. LandMine = script.Parent
  2449.  
  2450. function onTouched(hit)
  2451. script.Parent.Transparency = 1
  2452. connection:disconnect()
  2453. end
  2454.  
  2455. connection = LandMine.Touched:connect(onTouched)
  2456.  
  2457. function onTouch(part)
  2458. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2459. if (humanoid ~= nil) then
  2460. humanoid.Health = 0
  2461. end
  2462. end
  2463.  
  2464. script.Parent.Touched:connect(onTouch)
  2465.  
  2466. end; function()
  2467. LandMine = script.Parent
  2468.  
  2469. function onTouched(hit)
  2470. script.Parent.Transparency = 1
  2471. connection:disconnect()
  2472. end
  2473.  
  2474. connection = LandMine.Touched:connect(onTouched)
  2475.  
  2476. function onTouch(part)
  2477. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2478. if (humanoid ~= nil) then
  2479. humanoid.Health = 0
  2480. end
  2481. end
  2482.  
  2483. script.Parent.Touched:connect(onTouch)
  2484.  
  2485. end; function()
  2486. LandMine = script.Parent
  2487.  
  2488. function onTouched(hit)
  2489. script.Parent.Transparency = 1
  2490. connection:disconnect()
  2491. end
  2492.  
  2493. connection = LandMine.Touched:connect(onTouched)
  2494.  
  2495. function onTouch(part)
  2496. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2497. if (humanoid ~= nil) then
  2498. humanoid.Health = 0
  2499. end
  2500. end
  2501.  
  2502. script.Parent.Touched:connect(onTouch)
  2503.  
  2504. end; function()
  2505. LandMine = script.Parent
  2506.  
  2507. function onTouched(hit)
  2508. script.Parent.Transparency = 1
  2509. connection:disconnect()
  2510. end
  2511.  
  2512. connection = LandMine.Touched:connect(onTouched)
  2513.  
  2514. function onTouch(part)
  2515. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2516. if (humanoid ~= nil) then
  2517. humanoid.Health = 0
  2518. end
  2519. end
  2520.  
  2521. script.Parent.Touched:connect(onTouch)
  2522.  
  2523. end; function()
  2524. LandMine = script.Parent
  2525.  
  2526. function onTouched(hit)
  2527. script.Parent.Transparency = 1
  2528. connection:disconnect()
  2529. end
  2530.  
  2531. connection = LandMine.Touched:connect(onTouched)
  2532.  
  2533. function onTouch(part)
  2534. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2535. if (humanoid ~= nil) then
  2536. humanoid.Health = 0
  2537. end
  2538. end
  2539.  
  2540. script.Parent.Touched:connect(onTouch)
  2541.  
  2542. end; function()
  2543. LandMine = script.Parent
  2544.  
  2545. function onTouched(hit)
  2546. script.Parent.Transparency = 1
  2547. connection:disconnect()
  2548. end
  2549.  
  2550. connection = LandMine.Touched:connect(onTouched)
  2551.  
  2552. function onTouch(part)
  2553. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2554. if (humanoid ~= nil) then
  2555. humanoid.Health = 0
  2556. end
  2557. end
  2558.  
  2559. script.Parent.Touched:connect(onTouch)
  2560.  
  2561. end; function()
  2562. LandMine = script.Parent
  2563.  
  2564. function onTouched(hit)
  2565. script.Parent.Transparency = 1
  2566. connection:disconnect()
  2567. end
  2568.  
  2569. connection = LandMine.Touched:connect(onTouched)
  2570.  
  2571. function onTouch(part)
  2572. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2573. if (humanoid ~= nil) then
  2574. humanoid.Health = 0
  2575. end
  2576. end
  2577.  
  2578. script.Parent.Touched:connect(onTouch)
  2579.  
  2580. end; function()
  2581. LandMine = script.Parent
  2582.  
  2583. function onTouched(hit)
  2584. script.Parent.Transparency = 1
  2585. connection:disconnect()
  2586. end
  2587.  
  2588. connection = LandMine.Touched:connect(onTouched)
  2589.  
  2590. function onTouch(part)
  2591. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2592. if (humanoid ~= nil) then
  2593. humanoid.Health = 0
  2594. end
  2595. end
  2596.  
  2597. script.Parent.Touched:connect(onTouch)
  2598.  
  2599. end; function()
  2600. LandMine = script.Parent
  2601.  
  2602. function onTouched(hit)
  2603. script.Parent.Transparency = 1
  2604. connection:disconnect()
  2605. end
  2606.  
  2607. connection = LandMine.Touched:connect(onTouched)
  2608.  
  2609. function onTouch(part)
  2610. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2611. if (humanoid ~= nil) then
  2612. humanoid.Health = 0
  2613. end
  2614. end
  2615.  
  2616. script.Parent.Touched:connect(onTouch)
  2617.  
  2618. end; function()
  2619. LandMine = script.Parent
  2620.  
  2621. function onTouched(hit)
  2622. script.Parent.Transparency = 1
  2623. connection:disconnect()
  2624. end
  2625.  
  2626. connection = LandMine.Touched:connect(onTouched)
  2627.  
  2628. function onTouch(part)
  2629. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2630. if (humanoid ~= nil) then
  2631. humanoid.Health = 0
  2632. end
  2633. end
  2634.  
  2635. script.Parent.Touched:connect(onTouch)
  2636.  
  2637. end; function()
  2638. LandMine = script.Parent
  2639.  
  2640. function onTouched(hit)
  2641. script.Parent.Transparency = 1
  2642. connection:disconnect()
  2643. end
  2644.  
  2645. connection = LandMine.Touched:connect(onTouched)
  2646.  
  2647. function onTouch(part)
  2648. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2649. if (humanoid ~= nil) then
  2650. humanoid.Health = 0
  2651. end
  2652. end
  2653.  
  2654. script.Parent.Touched:connect(onTouch)
  2655.  
  2656. end; function()
  2657. LandMine = script.Parent
  2658.  
  2659. function onTouched(hit)
  2660. script.Parent.Transparency = 1
  2661. connection:disconnect()
  2662. end
  2663.  
  2664. connection = LandMine.Touched:connect(onTouched)
  2665.  
  2666. function onTouch(part)
  2667. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2668. if (humanoid ~= nil) then
  2669. humanoid.Health = 0
  2670. end
  2671. end
  2672.  
  2673. script.Parent.Touched:connect(onTouch)
  2674.  
  2675. end; function()
  2676. LandMine = script.Parent
  2677.  
  2678. function onTouched(hit)
  2679. script.Parent.Transparency = 1
  2680. connection:disconnect()
  2681. end
  2682.  
  2683. connection = LandMine.Touched:connect(onTouched)
  2684.  
  2685. function onTouch(part)
  2686. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2687. if (humanoid ~= nil) then
  2688. humanoid.Health = 0
  2689. end
  2690. end
  2691.  
  2692. script.Parent.Touched:connect(onTouch)
  2693.  
  2694. end; function()
  2695. LandMine = script.Parent
  2696.  
  2697. function onTouched(hit)
  2698. script.Parent.Transparency = 1
  2699. connection:disconnect()
  2700. end
  2701.  
  2702. connection = LandMine.Touched:connect(onTouched)
  2703.  
  2704. function onTouch(part)
  2705. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2706. if (humanoid ~= nil) then
  2707. humanoid.Health = 0
  2708. end
  2709. end
  2710.  
  2711. script.Parent.Touched:connect(onTouch)
  2712.  
  2713. end; function()
  2714. LandMine = script.Parent
  2715.  
  2716. function onTouched(hit)
  2717. script.Parent.Transparency = 1
  2718. connection:disconnect()
  2719. end
  2720.  
  2721. connection = LandMine.Touched:connect(onTouched)
  2722.  
  2723. function onTouch(part)
  2724. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2725. if (humanoid ~= nil) then
  2726. humanoid.Health = 0
  2727. end
  2728. end
  2729.  
  2730. script.Parent.Touched:connect(onTouch)
  2731.  
  2732. end; function()
  2733. LandMine = script.Parent
  2734.  
  2735. function onTouched(hit)
  2736. script.Parent.Transparency = 1
  2737. connection:disconnect()
  2738. end
  2739.  
  2740. connection = LandMine.Touched:connect(onTouched)
  2741.  
  2742. function onTouch(part)
  2743. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2744. if (humanoid ~= nil) then
  2745. humanoid.Health = 0
  2746. end
  2747. end
  2748.  
  2749. script.Parent.Touched:connect(onTouch)
  2750.  
  2751. end; function()
  2752. LandMine = script.Parent
  2753.  
  2754. function onTouched(hit)
  2755. script.Parent.Transparency = 1
  2756. connection:disconnect()
  2757. end
  2758.  
  2759. connection = LandMine.Touched:connect(onTouched)
  2760.  
  2761. function onTouch(part)
  2762. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2763. if (humanoid ~= nil) then
  2764. humanoid.Health = 0
  2765. end
  2766. end
  2767.  
  2768. script.Parent.Touched:connect(onTouch)
  2769.  
  2770. end; function()
  2771. LandMine = script.Parent
  2772.  
  2773. function onTouched(hit)
  2774. script.Parent.Transparency = 1
  2775. connection:disconnect()
  2776. end
  2777.  
  2778. connection = LandMine.Touched:connect(onTouched)
  2779.  
  2780. function onTouch(part)
  2781. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2782. if (humanoid ~= nil) then
  2783. humanoid.Health = 0
  2784. end
  2785. end
  2786.  
  2787. script.Parent.Touched:connect(onTouch)
  2788.  
  2789. end; function()
  2790. LandMine = script.Parent
  2791.  
  2792. function onTouched(hit)
  2793. script.Parent.Transparency = 1
  2794. connection:disconnect()
  2795. end
  2796.  
  2797. connection = LandMine.Touched:connect(onTouched)
  2798.  
  2799. function onTouch(part)
  2800. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2801. if (humanoid ~= nil) then
  2802. humanoid.Health = 0
  2803. end
  2804. end
  2805.  
  2806. script.Parent.Touched:connect(onTouch)
  2807.  
  2808. end; function()
  2809. LandMine = script.Parent
  2810.  
  2811. function onTouched(hit)
  2812. script.Parent.Transparency = 1
  2813. connection:disconnect()
  2814. end
  2815.  
  2816. connection = LandMine.Touched:connect(onTouched)
  2817.  
  2818. function onTouch(part)
  2819. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2820. if (humanoid ~= nil) then
  2821. humanoid.Health = 0
  2822. end
  2823. end
  2824.  
  2825. script.Parent.Touched:connect(onTouch)
  2826.  
  2827. end; function()
  2828. LandMine = script.Parent
  2829.  
  2830. function onTouched(hit)
  2831. script.Parent.Transparency = 1
  2832. connection:disconnect()
  2833. end
  2834.  
  2835. connection = LandMine.Touched:connect(onTouched)
  2836.  
  2837. function onTouch(part)
  2838. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2839. if (humanoid ~= nil) then
  2840. humanoid.Health = 0
  2841. end
  2842. end
  2843.  
  2844. script.Parent.Touched:connect(onTouch)
  2845.  
  2846. end; function()
  2847. LandMine = script.Parent
  2848.  
  2849. function onTouched(hit)
  2850. script.Parent.Transparency = 1
  2851. connection:disconnect()
  2852. end
  2853.  
  2854. connection = LandMine.Touched:connect(onTouched)
  2855.  
  2856. function onTouch(part)
  2857. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2858. if (humanoid ~= nil) then
  2859. humanoid.Health = 0
  2860. end
  2861. end
  2862.  
  2863. script.Parent.Touched:connect(onTouch)
  2864.  
  2865. end; function()
  2866. LandMine = script.Parent
  2867.  
  2868. function onTouched(hit)
  2869. script.Parent.Transparency = 1
  2870. connection:disconnect()
  2871. end
  2872.  
  2873. connection = LandMine.Touched:connect(onTouched)
  2874.  
  2875. function onTouch(part)
  2876. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2877. if (humanoid ~= nil) then
  2878. humanoid.Health = 0
  2879. end
  2880. end
  2881.  
  2882. script.Parent.Touched:connect(onTouch)
  2883.  
  2884. end; function()
  2885. LandMine = script.Parent
  2886.  
  2887. function onTouched(hit)
  2888. script.Parent.Transparency = 1
  2889. connection:disconnect()
  2890. end
  2891.  
  2892. connection = LandMine.Touched:connect(onTouched)
  2893.  
  2894. function onTouch(part)
  2895. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2896. if (humanoid ~= nil) then
  2897. humanoid.Health = 0
  2898. end
  2899. end
  2900.  
  2901. script.Parent.Touched:connect(onTouch)
  2902.  
  2903. end; function()
  2904. LandMine = script.Parent
  2905.  
  2906. function onTouched(hit)
  2907. script.Parent.Transparency = 1
  2908. connection:disconnect()
  2909. end
  2910.  
  2911. connection = LandMine.Touched:connect(onTouched)
  2912.  
  2913. function onTouch(part)
  2914. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2915. if (humanoid ~= nil) then
  2916. humanoid.Health = 0
  2917. end
  2918. end
  2919.  
  2920. script.Parent.Touched:connect(onTouch)
  2921.  
  2922. end; function()
  2923. LandMine = script.Parent
  2924.  
  2925. function onTouched(hit)
  2926. script.Parent.Transparency = 1
  2927. connection:disconnect()
  2928. end
  2929.  
  2930. connection = LandMine.Touched:connect(onTouched)
  2931.  
  2932. function onTouch(part)
  2933. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2934. if (humanoid ~= nil) then
  2935. humanoid.Health = 0
  2936. end
  2937. end
  2938.  
  2939. script.Parent.Touched:connect(onTouch)
  2940.  
  2941. end; function()
  2942. LandMine = script.Parent
  2943.  
  2944. function onTouched(hit)
  2945. script.Parent.Transparency = 1
  2946. connection:disconnect()
  2947. end
  2948.  
  2949. connection = LandMine.Touched:connect(onTouched)
  2950.  
  2951. function onTouch(part)
  2952. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2953. if (humanoid ~= nil) then
  2954. humanoid.Health = 0
  2955. end
  2956. end
  2957.  
  2958. script.Parent.Touched:connect(onTouch)
  2959.  
  2960. end; function()
  2961. LandMine = script.Parent
  2962.  
  2963. function onTouched(hit)
  2964. script.Parent.Transparency = 1
  2965. connection:disconnect()
  2966. end
  2967.  
  2968. connection = LandMine.Touched:connect(onTouched)
  2969.  
  2970. function onTouch(part)
  2971. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2972. if (humanoid ~= nil) then
  2973. humanoid.Health = 0
  2974. end
  2975. end
  2976.  
  2977. script.Parent.Touched:connect(onTouch)
  2978.  
  2979. end; function()
  2980. LandMine = script.Parent
  2981.  
  2982. function onTouched(hit)
  2983. script.Parent.Transparency = 1
  2984. connection:disconnect()
  2985. end
  2986.  
  2987. connection = LandMine.Touched:connect(onTouched)
  2988.  
  2989. function onTouch(part)
  2990. local humanoid = part.Parent:FindFirstChild("Humanoid")
  2991. if (humanoid ~= nil) then
  2992. humanoid.Health = 0
  2993. end
  2994. end
  2995.  
  2996. script.Parent.Touched:connect(onTouch)
  2997.  
  2998. end; function()
  2999. LandMine = script.Parent
  3000.  
  3001. function onTouched(hit)
  3002. script.Parent.Transparency = 1
  3003. connection:disconnect()
  3004. end
  3005.  
  3006. connection = LandMine.Touched:connect(onTouched)
  3007.  
  3008. function onTouch(part)
  3009. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3010. if (humanoid ~= nil) then
  3011. humanoid.Health = 0
  3012. end
  3013. end
  3014.  
  3015. script.Parent.Touched:connect(onTouch)
  3016.  
  3017. end; function()
  3018. LandMine = script.Parent
  3019.  
  3020. function onTouched(hit)
  3021. script.Parent.Transparency = 1
  3022. connection:disconnect()
  3023. end
  3024.  
  3025. connection = LandMine.Touched:connect(onTouched)
  3026.  
  3027. function onTouch(part)
  3028. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3029. if (humanoid ~= nil) then
  3030. humanoid.Health = 0
  3031. end
  3032. end
  3033.  
  3034. script.Parent.Touched:connect(onTouch)
  3035.  
  3036. end; function()
  3037. LandMine = script.Parent
  3038.  
  3039. function onTouched(hit)
  3040. script.Parent.Transparency = 1
  3041. connection:disconnect()
  3042. end
  3043.  
  3044. connection = LandMine.Touched:connect(onTouched)
  3045.  
  3046. function onTouch(part)
  3047. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3048. if (humanoid ~= nil) then
  3049. humanoid.Health = 0
  3050. end
  3051. end
  3052.  
  3053. script.Parent.Touched:connect(onTouch)
  3054.  
  3055. end; function()
  3056. LandMine = script.Parent
  3057.  
  3058. function onTouched(hit)
  3059. script.Parent.Transparency = 1
  3060. connection:disconnect()
  3061. end
  3062.  
  3063. connection = LandMine.Touched:connect(onTouched)
  3064.  
  3065. function onTouch(part)
  3066. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3067. if (humanoid ~= nil) then
  3068. humanoid.Health = 0
  3069. end
  3070. end
  3071.  
  3072. script.Parent.Touched:connect(onTouch)
  3073.  
  3074. end; function()
  3075. LandMine = script.Parent
  3076.  
  3077. function onTouched(hit)
  3078. script.Parent.Transparency = 1
  3079. connection:disconnect()
  3080. end
  3081.  
  3082. connection = LandMine.Touched:connect(onTouched)
  3083.  
  3084. function onTouch(part)
  3085. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3086. if (humanoid ~= nil) then
  3087. humanoid.Health = 0
  3088. end
  3089. end
  3090.  
  3091. script.Parent.Touched:connect(onTouch)
  3092.  
  3093. end; function()
  3094. LandMine = script.Parent
  3095.  
  3096. function onTouched(hit)
  3097. script.Parent.Transparency = 1
  3098. connection:disconnect()
  3099. end
  3100.  
  3101. connection = LandMine.Touched:connect(onTouched)
  3102.  
  3103. function onTouch(part)
  3104. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3105. if (humanoid ~= nil) then
  3106. humanoid.Health = 0
  3107. end
  3108. end
  3109.  
  3110. script.Parent.Touched:connect(onTouch)
  3111.  
  3112. end; function()
  3113. LandMine = script.Parent
  3114.  
  3115. function onTouched(hit)
  3116. script.Parent.Transparency = 1
  3117. connection:disconnect()
  3118. end
  3119.  
  3120. connection = LandMine.Touched:connect(onTouched)
  3121.  
  3122. function onTouch(part)
  3123. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3124. if (humanoid ~= nil) then
  3125. humanoid.Health = 0
  3126. end
  3127. end
  3128.  
  3129. script.Parent.Touched:connect(onTouch)
  3130.  
  3131. end; function()
  3132. LandMine = script.Parent
  3133.  
  3134. function onTouched(hit)
  3135. script.Parent.Transparency = 1
  3136. connection:disconnect()
  3137. end
  3138.  
  3139. connection = LandMine.Touched:connect(onTouched)
  3140.  
  3141. function onTouch(part)
  3142. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3143. if (humanoid ~= nil) then
  3144. humanoid.Health = 0
  3145. end
  3146. end
  3147.  
  3148. script.Parent.Touched:connect(onTouch)
  3149.  
  3150. end; function()
  3151. LandMine = script.Parent
  3152.  
  3153. function onTouched(hit)
  3154. script.Parent.Transparency = 1
  3155. connection:disconnect()
  3156. end
  3157.  
  3158. connection = LandMine.Touched:connect(onTouched)
  3159.  
  3160. function onTouch(part)
  3161. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3162. if (humanoid ~= nil) then
  3163. humanoid.Health = 0
  3164. end
  3165. end
  3166.  
  3167. script.Parent.Touched:connect(onTouch)
  3168.  
  3169. end; function()
  3170. LandMine = script.Parent
  3171.  
  3172. function onTouched(hit)
  3173. script.Parent.Transparency = 1
  3174. connection:disconnect()
  3175. end
  3176.  
  3177. connection = LandMine.Touched:connect(onTouched)
  3178.  
  3179. function onTouch(part)
  3180. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3181. if (humanoid ~= nil) then
  3182. humanoid.Health = 0
  3183. end
  3184. end
  3185.  
  3186. script.Parent.Touched:connect(onTouch)
  3187.  
  3188. end; function()
  3189. LandMine = script.Parent
  3190.  
  3191. function onTouched(hit)
  3192. script.Parent.Transparency = 1
  3193. connection:disconnect()
  3194. end
  3195.  
  3196. connection = LandMine.Touched:connect(onTouched)
  3197.  
  3198. function onTouch(part)
  3199. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3200. if (humanoid ~= nil) then
  3201. humanoid.Health = 0
  3202. end
  3203. end
  3204.  
  3205. script.Parent.Touched:connect(onTouch)
  3206.  
  3207. end; function()
  3208. LandMine = script.Parent
  3209.  
  3210. function onTouched(hit)
  3211. script.Parent.Transparency = 1
  3212. connection:disconnect()
  3213. end
  3214.  
  3215. connection = LandMine.Touched:connect(onTouched)
  3216.  
  3217. function onTouch(part)
  3218. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3219. if (humanoid ~= nil) then
  3220. humanoid.Health = 0
  3221. end
  3222. end
  3223.  
  3224. script.Parent.Touched:connect(onTouch)
  3225.  
  3226. end; function()
  3227. LandMine = script.Parent
  3228.  
  3229. function onTouched(hit)
  3230. script.Parent.Transparency = 1
  3231. connection:disconnect()
  3232. end
  3233.  
  3234. connection = LandMine.Touched:connect(onTouched)
  3235.  
  3236. function onTouch(part)
  3237. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3238. if (humanoid ~= nil) then
  3239. humanoid.Health = 0
  3240. end
  3241. end
  3242.  
  3243. script.Parent.Touched:connect(onTouch)
  3244.  
  3245. end; function()
  3246. LandMine = script.Parent
  3247.  
  3248. function onTouched(hit)
  3249. script.Parent.Transparency = 1
  3250. connection:disconnect()
  3251. end
  3252.  
  3253. connection = LandMine.Touched:connect(onTouched)
  3254.  
  3255. function onTouch(part)
  3256. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3257. if (humanoid ~= nil) then
  3258. humanoid.Health = 0
  3259. end
  3260. end
  3261.  
  3262. script.Parent.Touched:connect(onTouch)
  3263.  
  3264. end; function()
  3265. LandMine = script.Parent
  3266.  
  3267. function onTouched(hit)
  3268. script.Parent.Transparency = 1
  3269. connection:disconnect()
  3270. end
  3271.  
  3272. connection = LandMine.Touched:connect(onTouched)
  3273.  
  3274. function onTouch(part)
  3275. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3276. if (humanoid ~= nil) then
  3277. humanoid.Health = 0
  3278. end
  3279. end
  3280.  
  3281. script.Parent.Touched:connect(onTouch)
  3282.  
  3283. end; function()
  3284. LandMine = script.Parent
  3285.  
  3286. function onTouched(hit)
  3287. script.Parent.Transparency = 1
  3288. connection:disconnect()
  3289. end
  3290.  
  3291. connection = LandMine.Touched:connect(onTouched)
  3292.  
  3293. function onTouch(part)
  3294. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3295. if (humanoid ~= nil) then
  3296. humanoid.Health = 0
  3297. end
  3298. end
  3299.  
  3300. script.Parent.Touched:connect(onTouch)
  3301.  
  3302. end; function()
  3303. LandMine = script.Parent
  3304.  
  3305. function onTouched(hit)
  3306. script.Parent.Transparency = 1
  3307. connection:disconnect()
  3308. end
  3309.  
  3310. connection = LandMine.Touched:connect(onTouched)
  3311.  
  3312. function onTouch(part)
  3313. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3314. if (humanoid ~= nil) then
  3315. humanoid.Health = 0
  3316. end
  3317. end
  3318.  
  3319. script.Parent.Touched:connect(onTouch)
  3320.  
  3321. end; function()
  3322. LandMine = script.Parent
  3323.  
  3324. function onTouched(hit)
  3325. script.Parent.Transparency = 1
  3326. connection:disconnect()
  3327. end
  3328.  
  3329. connection = LandMine.Touched:connect(onTouched)
  3330.  
  3331. function onTouch(part)
  3332. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3333. if (humanoid ~= nil) then
  3334. humanoid.Health = 0
  3335. end
  3336. end
  3337.  
  3338. script.Parent.Touched:connect(onTouch)
  3339.  
  3340. end; function()
  3341. LandMine = script.Parent
  3342.  
  3343. function onTouched(hit)
  3344. script.Parent.Transparency = 1
  3345. connection:disconnect()
  3346. end
  3347.  
  3348. connection = LandMine.Touched:connect(onTouched)
  3349.  
  3350. function onTouch(part)
  3351. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3352. if (humanoid ~= nil) then
  3353. humanoid.Health = 0
  3354. end
  3355. end
  3356.  
  3357. script.Parent.Touched:connect(onTouch)
  3358.  
  3359. end; function()
  3360. LandMine = script.Parent
  3361.  
  3362. function onTouched(hit)
  3363. script.Parent.Transparency = 1
  3364. connection:disconnect()
  3365. end
  3366.  
  3367. connection = LandMine.Touched:connect(onTouched)
  3368.  
  3369. function onTouch(part)
  3370. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3371. if (humanoid ~= nil) then
  3372. humanoid.Health = 0
  3373. end
  3374. end
  3375.  
  3376. script.Parent.Touched:connect(onTouch)
  3377.  
  3378. end; function()
  3379. LandMine = script.Parent
  3380.  
  3381. function onTouched(hit)
  3382. script.Parent.Transparency = 1
  3383. connection:disconnect()
  3384. end
  3385.  
  3386. connection = LandMine.Touched:connect(onTouched)
  3387.  
  3388. function onTouch(part)
  3389. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3390. if (humanoid ~= nil) then
  3391. humanoid.Health = 0
  3392. end
  3393. end
  3394.  
  3395. script.Parent.Touched:connect(onTouch)
  3396.  
  3397. end; function()
  3398. LandMine = script.Parent
  3399.  
  3400. function onTouched(hit)
  3401. script.Parent.Transparency = 1
  3402. connection:disconnect()
  3403. end
  3404.  
  3405. connection = LandMine.Touched:connect(onTouched)
  3406.  
  3407. function onTouch(part)
  3408. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3409. if (humanoid ~= nil) then
  3410. humanoid.Health = 0
  3411. end
  3412. end
  3413.  
  3414. script.Parent.Touched:connect(onTouch)
  3415.  
  3416. end; function()
  3417. LandMine = script.Parent
  3418.  
  3419. function onTouched(hit)
  3420. script.Parent.Transparency = 1
  3421. connection:disconnect()
  3422. end
  3423.  
  3424. connection = LandMine.Touched:connect(onTouched)
  3425.  
  3426. function onTouch(part)
  3427. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3428. if (humanoid ~= nil) then
  3429. humanoid.Health = 0
  3430. end
  3431. end
  3432.  
  3433. script.Parent.Touched:connect(onTouch)
  3434.  
  3435. end; function()
  3436. LandMine = script.Parent
  3437.  
  3438. function onTouched(hit)
  3439. script.Parent.Transparency = 1
  3440. connection:disconnect()
  3441. end
  3442.  
  3443. connection = LandMine.Touched:connect(onTouched)
  3444.  
  3445. function onTouch(part)
  3446. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3447. if (humanoid ~= nil) then
  3448. humanoid.Health = 0
  3449. end
  3450. end
  3451.  
  3452. script.Parent.Touched:connect(onTouch)
  3453.  
  3454. end; function()
  3455. LandMine = script.Parent
  3456.  
  3457. function onTouched(hit)
  3458. script.Parent.Transparency = 1
  3459. connection:disconnect()
  3460. end
  3461.  
  3462. connection = LandMine.Touched:connect(onTouched)
  3463.  
  3464. function onTouch(part)
  3465. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3466. if (humanoid ~= nil) then
  3467. humanoid.Health = 0
  3468. end
  3469. end
  3470.  
  3471. script.Parent.Touched:connect(onTouch)
  3472.  
  3473. end; function()
  3474. LandMine = script.Parent
  3475.  
  3476. function onTouched(hit)
  3477. script.Parent.Transparency = 1
  3478. connection:disconnect()
  3479. end
  3480.  
  3481. connection = LandMine.Touched:connect(onTouched)
  3482.  
  3483. function onTouch(part)
  3484. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3485. if (humanoid ~= nil) then
  3486. humanoid.Health = 0
  3487. end
  3488. end
  3489.  
  3490. script.Parent.Touched:connect(onTouch)
  3491.  
  3492. end; function()
  3493. LandMine = script.Parent
  3494.  
  3495. function onTouched(hit)
  3496. script.Parent.Transparency = 1
  3497. connection:disconnect()
  3498. end
  3499.  
  3500. connection = LandMine.Touched:connect(onTouched)
  3501.  
  3502. function onTouch(part)
  3503. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3504. if (humanoid ~= nil) then
  3505. humanoid.Health = 0
  3506. end
  3507. end
  3508.  
  3509. script.Parent.Touched:connect(onTouch)
  3510.  
  3511. end; function()
  3512. LandMine = script.Parent
  3513.  
  3514. function onTouched(hit)
  3515. script.Parent.Transparency = 1
  3516. connection:disconnect()
  3517. end
  3518.  
  3519. connection = LandMine.Touched:connect(onTouched)
  3520.  
  3521. function onTouch(part)
  3522. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3523. if (humanoid ~= nil) then
  3524. humanoid.Health = 0
  3525. end
  3526. end
  3527.  
  3528. script.Parent.Touched:connect(onTouch)
  3529.  
  3530. end; function()
  3531. LandMine = script.Parent
  3532.  
  3533. function onTouched(hit)
  3534. script.Parent.Transparency = 1
  3535. connection:disconnect()
  3536. end
  3537.  
  3538. connection = LandMine.Touched:connect(onTouched)
  3539.  
  3540. function onTouch(part)
  3541. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3542. if (humanoid ~= nil) then
  3543. humanoid.Health = 0
  3544. end
  3545. end
  3546.  
  3547. script.Parent.Touched:connect(onTouch)
  3548.  
  3549. end; function()
  3550. LandMine = script.Parent
  3551.  
  3552. function onTouched(hit)
  3553. script.Parent.Transparency = 1
  3554. connection:disconnect()
  3555. end
  3556.  
  3557. connection = LandMine.Touched:connect(onTouched)
  3558.  
  3559. function onTouch(part)
  3560. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3561. if (humanoid ~= nil) then
  3562. humanoid.Health = 0
  3563. end
  3564. end
  3565.  
  3566. script.Parent.Touched:connect(onTouch)
  3567.  
  3568. end; function()
  3569. LandMine = script.Parent
  3570.  
  3571. function onTouched(hit)
  3572. script.Parent.Transparency = 1
  3573. connection:disconnect()
  3574. end
  3575.  
  3576. connection = LandMine.Touched:connect(onTouched)
  3577.  
  3578. function onTouch(part)
  3579. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3580. if (humanoid ~= nil) then
  3581. humanoid.Health = 0
  3582. end
  3583. end
  3584.  
  3585. script.Parent.Touched:connect(onTouch)
  3586.  
  3587. end; function()
  3588. LandMine = script.Parent
  3589.  
  3590. function onTouched(hit)
  3591. script.Parent.Transparency = 1
  3592. connection:disconnect()
  3593. end
  3594.  
  3595. connection = LandMine.Touched:connect(onTouched)
  3596.  
  3597. function onTouch(part)
  3598. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3599. if (humanoid ~= nil) then
  3600. humanoid.Health = 0
  3601. end
  3602. end
  3603.  
  3604. script.Parent.Touched:connect(onTouch)
  3605.  
  3606. end; function()
  3607. LandMine = script.Parent
  3608.  
  3609. function onTouched(hit)
  3610. script.Parent.Transparency = 1
  3611. connection:disconnect()
  3612. end
  3613.  
  3614. connection = LandMine.Touched:connect(onTouched)
  3615.  
  3616. function onTouch(part)
  3617. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3618. if (humanoid ~= nil) then
  3619. humanoid.Health = 0
  3620. end
  3621. end
  3622.  
  3623. script.Parent.Touched:connect(onTouch)
  3624.  
  3625. end; function()
  3626. LandMine = script.Parent
  3627.  
  3628. function onTouched(hit)
  3629. script.Parent.Transparency = 1
  3630. connection:disconnect()
  3631. end
  3632.  
  3633. connection = LandMine.Touched:connect(onTouched)
  3634.  
  3635. function onTouch(part)
  3636. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3637. if (humanoid ~= nil) then
  3638. humanoid.Health = 0
  3639. end
  3640. end
  3641.  
  3642. script.Parent.Touched:connect(onTouch)
  3643.  
  3644. end; function()
  3645. LandMine = script.Parent
  3646.  
  3647. function onTouched(hit)
  3648. script.Parent.Transparency = 1
  3649. connection:disconnect()
  3650. end
  3651.  
  3652. connection = LandMine.Touched:connect(onTouched)
  3653.  
  3654. function onTouch(part)
  3655. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3656. if (humanoid ~= nil) then
  3657. humanoid.Health = 0
  3658. end
  3659. end
  3660.  
  3661. script.Parent.Touched:connect(onTouch)
  3662.  
  3663. end; function()
  3664. LandMine = script.Parent
  3665.  
  3666. function onTouched(hit)
  3667. script.Parent.Transparency = 1
  3668. connection:disconnect()
  3669. end
  3670.  
  3671. connection = LandMine.Touched:connect(onTouched)
  3672.  
  3673. function onTouch(part)
  3674. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3675. if (humanoid ~= nil) then
  3676. humanoid.Health = 0
  3677. end
  3678. end
  3679.  
  3680. script.Parent.Touched:connect(onTouch)
  3681.  
  3682. end; function()
  3683. LandMine = script.Parent
  3684.  
  3685. function onTouched(hit)
  3686. script.Parent.Transparency = 1
  3687. connection:disconnect()
  3688. end
  3689.  
  3690. connection = LandMine.Touched:connect(onTouched)
  3691.  
  3692. function onTouch(part)
  3693. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3694. if (humanoid ~= nil) then
  3695. humanoid.Health = 0
  3696. end
  3697. end
  3698.  
  3699. script.Parent.Touched:connect(onTouch)
  3700.  
  3701. end; function()
  3702. LandMine = script.Parent
  3703.  
  3704. function onTouched(hit)
  3705. script.Parent.Transparency = 1
  3706. connection:disconnect()
  3707. end
  3708.  
  3709. connection = LandMine.Touched:connect(onTouched)
  3710.  
  3711. function onTouch(part)
  3712. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3713. if (humanoid ~= nil) then
  3714. humanoid.Health = 0
  3715. end
  3716. end
  3717.  
  3718. script.Parent.Touched:connect(onTouch)
  3719.  
  3720. end; function()
  3721. LandMine = script.Parent
  3722.  
  3723. function onTouched(hit)
  3724. script.Parent.Transparency = 1
  3725. connection:disconnect()
  3726. end
  3727.  
  3728. connection = LandMine.Touched:connect(onTouched)
  3729.  
  3730. function onTouch(part)
  3731. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3732. if (humanoid ~= nil) then
  3733. humanoid.Health = 0
  3734. end
  3735. end
  3736.  
  3737. script.Parent.Touched:connect(onTouch)
  3738.  
  3739. end; function()
  3740. LandMine = script.Parent
  3741.  
  3742. function onTouched(hit)
  3743. script.Parent.Transparency = 1
  3744. connection:disconnect()
  3745. end
  3746.  
  3747. connection = LandMine.Touched:connect(onTouched)
  3748.  
  3749. function onTouch(part)
  3750. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3751. if (humanoid ~= nil) then
  3752. humanoid.Health = 0
  3753. end
  3754. end
  3755.  
  3756. script.Parent.Touched:connect(onTouch)
  3757.  
  3758. end; function()
  3759. LandMine = script.Parent
  3760.  
  3761. function onTouched(hit)
  3762. script.Parent.Transparency = 1
  3763. connection:disconnect()
  3764. end
  3765.  
  3766. connection = LandMine.Touched:connect(onTouched)
  3767.  
  3768. function onTouch(part)
  3769. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3770. if (humanoid ~= nil) then
  3771. humanoid.Health = 0
  3772. end
  3773. end
  3774.  
  3775. script.Parent.Touched:connect(onTouch)
  3776.  
  3777. end; function()
  3778. LandMine = script.Parent
  3779.  
  3780. function onTouched(hit)
  3781. script.Parent.Transparency = 1
  3782. connection:disconnect()
  3783. end
  3784.  
  3785. connection = LandMine.Touched:connect(onTouched)
  3786.  
  3787. function onTouch(part)
  3788. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3789. if (humanoid ~= nil) then
  3790. humanoid.Health = 0
  3791. end
  3792. end
  3793.  
  3794. script.Parent.Touched:connect(onTouch)
  3795.  
  3796. end; function()
  3797. LandMine = script.Parent
  3798.  
  3799. function onTouched(hit)
  3800. script.Parent.Transparency = 1
  3801. connection:disconnect()
  3802. end
  3803.  
  3804. connection = LandMine.Touched:connect(onTouched)
  3805.  
  3806. function onTouch(part)
  3807. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3808. if (humanoid ~= nil) then
  3809. humanoid.Health = 0
  3810. end
  3811. end
  3812.  
  3813. script.Parent.Touched:connect(onTouch)
  3814.  
  3815. end; function()
  3816. LandMine = script.Parent
  3817.  
  3818. function onTouched(hit)
  3819. script.Parent.Transparency = 1
  3820. connection:disconnect()
  3821. end
  3822.  
  3823. connection = LandMine.Touched:connect(onTouched)
  3824.  
  3825. function onTouch(part)
  3826. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3827. if (humanoid ~= nil) then
  3828. humanoid.Health = 0
  3829. end
  3830. end
  3831.  
  3832. script.Parent.Touched:connect(onTouch)
  3833.  
  3834. end; function()
  3835. LandMine = script.Parent
  3836.  
  3837. function onTouched(hit)
  3838. script.Parent.Transparency = 1
  3839. connection:disconnect()
  3840. end
  3841.  
  3842. connection = LandMine.Touched:connect(onTouched)
  3843.  
  3844. function onTouch(part)
  3845. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3846. if (humanoid ~= nil) then
  3847. humanoid.Health = 0
  3848. end
  3849. end
  3850.  
  3851. script.Parent.Touched:connect(onTouch)
  3852.  
  3853. end; function()
  3854. LandMine = script.Parent
  3855.  
  3856. function onTouched(hit)
  3857. script.Parent.Transparency = 1
  3858. connection:disconnect()
  3859. end
  3860.  
  3861. connection = LandMine.Touched:connect(onTouched)
  3862.  
  3863. function onTouch(part)
  3864. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3865. if (humanoid ~= nil) then
  3866. humanoid.Health = 0
  3867. end
  3868. end
  3869.  
  3870. script.Parent.Touched:connect(onTouch)
  3871.  
  3872. end; function()
  3873. LandMine = script.Parent
  3874.  
  3875. function onTouched(hit)
  3876. script.Parent.Transparency = 1
  3877. connection:disconnect()
  3878. end
  3879.  
  3880. connection = LandMine.Touched:connect(onTouched)
  3881.  
  3882. function onTouch(part)
  3883. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3884. if (humanoid ~= nil) then
  3885. humanoid.Health = 0
  3886. end
  3887. end
  3888.  
  3889. script.Parent.Touched:connect(onTouch)
  3890.  
  3891. end; function()
  3892. LandMine = script.Parent
  3893.  
  3894. function onTouched(hit)
  3895. script.Parent.Transparency = 1
  3896. connection:disconnect()
  3897. end
  3898.  
  3899. connection = LandMine.Touched:connect(onTouched)
  3900.  
  3901. function onTouch(part)
  3902. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3903. if (humanoid ~= nil) then
  3904. humanoid.Health = 0
  3905. end
  3906. end
  3907.  
  3908. script.Parent.Touched:connect(onTouch)
  3909.  
  3910. end; function()
  3911. LandMine = script.Parent
  3912.  
  3913. function onTouched(hit)
  3914. script.Parent.Transparency = 1
  3915. connection:disconnect()
  3916. end
  3917.  
  3918. connection = LandMine.Touched:connect(onTouched)
  3919.  
  3920. function onTouch(part)
  3921. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3922. if (humanoid ~= nil) then
  3923. humanoid.Health = 0
  3924. end
  3925. end
  3926.  
  3927. script.Parent.Touched:connect(onTouch)
  3928.  
  3929. end; function()
  3930. LandMine = script.Parent
  3931.  
  3932. function onTouched(hit)
  3933. script.Parent.Transparency = 1
  3934. connection:disconnect()
  3935. end
  3936.  
  3937. connection = LandMine.Touched:connect(onTouched)
  3938.  
  3939. function onTouch(part)
  3940. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3941. if (humanoid ~= nil) then
  3942. humanoid.Health = 0
  3943. end
  3944. end
  3945.  
  3946. script.Parent.Touched:connect(onTouch)
  3947.  
  3948. end; function()
  3949. LandMine = script.Parent
  3950.  
  3951. function onTouched(hit)
  3952. script.Parent.Transparency = 1
  3953. connection:disconnect()
  3954. end
  3955.  
  3956. connection = LandMine.Touched:connect(onTouched)
  3957.  
  3958. function onTouch(part)
  3959. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3960. if (humanoid ~= nil) then
  3961. humanoid.Health = 0
  3962. end
  3963. end
  3964.  
  3965. script.Parent.Touched:connect(onTouch)
  3966.  
  3967. end; function()
  3968. LandMine = script.Parent
  3969.  
  3970. function onTouched(hit)
  3971. script.Parent.Transparency = 1
  3972. connection:disconnect()
  3973. end
  3974.  
  3975. connection = LandMine.Touched:connect(onTouched)
  3976.  
  3977. function onTouch(part)
  3978. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3979. if (humanoid ~= nil) then
  3980. humanoid.Health = 0
  3981. end
  3982. end
  3983.  
  3984. script.Parent.Touched:connect(onTouch)
  3985.  
  3986. end; function()
  3987. LandMine = script.Parent
  3988.  
  3989. function onTouched(hit)
  3990. script.Parent.Transparency = 1
  3991. connection:disconnect()
  3992. end
  3993.  
  3994. connection = LandMine.Touched:connect(onTouched)
  3995.  
  3996. function onTouch(part)
  3997. local humanoid = part.Parent:FindFirstChild("Humanoid")
  3998. if (humanoid ~= nil) then
  3999. humanoid.Health = 0
  4000. end
  4001. end
  4002.  
  4003. script.Parent.Touched:connect(onTouch)
  4004.  
  4005. end; function()
  4006. LandMine = script.Parent
  4007.  
  4008. function onTouched(hit)
  4009. script.Parent.Transparency = 1
  4010. connection:disconnect()
  4011. end
  4012.  
  4013. connection = LandMine.Touched:connect(onTouched)
  4014.  
  4015. function onTouch(part)
  4016. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4017. if (humanoid ~= nil) then
  4018. humanoid.Health = 0
  4019. end
  4020. end
  4021.  
  4022. script.Parent.Touched:connect(onTouch)
  4023.  
  4024. end; function()
  4025. LandMine = script.Parent
  4026.  
  4027. function onTouched(hit)
  4028. script.Parent.Transparency = 1
  4029. connection:disconnect()
  4030. end
  4031.  
  4032. connection = LandMine.Touched:connect(onTouched)
  4033.  
  4034. function onTouch(part)
  4035. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4036. if (humanoid ~= nil) then
  4037. humanoid.Health = 0
  4038. end
  4039. end
  4040.  
  4041. script.Parent.Touched:connect(onTouch)
  4042.  
  4043. end; function()
  4044. LandMine = script.Parent
  4045.  
  4046. function onTouched(hit)
  4047. script.Parent.Transparency = 1
  4048. connection:disconnect()
  4049. end
  4050.  
  4051. connection = LandMine.Touched:connect(onTouched)
  4052.  
  4053. function onTouch(part)
  4054. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4055. if (humanoid ~= nil) then
  4056. humanoid.Health = 0
  4057. end
  4058. end
  4059.  
  4060. script.Parent.Touched:connect(onTouch)
  4061.  
  4062. end; function()
  4063. LandMine = script.Parent
  4064.  
  4065. function onTouched(hit)
  4066. script.Parent.Transparency = 1
  4067. connection:disconnect()
  4068. end
  4069.  
  4070. connection = LandMine.Touched:connect(onTouched)
  4071.  
  4072. function onTouch(part)
  4073. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4074. if (humanoid ~= nil) then
  4075. humanoid.Health = 0
  4076. end
  4077. end
  4078.  
  4079. script.Parent.Touched:connect(onTouch)
  4080.  
  4081. end; function()
  4082. LandMine = script.Parent
  4083.  
  4084. function onTouched(hit)
  4085. script.Parent.Transparency = 1
  4086. connection:disconnect()
  4087. end
  4088.  
  4089. connection = LandMine.Touched:connect(onTouched)
  4090.  
  4091. function onTouch(part)
  4092. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4093. if (humanoid ~= nil) then
  4094. humanoid.Health = 0
  4095. end
  4096. end
  4097.  
  4098. script.Parent.Touched:connect(onTouch)
  4099.  
  4100. end; function()
  4101. LandMine = script.Parent
  4102.  
  4103. function onTouched(hit)
  4104. script.Parent.Transparency = 1
  4105. connection:disconnect()
  4106. end
  4107.  
  4108. connection = LandMine.Touched:connect(onTouched)
  4109.  
  4110. function onTouch(part)
  4111. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4112. if (humanoid ~= nil) then
  4113. humanoid.Health = 0
  4114. end
  4115. end
  4116.  
  4117. script.Parent.Touched:connect(onTouch)
  4118.  
  4119. end; function()
  4120. LandMine = script.Parent
  4121.  
  4122. function onTouched(hit)
  4123. script.Parent.Transparency = 1
  4124. connection:disconnect()
  4125. end
  4126.  
  4127. connection = LandMine.Touched:connect(onTouched)
  4128.  
  4129. function onTouch(part)
  4130. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4131. if (humanoid ~= nil) then
  4132. humanoid.Health = 0
  4133. end
  4134. end
  4135.  
  4136. script.Parent.Touched:connect(onTouch)
  4137.  
  4138. end; function()
  4139. LandMine = script.Parent
  4140.  
  4141. function onTouched(hit)
  4142. script.Parent.Transparency = 1
  4143. connection:disconnect()
  4144. end
  4145.  
  4146. connection = LandMine.Touched:connect(onTouched)
  4147.  
  4148. function onTouch(part)
  4149. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4150. if (humanoid ~= nil) then
  4151. humanoid.Health = 0
  4152. end
  4153. end
  4154.  
  4155. script.Parent.Touched:connect(onTouch)
  4156.  
  4157. end; function()
  4158. LandMine = script.Parent
  4159.  
  4160. function onTouched(hit)
  4161. script.Parent.Transparency = 1
  4162. connection:disconnect()
  4163. end
  4164.  
  4165. connection = LandMine.Touched:connect(onTouched)
  4166.  
  4167. function onTouch(part)
  4168. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4169. if (humanoid ~= nil) then
  4170. humanoid.Health = 0
  4171. end
  4172. end
  4173.  
  4174. script.Parent.Touched:connect(onTouch)
  4175.  
  4176. end; function()
  4177. LandMine = script.Parent
  4178.  
  4179. function onTouched(hit)
  4180. script.Parent.Transparency = 1
  4181. connection:disconnect()
  4182. end
  4183.  
  4184. connection = LandMine.Touched:connect(onTouched)
  4185.  
  4186. function onTouch(part)
  4187. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4188. if (humanoid ~= nil) then
  4189. humanoid.Health = 0
  4190. end
  4191. end
  4192.  
  4193. script.Parent.Touched:connect(onTouch)
  4194.  
  4195. end; function()
  4196. LandMine = script.Parent
  4197.  
  4198. function onTouched(hit)
  4199. script.Parent.Transparency = 1
  4200. connection:disconnect()
  4201. end
  4202.  
  4203. connection = LandMine.Touched:connect(onTouched)
  4204.  
  4205. function onTouch(part)
  4206. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4207. if (humanoid ~= nil) then
  4208. humanoid.Health = 0
  4209. end
  4210. end
  4211.  
  4212. script.Parent.Touched:connect(onTouch)
  4213.  
  4214. end; function()
  4215. LandMine = script.Parent
  4216.  
  4217. function onTouched(hit)
  4218. script.Parent.Transparency = 1
  4219. connection:disconnect()
  4220. end
  4221.  
  4222. connection = LandMine.Touched:connect(onTouched)
  4223.  
  4224. function onTouch(part)
  4225. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4226. if (humanoid ~= nil) then
  4227. humanoid.Health = 0
  4228. end
  4229. end
  4230.  
  4231. script.Parent.Touched:connect(onTouch)
  4232.  
  4233. end; function()
  4234. LandMine = script.Parent
  4235.  
  4236. function onTouched(hit)
  4237. script.Parent.Transparency = 1
  4238. connection:disconnect()
  4239. end
  4240.  
  4241. connection = LandMine.Touched:connect(onTouched)
  4242.  
  4243. function onTouch(part)
  4244. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4245. if (humanoid ~= nil) then
  4246. humanoid.Health = 0
  4247. end
  4248. end
  4249.  
  4250. script.Parent.Touched:connect(onTouch)
  4251.  
  4252. end; function()
  4253. LandMine = script.Parent
  4254.  
  4255. function onTouched(hit)
  4256. script.Parent.Transparency = 1
  4257. connection:disconnect()
  4258. end
  4259.  
  4260. connection = LandMine.Touched:connect(onTouched)
  4261.  
  4262. function onTouch(part)
  4263. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4264. if (humanoid ~= nil) then
  4265. humanoid.Health = 0
  4266. end
  4267. end
  4268.  
  4269. script.Parent.Touched:connect(onTouch)
  4270.  
  4271. end; function()
  4272. LandMine = script.Parent
  4273.  
  4274. function onTouched(hit)
  4275. script.Parent.Transparency = 1
  4276. connection:disconnect()
  4277. end
  4278.  
  4279. connection = LandMine.Touched:connect(onTouched)
  4280.  
  4281. function onTouch(part)
  4282. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4283. if (humanoid ~= nil) then
  4284. humanoid.Health = 0
  4285. end
  4286. end
  4287.  
  4288. script.Parent.Touched:connect(onTouch)
  4289.  
  4290. end; function()
  4291. LandMine = script.Parent
  4292.  
  4293. function onTouched(hit)
  4294. script.Parent.Transparency = 1
  4295. connection:disconnect()
  4296. end
  4297.  
  4298. connection = LandMine.Touched:connect(onTouched)
  4299.  
  4300. function onTouch(part)
  4301. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4302. if (humanoid ~= nil) then
  4303. humanoid.Health = 0
  4304. end
  4305. end
  4306.  
  4307. script.Parent.Touched:connect(onTouch)
  4308.  
  4309. end; function()
  4310. LandMine = script.Parent
  4311.  
  4312. function onTouched(hit)
  4313. script.Parent.Transparency = 1
  4314. connection:disconnect()
  4315. end
  4316.  
  4317. connection = LandMine.Touched:connect(onTouched)
  4318.  
  4319. function onTouch(part)
  4320. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4321. if (humanoid ~= nil) then
  4322. humanoid.Health = 0
  4323. end
  4324. end
  4325.  
  4326. script.Parent.Touched:connect(onTouch)
  4327.  
  4328. end; function()
  4329. LandMine = script.Parent
  4330.  
  4331. function onTouched(hit)
  4332. script.Parent.Transparency = 1
  4333. connection:disconnect()
  4334. end
  4335.  
  4336. connection = LandMine.Touched:connect(onTouched)
  4337.  
  4338. function onTouch(part)
  4339. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4340. if (humanoid ~= nil) then
  4341. humanoid.Health = 0
  4342. end
  4343. end
  4344.  
  4345. script.Parent.Touched:connect(onTouch)
  4346.  
  4347. end; function()
  4348. LandMine = script.Parent
  4349.  
  4350. function onTouched(hit)
  4351. script.Parent.Transparency = 1
  4352. connection:disconnect()
  4353. end
  4354.  
  4355. connection = LandMine.Touched:connect(onTouched)
  4356.  
  4357. function onTouch(part)
  4358. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4359. if (humanoid ~= nil) then
  4360. humanoid.Health = 0
  4361. end
  4362. end
  4363.  
  4364. script.Parent.Touched:connect(onTouch)
  4365.  
  4366. end; function()
  4367. LandMine = script.Parent
  4368.  
  4369. function onTouched(hit)
  4370. script.Parent.Transparency = 1
  4371. connection:disconnect()
  4372. end
  4373.  
  4374. connection = LandMine.Touched:connect(onTouched)
  4375.  
  4376. function onTouch(part)
  4377. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4378. if (humanoid ~= nil) then
  4379. humanoid.Health = 0
  4380. end
  4381. end
  4382.  
  4383. script.Parent.Touched:connect(onTouch)
  4384.  
  4385. end; function()
  4386. LandMine = script.Parent
  4387.  
  4388. function onTouched(hit)
  4389. script.Parent.Transparency = 1
  4390. connection:disconnect()
  4391. end
  4392.  
  4393. connection = LandMine.Touched:connect(onTouched)
  4394.  
  4395. function onTouch(part)
  4396. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4397. if (humanoid ~= nil) then
  4398. humanoid.Health = 0
  4399. end
  4400. end
  4401.  
  4402. script.Parent.Touched:connect(onTouch)
  4403.  
  4404. end; function()
  4405. LandMine = script.Parent
  4406.  
  4407. function onTouched(hit)
  4408. script.Parent.Transparency = 1
  4409. connection:disconnect()
  4410. end
  4411.  
  4412. connection = LandMine.Touched:connect(onTouched)
  4413.  
  4414. function onTouch(part)
  4415. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4416. if (humanoid ~= nil) then
  4417. humanoid.Health = 0
  4418. end
  4419. end
  4420.  
  4421. script.Parent.Touched:connect(onTouch)
  4422.  
  4423. end; function()
  4424. LandMine = script.Parent
  4425.  
  4426. function onTouched(hit)
  4427. script.Parent.Transparency = 1
  4428. connection:disconnect()
  4429. end
  4430.  
  4431. connection = LandMine.Touched:connect(onTouched)
  4432.  
  4433. function onTouch(part)
  4434. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4435. if (humanoid ~= nil) then
  4436. humanoid.Health = 0
  4437. end
  4438. end
  4439.  
  4440. script.Parent.Touched:connect(onTouch)
  4441.  
  4442. end; function()
  4443. LandMine = script.Parent
  4444.  
  4445. function onTouched(hit)
  4446. script.Parent.Transparency = 1
  4447. connection:disconnect()
  4448. end
  4449.  
  4450. connection = LandMine.Touched:connect(onTouched)
  4451.  
  4452. function onTouch(part)
  4453. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4454. if (humanoid ~= nil) then
  4455. humanoid.Health = 0
  4456. end
  4457. end
  4458.  
  4459. script.Parent.Touched:connect(onTouch)
  4460.  
  4461. end; function()
  4462. LandMine = script.Parent
  4463.  
  4464. function onTouched(hit)
  4465. script.Parent.Transparency = 1
  4466. connection:disconnect()
  4467. end
  4468.  
  4469. connection = LandMine.Touched:connect(onTouched)
  4470.  
  4471. function onTouch(part)
  4472. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4473. if (humanoid ~= nil) then
  4474. humanoid.Health = 0
  4475. end
  4476. end
  4477.  
  4478. script.Parent.Touched:connect(onTouch)
  4479.  
  4480. end; function()
  4481. LandMine = script.Parent
  4482.  
  4483. function onTouched(hit)
  4484. script.Parent.Transparency = 1
  4485. connection:disconnect()
  4486. end
  4487.  
  4488. connection = LandMine.Touched:connect(onTouched)
  4489.  
  4490. function onTouch(part)
  4491. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4492. if (humanoid ~= nil) then
  4493. humanoid.Health = 0
  4494. end
  4495. end
  4496.  
  4497. script.Parent.Touched:connect(onTouch)
  4498.  
  4499. end; function()
  4500. LandMine = script.Parent
  4501.  
  4502. function onTouched(hit)
  4503. script.Parent.Transparency = 1
  4504. connection:disconnect()
  4505. end
  4506.  
  4507. connection = LandMine.Touched:connect(onTouched)
  4508.  
  4509. function onTouch(part)
  4510. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4511. if (humanoid ~= nil) then
  4512. humanoid.Health = 0
  4513. end
  4514. end
  4515.  
  4516. script.Parent.Touched:connect(onTouch)
  4517.  
  4518. end; function()
  4519. LandMine = script.Parent
  4520.  
  4521. function onTouched(hit)
  4522. script.Parent.Transparency = 1
  4523. connection:disconnect()
  4524. end
  4525.  
  4526. connection = LandMine.Touched:connect(onTouched)
  4527.  
  4528. function onTouch(part)
  4529. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4530. if (humanoid ~= nil) then
  4531. humanoid.Health = 0
  4532. end
  4533. end
  4534.  
  4535. script.Parent.Touched:connect(onTouch)
  4536.  
  4537. end; function()
  4538. LandMine = script.Parent
  4539.  
  4540. function onTouched(hit)
  4541. script.Parent.Transparency = 1
  4542. connection:disconnect()
  4543. end
  4544.  
  4545. connection = LandMine.Touched:connect(onTouched)
  4546.  
  4547. function onTouch(part)
  4548. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4549. if (humanoid ~= nil) then
  4550. humanoid.Health = 0
  4551. end
  4552. end
  4553.  
  4554. script.Parent.Touched:connect(onTouch)
  4555.  
  4556. end; function()
  4557. LandMine = script.Parent
  4558.  
  4559. function onTouched(hit)
  4560. script.Parent.Transparency = 1
  4561. connection:disconnect()
  4562. end
  4563.  
  4564. connection = LandMine.Touched:connect(onTouched)
  4565.  
  4566. function onTouch(part)
  4567. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4568. if (humanoid ~= nil) then
  4569. humanoid.Health = 0
  4570. end
  4571. end
  4572.  
  4573. script.Parent.Touched:connect(onTouch)
  4574.  
  4575. end; function()
  4576. LandMine = script.Parent
  4577.  
  4578. function onTouched(hit)
  4579. script.Parent.Transparency = 1
  4580. connection:disconnect()
  4581. end
  4582.  
  4583. connection = LandMine.Touched:connect(onTouched)
  4584.  
  4585. function onTouch(part)
  4586. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4587. if (humanoid ~= nil) then
  4588. humanoid.Health = 0
  4589. end
  4590. end
  4591.  
  4592. script.Parent.Touched:connect(onTouch)
  4593.  
  4594. end; function()
  4595. LandMine = script.Parent
  4596.  
  4597. function onTouched(hit)
  4598. script.Parent.Transparency = 1
  4599. connection:disconnect()
  4600. end
  4601.  
  4602. connection = LandMine.Touched:connect(onTouched)
  4603.  
  4604. function onTouch(part)
  4605. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4606. if (humanoid ~= nil) then
  4607. humanoid.Health = 0
  4608. end
  4609. end
  4610.  
  4611. script.Parent.Touched:connect(onTouch)
  4612.  
  4613. end; function()
  4614. LandMine = script.Parent
  4615.  
  4616. function onTouched(hit)
  4617. script.Parent.Transparency = 1
  4618. connection:disconnect()
  4619. end
  4620.  
  4621. connection = LandMine.Touched:connect(onTouched)
  4622.  
  4623. function onTouch(part)
  4624. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4625. if (humanoid ~= nil) then
  4626. humanoid.Health = 0
  4627. end
  4628. end
  4629.  
  4630. script.Parent.Touched:connect(onTouch)
  4631.  
  4632. end; function()
  4633. LandMine = script.Parent
  4634.  
  4635. function onTouched(hit)
  4636. script.Parent.Transparency = 1
  4637. connection:disconnect()
  4638. end
  4639.  
  4640. connection = LandMine.Touched:connect(onTouched)
  4641.  
  4642. function onTouch(part)
  4643. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4644. if (humanoid ~= nil) then
  4645. humanoid.Health = 0
  4646. end
  4647. end
  4648.  
  4649. script.Parent.Touched:connect(onTouch)
  4650.  
  4651. end; function()
  4652. LandMine = script.Parent
  4653.  
  4654. function onTouched(hit)
  4655. script.Parent.Transparency = 1
  4656. connection:disconnect()
  4657. end
  4658.  
  4659. connection = LandMine.Touched:connect(onTouched)
  4660.  
  4661. function onTouch(part)
  4662. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4663. if (humanoid ~= nil) then
  4664. humanoid.Health = 0
  4665. end
  4666. end
  4667.  
  4668. script.Parent.Touched:connect(onTouch)
  4669.  
  4670. end; function()
  4671. LandMine = script.Parent
  4672.  
  4673. function onTouched(hit)
  4674. script.Parent.Transparency = 1
  4675. connection:disconnect()
  4676. end
  4677.  
  4678. connection = LandMine.Touched:connect(onTouched)
  4679.  
  4680. function onTouch(part)
  4681. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4682. if (humanoid ~= nil) then
  4683. humanoid.Health = 0
  4684. end
  4685. end
  4686.  
  4687. script.Parent.Touched:connect(onTouch)
  4688.  
  4689. end; function()
  4690. LandMine = script.Parent
  4691.  
  4692. function onTouched(hit)
  4693. script.Parent.Transparency = 1
  4694. connection:disconnect()
  4695. end
  4696.  
  4697. connection = LandMine.Touched:connect(onTouched)
  4698.  
  4699. function onTouch(part)
  4700. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4701. if (humanoid ~= nil) then
  4702. humanoid.Health = 0
  4703. end
  4704. end
  4705.  
  4706. script.Parent.Touched:connect(onTouch)
  4707.  
  4708. end; function()
  4709. LandMine = script.Parent
  4710.  
  4711. function onTouched(hit)
  4712. script.Parent.Transparency = 1
  4713. connection:disconnect()
  4714. end
  4715.  
  4716. connection = LandMine.Touched:connect(onTouched)
  4717.  
  4718. function onTouch(part)
  4719. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4720. if (humanoid ~= nil) then
  4721. humanoid.Health = 0
  4722. end
  4723. end
  4724.  
  4725. script.Parent.Touched:connect(onTouch)
  4726.  
  4727. end; function()
  4728. LandMine = script.Parent
  4729.  
  4730. function onTouched(hit)
  4731. script.Parent.Transparency = 1
  4732. connection:disconnect()
  4733. end
  4734.  
  4735. connection = LandMine.Touched:connect(onTouched)
  4736.  
  4737. function onTouch(part)
  4738. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4739. if (humanoid ~= nil) then
  4740. humanoid.Health = 0
  4741. end
  4742. end
  4743.  
  4744. script.Parent.Touched:connect(onTouch)
  4745.  
  4746. end; function()
  4747. LandMine = script.Parent
  4748.  
  4749. function onTouched(hit)
  4750. script.Parent.Transparency = 1
  4751. connection:disconnect()
  4752. end
  4753.  
  4754. connection = LandMine.Touched:connect(onTouched)
  4755.  
  4756. function onTouch(part)
  4757. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4758. if (humanoid ~= nil) then
  4759. humanoid.Health = 0
  4760. end
  4761. end
  4762.  
  4763. script.Parent.Touched:connect(onTouch)
  4764.  
  4765. end; function()
  4766. LandMine = script.Parent
  4767.  
  4768. function onTouched(hit)
  4769. script.Parent.Transparency = 1
  4770. connection:disconnect()
  4771. end
  4772.  
  4773. connection = LandMine.Touched:connect(onTouched)
  4774.  
  4775. function onTouch(part)
  4776. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4777. if (humanoid ~= nil) then
  4778. humanoid.Health = 0
  4779. end
  4780. end
  4781.  
  4782. script.Parent.Touched:connect(onTouch)
  4783.  
  4784. end; function()
  4785. LandMine = script.Parent
  4786.  
  4787. function onTouched(hit)
  4788. script.Parent.Transparency = 1
  4789. connection:disconnect()
  4790. end
  4791.  
  4792. connection = LandMine.Touched:connect(onTouched)
  4793.  
  4794. function onTouch(part)
  4795. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4796. if (humanoid ~= nil) then
  4797. humanoid.Health = 0
  4798. end
  4799. end
  4800.  
  4801. script.Parent.Touched:connect(onTouch)
  4802.  
  4803. end; function()
  4804. LandMine = script.Parent
  4805.  
  4806. function onTouched(hit)
  4807. script.Parent.Transparency = 1
  4808. connection:disconnect()
  4809. end
  4810.  
  4811. connection = LandMine.Touched:connect(onTouched)
  4812.  
  4813. function onTouch(part)
  4814. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4815. if (humanoid ~= nil) then
  4816. humanoid.Health = 0
  4817. end
  4818. end
  4819.  
  4820. script.Parent.Touched:connect(onTouch)
  4821.  
  4822. end; function()
  4823. LandMine = script.Parent
  4824.  
  4825. function onTouched(hit)
  4826. script.Parent.Transparency = 1
  4827. connection:disconnect()
  4828. end
  4829.  
  4830. connection = LandMine.Touched:connect(onTouched)
  4831.  
  4832. function onTouch(part)
  4833. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4834. if (humanoid ~= nil) then
  4835. humanoid.Health = 0
  4836. end
  4837. end
  4838.  
  4839. script.Parent.Touched:connect(onTouch)
  4840.  
  4841. end; function()
  4842. LandMine = script.Parent
  4843.  
  4844. function onTouched(hit)
  4845. script.Parent.Transparency = 1
  4846. connection:disconnect()
  4847. end
  4848.  
  4849. connection = LandMine.Touched:connect(onTouched)
  4850.  
  4851. function onTouch(part)
  4852. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4853. if (humanoid ~= nil) then
  4854. humanoid.Health = 0
  4855. end
  4856. end
  4857.  
  4858. script.Parent.Touched:connect(onTouch)
  4859.  
  4860. end; function()
  4861. LandMine = script.Parent
  4862.  
  4863. function onTouched(hit)
  4864. script.Parent.Transparency = 1
  4865. connection:disconnect()
  4866. end
  4867.  
  4868. connection = LandMine.Touched:connect(onTouched)
  4869.  
  4870. function onTouch(part)
  4871. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4872. if (humanoid ~= nil) then
  4873. humanoid.Health = 0
  4874. end
  4875. end
  4876.  
  4877. script.Parent.Touched:connect(onTouch)
  4878.  
  4879. end; function()
  4880. LandMine = script.Parent
  4881.  
  4882. function onTouched(hit)
  4883. script.Parent.Transparency = 1
  4884. connection:disconnect()
  4885. end
  4886.  
  4887. connection = LandMine.Touched:connect(onTouched)
  4888.  
  4889. function onTouch(part)
  4890. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4891. if (humanoid ~= nil) then
  4892. humanoid.Health = 0
  4893. end
  4894. end
  4895.  
  4896. script.Parent.Touched:connect(onTouch)
  4897.  
  4898. end; function()
  4899. LandMine = script.Parent
  4900.  
  4901. function onTouched(hit)
  4902. script.Parent.Transparency = 1
  4903. connection:disconnect()
  4904. end
  4905.  
  4906. connection = LandMine.Touched:connect(onTouched)
  4907.  
  4908. function onTouch(part)
  4909. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4910. if (humanoid ~= nil) then
  4911. humanoid.Health = 0
  4912. end
  4913. end
  4914.  
  4915. script.Parent.Touched:connect(onTouch)
  4916.  
  4917. end; function()
  4918. LandMine = script.Parent
  4919.  
  4920. function onTouched(hit)
  4921. script.Parent.Transparency = 1
  4922. connection:disconnect()
  4923. end
  4924.  
  4925. connection = LandMine.Touched:connect(onTouched)
  4926.  
  4927. function onTouch(part)
  4928. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4929. if (humanoid ~= nil) then
  4930. humanoid.Health = 0
  4931. end
  4932. end
  4933.  
  4934. script.Parent.Touched:connect(onTouch)
  4935.  
  4936. end; function()
  4937. LandMine = script.Parent
  4938.  
  4939. function onTouched(hit)
  4940. script.Parent.Transparency = 1
  4941. connection:disconnect()
  4942. end
  4943.  
  4944. connection = LandMine.Touched:connect(onTouched)
  4945.  
  4946. function onTouch(part)
  4947. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4948. if (humanoid ~= nil) then
  4949. humanoid.Health = 0
  4950. end
  4951. end
  4952.  
  4953. script.Parent.Touched:connect(onTouch)
  4954.  
  4955. end; function()
  4956. LandMine = script.Parent
  4957.  
  4958. function onTouched(hit)
  4959. script.Parent.Transparency = 1
  4960. connection:disconnect()
  4961. end
  4962.  
  4963. connection = LandMine.Touched:connect(onTouched)
  4964.  
  4965. function onTouch(part)
  4966. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4967. if (humanoid ~= nil) then
  4968. humanoid.Health = 0
  4969. end
  4970. end
  4971.  
  4972. script.Parent.Touched:connect(onTouch)
  4973.  
  4974. end; function()
  4975. LandMine = script.Parent
  4976.  
  4977. function onTouched(hit)
  4978. script.Parent.Transparency = 1
  4979. connection:disconnect()
  4980. end
  4981.  
  4982. connection = LandMine.Touched:connect(onTouched)
  4983.  
  4984. function onTouch(part)
  4985. local humanoid = part.Parent:FindFirstChild("Humanoid")
  4986. if (humanoid ~= nil) then
  4987. humanoid.Health = 0
  4988. end
  4989. end
  4990.  
  4991. script.Parent.Touched:connect(onTouch)
  4992.  
  4993. end; function()
  4994. LandMine = script.Parent
  4995.  
  4996. function onTouched(hit)
  4997. script.Parent.Transparency = 1
  4998. connection:disconnect()
  4999. end
  5000.  
  5001. connection = LandMine.Touched:connect(onTouched)
  5002.  
  5003. function onTouch(part)
  5004. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5005. if (humanoid ~= nil) then
  5006. humanoid.Health = 0
  5007. end
  5008. end
  5009.  
  5010. script.Parent.Touched:connect(onTouch)
  5011.  
  5012. end; function()
  5013. LandMine = script.Parent
  5014.  
  5015. function onTouched(hit)
  5016. script.Parent.Transparency = 1
  5017. connection:disconnect()
  5018. end
  5019.  
  5020. connection = LandMine.Touched:connect(onTouched)
  5021.  
  5022. function onTouch(part)
  5023. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5024. if (humanoid ~= nil) then
  5025. humanoid.Health = 0
  5026. end
  5027. end
  5028.  
  5029. script.Parent.Touched:connect(onTouch)
  5030.  
  5031. end; function()
  5032. LandMine = script.Parent
  5033.  
  5034. function onTouched(hit)
  5035. script.Parent.Transparency = 1
  5036. connection:disconnect()
  5037. end
  5038.  
  5039. connection = LandMine.Touched:connect(onTouched)
  5040.  
  5041. function onTouch(part)
  5042. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5043. if (humanoid ~= nil) then
  5044. humanoid.Health = 0
  5045. end
  5046. end
  5047.  
  5048. script.Parent.Touched:connect(onTouch)
  5049.  
  5050. end; function()
  5051. LandMine = script.Parent
  5052.  
  5053. function onTouched(hit)
  5054. script.Parent.Transparency = 1
  5055. connection:disconnect()
  5056. end
  5057.  
  5058. connection = LandMine.Touched:connect(onTouched)
  5059.  
  5060. function onTouch(part)
  5061. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5062. if (humanoid ~= nil) then
  5063. humanoid.Health = 0
  5064. end
  5065. end
  5066.  
  5067. script.Parent.Touched:connect(onTouch)
  5068.  
  5069. end; function()
  5070. LandMine = script.Parent
  5071.  
  5072. function onTouched(hit)
  5073. script.Parent.Transparency = 1
  5074. connection:disconnect()
  5075. end
  5076.  
  5077. connection = LandMine.Touched:connect(onTouched)
  5078.  
  5079. function onTouch(part)
  5080. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5081. if (humanoid ~= nil) then
  5082. humanoid.Health = 0
  5083. end
  5084. end
  5085.  
  5086. script.Parent.Touched:connect(onTouch)
  5087.  
  5088. end; function()
  5089. LandMine = script.Parent
  5090.  
  5091. function onTouched(hit)
  5092. script.Parent.Transparency = 1
  5093. connection:disconnect()
  5094. end
  5095.  
  5096. connection = LandMine.Touched:connect(onTouched)
  5097.  
  5098. function onTouch(part)
  5099. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5100. if (humanoid ~= nil) then
  5101. humanoid.Health = 0
  5102. end
  5103. end
  5104.  
  5105. script.Parent.Touched:connect(onTouch)
  5106.  
  5107. end; function()
  5108. LandMine = script.Parent
  5109.  
  5110. function onTouched(hit)
  5111. script.Parent.Transparency = 1
  5112. connection:disconnect()
  5113. end
  5114.  
  5115. connection = LandMine.Touched:connect(onTouched)
  5116.  
  5117. function onTouch(part)
  5118. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5119. if (humanoid ~= nil) then
  5120. humanoid.Health = 0
  5121. end
  5122. end
  5123.  
  5124. script.Parent.Touched:connect(onTouch)
  5125.  
  5126. end; function()
  5127. LandMine = script.Parent
  5128.  
  5129. function onTouched(hit)
  5130. script.Parent.Transparency = 1
  5131. connection:disconnect()
  5132. end
  5133.  
  5134. connection = LandMine.Touched:connect(onTouched)
  5135.  
  5136. function onTouch(part)
  5137. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5138. if (humanoid ~= nil) then
  5139. humanoid.Health = 0
  5140. end
  5141. end
  5142.  
  5143. script.Parent.Touched:connect(onTouch)
  5144.  
  5145. end; function()
  5146. LandMine = script.Parent
  5147.  
  5148. function onTouched(hit)
  5149. script.Parent.Transparency = 1
  5150. connection:disconnect()
  5151. end
  5152.  
  5153. connection = LandMine.Touched:connect(onTouched)
  5154.  
  5155. function onTouch(part)
  5156. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5157. if (humanoid ~= nil) then
  5158. humanoid.Health = 0
  5159. end
  5160. end
  5161.  
  5162. script.Parent.Touched:connect(onTouch)
  5163.  
  5164. end; function()
  5165. LandMine = script.Parent
  5166.  
  5167. function onTouched(hit)
  5168. script.Parent.Transparency = 1
  5169. connection:disconnect()
  5170. end
  5171.  
  5172. connection = LandMine.Touched:connect(onTouched)
  5173.  
  5174. function onTouch(part)
  5175. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5176. if (humanoid ~= nil) then
  5177. humanoid.Health = 0
  5178. end
  5179. end
  5180.  
  5181. script.Parent.Touched:connect(onTouch)
  5182.  
  5183. end; function()
  5184. LandMine = script.Parent
  5185.  
  5186. function onTouched(hit)
  5187. script.Parent.Transparency = 1
  5188. connection:disconnect()
  5189. end
  5190.  
  5191. connection = LandMine.Touched:connect(onTouched)
  5192.  
  5193. function onTouch(part)
  5194. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5195. if (humanoid ~= nil) then
  5196. humanoid.Health = 0
  5197. end
  5198. end
  5199.  
  5200. script.Parent.Touched:connect(onTouch)
  5201.  
  5202. end; function()
  5203. LandMine = script.Parent
  5204.  
  5205. function onTouched(hit)
  5206. script.Parent.Transparency = 1
  5207. connection:disconnect()
  5208. end
  5209.  
  5210. connection = LandMine.Touched:connect(onTouched)
  5211.  
  5212. function onTouch(part)
  5213. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5214. if (humanoid ~= nil) then
  5215. humanoid.Health = 0
  5216. end
  5217. end
  5218.  
  5219. script.Parent.Touched:connect(onTouch)
  5220.  
  5221. end; function()
  5222. LandMine = script.Parent
  5223.  
  5224. function onTouched(hit)
  5225. script.Parent.Transparency = 1
  5226. connection:disconnect()
  5227. end
  5228.  
  5229. connection = LandMine.Touched:connect(onTouched)
  5230.  
  5231. function onTouch(part)
  5232. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5233. if (humanoid ~= nil) then
  5234. humanoid.Health = 0
  5235. end
  5236. end
  5237.  
  5238. script.Parent.Touched:connect(onTouch)
  5239.  
  5240. end; function()
  5241. LandMine = script.Parent
  5242.  
  5243. function onTouched(hit)
  5244. script.Parent.Transparency = 1
  5245. connection:disconnect()
  5246. end
  5247.  
  5248. connection = LandMine.Touched:connect(onTouched)
  5249.  
  5250. function onTouch(part)
  5251. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5252. if (humanoid ~= nil) then
  5253. humanoid.Health = 0
  5254. end
  5255. end
  5256.  
  5257. script.Parent.Touched:connect(onTouch)
  5258.  
  5259. end; function()
  5260. LandMine = script.Parent
  5261.  
  5262. function onTouched(hit)
  5263. script.Parent.Transparency = 1
  5264. connection:disconnect()
  5265. end
  5266.  
  5267. connection = LandMine.Touched:connect(onTouched)
  5268.  
  5269. function onTouch(part)
  5270. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5271. if (humanoid ~= nil) then
  5272. humanoid.Health = 0
  5273. end
  5274. end
  5275.  
  5276. script.Parent.Touched:connect(onTouch)
  5277.  
  5278. end; function()
  5279. LandMine = script.Parent
  5280.  
  5281. function onTouched(hit)
  5282. script.Parent.Transparency = 1
  5283. connection:disconnect()
  5284. end
  5285.  
  5286. connection = LandMine.Touched:connect(onTouched)
  5287.  
  5288. function onTouch(part)
  5289. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5290. if (humanoid ~= nil) then
  5291. humanoid.Health = 0
  5292. end
  5293. end
  5294.  
  5295. script.Parent.Touched:connect(onTouch)
  5296.  
  5297. end; function()
  5298. LandMine = script.Parent
  5299.  
  5300. function onTouched(hit)
  5301. script.Parent.Transparency = 1
  5302. connection:disconnect()
  5303. end
  5304.  
  5305. connection = LandMine.Touched:connect(onTouched)
  5306.  
  5307. function onTouch(part)
  5308. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5309. if (humanoid ~= nil) then
  5310. humanoid.Health = 0
  5311. end
  5312. end
  5313.  
  5314. script.Parent.Touched:connect(onTouch)
  5315.  
  5316. end; function()
  5317. LandMine = script.Parent
  5318.  
  5319. function onTouched(hit)
  5320. script.Parent.Transparency = 1
  5321. connection:disconnect()
  5322. end
  5323.  
  5324. connection = LandMine.Touched:connect(onTouched)
  5325.  
  5326. function onTouch(part)
  5327. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5328. if (humanoid ~= nil) then
  5329. humanoid.Health = 0
  5330. end
  5331. end
  5332.  
  5333. script.Parent.Touched:connect(onTouch)
  5334.  
  5335. end; function()
  5336. LandMine = script.Parent
  5337.  
  5338. function onTouched(hit)
  5339. script.Parent.Transparency = 1
  5340. connection:disconnect()
  5341. end
  5342.  
  5343. connection = LandMine.Touched:connect(onTouched)
  5344.  
  5345. function onTouch(part)
  5346. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5347. if (humanoid ~= nil) then
  5348. humanoid.Health = 0
  5349. end
  5350. end
  5351.  
  5352. script.Parent.Touched:connect(onTouch)
  5353.  
  5354. end; function()
  5355. LandMine = script.Parent
  5356.  
  5357. function onTouched(hit)
  5358. script.Parent.Transparency = 1
  5359. connection:disconnect()
  5360. end
  5361.  
  5362. connection = LandMine.Touched:connect(onTouched)
  5363.  
  5364. function onTouch(part)
  5365. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5366. if (humanoid ~= nil) then
  5367. humanoid.Health = 0
  5368. end
  5369. end
  5370.  
  5371. script.Parent.Touched:connect(onTouch)
  5372.  
  5373. end; function()
  5374. LandMine = script.Parent
  5375.  
  5376. function onTouched(hit)
  5377. script.Parent.Transparency = 1
  5378. connection:disconnect()
  5379. end
  5380.  
  5381. connection = LandMine.Touched:connect(onTouched)
  5382.  
  5383. function onTouch(part)
  5384. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5385. if (humanoid ~= nil) then
  5386. humanoid.Health = 0
  5387. end
  5388. end
  5389.  
  5390. script.Parent.Touched:connect(onTouch)
  5391.  
  5392. end; function()
  5393. LandMine = script.Parent
  5394.  
  5395. function onTouched(hit)
  5396. script.Parent.Transparency = 1
  5397. connection:disconnect()
  5398. end
  5399.  
  5400. connection = LandMine.Touched:connect(onTouched)
  5401.  
  5402. function onTouch(part)
  5403. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5404. if (humanoid ~= nil) then
  5405. humanoid.Health = 0
  5406. end
  5407. end
  5408.  
  5409. script.Parent.Touched:connect(onTouch)
  5410.  
  5411. end; function()
  5412. LandMine = script.Parent
  5413.  
  5414. function onTouched(hit)
  5415. script.Parent.Transparency = 1
  5416. connection:disconnect()
  5417. end
  5418.  
  5419. connection = LandMine.Touched:connect(onTouched)
  5420.  
  5421. function onTouch(part)
  5422. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5423. if (humanoid ~= nil) then
  5424. humanoid.Health = 0
  5425. end
  5426. end
  5427.  
  5428. script.Parent.Touched:connect(onTouch)
  5429.  
  5430. end; function()
  5431. LandMine = script.Parent
  5432.  
  5433. function onTouched(hit)
  5434. script.Parent.Transparency = 1
  5435. connection:disconnect()
  5436. end
  5437.  
  5438. connection = LandMine.Touched:connect(onTouched)
  5439.  
  5440. function onTouch(part)
  5441. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5442. if (humanoid ~= nil) then
  5443. humanoid.Health = 0
  5444. end
  5445. end
  5446.  
  5447. script.Parent.Touched:connect(onTouch)
  5448.  
  5449. end; function()
  5450. LandMine = script.Parent
  5451.  
  5452. function onTouched(hit)
  5453. script.Parent.Transparency = 1
  5454. connection:disconnect()
  5455. end
  5456.  
  5457. connection = LandMine.Touched:connect(onTouched)
  5458.  
  5459. function onTouch(part)
  5460. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5461. if (humanoid ~= nil) then
  5462. humanoid.Health = 0
  5463. end
  5464. end
  5465.  
  5466. script.Parent.Touched:connect(onTouch)
  5467.  
  5468. end; function()
  5469. LandMine = script.Parent
  5470.  
  5471. function onTouched(hit)
  5472. script.Parent.Transparency = 1
  5473. connection:disconnect()
  5474. end
  5475.  
  5476. connection = LandMine.Touched:connect(onTouched)
  5477.  
  5478. function onTouch(part)
  5479. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5480. if (humanoid ~= nil) then
  5481. humanoid.Health = 0
  5482. end
  5483. end
  5484.  
  5485. script.Parent.Touched:connect(onTouch)
  5486.  
  5487. end; function()
  5488. LandMine = script.Parent
  5489.  
  5490. function onTouched(hit)
  5491. script.Parent.Transparency = 1
  5492. connection:disconnect()
  5493. end
  5494.  
  5495. connection = LandMine.Touched:connect(onTouched)
  5496.  
  5497. function onTouch(part)
  5498. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5499. if (humanoid ~= nil) then
  5500. humanoid.Health = 0
  5501. end
  5502. end
  5503.  
  5504. script.Parent.Touched:connect(onTouch)
  5505.  
  5506. end; function()
  5507. LandMine = script.Parent
  5508.  
  5509. function onTouched(hit)
  5510. script.Parent.Transparency = 1
  5511. connection:disconnect()
  5512. end
  5513.  
  5514. connection = LandMine.Touched:connect(onTouched)
  5515.  
  5516. function onTouch(part)
  5517. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5518. if (humanoid ~= nil) then
  5519. humanoid.Health = 0
  5520. end
  5521. end
  5522.  
  5523. script.Parent.Touched:connect(onTouch)
  5524.  
  5525. end; function()
  5526. LandMine = script.Parent
  5527.  
  5528. function onTouched(hit)
  5529. script.Parent.Transparency = 1
  5530. connection:disconnect()
  5531. end
  5532.  
  5533. connection = LandMine.Touched:connect(onTouched)
  5534.  
  5535. function onTouch(part)
  5536. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5537. if (humanoid ~= nil) then
  5538. humanoid.Health = 0
  5539. end
  5540. end
  5541.  
  5542. script.Parent.Touched:connect(onTouch)
  5543.  
  5544. end; function()
  5545. LandMine = script.Parent
  5546.  
  5547. function onTouched(hit)
  5548. script.Parent.Transparency = 1
  5549. connection:disconnect()
  5550. end
  5551.  
  5552. connection = LandMine.Touched:connect(onTouched)
  5553.  
  5554. function onTouch(part)
  5555. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5556. if (humanoid ~= nil) then
  5557. humanoid.Health = 0
  5558. end
  5559. end
  5560.  
  5561. script.Parent.Touched:connect(onTouch)
  5562.  
  5563. end; function()
  5564. LandMine = script.Parent
  5565.  
  5566. function onTouched(hit)
  5567. script.Parent.Transparency = 1
  5568. connection:disconnect()
  5569. end
  5570.  
  5571. connection = LandMine.Touched:connect(onTouched)
  5572.  
  5573. function onTouch(part)
  5574. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5575. if (humanoid ~= nil) then
  5576. humanoid.Health = 0
  5577. end
  5578. end
  5579.  
  5580. script.Parent.Touched:connect(onTouch)
  5581.  
  5582. end; function()
  5583. LandMine = script.Parent
  5584.  
  5585. function onTouched(hit)
  5586. script.Parent.Transparency = 1
  5587. connection:disconnect()
  5588. end
  5589.  
  5590. connection = LandMine.Touched:connect(onTouched)
  5591.  
  5592. function onTouch(part)
  5593. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5594. if (humanoid ~= nil) then
  5595. humanoid.Health = 0
  5596. end
  5597. end
  5598.  
  5599. script.Parent.Touched:connect(onTouch)
  5600.  
  5601. end; function()
  5602. LandMine = script.Parent
  5603.  
  5604. function onTouched(hit)
  5605. script.Parent.Transparency = 1
  5606. connection:disconnect()
  5607. end
  5608.  
  5609. connection = LandMine.Touched:connect(onTouched)
  5610.  
  5611. function onTouch(part)
  5612. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5613. if (humanoid ~= nil) then
  5614. humanoid.Health = 0
  5615. end
  5616. end
  5617.  
  5618. script.Parent.Touched:connect(onTouch)
  5619.  
  5620. end; function()
  5621. LandMine = script.Parent
  5622.  
  5623. function onTouched(hit)
  5624. script.Parent.Transparency = 1
  5625. connection:disconnect()
  5626. end
  5627.  
  5628. connection = LandMine.Touched:connect(onTouched)
  5629.  
  5630. function onTouch(part)
  5631. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5632. if (humanoid ~= nil) then
  5633. humanoid.Health = 0
  5634. end
  5635. end
  5636.  
  5637. script.Parent.Touched:connect(onTouch)
  5638.  
  5639. end; function()
  5640. LandMine = script.Parent
  5641.  
  5642. function onTouched(hit)
  5643. script.Parent.Transparency = 1
  5644. connection:disconnect()
  5645. end
  5646.  
  5647. connection = LandMine.Touched:connect(onTouched)
  5648.  
  5649. function onTouch(part)
  5650. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5651. if (humanoid ~= nil) then
  5652. humanoid.Health = 0
  5653. end
  5654. end
  5655.  
  5656. script.Parent.Touched:connect(onTouch)
  5657.  
  5658. end; function()
  5659. LandMine = script.Parent
  5660.  
  5661. function onTouched(hit)
  5662. script.Parent.Transparency = 1
  5663. connection:disconnect()
  5664. end
  5665.  
  5666. connection = LandMine.Touched:connect(onTouched)
  5667.  
  5668. function onTouch(part)
  5669. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5670. if (humanoid ~= nil) then
  5671. humanoid.Health = 0
  5672. end
  5673. end
  5674.  
  5675. script.Parent.Touched:connect(onTouch)
  5676.  
  5677. end; function()
  5678. LandMine = script.Parent
  5679.  
  5680. function onTouched(hit)
  5681. script.Parent.Transparency = 1
  5682. connection:disconnect()
  5683. end
  5684.  
  5685. connection = LandMine.Touched:connect(onTouched)
  5686.  
  5687. function onTouch(part)
  5688. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5689. if (humanoid ~= nil) then
  5690. humanoid.Health = 0
  5691. end
  5692. end
  5693.  
  5694. script.Parent.Touched:connect(onTouch)
  5695.  
  5696. end; function()
  5697. LandMine = script.Parent
  5698.  
  5699. function onTouched(hit)
  5700. script.Parent.Transparency = 1
  5701. connection:disconnect()
  5702. end
  5703.  
  5704. connection = LandMine.Touched:connect(onTouched)
  5705.  
  5706. function onTouch(part)
  5707. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5708. if (humanoid ~= nil) then
  5709. humanoid.Health = 0
  5710. end
  5711. end
  5712.  
  5713. script.Parent.Touched:connect(onTouch)
  5714.  
  5715. end; function()
  5716. LandMine = script.Parent
  5717.  
  5718. function onTouched(hit)
  5719. script.Parent.Transparency = 1
  5720. connection:disconnect()
  5721. end
  5722.  
  5723. connection = LandMine.Touched:connect(onTouched)
  5724.  
  5725. function onTouch(part)
  5726. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5727. if (humanoid ~= nil) then
  5728. humanoid.Health = 0
  5729. end
  5730. end
  5731.  
  5732. script.Parent.Touched:connect(onTouch)
  5733.  
  5734. end; function()
  5735. LandMine = script.Parent
  5736.  
  5737. function onTouched(hit)
  5738. script.Parent.Transparency = 1
  5739. connection:disconnect()
  5740. end
  5741.  
  5742. connection = LandMine.Touched:connect(onTouched)
  5743.  
  5744. function onTouch(part)
  5745. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5746. if (humanoid ~= nil) then
  5747. humanoid.Health = 0
  5748. end
  5749. end
  5750.  
  5751. script.Parent.Touched:connect(onTouch)
  5752.  
  5753. end; function()
  5754. LandMine = script.Parent
  5755.  
  5756. function onTouched(hit)
  5757. script.Parent.Transparency = 1
  5758. connection:disconnect()
  5759. end
  5760.  
  5761. connection = LandMine.Touched:connect(onTouched)
  5762.  
  5763. function onTouch(part)
  5764. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5765. if (humanoid ~= nil) then
  5766. humanoid.Health = 0
  5767. end
  5768. end
  5769.  
  5770. script.Parent.Touched:connect(onTouch)
  5771.  
  5772. end; function()
  5773. LandMine = script.Parent
  5774.  
  5775. function onTouched(hit)
  5776. script.Parent.Transparency = 1
  5777. connection:disconnect()
  5778. end
  5779.  
  5780. connection = LandMine.Touched:connect(onTouched)
  5781.  
  5782. function onTouch(part)
  5783. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5784. if (humanoid ~= nil) then
  5785. humanoid.Health = 0
  5786. end
  5787. end
  5788.  
  5789. script.Parent.Touched:connect(onTouch)
  5790.  
  5791. end; function()
  5792. LandMine = script.Parent
  5793.  
  5794. function onTouched(hit)
  5795. script.Parent.Transparency = 1
  5796. connection:disconnect()
  5797. end
  5798.  
  5799. connection = LandMine.Touched:connect(onTouched)
  5800.  
  5801. function onTouch(part)
  5802. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5803. if (humanoid ~= nil) then
  5804. humanoid.Health = 0
  5805. end
  5806. end
  5807.  
  5808. script.Parent.Touched:connect(onTouch)
  5809.  
  5810. end; function()
  5811. LandMine = script.Parent
  5812.  
  5813. function onTouched(hit)
  5814. script.Parent.Transparency = 1
  5815. connection:disconnect()
  5816. end
  5817.  
  5818. connection = LandMine.Touched:connect(onTouched)
  5819.  
  5820. function onTouch(part)
  5821. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5822. if (humanoid ~= nil) then
  5823. humanoid.Health = 0
  5824. end
  5825. end
  5826.  
  5827. script.Parent.Touched:connect(onTouch)
  5828.  
  5829. end; function()
  5830. LandMine = script.Parent
  5831.  
  5832. function onTouched(hit)
  5833. script.Parent.Transparency = 1
  5834. connection:disconnect()
  5835. end
  5836.  
  5837. connection = LandMine.Touched:connect(onTouched)
  5838.  
  5839. function onTouch(part)
  5840. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5841. if (humanoid ~= nil) then
  5842. humanoid.Health = 0
  5843. end
  5844. end
  5845.  
  5846. script.Parent.Touched:connect(onTouch)
  5847.  
  5848. end; function()
  5849. LandMine = script.Parent
  5850.  
  5851. function onTouched(hit)
  5852. script.Parent.Transparency = 1
  5853. connection:disconnect()
  5854. end
  5855.  
  5856. connection = LandMine.Touched:connect(onTouched)
  5857.  
  5858. function onTouch(part)
  5859. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5860. if (humanoid ~= nil) then
  5861. humanoid.Health = 0
  5862. end
  5863. end
  5864.  
  5865. script.Parent.Touched:connect(onTouch)
  5866.  
  5867. end; function()
  5868. LandMine = script.Parent
  5869.  
  5870. function onTouched(hit)
  5871. script.Parent.Transparency = 1
  5872. connection:disconnect()
  5873. end
  5874.  
  5875. connection = LandMine.Touched:connect(onTouched)
  5876.  
  5877. function onTouch(part)
  5878. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5879. if (humanoid ~= nil) then
  5880. humanoid.Health = 0
  5881. end
  5882. end
  5883.  
  5884. script.Parent.Touched:connect(onTouch)
  5885.  
  5886. end; function()
  5887. LandMine = script.Parent
  5888.  
  5889. function onTouched(hit)
  5890. script.Parent.Transparency = 1
  5891. connection:disconnect()
  5892. end
  5893.  
  5894. connection = LandMine.Touched:connect(onTouched)
  5895.  
  5896. function onTouch(part)
  5897. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5898. if (humanoid ~= nil) then
  5899. humanoid.Health = 0
  5900. end
  5901. end
  5902.  
  5903. script.Parent.Touched:connect(onTouch)
  5904.  
  5905. end; function()
  5906. LandMine = script.Parent
  5907.  
  5908. function onTouched(hit)
  5909. script.Parent.Transparency = 1
  5910. connection:disconnect()
  5911. end
  5912.  
  5913. connection = LandMine.Touched:connect(onTouched)
  5914.  
  5915. function onTouch(part)
  5916. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5917. if (humanoid ~= nil) then
  5918. humanoid.Health = 0
  5919. end
  5920. end
  5921.  
  5922. script.Parent.Touched:connect(onTouch)
  5923.  
  5924. end; function()
  5925. LandMine = script.Parent
  5926.  
  5927. function onTouched(hit)
  5928. script.Parent.Transparency = 1
  5929. connection:disconnect()
  5930. end
  5931.  
  5932. connection = LandMine.Touched:connect(onTouched)
  5933.  
  5934. function onTouch(part)
  5935. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5936. if (humanoid ~= nil) then
  5937. humanoid.Health = 0
  5938. end
  5939. end
  5940.  
  5941. script.Parent.Touched:connect(onTouch)
  5942.  
  5943. end; function()
  5944. LandMine = script.Parent
  5945.  
  5946. function onTouched(hit)
  5947. script.Parent.Transparency = 1
  5948. connection:disconnect()
  5949. end
  5950.  
  5951. connection = LandMine.Touched:connect(onTouched)
  5952.  
  5953. function onTouch(part)
  5954. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5955. if (humanoid ~= nil) then
  5956. humanoid.Health = 0
  5957. end
  5958. end
  5959.  
  5960. script.Parent.Touched:connect(onTouch)
  5961.  
  5962. end; function()
  5963. LandMine = script.Parent
  5964.  
  5965. function onTouched(hit)
  5966. script.Parent.Transparency = 1
  5967. connection:disconnect()
  5968. end
  5969.  
  5970. connection = LandMine.Touched:connect(onTouched)
  5971.  
  5972. function onTouch(part)
  5973. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5974. if (humanoid ~= nil) then
  5975. humanoid.Health = 0
  5976. end
  5977. end
  5978.  
  5979. script.Parent.Touched:connect(onTouch)
  5980.  
  5981. end; function()
  5982. LandMine = script.Parent
  5983.  
  5984. function onTouched(hit)
  5985. script.Parent.Transparency = 1
  5986. connection:disconnect()
  5987. end
  5988.  
  5989. connection = LandMine.Touched:connect(onTouched)
  5990.  
  5991. function onTouch(part)
  5992. local humanoid = part.Parent:FindFirstChild("Humanoid")
  5993. if (humanoid ~= nil) then
  5994. humanoid.Health = 0
  5995. end
  5996. end
  5997.  
  5998. script.Parent.Touched:connect(onTouch)
  5999.  
  6000. end; function()
  6001. LandMine = script.Parent
  6002.  
  6003. function onTouched(hit)
  6004. script.Parent.Transparency = 1
  6005. connection:disconnect()
  6006. end
  6007.  
  6008. connection = LandMine.Touched:connect(onTouched)
  6009.  
  6010. function onTouch(part)
  6011. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6012. if (humanoid ~= nil) then
  6013. humanoid.Health = 0
  6014. end
  6015. end
  6016.  
  6017. script.Parent.Touched:connect(onTouch)
  6018.  
  6019. end; function()
  6020. LandMine = script.Parent
  6021.  
  6022. function onTouched(hit)
  6023. script.Parent.Transparency = 1
  6024. connection:disconnect()
  6025. end
  6026.  
  6027. connection = LandMine.Touched:connect(onTouched)
  6028.  
  6029. function onTouch(part)
  6030. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6031. if (humanoid ~= nil) then
  6032. humanoid.Health = 0
  6033. end
  6034. end
  6035.  
  6036. script.Parent.Touched:connect(onTouch)
  6037.  
  6038. end; function()
  6039. LandMine = script.Parent
  6040.  
  6041. function onTouched(hit)
  6042. script.Parent.Transparency = 1
  6043. connection:disconnect()
  6044. end
  6045.  
  6046. connection = LandMine.Touched:connect(onTouched)
  6047.  
  6048. function onTouch(part)
  6049. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6050. if (humanoid ~= nil) then
  6051. humanoid.Health = 0
  6052. end
  6053. end
  6054.  
  6055. script.Parent.Touched:connect(onTouch)
  6056.  
  6057. end; function()
  6058. LandMine = script.Parent
  6059.  
  6060. function onTouched(hit)
  6061. script.Parent.Transparency = 1
  6062. connection:disconnect()
  6063. end
  6064.  
  6065. connection = LandMine.Touched:connect(onTouched)
  6066.  
  6067. function onTouch(part)
  6068. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6069. if (humanoid ~= nil) then
  6070. humanoid.Health = 0
  6071. end
  6072. end
  6073.  
  6074. script.Parent.Touched:connect(onTouch)
  6075.  
  6076. end; function()
  6077. LandMine = script.Parent
  6078.  
  6079. function onTouched(hit)
  6080. script.Parent.Transparency = 1
  6081. connection:disconnect()
  6082. end
  6083.  
  6084. connection = LandMine.Touched:connect(onTouched)
  6085.  
  6086. function onTouch(part)
  6087. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6088. if (humanoid ~= nil) then
  6089. humanoid.Health = 0
  6090. end
  6091. end
  6092.  
  6093. script.Parent.Touched:connect(onTouch)
  6094.  
  6095. end; function()
  6096. LandMine = script.Parent
  6097.  
  6098. function onTouched(hit)
  6099. script.Parent.Transparency = 1
  6100. connection:disconnect()
  6101. end
  6102.  
  6103. connection = LandMine.Touched:connect(onTouched)
  6104.  
  6105. function onTouch(part)
  6106. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6107. if (humanoid ~= nil) then
  6108. humanoid.Health = 0
  6109. end
  6110. end
  6111.  
  6112. script.Parent.Touched:connect(onTouch)
  6113.  
  6114. end; function()
  6115. LandMine = script.Parent
  6116.  
  6117. function onTouched(hit)
  6118. script.Parent.Transparency = 1
  6119. connection:disconnect()
  6120. end
  6121.  
  6122. connection = LandMine.Touched:connect(onTouched)
  6123.  
  6124. function onTouch(part)
  6125. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6126. if (humanoid ~= nil) then
  6127. humanoid.Health = 0
  6128. end
  6129. end
  6130.  
  6131. script.Parent.Touched:connect(onTouch)
  6132.  
  6133. end; function()
  6134. LandMine = script.Parent
  6135.  
  6136. function onTouched(hit)
  6137. script.Parent.Transparency = 1
  6138. connection:disconnect()
  6139. end
  6140.  
  6141. connection = LandMine.Touched:connect(onTouched)
  6142.  
  6143. function onTouch(part)
  6144. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6145. if (humanoid ~= nil) then
  6146. humanoid.Health = 0
  6147. end
  6148. end
  6149.  
  6150. script.Parent.Touched:connect(onTouch)
  6151.  
  6152. end; function()
  6153. LandMine = script.Parent
  6154.  
  6155. function onTouched(hit)
  6156. script.Parent.Transparency = 1
  6157. connection:disconnect()
  6158. end
  6159.  
  6160. connection = LandMine.Touched:connect(onTouched)
  6161.  
  6162. function onTouch(part)
  6163. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6164. if (humanoid ~= nil) then
  6165. humanoid.Health = 0
  6166. end
  6167. end
  6168.  
  6169. script.Parent.Touched:connect(onTouch)
  6170.  
  6171. end; function()
  6172. LandMine = script.Parent
  6173.  
  6174. function onTouched(hit)
  6175. script.Parent.Transparency = 1
  6176. connection:disconnect()
  6177. end
  6178.  
  6179. connection = LandMine.Touched:connect(onTouched)
  6180.  
  6181. function onTouch(part)
  6182. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6183. if (humanoid ~= nil) then
  6184. humanoid.Health = 0
  6185. end
  6186. end
  6187.  
  6188. script.Parent.Touched:connect(onTouch)
  6189.  
  6190. end; function()
  6191. LandMine = script.Parent
  6192.  
  6193. function onTouched(hit)
  6194. script.Parent.Transparency = 1
  6195. connection:disconnect()
  6196. end
  6197.  
  6198. connection = LandMine.Touched:connect(onTouched)
  6199.  
  6200. function onTouch(part)
  6201. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6202. if (humanoid ~= nil) then
  6203. humanoid.Health = 0
  6204. end
  6205. end
  6206.  
  6207. script.Parent.Touched:connect(onTouch)
  6208.  
  6209. end; function()
  6210. LandMine = script.Parent
  6211.  
  6212. function onTouched(hit)
  6213. script.Parent.Transparency = 1
  6214. connection:disconnect()
  6215. end
  6216.  
  6217. connection = LandMine.Touched:connect(onTouched)
  6218.  
  6219. function onTouch(part)
  6220. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6221. if (humanoid ~= nil) then
  6222. humanoid.Health = 0
  6223. end
  6224. end
  6225.  
  6226. script.Parent.Touched:connect(onTouch)
  6227.  
  6228. end; function()
  6229. LandMine = script.Parent
  6230.  
  6231. function onTouched(hit)
  6232. script.Parent.Transparency = 1
  6233. connection:disconnect()
  6234. end
  6235.  
  6236. connection = LandMine.Touched:connect(onTouched)
  6237.  
  6238. function onTouch(part)
  6239. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6240. if (humanoid ~= nil) then
  6241. humanoid.Health = 0
  6242. end
  6243. end
  6244.  
  6245. script.Parent.Touched:connect(onTouch)
  6246.  
  6247. end; function()
  6248. LandMine = script.Parent
  6249.  
  6250. function onTouched(hit)
  6251. script.Parent.Transparency = 1
  6252. connection:disconnect()
  6253. end
  6254.  
  6255. connection = LandMine.Touched:connect(onTouched)
  6256.  
  6257. function onTouch(part)
  6258. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6259. if (humanoid ~= nil) then
  6260. humanoid.Health = 0
  6261. end
  6262. end
  6263.  
  6264. script.Parent.Touched:connect(onTouch)
  6265.  
  6266. end; function()
  6267. LandMine = script.Parent
  6268.  
  6269. function onTouched(hit)
  6270. script.Parent.Transparency = 1
  6271. connection:disconnect()
  6272. end
  6273.  
  6274. connection = LandMine.Touched:connect(onTouched)
  6275.  
  6276. function onTouch(part)
  6277. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6278. if (humanoid ~= nil) then
  6279. humanoid.Health = 0
  6280. end
  6281. end
  6282.  
  6283. script.Parent.Touched:connect(onTouch)
  6284.  
  6285. end; function()
  6286. LandMine = script.Parent
  6287.  
  6288. function onTouched(hit)
  6289. script.Parent.Transparency = 1
  6290. connection:disconnect()
  6291. end
  6292.  
  6293. connection = LandMine.Touched:connect(onTouched)
  6294.  
  6295. function onTouch(part)
  6296. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6297. if (humanoid ~= nil) then
  6298. humanoid.Health = 0
  6299. end
  6300. end
  6301.  
  6302. script.Parent.Touched:connect(onTouch)
  6303.  
  6304. end; function()
  6305. LandMine = script.Parent
  6306.  
  6307. function onTouched(hit)
  6308. script.Parent.Transparency = 1
  6309. connection:disconnect()
  6310. end
  6311.  
  6312. connection = LandMine.Touched:connect(onTouched)
  6313.  
  6314. function onTouch(part)
  6315. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6316. if (humanoid ~= nil) then
  6317. humanoid.Health = 0
  6318. end
  6319. end
  6320.  
  6321. script.Parent.Touched:connect(onTouch)
  6322.  
  6323. end; function()
  6324. LandMine = script.Parent
  6325.  
  6326. function onTouched(hit)
  6327. script.Parent.Transparency = 1
  6328. connection:disconnect()
  6329. end
  6330.  
  6331. connection = LandMine.Touched:connect(onTouched)
  6332.  
  6333. function onTouch(part)
  6334. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6335. if (humanoid ~= nil) then
  6336. humanoid.Health = 0
  6337. end
  6338. end
  6339.  
  6340. script.Parent.Touched:connect(onTouch)
  6341.  
  6342. end; function()
  6343. LandMine = script.Parent
  6344.  
  6345. function onTouched(hit)
  6346. script.Parent.Transparency = 1
  6347. connection:disconnect()
  6348. end
  6349.  
  6350. connection = LandMine.Touched:connect(onTouched)
  6351.  
  6352. function onTouch(part)
  6353. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6354. if (humanoid ~= nil) then
  6355. humanoid.Health = 0
  6356. end
  6357. end
  6358.  
  6359. script.Parent.Touched:connect(onTouch)
  6360.  
  6361. end; function()
  6362. LandMine = script.Parent
  6363.  
  6364. function onTouched(hit)
  6365. script.Parent.Transparency = 1
  6366. connection:disconnect()
  6367. end
  6368.  
  6369. connection = LandMine.Touched:connect(onTouched)
  6370.  
  6371. function onTouch(part)
  6372. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6373. if (humanoid ~= nil) then
  6374. humanoid.Health = 0
  6375. end
  6376. end
  6377.  
  6378. script.Parent.Touched:connect(onTouch)
  6379.  
  6380. end; function()
  6381. LandMine = script.Parent
  6382.  
  6383. function onTouched(hit)
  6384. script.Parent.Transparency = 1
  6385. connection:disconnect()
  6386. end
  6387.  
  6388. connection = LandMine.Touched:connect(onTouched)
  6389.  
  6390. function onTouch(part)
  6391. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6392. if (humanoid ~= nil) then
  6393. humanoid.Health = 0
  6394. end
  6395. end
  6396.  
  6397. script.Parent.Touched:connect(onTouch)
  6398.  
  6399. end; function()
  6400. LandMine = script.Parent
  6401.  
  6402. function onTouched(hit)
  6403. script.Parent.Transparency = 1
  6404. connection:disconnect()
  6405. end
  6406.  
  6407. connection = LandMine.Touched:connect(onTouched)
  6408.  
  6409. function onTouch(part)
  6410. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6411. if (humanoid ~= nil) then
  6412. humanoid.Health = 0
  6413. end
  6414. end
  6415.  
  6416. script.Parent.Touched:connect(onTouch)
  6417.  
  6418. end; function()
  6419. LandMine = script.Parent
  6420.  
  6421. function onTouched(hit)
  6422. script.Parent.Transparency = 1
  6423. connection:disconnect()
  6424. end
  6425.  
  6426. connection = LandMine.Touched:connect(onTouched)
  6427.  
  6428. function onTouch(part)
  6429. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6430. if (humanoid ~= nil) then
  6431. humanoid.Health = 0
  6432. end
  6433. end
  6434.  
  6435. script.Parent.Touched:connect(onTouch)
  6436.  
  6437. end; function()
  6438. LandMine = script.Parent
  6439.  
  6440. function onTouched(hit)
  6441. script.Parent.Transparency = 1
  6442. connection:disconnect()
  6443. end
  6444.  
  6445. connection = LandMine.Touched:connect(onTouched)
  6446.  
  6447. function onTouch(part)
  6448. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6449. if (humanoid ~= nil) then
  6450. humanoid.Health = 0
  6451. end
  6452. end
  6453.  
  6454. script.Parent.Touched:connect(onTouch)
  6455.  
  6456. end; function()
  6457. LandMine = script.Parent
  6458.  
  6459. function onTouched(hit)
  6460. script.Parent.Transparency = 1
  6461. connection:disconnect()
  6462. end
  6463.  
  6464. connection = LandMine.Touched:connect(onTouched)
  6465.  
  6466. function onTouch(part)
  6467. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6468. if (humanoid ~= nil) then
  6469. humanoid.Health = 0
  6470. end
  6471. end
  6472.  
  6473. script.Parent.Touched:connect(onTouch)
  6474.  
  6475. end; function()
  6476. LandMine = script.Parent
  6477.  
  6478. function onTouched(hit)
  6479. script.Parent.Transparency = 1
  6480. connection:disconnect()
  6481. end
  6482.  
  6483. connection = LandMine.Touched:connect(onTouched)
  6484.  
  6485. function onTouch(part)
  6486. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6487. if (humanoid ~= nil) then
  6488. humanoid.Health = 0
  6489. end
  6490. end
  6491.  
  6492. script.Parent.Touched:connect(onTouch)
  6493.  
  6494. end; function()
  6495. LandMine = script.Parent
  6496.  
  6497. function onTouched(hit)
  6498. script.Parent.Transparency = 1
  6499. connection:disconnect()
  6500. end
  6501.  
  6502. connection = LandMine.Touched:connect(onTouched)
  6503.  
  6504. function onTouch(part)
  6505. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6506. if (humanoid ~= nil) then
  6507. humanoid.Health = 0
  6508. end
  6509. end
  6510.  
  6511. script.Parent.Touched:connect(onTouch)
  6512.  
  6513. end; function()
  6514. LandMine = script.Parent
  6515.  
  6516. function onTouched(hit)
  6517. script.Parent.Transparency = 1
  6518. connection:disconnect()
  6519. end
  6520.  
  6521. connection = LandMine.Touched:connect(onTouched)
  6522.  
  6523. function onTouch(part)
  6524. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6525. if (humanoid ~= nil) then
  6526. humanoid.Health = 0
  6527. end
  6528. end
  6529.  
  6530. script.Parent.Touched:connect(onTouch)
  6531.  
  6532. end; function()
  6533. LandMine = script.Parent
  6534.  
  6535. function onTouched(hit)
  6536. script.Parent.Transparency = 1
  6537. connection:disconnect()
  6538. end
  6539.  
  6540. connection = LandMine.Touched:connect(onTouched)
  6541.  
  6542. function onTouch(part)
  6543. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6544. if (humanoid ~= nil) then
  6545. humanoid.Health = 0
  6546. end
  6547. end
  6548.  
  6549. script.Parent.Touched:connect(onTouch)
  6550.  
  6551. end; function()
  6552. LandMine = script.Parent
  6553.  
  6554. function onTouched(hit)
  6555. script.Parent.Transparency = 1
  6556. connection:disconnect()
  6557. end
  6558.  
  6559. connection = LandMine.Touched:connect(onTouched)
  6560.  
  6561. function onTouch(part)
  6562. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6563. if (humanoid ~= nil) then
  6564. humanoid.Health = 0
  6565. end
  6566. end
  6567.  
  6568. script.Parent.Touched:connect(onTouch)
  6569.  
  6570. end; function()
  6571. LandMine = script.Parent
  6572.  
  6573. function onTouched(hit)
  6574. script.Parent.Transparency = 1
  6575. connection:disconnect()
  6576. end
  6577.  
  6578. connection = LandMine.Touched:connect(onTouched)
  6579.  
  6580. function onTouch(part)
  6581. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6582. if (humanoid ~= nil) then
  6583. humanoid.Health = 0
  6584. end
  6585. end
  6586.  
  6587. script.Parent.Touched:connect(onTouch)
  6588.  
  6589. end; function()
  6590. LandMine = script.Parent
  6591.  
  6592. function onTouched(hit)
  6593. script.Parent.Transparency = 1
  6594. connection:disconnect()
  6595. end
  6596.  
  6597. connection = LandMine.Touched:connect(onTouched)
  6598.  
  6599. function onTouch(part)
  6600. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6601. if (humanoid ~= nil) then
  6602. humanoid.Health = 0
  6603. end
  6604. end
  6605.  
  6606. script.Parent.Touched:connect(onTouch)
  6607.  
  6608. end; function()
  6609. LandMine = script.Parent
  6610.  
  6611. function onTouched(hit)
  6612. script.Parent.Transparency = 1
  6613. connection:disconnect()
  6614. end
  6615.  
  6616. connection = LandMine.Touched:connect(onTouched)
  6617.  
  6618. function onTouch(part)
  6619. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6620. if (humanoid ~= nil) then
  6621. humanoid.Health = 0
  6622. end
  6623. end
  6624.  
  6625. script.Parent.Touched:connect(onTouch)
  6626.  
  6627. end; function()
  6628. LandMine = script.Parent
  6629.  
  6630. function onTouched(hit)
  6631. script.Parent.Transparency = 1
  6632. connection:disconnect()
  6633. end
  6634.  
  6635. connection = LandMine.Touched:connect(onTouched)
  6636.  
  6637. function onTouch(part)
  6638. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6639. if (humanoid ~= nil) then
  6640. humanoid.Health = 0
  6641. end
  6642. end
  6643.  
  6644. script.Parent.Touched:connect(onTouch)
  6645.  
  6646. end; function()
  6647. LandMine = script.Parent
  6648.  
  6649. function onTouched(hit)
  6650. script.Parent.Transparency = 1
  6651. connection:disconnect()
  6652. end
  6653.  
  6654. connection = LandMine.Touched:connect(onTouched)
  6655.  
  6656. function onTouch(part)
  6657. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6658. if (humanoid ~= nil) then
  6659. humanoid.Health = 0
  6660. end
  6661. end
  6662.  
  6663. script.Parent.Touched:connect(onTouch)
  6664.  
  6665. end; function()
  6666. LandMine = script.Parent
  6667.  
  6668. function onTouched(hit)
  6669. script.Parent.Transparency = 1
  6670. connection:disconnect()
  6671. end
  6672.  
  6673. connection = LandMine.Touched:connect(onTouched)
  6674.  
  6675. function onTouch(part)
  6676. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6677. if (humanoid ~= nil) then
  6678. humanoid.Health = 0
  6679. end
  6680. end
  6681.  
  6682. script.Parent.Touched:connect(onTouch)
  6683.  
  6684. end; function()
  6685. LandMine = script.Parent
  6686.  
  6687. function onTouched(hit)
  6688. script.Parent.Transparency = 1
  6689. connection:disconnect()
  6690. end
  6691.  
  6692. connection = LandMine.Touched:connect(onTouched)
  6693.  
  6694. function onTouch(part)
  6695. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6696. if (humanoid ~= nil) then
  6697. humanoid.Health = 0
  6698. end
  6699. end
  6700.  
  6701. script.Parent.Touched:connect(onTouch)
  6702.  
  6703. end; function()
  6704. LandMine = script.Parent
  6705.  
  6706. function onTouched(hit)
  6707. script.Parent.Transparency = 1
  6708. connection:disconnect()
  6709. end
  6710.  
  6711. connection = LandMine.Touched:connect(onTouched)
  6712.  
  6713. function onTouch(part)
  6714. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6715. if (humanoid ~= nil) then
  6716. humanoid.Health = 0
  6717. end
  6718. end
  6719.  
  6720. script.Parent.Touched:connect(onTouch)
  6721.  
  6722. end; function()
  6723. LandMine = script.Parent
  6724.  
  6725. function onTouched(hit)
  6726. script.Parent.Transparency = 1
  6727. connection:disconnect()
  6728. end
  6729.  
  6730. connection = LandMine.Touched:connect(onTouched)
  6731.  
  6732. function onTouch(part)
  6733. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6734. if (humanoid ~= nil) then
  6735. humanoid.Health = 0
  6736. end
  6737. end
  6738.  
  6739. script.Parent.Touched:connect(onTouch)
  6740.  
  6741. end; function()
  6742. LandMine = script.Parent
  6743.  
  6744. function onTouched(hit)
  6745. script.Parent.Transparency = 1
  6746. connection:disconnect()
  6747. end
  6748.  
  6749. connection = LandMine.Touched:connect(onTouched)
  6750.  
  6751. function onTouch(part)
  6752. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6753. if (humanoid ~= nil) then
  6754. humanoid.Health = 0
  6755. end
  6756. end
  6757.  
  6758. script.Parent.Touched:connect(onTouch)
  6759.  
  6760. end; function()
  6761. LandMine = script.Parent
  6762.  
  6763. function onTouched(hit)
  6764. script.Parent.Transparency = 1
  6765. connection:disconnect()
  6766. end
  6767.  
  6768. connection = LandMine.Touched:connect(onTouched)
  6769.  
  6770. function onTouch(part)
  6771. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6772. if (humanoid ~= nil) then
  6773. humanoid.Health = 0
  6774. end
  6775. end
  6776.  
  6777. script.Parent.Touched:connect(onTouch)
  6778.  
  6779. end; function()
  6780. LandMine = script.Parent
  6781.  
  6782. function onTouched(hit)
  6783. script.Parent.Transparency = 1
  6784. connection:disconnect()
  6785. end
  6786.  
  6787. connection = LandMine.Touched:connect(onTouched)
  6788.  
  6789. function onTouch(part)
  6790. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6791. if (humanoid ~= nil) then
  6792. humanoid.Health = 0
  6793. end
  6794. end
  6795.  
  6796. script.Parent.Touched:connect(onTouch)
  6797.  
  6798. end; function()
  6799. LandMine = script.Parent
  6800.  
  6801. function onTouched(hit)
  6802. script.Parent.Transparency = 1
  6803. connection:disconnect()
  6804. end
  6805.  
  6806. connection = LandMine.Touched:connect(onTouched)
  6807.  
  6808. function onTouch(part)
  6809. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6810. if (humanoid ~= nil) then
  6811. humanoid.Health = 0
  6812. end
  6813. end
  6814.  
  6815. script.Parent.Touched:connect(onTouch)
  6816.  
  6817. end; function()
  6818. LandMine = script.Parent
  6819.  
  6820. function onTouched(hit)
  6821. script.Parent.Transparency = 1
  6822. connection:disconnect()
  6823. end
  6824.  
  6825. connection = LandMine.Touched:connect(onTouched)
  6826.  
  6827. function onTouch(part)
  6828. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6829. if (humanoid ~= nil) then
  6830. humanoid.Health = 0
  6831. end
  6832. end
  6833.  
  6834. script.Parent.Touched:connect(onTouch)
  6835.  
  6836. end; function()
  6837. LandMine = script.Parent
  6838.  
  6839. function onTouched(hit)
  6840. script.Parent.Transparency = 1
  6841. connection:disconnect()
  6842. end
  6843.  
  6844. connection = LandMine.Touched:connect(onTouched)
  6845.  
  6846. function onTouch(part)
  6847. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6848. if (humanoid ~= nil) then
  6849. humanoid.Health = 0
  6850. end
  6851. end
  6852.  
  6853. script.Parent.Touched:connect(onTouch)
  6854.  
  6855. end; function()
  6856. LandMine = script.Parent
  6857.  
  6858. function onTouched(hit)
  6859. script.Parent.Transparency = 1
  6860. connection:disconnect()
  6861. end
  6862.  
  6863. connection = LandMine.Touched:connect(onTouched)
  6864.  
  6865. function onTouch(part)
  6866. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6867. if (humanoid ~= nil) then
  6868. humanoid.Health = 0
  6869. end
  6870. end
  6871.  
  6872. script.Parent.Touched:connect(onTouch)
  6873.  
  6874. end; function()
  6875. LandMine = script.Parent
  6876.  
  6877. function onTouched(hit)
  6878. script.Parent.Transparency = 1
  6879. connection:disconnect()
  6880. end
  6881.  
  6882. connection = LandMine.Touched:connect(onTouched)
  6883.  
  6884. function onTouch(part)
  6885. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6886. if (humanoid ~= nil) then
  6887. humanoid.Health = 0
  6888. end
  6889. end
  6890.  
  6891. script.Parent.Touched:connect(onTouch)
  6892.  
  6893. end; function()
  6894. LandMine = script.Parent
  6895.  
  6896. function onTouched(hit)
  6897. script.Parent.Transparency = 1
  6898. connection:disconnect()
  6899. end
  6900.  
  6901. connection = LandMine.Touched:connect(onTouched)
  6902.  
  6903. function onTouch(part)
  6904. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6905. if (humanoid ~= nil) then
  6906. humanoid.Health = 0
  6907. end
  6908. end
  6909.  
  6910. script.Parent.Touched:connect(onTouch)
  6911.  
  6912. end; function()
  6913. LandMine = script.Parent
  6914.  
  6915. function onTouched(hit)
  6916. script.Parent.Transparency = 1
  6917. connection:disconnect()
  6918. end
  6919.  
  6920. connection = LandMine.Touched:connect(onTouched)
  6921.  
  6922. function onTouch(part)
  6923. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6924. if (humanoid ~= nil) then
  6925. humanoid.Health = 0
  6926. end
  6927. end
  6928.  
  6929. script.Parent.Touched:connect(onTouch)
  6930.  
  6931. end; function()
  6932. LandMine = script.Parent
  6933.  
  6934. function onTouched(hit)
  6935. script.Parent.Transparency = 1
  6936. connection:disconnect()
  6937. end
  6938.  
  6939. connection = LandMine.Touched:connect(onTouched)
  6940.  
  6941. function onTouch(part)
  6942. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6943. if (humanoid ~= nil) then
  6944. humanoid.Health = 0
  6945. end
  6946. end
  6947.  
  6948. script.Parent.Touched:connect(onTouch)
  6949.  
  6950. end; function()
  6951. LandMine = script.Parent
  6952.  
  6953. function onTouched(hit)
  6954. script.Parent.Transparency = 1
  6955. connection:disconnect()
  6956. end
  6957.  
  6958. connection = LandMine.Touched:connect(onTouched)
  6959.  
  6960. function onTouch(part)
  6961. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6962. if (humanoid ~= nil) then
  6963. humanoid.Health = 0
  6964. end
  6965. end
  6966.  
  6967. script.Parent.Touched:connect(onTouch)
  6968.  
  6969. end; function()
  6970. LandMine = script.Parent
  6971.  
  6972. function onTouched(hit)
  6973. script.Parent.Transparency = 1
  6974. connection:disconnect()
  6975. end
  6976.  
  6977. connection = LandMine.Touched:connect(onTouched)
  6978.  
  6979. function onTouch(part)
  6980. local humanoid = part.Parent:FindFirstChild("Humanoid")
  6981. if (humanoid ~= nil) then
  6982. humanoid.Health = 0
  6983. end
  6984. end
  6985.  
  6986. script.Parent.Touched:connect(onTouch)
  6987.  
  6988. end; function()
  6989. LandMine = script.Parent
  6990.  
  6991. function onTouched(hit)
  6992. script.Parent.Transparency = 1
  6993. connection:disconnect()
  6994. end
  6995.  
  6996. connection = LandMine.Touched:connect(onTouched)
  6997.  
  6998. function onTouch(part)
  6999. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7000. if (humanoid ~= nil) then
  7001. humanoid.Health = 0
  7002. end
  7003. end
  7004.  
  7005. script.Parent.Touched:connect(onTouch)
  7006.  
  7007. end; function()
  7008. LandMine = script.Parent
  7009.  
  7010. function onTouched(hit)
  7011. script.Parent.Transparency = 1
  7012. connection:disconnect()
  7013. end
  7014.  
  7015. connection = LandMine.Touched:connect(onTouched)
  7016.  
  7017. function onTouch(part)
  7018. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7019. if (humanoid ~= nil) then
  7020. humanoid.Health = 0
  7021. end
  7022. end
  7023.  
  7024. script.Parent.Touched:connect(onTouch)
  7025.  
  7026. end; function()
  7027. LandMine = script.Parent
  7028.  
  7029. function onTouched(hit)
  7030. script.Parent.Transparency = 1
  7031. connection:disconnect()
  7032. end
  7033.  
  7034. connection = LandMine.Touched:connect(onTouched)
  7035.  
  7036. function onTouch(part)
  7037. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7038. if (humanoid ~= nil) then
  7039. humanoid.Health = 0
  7040. end
  7041. end
  7042.  
  7043. script.Parent.Touched:connect(onTouch)
  7044.  
  7045. end; function()
  7046. LandMine = script.Parent
  7047.  
  7048. function onTouched(hit)
  7049. script.Parent.Transparency = 1
  7050. connection:disconnect()
  7051. end
  7052.  
  7053. connection = LandMine.Touched:connect(onTouched)
  7054.  
  7055. function onTouch(part)
  7056. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7057. if (humanoid ~= nil) then
  7058. humanoid.Health = 0
  7059. end
  7060. end
  7061.  
  7062. script.Parent.Touched:connect(onTouch)
  7063.  
  7064. end; function()
  7065. LandMine = script.Parent
  7066.  
  7067. function onTouched(hit)
  7068. script.Parent.Transparency = 1
  7069. connection:disconnect()
  7070. end
  7071.  
  7072. connection = LandMine.Touched:connect(onTouched)
  7073.  
  7074. function onTouch(part)
  7075. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7076. if (humanoid ~= nil) then
  7077. humanoid.Health = 0
  7078. end
  7079. end
  7080.  
  7081. script.Parent.Touched:connect(onTouch)
  7082.  
  7083. end; function()
  7084. LandMine = script.Parent
  7085.  
  7086. function onTouched(hit)
  7087. script.Parent.Transparency = 1
  7088. connection:disconnect()
  7089. end
  7090.  
  7091. connection = LandMine.Touched:connect(onTouched)
  7092.  
  7093. function onTouch(part)
  7094. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7095. if (humanoid ~= nil) then
  7096. humanoid.Health = 0
  7097. end
  7098. end
  7099.  
  7100. script.Parent.Touched:connect(onTouch)
  7101.  
  7102. end; function()
  7103. LandMine = script.Parent
  7104.  
  7105. function onTouched(hit)
  7106. script.Parent.Transparency = 1
  7107. connection:disconnect()
  7108. end
  7109.  
  7110. connection = LandMine.Touched:connect(onTouched)
  7111.  
  7112. function onTouch(part)
  7113. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7114. if (humanoid ~= nil) then
  7115. humanoid.Health = 0
  7116. end
  7117. end
  7118.  
  7119. script.Parent.Touched:connect(onTouch)
  7120.  
  7121. end; function()
  7122. LandMine = script.Parent
  7123.  
  7124. function onTouched(hit)
  7125. script.Parent.Transparency = 1
  7126. connection:disconnect()
  7127. end
  7128.  
  7129. connection = LandMine.Touched:connect(onTouched)
  7130.  
  7131. function onTouch(part)
  7132. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7133. if (humanoid ~= nil) then
  7134. humanoid.Health = 0
  7135. end
  7136. end
  7137.  
  7138. script.Parent.Touched:connect(onTouch)
  7139.  
  7140. end; function()
  7141. LandMine = script.Parent
  7142.  
  7143. function onTouched(hit)
  7144. script.Parent.Transparency = 1
  7145. connection:disconnect()
  7146. end
  7147.  
  7148. connection = LandMine.Touched:connect(onTouched)
  7149.  
  7150. function onTouch(part)
  7151. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7152. if (humanoid ~= nil) then
  7153. humanoid.Health = 0
  7154. end
  7155. end
  7156.  
  7157. script.Parent.Touched:connect(onTouch)
  7158.  
  7159. end; function()
  7160. LandMine = script.Parent
  7161.  
  7162. function onTouched(hit)
  7163. script.Parent.Transparency = 1
  7164. connection:disconnect()
  7165. end
  7166.  
  7167. connection = LandMine.Touched:connect(onTouched)
  7168.  
  7169. function onTouch(part)
  7170. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7171. if (humanoid ~= nil) then
  7172. humanoid.Health = 0
  7173. end
  7174. end
  7175.  
  7176. script.Parent.Touched:connect(onTouch)
  7177.  
  7178. end; function()
  7179. LandMine = script.Parent
  7180.  
  7181. function onTouched(hit)
  7182. script.Parent.Transparency = 1
  7183. connection:disconnect()
  7184. end
  7185.  
  7186. connection = LandMine.Touched:connect(onTouched)
  7187.  
  7188. function onTouch(part)
  7189. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7190. if (humanoid ~= nil) then
  7191. humanoid.Health = 0
  7192. end
  7193. end
  7194.  
  7195. script.Parent.Touched:connect(onTouch)
  7196.  
  7197. end; function()
  7198. LandMine = script.Parent
  7199.  
  7200. function onTouched(hit)
  7201. script.Parent.Transparency = 1
  7202. connection:disconnect()
  7203. end
  7204.  
  7205. connection = LandMine.Touched:connect(onTouched)
  7206.  
  7207. function onTouch(part)
  7208. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7209. if (humanoid ~= nil) then
  7210. humanoid.Health = 0
  7211. end
  7212. end
  7213.  
  7214. script.Parent.Touched:connect(onTouch)
  7215.  
  7216. end; function()
  7217. LandMine = script.Parent
  7218.  
  7219. function onTouched(hit)
  7220. script.Parent.Transparency = 1
  7221. connection:disconnect()
  7222. end
  7223.  
  7224. connection = LandMine.Touched:connect(onTouched)
  7225.  
  7226. function onTouch(part)
  7227. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7228. if (humanoid ~= nil) then
  7229. humanoid.Health = 0
  7230. end
  7231. end
  7232.  
  7233. script.Parent.Touched:connect(onTouch)
  7234.  
  7235. end; function()
  7236. LandMine = script.Parent
  7237.  
  7238. function onTouched(hit)
  7239. script.Parent.Transparency = 1
  7240. connection:disconnect()
  7241. end
  7242.  
  7243. connection = LandMine.Touched:connect(onTouched)
  7244.  
  7245. function onTouch(part)
  7246. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7247. if (humanoid ~= nil) then
  7248. humanoid.Health = 0
  7249. end
  7250. end
  7251.  
  7252. script.Parent.Touched:connect(onTouch)
  7253.  
  7254. end; function()
  7255. LandMine = script.Parent
  7256.  
  7257. function onTouched(hit)
  7258. script.Parent.Transparency = 1
  7259. connection:disconnect()
  7260. end
  7261.  
  7262. connection = LandMine.Touched:connect(onTouched)
  7263.  
  7264. function onTouch(part)
  7265. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7266. if (humanoid ~= nil) then
  7267. humanoid.Health = 0
  7268. end
  7269. end
  7270.  
  7271. script.Parent.Touched:connect(onTouch)
  7272.  
  7273. end; function()
  7274. LandMine = script.Parent
  7275.  
  7276. function onTouched(hit)
  7277. script.Parent.Transparency = 1
  7278. connection:disconnect()
  7279. end
  7280.  
  7281. connection = LandMine.Touched:connect(onTouched)
  7282.  
  7283. function onTouch(part)
  7284. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7285. if (humanoid ~= nil) then
  7286. humanoid.Health = 0
  7287. end
  7288. end
  7289.  
  7290. script.Parent.Touched:connect(onTouch)
  7291.  
  7292. end; function()
  7293. LandMine = script.Parent
  7294.  
  7295. function onTouched(hit)
  7296. script.Parent.Transparency = 1
  7297. connection:disconnect()
  7298. end
  7299.  
  7300. connection = LandMine.Touched:connect(onTouched)
  7301.  
  7302. function onTouch(part)
  7303. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7304. if (humanoid ~= nil) then
  7305. humanoid.Health = 0
  7306. end
  7307. end
  7308.  
  7309. script.Parent.Touched:connect(onTouch)
  7310.  
  7311. end; function()
  7312. LandMine = script.Parent
  7313.  
  7314. function onTouched(hit)
  7315. script.Parent.Transparency = 1
  7316. connection:disconnect()
  7317. end
  7318.  
  7319. connection = LandMine.Touched:connect(onTouched)
  7320.  
  7321. function onTouch(part)
  7322. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7323. if (humanoid ~= nil) then
  7324. humanoid.Health = 0
  7325. end
  7326. end
  7327.  
  7328. script.Parent.Touched:connect(onTouch)
  7329.  
  7330. end; function()
  7331. LandMine = script.Parent
  7332.  
  7333. function onTouched(hit)
  7334. script.Parent.Transparency = 1
  7335. connection:disconnect()
  7336. end
  7337.  
  7338. connection = LandMine.Touched:connect(onTouched)
  7339.  
  7340. function onTouch(part)
  7341. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7342. if (humanoid ~= nil) then
  7343. humanoid.Health = 0
  7344. end
  7345. end
  7346.  
  7347. script.Parent.Touched:connect(onTouch)
  7348.  
  7349. end; function()
  7350. LandMine = script.Parent
  7351.  
  7352. function onTouched(hit)
  7353. script.Parent.Transparency = 1
  7354. connection:disconnect()
  7355. end
  7356.  
  7357. connection = LandMine.Touched:connect(onTouched)
  7358.  
  7359. function onTouch(part)
  7360. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7361. if (humanoid ~= nil) then
  7362. humanoid.Health = 0
  7363. end
  7364. end
  7365.  
  7366. script.Parent.Touched:connect(onTouch)
  7367.  
  7368. end; function()
  7369. LandMine = script.Parent
  7370.  
  7371. function onTouched(hit)
  7372. script.Parent.Transparency = 1
  7373. connection:disconnect()
  7374. end
  7375.  
  7376. connection = LandMine.Touched:connect(onTouched)
  7377.  
  7378. function onTouch(part)
  7379. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7380. if (humanoid ~= nil) then
  7381. humanoid.Health = 0
  7382. end
  7383. end
  7384.  
  7385. script.Parent.Touched:connect(onTouch)
  7386.  
  7387. end; function()
  7388. LandMine = script.Parent
  7389.  
  7390. function onTouched(hit)
  7391. script.Parent.Transparency = 1
  7392. connection:disconnect()
  7393. end
  7394.  
  7395. connection = LandMine.Touched:connect(onTouched)
  7396.  
  7397. function onTouch(part)
  7398. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7399. if (humanoid ~= nil) then
  7400. humanoid.Health = 0
  7401. end
  7402. end
  7403.  
  7404. script.Parent.Touched:connect(onTouch)
  7405.  
  7406. end; function()
  7407. LandMine = script.Parent
  7408.  
  7409. function onTouched(hit)
  7410. script.Parent.Transparency = 1
  7411. connection:disconnect()
  7412. end
  7413.  
  7414. connection = LandMine.Touched:connect(onTouched)
  7415.  
  7416. function onTouch(part)
  7417. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7418. if (humanoid ~= nil) then
  7419. humanoid.Health = 0
  7420. end
  7421. end
  7422.  
  7423. script.Parent.Touched:connect(onTouch)
  7424.  
  7425. end; function()
  7426. LandMine = script.Parent
  7427.  
  7428. function onTouched(hit)
  7429. script.Parent.Transparency = 1
  7430. connection:disconnect()
  7431. end
  7432.  
  7433. connection = LandMine.Touched:connect(onTouched)
  7434.  
  7435. function onTouch(part)
  7436. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7437. if (humanoid ~= nil) then
  7438. humanoid.Health = 0
  7439. end
  7440. end
  7441.  
  7442. script.Parent.Touched:connect(onTouch)
  7443.  
  7444. end; function()
  7445. LandMine = script.Parent
  7446.  
  7447. function onTouched(hit)
  7448. script.Parent.Transparency = 1
  7449. connection:disconnect()
  7450. end
  7451.  
  7452. connection = LandMine.Touched:connect(onTouched)
  7453.  
  7454. function onTouch(part)
  7455. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7456. if (humanoid ~= nil) then
  7457. humanoid.Health = 0
  7458. end
  7459. end
  7460.  
  7461. script.Parent.Touched:connect(onTouch)
  7462.  
  7463. end; function()
  7464. LandMine = script.Parent
  7465.  
  7466. function onTouched(hit)
  7467. script.Parent.Transparency = 1
  7468. connection:disconnect()
  7469. end
  7470.  
  7471. connection = LandMine.Touched:connect(onTouched)
  7472.  
  7473. function onTouch(part)
  7474. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7475. if (humanoid ~= nil) then
  7476. humanoid.Health = 0
  7477. end
  7478. end
  7479.  
  7480. script.Parent.Touched:connect(onTouch)
  7481.  
  7482. end; function()
  7483. LandMine = script.Parent
  7484.  
  7485. function onTouched(hit)
  7486. script.Parent.Transparency = 1
  7487. connection:disconnect()
  7488. end
  7489.  
  7490. connection = LandMine.Touched:connect(onTouched)
  7491.  
  7492. function onTouch(part)
  7493. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7494. if (humanoid ~= nil) then
  7495. humanoid.Health = 0
  7496. end
  7497. end
  7498.  
  7499. script.Parent.Touched:connect(onTouch)
  7500.  
  7501. end; function()
  7502. LandMine = script.Parent
  7503.  
  7504. function onTouched(hit)
  7505. script.Parent.Transparency = 1
  7506. connection:disconnect()
  7507. end
  7508.  
  7509. connection = LandMine.Touched:connect(onTouched)
  7510.  
  7511. function onTouch(part)
  7512. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7513. if (humanoid ~= nil) then
  7514. humanoid.Health = 0
  7515. end
  7516. end
  7517.  
  7518. script.Parent.Touched:connect(onTouch)
  7519.  
  7520. end; function()
  7521. LandMine = script.Parent
  7522.  
  7523. function onTouched(hit)
  7524. script.Parent.Transparency = 1
  7525. connection:disconnect()
  7526. end
  7527.  
  7528. connection = LandMine.Touched:connect(onTouched)
  7529.  
  7530. function onTouch(part)
  7531. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7532. if (humanoid ~= nil) then
  7533. humanoid.Health = 0
  7534. end
  7535. end
  7536.  
  7537. script.Parent.Touched:connect(onTouch)
  7538.  
  7539. end; function()
  7540. LandMine = script.Parent
  7541.  
  7542. function onTouched(hit)
  7543. script.Parent.Transparency = 1
  7544. connection:disconnect()
  7545. end
  7546.  
  7547. connection = LandMine.Touched:connect(onTouched)
  7548.  
  7549. function onTouch(part)
  7550. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7551. if (humanoid ~= nil) then
  7552. humanoid.Health = 0
  7553. end
  7554. end
  7555.  
  7556. script.Parent.Touched:connect(onTouch)
  7557.  
  7558. end; function()
  7559. LandMine = script.Parent
  7560.  
  7561. function onTouched(hit)
  7562. script.Parent.Transparency = 1
  7563. connection:disconnect()
  7564. end
  7565.  
  7566. connection = LandMine.Touched:connect(onTouched)
  7567.  
  7568. function onTouch(part)
  7569. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7570. if (humanoid ~= nil) then
  7571. humanoid.Health = 0
  7572. end
  7573. end
  7574.  
  7575. script.Parent.Touched:connect(onTouch)
  7576.  
  7577. end; function()
  7578. LandMine = script.Parent
  7579.  
  7580. function onTouched(hit)
  7581. script.Parent.Transparency = 1
  7582. connection:disconnect()
  7583. end
  7584.  
  7585. connection = LandMine.Touched:connect(onTouched)
  7586.  
  7587. function onTouch(part)
  7588. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7589. if (humanoid ~= nil) then
  7590. humanoid.Health = 0
  7591. end
  7592. end
  7593.  
  7594. script.Parent.Touched:connect(onTouch)
  7595.  
  7596. end; function()
  7597. LandMine = script.Parent
  7598.  
  7599. function onTouched(hit)
  7600. script.Parent.Transparency = 1
  7601. connection:disconnect()
  7602. end
  7603.  
  7604. connection = LandMine.Touched:connect(onTouched)
  7605.  
  7606. function onTouch(part)
  7607. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7608. if (humanoid ~= nil) then
  7609. humanoid.Health = 0
  7610. end
  7611. end
  7612.  
  7613. script.Parent.Touched:connect(onTouch)
  7614.  
  7615. end; function()
  7616. LandMine = script.Parent
  7617.  
  7618. function onTouched(hit)
  7619. script.Parent.Transparency = 1
  7620. connection:disconnect()
  7621. end
  7622.  
  7623. connection = LandMine.Touched:connect(onTouched)
  7624.  
  7625. function onTouch(part)
  7626. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7627. if (humanoid ~= nil) then
  7628. humanoid.Health = 0
  7629. end
  7630. end
  7631.  
  7632. script.Parent.Touched:connect(onTouch)
  7633.  
  7634. end; function()
  7635. LandMine = script.Parent
  7636.  
  7637. function onTouched(hit)
  7638. script.Parent.Transparency = 1
  7639. connection:disconnect()
  7640. end
  7641.  
  7642. connection = LandMine.Touched:connect(onTouched)
  7643.  
  7644. function onTouch(part)
  7645. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7646. if (humanoid ~= nil) then
  7647. humanoid.Health = 0
  7648. end
  7649. end
  7650.  
  7651. script.Parent.Touched:connect(onTouch)
  7652.  
  7653. end; function()
  7654. LandMine = script.Parent
  7655.  
  7656. function onTouched(hit)
  7657. script.Parent.Transparency = 1
  7658. connection:disconnect()
  7659. end
  7660.  
  7661. connection = LandMine.Touched:connect(onTouched)
  7662.  
  7663. function onTouch(part)
  7664. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7665. if (humanoid ~= nil) then
  7666. humanoid.Health = 0
  7667. end
  7668. end
  7669.  
  7670. script.Parent.Touched:connect(onTouch)
  7671.  
  7672. end; function()
  7673. LandMine = script.Parent
  7674.  
  7675. function onTouched(hit)
  7676. script.Parent.Transparency = 1
  7677. connection:disconnect()
  7678. end
  7679.  
  7680. connection = LandMine.Touched:connect(onTouched)
  7681.  
  7682. function onTouch(part)
  7683. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7684. if (humanoid ~= nil) then
  7685. humanoid.Health = 0
  7686. end
  7687. end
  7688.  
  7689. script.Parent.Touched:connect(onTouch)
  7690.  
  7691. end; function()
  7692. LandMine = script.Parent
  7693.  
  7694. function onTouched(hit)
  7695. script.Parent.Transparency = 1
  7696. connection:disconnect()
  7697. end
  7698.  
  7699. connection = LandMine.Touched:connect(onTouched)
  7700.  
  7701. function onTouch(part)
  7702. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7703. if (humanoid ~= nil) then
  7704. humanoid.Health = 0
  7705. end
  7706. end
  7707.  
  7708. script.Parent.Touched:connect(onTouch)
  7709.  
  7710. end; function()
  7711. LandMine = script.Parent
  7712.  
  7713. function onTouched(hit)
  7714. script.Parent.Transparency = 1
  7715. connection:disconnect()
  7716. end
  7717.  
  7718. connection = LandMine.Touched:connect(onTouched)
  7719.  
  7720. function onTouch(part)
  7721. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7722. if (humanoid ~= nil) then
  7723. humanoid.Health = 0
  7724. end
  7725. end
  7726.  
  7727. script.Parent.Touched:connect(onTouch)
  7728.  
  7729. end; function()
  7730. LandMine = script.Parent
  7731.  
  7732. function onTouched(hit)
  7733. script.Parent.Transparency = 1
  7734. connection:disconnect()
  7735. end
  7736.  
  7737. connection = LandMine.Touched:connect(onTouched)
  7738.  
  7739. function onTouch(part)
  7740. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7741. if (humanoid ~= nil) then
  7742. humanoid.Health = 0
  7743. end
  7744. end
  7745.  
  7746. script.Parent.Touched:connect(onTouch)
  7747.  
  7748. end; function()
  7749. LandMine = script.Parent
  7750.  
  7751. function onTouched(hit)
  7752. script.Parent.Transparency = 1
  7753. connection:disconnect()
  7754. end
  7755.  
  7756. connection = LandMine.Touched:connect(onTouched)
  7757.  
  7758. function onTouch(part)
  7759. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7760. if (humanoid ~= nil) then
  7761. humanoid.Health = 0
  7762. end
  7763. end
  7764.  
  7765. script.Parent.Touched:connect(onTouch)
  7766.  
  7767. end; function()
  7768. LandMine = script.Parent
  7769.  
  7770. function onTouched(hit)
  7771. script.Parent.Transparency = 1
  7772. connection:disconnect()
  7773. end
  7774.  
  7775. connection = LandMine.Touched:connect(onTouched)
  7776.  
  7777. function onTouch(part)
  7778. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7779. if (humanoid ~= nil) then
  7780. humanoid.Health = 0
  7781. end
  7782. end
  7783.  
  7784. script.Parent.Touched:connect(onTouch)
  7785.  
  7786. end; function()
  7787. LandMine = script.Parent
  7788.  
  7789. function onTouched(hit)
  7790. script.Parent.Transparency = 1
  7791. connection:disconnect()
  7792. end
  7793.  
  7794. connection = LandMine.Touched:connect(onTouched)
  7795.  
  7796. function onTouch(part)
  7797. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7798. if (humanoid ~= nil) then
  7799. humanoid.Health = 0
  7800. end
  7801. end
  7802.  
  7803. script.Parent.Touched:connect(onTouch)
  7804.  
  7805. end; function()
  7806. LandMine = script.Parent
  7807.  
  7808. function onTouched(hit)
  7809. script.Parent.Transparency = 1
  7810. connection:disconnect()
  7811. end
  7812.  
  7813. connection = LandMine.Touched:connect(onTouched)
  7814.  
  7815. function onTouch(part)
  7816. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7817. if (humanoid ~= nil) then
  7818. humanoid.Health = 0
  7819. end
  7820. end
  7821.  
  7822. script.Parent.Touched:connect(onTouch)
  7823.  
  7824. end; function()
  7825. LandMine = script.Parent
  7826.  
  7827. function onTouched(hit)
  7828. script.Parent.Transparency = 1
  7829. connection:disconnect()
  7830. end
  7831.  
  7832. connection = LandMine.Touched:connect(onTouched)
  7833.  
  7834. function onTouch(part)
  7835. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7836. if (humanoid ~= nil) then
  7837. humanoid.Health = 0
  7838. end
  7839. end
  7840.  
  7841. script.Parent.Touched:connect(onTouch)
  7842.  
  7843. end; function()
  7844. LandMine = script.Parent
  7845.  
  7846. function onTouched(hit)
  7847. script.Parent.Transparency = 1
  7848. connection:disconnect()
  7849. end
  7850.  
  7851. connection = LandMine.Touched:connect(onTouched)
  7852.  
  7853. function onTouch(part)
  7854. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7855. if (humanoid ~= nil) then
  7856. humanoid.Health = 0
  7857. end
  7858. end
  7859.  
  7860. script.Parent.Touched:connect(onTouch)
  7861.  
  7862. end; function()
  7863. LandMine = script.Parent
  7864.  
  7865. function onTouched(hit)
  7866. script.Parent.Transparency = 1
  7867. connection:disconnect()
  7868. end
  7869.  
  7870. connection = LandMine.Touched:connect(onTouched)
  7871.  
  7872. function onTouch(part)
  7873. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7874. if (humanoid ~= nil) then
  7875. humanoid.Health = 0
  7876. end
  7877. end
  7878.  
  7879. script.Parent.Touched:connect(onTouch)
  7880.  
  7881. end; function()
  7882. LandMine = script.Parent
  7883.  
  7884. function onTouched(hit)
  7885. script.Parent.Transparency = 1
  7886. connection:disconnect()
  7887. end
  7888.  
  7889. connection = LandMine.Touched:connect(onTouched)
  7890.  
  7891. function onTouch(part)
  7892. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7893. if (humanoid ~= nil) then
  7894. humanoid.Health = 0
  7895. end
  7896. end
  7897.  
  7898. script.Parent.Touched:connect(onTouch)
  7899.  
  7900. end; function()
  7901. LandMine = script.Parent
  7902.  
  7903. function onTouched(hit)
  7904. script.Parent.Transparency = 1
  7905. connection:disconnect()
  7906. end
  7907.  
  7908. connection = LandMine.Touched:connect(onTouched)
  7909.  
  7910. function onTouch(part)
  7911. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7912. if (humanoid ~= nil) then
  7913. humanoid.Health = 0
  7914. end
  7915. end
  7916.  
  7917. script.Parent.Touched:connect(onTouch)
  7918.  
  7919. end; function()
  7920. LandMine = script.Parent
  7921.  
  7922. function onTouched(hit)
  7923. script.Parent.Transparency = 1
  7924. connection:disconnect()
  7925. end
  7926.  
  7927. connection = LandMine.Touched:connect(onTouched)
  7928.  
  7929. function onTouch(part)
  7930. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7931. if (humanoid ~= nil) then
  7932. humanoid.Health = 0
  7933. end
  7934. end
  7935.  
  7936. script.Parent.Touched:connect(onTouch)
  7937.  
  7938. end; function()
  7939. LandMine = script.Parent
  7940.  
  7941. function onTouched(hit)
  7942. script.Parent.Transparency = 1
  7943. connection:disconnect()
  7944. end
  7945.  
  7946. connection = LandMine.Touched:connect(onTouched)
  7947.  
  7948. function onTouch(part)
  7949. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7950. if (humanoid ~= nil) then
  7951. humanoid.Health = 0
  7952. end
  7953. end
  7954.  
  7955. script.Parent.Touched:connect(onTouch)
  7956.  
  7957. end; function()
  7958. LandMine = script.Parent
  7959.  
  7960. function onTouched(hit)
  7961. script.Parent.Transparency = 1
  7962. connection:disconnect()
  7963. end
  7964.  
  7965. connection = LandMine.Touched:connect(onTouched)
  7966.  
  7967. function onTouch(part)
  7968. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7969. if (humanoid ~= nil) then
  7970. humanoid.Health = 0
  7971. end
  7972. end
  7973.  
  7974. script.Parent.Touched:connect(onTouch)
  7975.  
  7976. end; function()
  7977. LandMine = script.Parent
  7978.  
  7979. function onTouched(hit)
  7980. script.Parent.Transparency = 1
  7981. connection:disconnect()
  7982. end
  7983.  
  7984. connection = LandMine.Touched:connect(onTouched)
  7985.  
  7986. function onTouch(part)
  7987. local humanoid = part.Parent:FindFirstChild("Humanoid")
  7988. if (humanoid ~= nil) then
  7989. humanoid.Health = 0
  7990. end
  7991. end
  7992.  
  7993. script.Parent.Touched:connect(onTouch)
  7994.  
  7995. end; function()
  7996. LandMine = script.Parent
  7997.  
  7998. function onTouched(hit)
  7999. script.Parent.Transparency = 1
  8000. connection:disconnect()
  8001. end
  8002.  
  8003. connection = LandMine.Touched:connect(onTouched)
  8004.  
  8005. function onTouch(part)
  8006. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8007. if (humanoid ~= nil) then
  8008. humanoid.Health = 0
  8009. end
  8010. end
  8011.  
  8012. script.Parent.Touched:connect(onTouch)
  8013.  
  8014. end; function()
  8015. LandMine = script.Parent
  8016.  
  8017. function onTouched(hit)
  8018. script.Parent.Transparency = 1
  8019. connection:disconnect()
  8020. end
  8021.  
  8022. connection = LandMine.Touched:connect(onTouched)
  8023.  
  8024. function onTouch(part)
  8025. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8026. if (humanoid ~= nil) then
  8027. humanoid.Health = 0
  8028. end
  8029. end
  8030.  
  8031. script.Parent.Touched:connect(onTouch)
  8032.  
  8033. end; function()
  8034. LandMine = script.Parent
  8035.  
  8036. function onTouched(hit)
  8037. script.Parent.Transparency = 1
  8038. connection:disconnect()
  8039. end
  8040.  
  8041. connection = LandMine.Touched:connect(onTouched)
  8042.  
  8043. function onTouch(part)
  8044. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8045. if (humanoid ~= nil) then
  8046. humanoid.Health = 0
  8047. end
  8048. end
  8049.  
  8050. script.Parent.Touched:connect(onTouch)
  8051.  
  8052. end; function()
  8053. LandMine = script.Parent
  8054.  
  8055. function onTouched(hit)
  8056. script.Parent.Transparency = 1
  8057. connection:disconnect()
  8058. end
  8059.  
  8060. connection = LandMine.Touched:connect(onTouched)
  8061.  
  8062. function onTouch(part)
  8063. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8064. if (humanoid ~= nil) then
  8065. humanoid.Health = 0
  8066. end
  8067. end
  8068.  
  8069. script.Parent.Touched:connect(onTouch)
  8070.  
  8071. end; function()
  8072. LandMine = script.Parent
  8073.  
  8074. function onTouched(hit)
  8075. script.Parent.Transparency = 1
  8076. connection:disconnect()
  8077. end
  8078.  
  8079. connection = LandMine.Touched:connect(onTouched)
  8080.  
  8081. function onTouch(part)
  8082. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8083. if (humanoid ~= nil) then
  8084. humanoid.Health = 0
  8085. end
  8086. end
  8087.  
  8088. script.Parent.Touched:connect(onTouch)
  8089.  
  8090. end; function()
  8091. LandMine = script.Parent
  8092.  
  8093. function onTouched(hit)
  8094. script.Parent.Transparency = 1
  8095. connection:disconnect()
  8096. end
  8097.  
  8098. connection = LandMine.Touched:connect(onTouched)
  8099.  
  8100. function onTouch(part)
  8101. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8102. if (humanoid ~= nil) then
  8103. humanoid.Health = 0
  8104. end
  8105. end
  8106.  
  8107. script.Parent.Touched:connect(onTouch)
  8108.  
  8109. end; function()
  8110. LandMine = script.Parent
  8111.  
  8112. function onTouched(hit)
  8113. script.Parent.Transparency = 1
  8114. connection:disconnect()
  8115. end
  8116.  
  8117. connection = LandMine.Touched:connect(onTouched)
  8118.  
  8119. function onTouch(part)
  8120. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8121. if (humanoid ~= nil) then
  8122. humanoid.Health = 0
  8123. end
  8124. end
  8125.  
  8126. script.Parent.Touched:connect(onTouch)
  8127.  
  8128. end; function()
  8129. LandMine = script.Parent
  8130.  
  8131. function onTouched(hit)
  8132. script.Parent.Transparency = 1
  8133. connection:disconnect()
  8134. end
  8135.  
  8136. connection = LandMine.Touched:connect(onTouched)
  8137.  
  8138. function onTouch(part)
  8139. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8140. if (humanoid ~= nil) then
  8141. humanoid.Health = 0
  8142. end
  8143. end
  8144.  
  8145. script.Parent.Touched:connect(onTouch)
  8146.  
  8147. end; function()
  8148. LandMine = script.Parent
  8149.  
  8150. function onTouched(hit)
  8151. script.Parent.Transparency = 1
  8152. connection:disconnect()
  8153. end
  8154.  
  8155. connection = LandMine.Touched:connect(onTouched)
  8156.  
  8157. function onTouch(part)
  8158. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8159. if (humanoid ~= nil) then
  8160. humanoid.Health = 0
  8161. end
  8162. end
  8163.  
  8164. script.Parent.Touched:connect(onTouch)
  8165.  
  8166. end; function()
  8167. LandMine = script.Parent
  8168.  
  8169. function onTouched(hit)
  8170. script.Parent.Transparency = 1
  8171. connection:disconnect()
  8172. end
  8173.  
  8174. connection = LandMine.Touched:connect(onTouched)
  8175.  
  8176. function onTouch(part)
  8177. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8178. if (humanoid ~= nil) then
  8179. humanoid.Health = 0
  8180. end
  8181. end
  8182.  
  8183. script.Parent.Touched:connect(onTouch)
  8184.  
  8185. end; function()
  8186. LandMine = script.Parent
  8187.  
  8188. function onTouched(hit)
  8189. script.Parent.Transparency = 1
  8190. connection:disconnect()
  8191. end
  8192.  
  8193. connection = LandMine.Touched:connect(onTouched)
  8194.  
  8195. function onTouch(part)
  8196. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8197. if (humanoid ~= nil) then
  8198. humanoid.Health = 0
  8199. end
  8200. end
  8201.  
  8202. script.Parent.Touched:connect(onTouch)
  8203.  
  8204. end; function()
  8205. LandMine = script.Parent
  8206.  
  8207. function onTouched(hit)
  8208. script.Parent.Transparency = 1
  8209. connection:disconnect()
  8210. end
  8211.  
  8212. connection = LandMine.Touched:connect(onTouched)
  8213.  
  8214. function onTouch(part)
  8215. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8216. if (humanoid ~= nil) then
  8217. humanoid.Health = 0
  8218. end
  8219. end
  8220.  
  8221. script.Parent.Touched:connect(onTouch)
  8222.  
  8223. end; function()
  8224. LandMine = script.Parent
  8225.  
  8226. function onTouched(hit)
  8227. script.Parent.Transparency = 1
  8228. connection:disconnect()
  8229. end
  8230.  
  8231. connection = LandMine.Touched:connect(onTouched)
  8232.  
  8233. function onTouch(part)
  8234. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8235. if (humanoid ~= nil) then
  8236. humanoid.Health = 0
  8237. end
  8238. end
  8239.  
  8240. script.Parent.Touched:connect(onTouch)
  8241.  
  8242. end; function()
  8243. LandMine = script.Parent
  8244.  
  8245. function onTouched(hit)
  8246. script.Parent.Transparency = 1
  8247. connection:disconnect()
  8248. end
  8249.  
  8250. connection = LandMine.Touched:connect(onTouched)
  8251.  
  8252. function onTouch(part)
  8253. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8254. if (humanoid ~= nil) then
  8255. humanoid.Health = 0
  8256. end
  8257. end
  8258.  
  8259. script.Parent.Touched:connect(onTouch)
  8260.  
  8261. end; function()
  8262. LandMine = script.Parent
  8263.  
  8264. function onTouched(hit)
  8265. script.Parent.Transparency = 1
  8266. connection:disconnect()
  8267. end
  8268.  
  8269. connection = LandMine.Touched:connect(onTouched)
  8270.  
  8271. function onTouch(part)
  8272. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8273. if (humanoid ~= nil) then
  8274. humanoid.Health = 0
  8275. end
  8276. end
  8277.  
  8278. script.Parent.Touched:connect(onTouch)
  8279.  
  8280. end; function()
  8281. LandMine = script.Parent
  8282.  
  8283. function onTouched(hit)
  8284. script.Parent.Transparency = 1
  8285. connection:disconnect()
  8286. end
  8287.  
  8288. connection = LandMine.Touched:connect(onTouched)
  8289.  
  8290. function onTouch(part)
  8291. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8292. if (humanoid ~= nil) then
  8293. humanoid.Health = 0
  8294. end
  8295. end
  8296.  
  8297. script.Parent.Touched:connect(onTouch)
  8298.  
  8299. end; function()
  8300. LandMine = script.Parent
  8301.  
  8302. function onTouched(hit)
  8303. script.Parent.Transparency = 1
  8304. connection:disconnect()
  8305. end
  8306.  
  8307. connection = LandMine.Touched:connect(onTouched)
  8308.  
  8309. function onTouch(part)
  8310. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8311. if (humanoid ~= nil) then
  8312. humanoid.Health = 0
  8313. end
  8314. end
  8315.  
  8316. script.Parent.Touched:connect(onTouch)
  8317.  
  8318. end; function()
  8319. LandMine = script.Parent
  8320.  
  8321. function onTouched(hit)
  8322. script.Parent.Transparency = 1
  8323. connection:disconnect()
  8324. end
  8325.  
  8326. connection = LandMine.Touched:connect(onTouched)
  8327.  
  8328. function onTouch(part)
  8329. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8330. if (humanoid ~= nil) then
  8331. humanoid.Health = 0
  8332. end
  8333. end
  8334.  
  8335. script.Parent.Touched:connect(onTouch)
  8336.  
  8337. end; function()
  8338. LandMine = script.Parent
  8339.  
  8340. function onTouched(hit)
  8341. script.Parent.Transparency = 1
  8342. connection:disconnect()
  8343. end
  8344.  
  8345. connection = LandMine.Touched:connect(onTouched)
  8346.  
  8347. function onTouch(part)
  8348. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8349. if (humanoid ~= nil) then
  8350. humanoid.Health = 0
  8351. end
  8352. end
  8353.  
  8354. script.Parent.Touched:connect(onTouch)
  8355.  
  8356. end; function()
  8357. LandMine = script.Parent
  8358.  
  8359. function onTouched(hit)
  8360. script.Parent.Transparency = 1
  8361. connection:disconnect()
  8362. end
  8363.  
  8364. connection = LandMine.Touched:connect(onTouched)
  8365.  
  8366. function onTouch(part)
  8367. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8368. if (humanoid ~= nil) then
  8369. humanoid.Health = 0
  8370. end
  8371. end
  8372.  
  8373. script.Parent.Touched:connect(onTouch)
  8374.  
  8375. end; function()
  8376. LandMine = script.Parent
  8377.  
  8378. function onTouched(hit)
  8379. script.Parent.Transparency = 1
  8380. connection:disconnect()
  8381. end
  8382.  
  8383. connection = LandMine.Touched:connect(onTouched)
  8384.  
  8385. function onTouch(part)
  8386. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8387. if (humanoid ~= nil) then
  8388. humanoid.Health = 0
  8389. end
  8390. end
  8391.  
  8392. script.Parent.Touched:connect(onTouch)
  8393.  
  8394. end; function()
  8395. LandMine = script.Parent
  8396.  
  8397. function onTouched(hit)
  8398. script.Parent.Transparency = 1
  8399. connection:disconnect()
  8400. end
  8401.  
  8402. connection = LandMine.Touched:connect(onTouched)
  8403.  
  8404. function onTouch(part)
  8405. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8406. if (humanoid ~= nil) then
  8407. humanoid.Health = 0
  8408. end
  8409. end
  8410.  
  8411. script.Parent.Touched:connect(onTouch)
  8412.  
  8413. end; function()
  8414. LandMine = script.Parent
  8415.  
  8416. function onTouched(hit)
  8417. script.Parent.Transparency = 1
  8418. connection:disconnect()
  8419. end
  8420.  
  8421. connection = LandMine.Touched:connect(onTouched)
  8422.  
  8423. function onTouch(part)
  8424. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8425. if (humanoid ~= nil) then
  8426. humanoid.Health = 0
  8427. end
  8428. end
  8429.  
  8430. script.Parent.Touched:connect(onTouch)
  8431.  
  8432. end; function()
  8433. LandMine = script.Parent
  8434.  
  8435. function onTouched(hit)
  8436. script.Parent.Transparency = 1
  8437. connection:disconnect()
  8438. end
  8439.  
  8440. connection = LandMine.Touched:connect(onTouched)
  8441.  
  8442. function onTouch(part)
  8443. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8444. if (humanoid ~= nil) then
  8445. humanoid.Health = 0
  8446. end
  8447. end
  8448.  
  8449. script.Parent.Touched:connect(onTouch)
  8450.  
  8451. end; function()
  8452. LandMine = script.Parent
  8453.  
  8454. function onTouched(hit)
  8455. script.Parent.Transparency = 1
  8456. connection:disconnect()
  8457. end
  8458.  
  8459. connection = LandMine.Touched:connect(onTouched)
  8460.  
  8461. function onTouch(part)
  8462. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8463. if (humanoid ~= nil) then
  8464. humanoid.Health = 0
  8465. end
  8466. end
  8467.  
  8468. script.Parent.Touched:connect(onTouch)
  8469.  
  8470. end; function()
  8471. LandMine = script.Parent
  8472.  
  8473. function onTouched(hit)
  8474. script.Parent.Transparency = 1
  8475. connection:disconnect()
  8476. end
  8477.  
  8478. connection = LandMine.Touched:connect(onTouched)
  8479.  
  8480. function onTouch(part)
  8481. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8482. if (humanoid ~= nil) then
  8483. humanoid.Health = 0
  8484. end
  8485. end
  8486.  
  8487. script.Parent.Touched:connect(onTouch)
  8488.  
  8489. end; function()
  8490. LandMine = script.Parent
  8491.  
  8492. function onTouched(hit)
  8493. script.Parent.Transparency = 1
  8494. connection:disconnect()
  8495. end
  8496.  
  8497. connection = LandMine.Touched:connect(onTouched)
  8498.  
  8499. function onTouch(part)
  8500. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8501. if (humanoid ~= nil) then
  8502. humanoid.Health = 0
  8503. end
  8504. end
  8505.  
  8506. script.Parent.Touched:connect(onTouch)
  8507.  
  8508. end; function()
  8509. LandMine = script.Parent
  8510.  
  8511. function onTouched(hit)
  8512. script.Parent.Transparency = 1
  8513. connection:disconnect()
  8514. end
  8515.  
  8516. connection = LandMine.Touched:connect(onTouched)
  8517.  
  8518. function onTouch(part)
  8519. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8520. if (humanoid ~= nil) then
  8521. humanoid.Health = 0
  8522. end
  8523. end
  8524.  
  8525. script.Parent.Touched:connect(onTouch)
  8526.  
  8527. end; function()
  8528. LandMine = script.Parent
  8529.  
  8530. function onTouched(hit)
  8531. script.Parent.Transparency = 1
  8532. connection:disconnect()
  8533. end
  8534.  
  8535. connection = LandMine.Touched:connect(onTouched)
  8536.  
  8537. function onTouch(part)
  8538. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8539. if (humanoid ~= nil) then
  8540. humanoid.Health = 0
  8541. end
  8542. end
  8543.  
  8544. script.Parent.Touched:connect(onTouch)
  8545.  
  8546. end; function()
  8547. LandMine = script.Parent
  8548.  
  8549. function onTouched(hit)
  8550. script.Parent.Transparency = 1
  8551. connection:disconnect()
  8552. end
  8553.  
  8554. connection = LandMine.Touched:connect(onTouched)
  8555.  
  8556. function onTouch(part)
  8557. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8558. if (humanoid ~= nil) then
  8559. humanoid.Health = 0
  8560. end
  8561. end
  8562.  
  8563. script.Parent.Touched:connect(onTouch)
  8564.  
  8565. end; function()
  8566. LandMine = script.Parent
  8567.  
  8568. function onTouched(hit)
  8569. script.Parent.Transparency = 1
  8570. connection:disconnect()
  8571. end
  8572.  
  8573. connection = LandMine.Touched:connect(onTouched)
  8574.  
  8575. function onTouch(part)
  8576. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8577. if (humanoid ~= nil) then
  8578. humanoid.Health = 0
  8579. end
  8580. end
  8581.  
  8582. script.Parent.Touched:connect(onTouch)
  8583.  
  8584. end; function()
  8585. LandMine = script.Parent
  8586.  
  8587. function onTouched(hit)
  8588. script.Parent.Transparency = 1
  8589. connection:disconnect()
  8590. end
  8591.  
  8592. connection = LandMine.Touched:connect(onTouched)
  8593.  
  8594. function onTouch(part)
  8595. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8596. if (humanoid ~= nil) then
  8597. humanoid.Health = 0
  8598. end
  8599. end
  8600.  
  8601. script.Parent.Touched:connect(onTouch)
  8602.  
  8603. end; function()
  8604. LandMine = script.Parent
  8605.  
  8606. function onTouched(hit)
  8607. script.Parent.Transparency = 1
  8608. connection:disconnect()
  8609. end
  8610.  
  8611. connection = LandMine.Touched:connect(onTouched)
  8612.  
  8613. function onTouch(part)
  8614. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8615. if (humanoid ~= nil) then
  8616. humanoid.Health = 0
  8617. end
  8618. end
  8619.  
  8620. script.Parent.Touched:connect(onTouch)
  8621.  
  8622. end; function()
  8623. LandMine = script.Parent
  8624.  
  8625. function onTouched(hit)
  8626. script.Parent.Transparency = 1
  8627. connection:disconnect()
  8628. end
  8629.  
  8630. connection = LandMine.Touched:connect(onTouched)
  8631.  
  8632. function onTouch(part)
  8633. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8634. if (humanoid ~= nil) then
  8635. humanoid.Health = 0
  8636. end
  8637. end
  8638.  
  8639. script.Parent.Touched:connect(onTouch)
  8640.  
  8641. end; function()
  8642. LandMine = script.Parent
  8643.  
  8644. function onTouched(hit)
  8645. script.Parent.Transparency = 1
  8646. connection:disconnect()
  8647. end
  8648.  
  8649. connection = LandMine.Touched:connect(onTouched)
  8650.  
  8651. function onTouch(part)
  8652. local humanoid = part.Parent:FindFirstChild("Humanoid")
  8653. if (humanoid ~= nil) then
  8654. humanoid.Health = 0
  8655. end
  8656. end
  8657.  
  8658. script.Parent.Touched:connect(onTouch)
  8659.  
  8660. end;}local ActualScripts = {}
  8661. function s(var)
  8662. local func = table.remove(Scripts,1)
  8663. local env = getfenv(func)
  8664. local newenv = setmetatable({},{
  8665. __index = function(self,k)
  8666. if k=="script" then
  8667. return var
  8668. else
  8669. return env[k]
  8670. end
  8671. end,
  8672. })
  8673. setfenv(func,newenv)
  8674. table.insert(ActualScripts,coroutine.wrap(func))
  8675. end
  8676.  
  8677. local Decode = function(str,t,props,classes,values,ICList,Model,CurPar,LastIns,split,RemoveAndSplit,InstanceList)
  8678. local tonum,table_remove,inst,parnt,comma,table_foreach = tonumber,table.remove,Instance.new,"Parent",",",
  8679. function(t,f)
  8680. for a,b in pairs(t) do
  8681. f(a,b)
  8682. end
  8683. end
  8684. local Types = {
  8685. Color3 = Color3.new,
  8686. Vector3 = Vector3.new,
  8687. Vector2 = Vector2.new,
  8688. UDim = UDim.new,
  8689. UDim2 = UDim2.new,
  8690. CFrame = CFrame.new,
  8691. Rect = Rect.new,
  8692. NumberSequence = function(...)
  8693. local a = {...}
  8694. local t = {}
  8695. repeat
  8696. t[#t+1] = NumberSequenceKeypoint.new(table_remove(a,1),table_remove(a,1),table_remove(a,1))
  8697. until #a==0
  8698. return NumberSequence.new(t)
  8699. end,
  8700. ColorSequence = function(...)
  8701. local a = {...}
  8702. local t = {}
  8703. repeat
  8704. t[#t+1] = ColorSequenceKeypoint.new(table_remove(a,1),Color3.new(table_remove(a,1),table_remove(a,1),table_remove(a,1)))
  8705. until #a==0
  8706. return ColorSequence.new(t)
  8707. end,
  8708. number = tonumber,
  8709. boolean = function(a)
  8710. return a=="true"
  8711. end
  8712. }
  8713. split = function(str,sep)
  8714. if not str then return end
  8715. local fields = {}
  8716. local ConcatNext = false
  8717. str:gsub(("([^%s]+)"):format(sep),function(c)
  8718. if ConcatNext == true then
  8719. fields[#fields] = fields[#fields]..sep..c
  8720. ConcatNext = false
  8721. else
  8722. fields[#fields+1] = c
  8723. end
  8724. if c:sub(#c)=="\\" then
  8725. c = fields[#fields]
  8726. fields[#fields] = c:sub(1,#c-1)
  8727. ConcatNext = true
  8728. end
  8729. end)
  8730. return fields
  8731. end
  8732. RemoveAndSplit = function(t)
  8733. return split(table_remove(t,1),comma)
  8734. end
  8735. t = split(str,";")
  8736. props = RemoveAndSplit(t)
  8737. classes = RemoveAndSplit(t)
  8738. values = split(table_remove(t,1),'|')
  8739. ICList = RemoveAndSplit(t)
  8740. InstanceList = {}
  8741. Model = inst"Model"
  8742. CurPar = Model
  8743. table_foreach(t,function(ct,c)
  8744. if c=="n" or c=="p" then
  8745. CurPar = c=="n" and LastIns or CurPar[parnt]
  8746. else
  8747. ct = split(c,"|")
  8748. local class = classes[tonum(table_remove(ct,1))]
  8749. if class=="UnionOperation" then
  8750. LastIns = {Locked="true",Anchored="true",UsePartColor="true"}
  8751. else
  8752. LastIns = inst(class)
  8753. if LastIns:IsA"Script" then
  8754. s(LastIns)
  8755. end
  8756. end
  8757.  
  8758. local function SetProperty(LastIns,p,str,s)
  8759. s = Types[typeof(LastIns[p])]
  8760. LastIns[p] = s and s(unpack(split(str,comma))) or str
  8761. end
  8762.  
  8763. local UnionData
  8764. table_foreach(ct,function(s,p,a,str)
  8765. a = p:find":"
  8766. p,str = props[tonum(p:sub(1,a-1))],values[tonum(p:sub(a+1))]
  8767. if p=="UnionData" then
  8768. UnionData = split(str," ")
  8769. return
  8770. end
  8771. if class=="UnionOperation" then
  8772. LastIns[p] = str
  8773. return
  8774. end
  8775. SetProperty(LastIns,p,str)
  8776. end)
  8777.  
  8778. if UnionData then
  8779. local LI_Data = LastIns
  8780. LastIns = DecodeUnion(UnionData)
  8781. table_foreach(LI_Data,function(p,str)
  8782. SetProperty(LastIns,p,str)
  8783. end)
  8784. end
  8785. table.insert(InstanceList,LastIns)
  8786. LastIns[parnt] = CurPar
  8787. end
  8788. end)
  8789. table_remove(ICList,1)
  8790. table_foreach(ICList,function(a,b)
  8791. b = split(b,">")
  8792. InstanceList[tonum(b[1])][props[tonum(b[2])]] = InstanceList[tonum(b[3])]
  8793. end)
  8794.  
  8795. return Model
  8796. end
  8797.  
  8798. local Model = Decode('Name,Color,Material,Position,Orientation,Size,Shape,BottomSurface,TopSurface;Part,Script;Part|small bomb|1,0,0.749|Neon|109.643,163.08,-66.436|-0.02,8.789,0|7.19,7.19,7.19|Ball|Smooth|94.087,163.08,-5'
  8799. ..'.261|85.213,163.08,-62.659|38.478,163.08,-55.433|41.791,163.08,-34.008|47.353,163.08,1.965|62.773,163.08,-50.923|112.955,163.08,-45.011|44.04,163.08,-19.461|-8.351,163.081,-121.727|26.919,163.08,-45.3'
  8800. ..'79|68.47,163.08,-23.238|71.782,163.08,-1.813|-18.706,163.08,-98.188|56.352,163.08,60.173|39.231,163.08,34.255|-66.694,163.08,-2.34|-38.952,163.08,15.308|-83.815,163.08,-28.258|-42.264,163.08,-6.117|-8'
  8801. ..'0.362,163.08,-0.227|-85.923,163.08,-36.2|-52.619,163.08,17.421|-61.494,163.08,-39.977|-55.932,163.08,-4.004|-77.049,163.08,21.198|49.564,163.081,-122.414|82.411,163.081,-135.759|47.258,163.08,-71.554|'
  8802. ..'-2.718,163.08,-63.827|5.848,163.08,-87.089|19.516,163.08,-89.203|213.74,163.08,-97.294|145.682,163.081,-137.275|194.511,163.08,-131.154|185.998,163.08,-114.943|210.428,163.08,-118.72|180.436,163.081,-'
  8803. ..'150.915|191.198,163.081,-152.579|196.76,163.08,-116.607|163.693,163.08,-111.494|144.464,163.081,-145.353|157.996,163.081,-139.179|-25.521,163.08,-45.538|-16.647,163.08,11.86|-47.961,163.08,-33.802|99.'
  8804. ..'288,163.08,-42.898|68.541,163.08,-1.311|84.095,163.08,77.821|80.782,163.08,56.396|42.685,163.08,62.286|37.123,163.08,26.313|67.115,163.08,58.509|70.427,163.08,79.934|45.997,163.08,83.711|61.553,163.08'
  8805. ..',22.536|40.436,163.08,47.739|64.865,163.08,43.962|34.119,163.08,85.548|30.806,163.08,64.123|28.557,163.08,49.576|25.244,163.08,28.15|26.918,163.08,36.158|28.029,163.08,-105.414|24.716,163.081,-126.839'
  8806. ..'|88.526,163.08,-41.234|21.806,163.08,5.914|16.245,163.08,-30.058|12.932,163.08,-51.484|18.494,163.08,-15.511|38.384,163.081,-128.952|-2.789,163.08,-85.754|78.533,163.08,41.849|75.22,163.08,20.423|50.7'
  8807. ..'91,163.08,24.2|54.103,163.08,45.626|52.553,163.08,-35.672|28.123,163.08,-31.895|33.685,163.08,4.078|49.241,163.08,-57.097|66.221,163.08,-37.785|62.908,163.08,-59.211|14.605,163.08,-43.475|59.665,163.0'
  8808. ..'8,81.598|-60.275,163.08,-31.898|-19.959,163.08,-9.566|4.47,163.08,-13.343|-36.181,163.08,-35.623|-33.627,163.08,-7.453|-39.189,163.08,-43.425|7.783,163.08,8.082|-30.314,163.08,13.973|-14.759,163.08,-4'
  8809. ..'7.202|-9.197,163.08,-11.23|-35.876,163.08,-22|-5.885,163.08,10.196|-12.493,163.08,-39.286|-72.035,163.08,-30.08|-24.806,163.08,-37.382|-0.713,163.08,-41.107|54.802,163.08,-21.125|58.115,163.08,0.301|3'
  8810. ..'0.373,163.08,-17.348|24.811,163.08,-53.32|80.853,163.08,78.322|111.6,163.08,36.736|125.268,163.08,34.623|121.955,163.08,13.198|106.4,163.08,74.373|100.838,163.08,38.4|97.525,163.08,16.975|-43.845,163.'
  8811. ..'08,145.444|-59.762,163.08,133.01|-71.641,163.08,134.846|-73.28,163.08,121.43|-38.645,163.08,107.807|-16.103,163.08,163.092|-19.415,163.08,141.667|-33.083,163.08,143.78|-74.953,163.08,113.421|-69.392,1'
  8812. ..'63.08,149.394|-54.2,163.08,168.983|-29.77,163.08,165.205|-35.332,163.08,129.233|-66.079,163.08,170.819|-60.966,163.08,119.526|-57.513,163.08,147.557|-63.074,163.08,111.585|-49.407,163.08,109.471|11.40'
  8813. ..'3,163.08,122.007|25.07,163.08,119.894|-46.094,163.08,130.897|21.758,163.08,98.469|6.202,163.08,159.644|-19.344,163.08,163.593|-21.665,163.08,127.12|-40.533,163.08,166.869|-24.977,163.08,105.694|2.89,1'
  8814. ..'63.08,138.218|30.632,163.08,155.867|-25.112,163.08,113.982|0.64,163.08,123.671|27.319,163.08,134.441|-37.426,163.08,115.886|-2.672,163.08,102.246|8.09,163.08,100.582|-13.332,163.08,112.161|13.652,163.'
  8815. ..'08,136.554|-10.778,163.08,140.331|-16.34,163.08,104.359|-7.465,163.08,161.757|-13.027,163.08,125.784|16.964,163.08,157.98|22.136,163.08,106.677|10.356,163.08,108.498|-49.186,163.08,117.704|-1.957,163.'
  8816. ..'08,110.402|104.85,163.08,-6.925|98.241,163.08,-56.406|38.699,163.08,-47.2|74.553,163.08,-52.744|71.546,163.08,-60.546|74.858,163.08,-39.121|50.459,163.08,-49.019|95.975,163.08,-64.323|115.205,163.08,-'
  8817. ..'30.464|90.775,163.08,-26.687|118.517,163.08,-9.038|110.022,163.08,-58.228|77.107,163.08,-24.573|80.42,163.08,-3.148|85.928,163.08,-54.503|101.537,163.08,-28.351|86.417,163.08,125.304|48.32,163.08,131.'
  8818. ..'194|44.866,163.08,103.163|72.75,163.08,127.417|61.987,163.08,129.081|76.062,163.08,148.843|89.73,163.08,146.729|42.758,163.08,95.222|46.071,163.08,116.647|84.168,163.08,110.757|80.855,163.08,89.331|70'
  8819. ..'.5,163.08,112.87|51.632,163.08,152.62|39.754,163.08,154.456|36.441,163.08,133.031|30.879,163.08,97.058|32.553,163.08,105.067|59.738,163.08,114.534|65.3,163.08,150.506|67.188,163.08,91.445|34.192,163.0'
  8820. ..'8,118.484|56.426,163.08,93.109|117.235,163.08,105.644|136.464,163.08,139.504|92.5,163.08,95.798|108.722,163.08,121.855|127.59,163.08,82.106|103.16,163.08,85.883|68.407,163.08,99.523|95.055,163.08,123.'
  8821. ..'969|86.488,163.08,147.231|106.473,163.08,107.308|112.035,163.08,143.281|133.152,163.08,118.078|130.903,163.08,103.531|113.923,163.08,84.219|80.72,163.08,97.619|127.969,163.08,90.314|122.797,163.08,141'
  8822. ..'.617|98.367,163.08,145.394|92.805,163.08,109.421|116.189,163.08,92.136|119.484,163.08,120.191|103.875,163.08,94.039|56.646,163.08,101.342|-74.135,163.08,40.045|-65.261,163.08,97.443|-44.144,163.08,72.'
  8823. ..'24|-49.706,163.08,36.267|-54.906,163.08,73.904|-70.823,163.08,61.47|-27.164,163.08,91.552|-30.476,163.08,70.127|-68.574,163.08,76.017|133.922,163.081,-135.456|150.025,163.08,-109.381|181.151,163.081,-'
  8824. ..'142.759|170.081,163.08,-127.377|153.338,163.08,-87.955|200.073,163.08,-95.181|142.576,163.08,-86.291|167.006,163.08,-90.069|129.383,163.08,-84.252|126.07,163.08,-105.677|87.973,163.08,-99.787|101.64,1'
  8825. ..'63.08,-101.9|96.078,163.081,-137.873|110.153,163.08,-118.111|61.325,163.081,-124.232|85.418,163.081,-127.957|204.866,163.081,-154.692|183.749,163.08,-129.49|137.014,163.08,-122.264|158.131,163.081,-14'
  8826. ..'7.467|147.776,163.08,-123.928|189.31,163.08,-93.517|133.701,163.081,-143.689|208.178,163.08,-133.267|169.776,163.081,-141|163.764,163.08,-89.567|172.33,163.08,-112.829|161.444,163.08,-126.041|139.263,'
  8827. ..'163.08,-107.717|175.643,163.08,-91.404|193.464,163.081,-144.662|166.769,163.081,-148.802|205.244,163.081,-146.484|79.406,163.08,-76.525|120.508,163.081,-141.65|106.841,163.081,-139.536|112.402,163.08,'
  8828. ..'-103.564|52.656,163.08,-109.221|79.335,163.08,-98.451|49.344,163.081,-130.647|73.638,163.081,-126.136|104.953,163.08,-80.475|73.773,163.081,-134.424|123.821,163.08,-120.224|99.391,163.08,-116.447|63.4'
  8829. ..'18,163.08,-110.885|60.106,163.081,-132.311|68.98,163.08,-74.913|120.887,163.081,-133.441|115.715,163.08,-82.138|58.218,163.08,-73.249|183.978,163.08,110.22|143.781,163.08,87.87|195.397,163.08,93.56|15'
  8830. ..'9.548,163.08,113.997|181.729,163.08,95.673|192.084,163.08,72.134|153.986,163.08,78.025|187.291,163.08,131.645|162.861,163.08,135.422|178.416,163.08,74.247|157.299,163.08,99.45|142.108,163.08,79.861|19'
  8831. ..'7.646,163.08,108.107|147.669,163.08,115.834|176.529,163.08,133.309|223.263,163.08,126.084|-71.163,163.08,-90.078|-87.906,163.08,-50.657|-58.151,163.08,-77.194|-60.4,163.08,-91.742|-96.915,163.08,-99.7'
  8832. ..'66|-107.135,163.08,-84.516|-121.21,163.08,-104.277|122.334,163.08,21.406|98.24,163.08,25.131|51.011,163.08,32.433|110.554,163.08,23.227|117.162,163.08,72.709|87.17,163.08,40.513|92.732,163.08,76.486|8'
  8833. ..'3.858,163.08,19.088|113.849,163.08,51.283|108.288,163.08,15.311|130.829,163.08,70.596|89.419,163.08,55.06|127.517,163.08,49.17|103.087,163.08,52.947|41.697,163.08,-107.527|13.954,163.081,-125.175|-27.'
  8834. ..'219,163.08,-81.977|26.983,163.08,-118.922|219.676,163.08,31.612|236.656,163.08,50.925|214.114,163.08,-4.36|-112.335,163.08,-46.879|-93.467,163.08,-86.629|-88.143,163.08,-109.39|-110.448,163.08,-105.94'
  8835. ..'1|91.285,163.08,-78.361|77.086,163.08,-112.998|85.723,163.08,-114.334|82.648,163.08,-77.026|54.905,163.08,-94.674|65.668,163.08,-96.338|96.793,163.081,-129.716|109.107,163.081,-131.62|-120.989,163.08,'
  8836. ..'-96.044|-109.229,163.08,-97.863|-96.78,163.08,-108.054|-101.573,163.08,-48.543|-44.484,163.08,-79.308|-73.76,163.08,-103.346;0;1|1:2|2:3|3:4|4:5|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:10|5:'
  8837. ..'6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:11|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:12|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:13|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8838. ..'|3:4|4:14|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:15|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:16|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:17|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8839. ..';p;1|1:2|2:3|3:4|4:18|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:19|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:20|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:21|5:6|6:7|7:8|8:9|9:9'
  8840. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:22|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:23|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:24|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:25|5:6|6:7'
  8841. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:26|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:27|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:28|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|'
  8842. ..'4:29|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:30|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:31|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:32|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|'
  8843. ..'1:2|2:3|3:4|4:33|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:34|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:35|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:36|5:6|6:7|7:8|8:9|9:9|2:3|'
  8844. ..'2:3;n;2;p;1|1:2|2:3|3:4|4:37|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:38|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:39|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:40|5:6|6:7|7:8|'
  8845. ..'8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:41|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:42|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:43|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:44|'
  8846. ..'5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:45|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:46|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:47|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8847. ..':3|3:4|4:48|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:49|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:50|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:51|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8848. ..';2;p;1|1:2|2:3|3:4|4:52|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:53|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:54|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:55|5:6|6:7|7:8|8:9|9'
  8849. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:56|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:57|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:58|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:59|5:6|6'
  8850. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:60|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:61|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:62|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:'
  8851. ..'4|4:63|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:64|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:65|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:66|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;'
  8852. ..'1|1:2|2:3|3:4|4:67|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:68|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:69|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:70|5:6|6:7|7:8|8:9|9:9|2:'
  8853. ..'3|2:3;n;2;p;1|1:2|2:3|3:4|4:71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:72|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:73|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:74|5:6|6:7|7:'
  8854. ..'8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:75|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:76|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:77|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:7'
  8855. ..'8|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:79|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:80|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:81|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8856. ..'|2:3|3:4|4:82|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:83|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:84|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:85|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8857. ..';n;2;p;1|1:2|2:3|3:4|4:86|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:87|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:88|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:89|5:6|6:7|7:8|8:9'
  8858. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:90|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:91|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:92|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:93|5:6'
  8859. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:94|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:95|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:96|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|'
  8860. ..'3:4|4:97|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:98|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:99|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:100|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8861. ..';p;1|1:2|2:3|3:4|4:101|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:102|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:103|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:104|5:6|6:7|7:8|8:9'
  8862. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:105|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:106|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:107|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:108'
  8863. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:109|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:110|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:111|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8864. ..':2|2:3|3:4|4:112|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:113|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:114|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:115|5:6|6:7|7:8|8:9|9:9|2'
  8865. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:116|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:117|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:118|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:119|5:6|6'
  8866. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:120|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:121|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:122|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8867. ..'|3:4|4:123|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:124|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:125|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:126|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8868. ..';n;2;p;1|1:2|2:3|3:4|4:127|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:128|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:129|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:130|5:6|6:7|7:8'
  8869. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:131|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:132|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:133|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8870. ..':134|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:135|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:136|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:137|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8871. ..';1|1:2|2:3|3:4|4:138|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:139|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:140|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:141|5:6|6:7|7:8|8:9|9'
  8872. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:142|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:143|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:144|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:145|5'
  8873. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:146|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:147|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:148|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8874. ..'|2:3|3:4|4:149|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:150|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:151|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:152|5:6|6:7|7:8|8:9|9:9|2:3'
  8875. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:153|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:154|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:155|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:156|5:6|6:7'
  8876. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:157|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:158|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:159|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8877. ..':4|4:160|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:161|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:162|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:163|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8878. ..';2;p;1|1:2|2:3|3:4|4:164|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:165|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:166|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:167|5:6|6:7|7:8|8'
  8879. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:168|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:169|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:170|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:1'
  8880. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:172|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:173|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:174|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8881. ..'|1:2|2:3|3:4|4:175|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:176|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:177|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:178|5:6|6:7|7:8|8:9|9:9'
  8882. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:179|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:180|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:181|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:182|5:6'
  8883. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:183|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:184|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:185|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8884. ..':3|3:4|4:186|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:187|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:188|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:189|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8885. ..':3;n;2;p;1|1:2|2:3|3:4|4:190|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:191|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:192|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:193|5:6|6:7|7'
  8886. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:194|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:195|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:196|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8887. ..'|4:197|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:198|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:199|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:200|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8888. ..';p;1|1:2|2:3|3:4|4:201|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:202|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:203|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:204|5:6|6:7|7:8|8:9'
  8889. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:205|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:206|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:207|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:208'
  8890. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:209|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:210|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:211|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8891. ..':2|2:3|3:4|4:212|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:213|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:214|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:215|5:6|6:7|7:8|8:9|9:9|2'
  8892. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:216|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:217|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:218|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:219|5:6|6'
  8893. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:220|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:221|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:222|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8894. ..'|3:4|4:223|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:224|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:225|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:226|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8895. ..';n;2;p;1|1:2|2:3|3:4|4:227|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:228|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:229|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:230|5:6|6:7|7:8'
  8896. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:231|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:232|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:233|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8897. ..':234|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:235|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:236|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:237|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8898. ..';1|1:2|2:3|3:4|4:238|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:239|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:240|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:241|5:6|6:7|7:8|8:9|9'
  8899. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:242|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:243|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:244|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:245|5'
  8900. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:246|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:247|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:248|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2'
  8901. ..'|2:3|3:4|4:249|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:250|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:251|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:252|5:6|6:7|7:8|8:9|9:9|2:3'
  8902. ..'|2:3;n;2;p;1|1:2|2:3|3:4|4:253|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:254|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:255|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:256|5:6|6:7'
  8903. ..'|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:257|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:258|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:259|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3'
  8904. ..':4|4:260|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:261|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:262|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:263|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n'
  8905. ..';2;p;1|1:2|2:3|3:4|4:264|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:265|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:266|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:267|5:6|6:7|7:8|8'
  8906. ..':9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:268|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:269|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:270|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:2'
  8907. ..'71|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:272|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:273|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:274|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1'
  8908. ..'|1:2|2:3|3:4|4:275|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:276|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:277|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:278|5:6|6:7|7:8|8:9|9:9'
  8909. ..'|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:279|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:280|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:281|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:282|5:6'
  8910. ..'|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:283|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:284|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:285|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2'
  8911. ..':3|3:4|4:286|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:287|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:288|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:289|5:6|6:7|7:8|8:9|9:9|2:3|2'
  8912. ..':3;n;2;p;1|1:2|2:3|3:4|4:290|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:291|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:292|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:293|5:6|6:7|7'
  8913. ..':8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:294|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:295|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:296|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4'
  8914. ..'|4:297|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:298|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:299|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:300|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2'
  8915. ..';p;1|1:2|2:3|3:4|4:301|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:302|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:303|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:304|5:6|6:7|7:8|8:9'
  8916. ..'|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:305|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:306|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:307|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:308'
  8917. ..'|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:309|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:310|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:311|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1'
  8918. ..':2|2:3|3:4|4:312|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:313|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:314|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:315|5:6|6:7|7:8|8:9|9:9|2'
  8919. ..':3|2:3;n;2;p;1|1:2|2:3|3:4|4:316|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:317|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:318|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:319|5:6|6'
  8920. ..':7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:320|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:321|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:322|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3'
  8921. ..'|3:4|4:323|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:324|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:325|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:326|5:6|6:7|7:8|8:9|9:9|2:3|2:3'
  8922. ..';n;2;p;1|1:2|2:3|3:4|4:327|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:328|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:329|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:330|5:6|6:7|7:8'
  8923. ..'|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:331|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:332|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:333|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4'
  8924. ..':334|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:335|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:336|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:337|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p'
  8925. ..';1|1:2|2:3|3:4|4:338|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:339|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:340|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:341|5:6|6:7|7:8|8:9|9'
  8926. ..':9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:342|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:343|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:344|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:345|5'
  8927. ..':6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:346|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:347|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;1|1:2|2:3|3:4|4:348|5:6|6:7|7:8|8:9|9:9|2:3|2:3;n;2;p;')
  8928. Model.Parent = script and script.Parent==workspace and script or workspace
  8929. for _,f in pairs(ActualScripts) do f() end
  8930.  
  8931.  
  8932. wait(5)
  8933. Model:Remove()
  8934. attack = false
  8935. hum.WalkSpeed = 20
  8936. end
  8937.  
  8938. function TrueChaos()
  8939. attack = true
  8940. M2.Scale = Vector3.new(5, 5, 5)
  8941. Cso("2545018472", char, 10, 1)
  8942. for i = 0, 10, 0.1 do
  8943. swait()
  8944. hum.CameraOffset = Vector3.new(0, 8, 0)
  8945. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8946. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8947. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8948. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8949. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8950. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8951. end
  8952. Cso("483458132", char, 10, .7)
  8953. Cso("483458132", char, 10, 1)
  8954. CameraEnshaking(6, 65)
  8955. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8956. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8957. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8958. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8959. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8960. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8961. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  8962. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  8963. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  8964. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  8965. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  8966. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  8967. if v:FindFirstChild("Head") then
  8968. Eviscerate(v)
  8969. end
  8970. end
  8971. for i = 0, 1, 0.1 do
  8972. swait()
  8973. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8974. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  8975. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8976. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  8977. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  8978. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  8979. end
  8980. for i = 0, 1, 0.1 do
  8981. swait()
  8982. hum.CameraOffset = Vector3.new(0, 8, 0)
  8983. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8984. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  8985. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8986. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  8987. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  8988. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  8989. end
  8990. Cso("483458132", char, 10, .7)
  8991. Cso("483458132", char, 10, 1)
  8992. CameraEnshaking(6, 65)
  8993. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8994. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8995. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  8996. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  8997. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  8998. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  8999. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9000. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9001. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9002. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9003. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9004. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9005. if v:FindFirstChild("Head") then
  9006. Eviscerate(v)
  9007. end
  9008. end
  9009. for i = 0, 1, 0.1 do
  9010. swait()
  9011. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9012. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9013. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9014. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9015. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9016. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9017. end
  9018. for i = 0, 1, 0.1 do
  9019. swait()
  9020. hum.CameraOffset = Vector3.new(0, 8, 0)
  9021. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9022. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9023. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9024. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9025. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9026. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9027. end
  9028. Cso("483458132", char, 10, .7)
  9029. Cso("483458132", char, 10, 1)
  9030. CameraEnshaking(6, 65)
  9031. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9032. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9033. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9034. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9035. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9036. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9037. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9038. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9039. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9040. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9041. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9042. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9043. if v:FindFirstChild("Head") then
  9044. Eviscerate(v)
  9045. end
  9046. end
  9047. for i = 0, 1, 0.1 do
  9048. swait()
  9049. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9050. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9051. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9052. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9053. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9054. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9055. end
  9056. for i = 0, 1, 0.1 do
  9057. swait()
  9058. hum.CameraOffset = Vector3.new(0, 8, 0)
  9059. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9060. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9061. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9062. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9063. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9064. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9065. end
  9066. Cso("483458132", char, 10, .7)
  9067. Cso("483458132", char, 10, 1)
  9068. CameraEnshaking(6, 65)
  9069. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9070. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9071. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9072. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9073. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9074. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9075. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9076. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9077. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9078. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9079. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9080. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9081. if v:FindFirstChild("Head") then
  9082. Eviscerate(v)
  9083. end
  9084. end
  9085. for i = 0, 1, 0.1 do
  9086. swait()
  9087. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9088. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9089. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9090. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9091. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9092. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9093. end
  9094. for i = 0, 1, 0.1 do
  9095. swait()
  9096. hum.CameraOffset = Vector3.new(0, 8, 0)
  9097. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9098. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9099. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9100. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9101. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9102. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9103. end
  9104. Cso("483458132", char, 10, .7)
  9105. Cso("483458132", char, 10, 1)
  9106. CameraEnshaking(6, 65)
  9107. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9108. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9109. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9110. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9111. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9112. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9113. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9114. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9115. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9116. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9117. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9118. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9119. if v:FindFirstChild("Head") then
  9120. Eviscerate(v)
  9121. end
  9122. end
  9123. for i = 0, 1, 0.1 do
  9124. swait()
  9125. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9126. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9127. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9128. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9129. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9130. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9131. end
  9132. for i = 0, 1, 0.1 do
  9133. swait()
  9134. hum.CameraOffset = Vector3.new(0, 8, 0)
  9135. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9136. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9137. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9138. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9139. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9140. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9141. end
  9142. Cso("483458132", char, 10, .7)
  9143. Cso("483458132", char, 10, 1)
  9144. CameraEnshaking(6, 65)
  9145. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9146. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9147. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9148. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9149. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9150. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9151. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9152. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9153. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9154. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9155. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9156. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9157. if v:FindFirstChild("Head") then
  9158. Eviscerate(v)
  9159. end
  9160. end
  9161. for i = 0, 1, 0.1 do
  9162. swait()
  9163. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9164. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9165. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9166. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9167. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9168. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9169. end
  9170. for i = 0, 1, 0.1 do
  9171. swait()
  9172. hum.CameraOffset = Vector3.new(0, 8, 0)
  9173. RH.C0 = clerp(RH.C0, cf(1, -0.25, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9174. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.2)
  9175. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9176. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  9177. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-20)), 0.2)
  9178. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(20)), 0.2)
  9179. end
  9180. Cso("483458132", char, 10, .7)
  9181. Cso("483458132", char, 10, 1)
  9182. CameraEnshaking(6, 65)
  9183. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9184. Effects.Wave.Create(BrickColor.new("Really white"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9185. Effects.Wave.Create(BrickColor.new("Royal Purple"), tors.CFrame * CF(0, -5, 0) * angles(math.rad(0), math.rad(math.random(0, 180)), math.rad(0)), 550.5, 100.5, 550.5, 200, 20, 200, 0.05)
  9186. Effects.Ring.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.5, 0.5, 0.1, 2, 2, 0, 0.04)
  9187. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 7, 10, 15, -0.1, 15, 0.04)
  9188. Effects.Sphere.Create(BrickColor.new("Really white"), root.CFrame * CF(0, -2, 0), 10, 6, 10, 15, -0.1, 15, 0.02)
  9189. Effects.Sphere.Create(BrickColor.new("Royal Purple"), root.CFrame * CF(0, -2, 0), 10, 4, 10, 15, -0.1, 15, 0.01)
  9190. Magic(5, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 1, BrickColor.new("Royal Purple"), "Sphere")
  9191. Magic(10, "Add", root.CFrame * CFrame.new(0, -2.9, 0), Vector3.new(0, 0, 0), 2, BrickColor.new("Royal Purple"), "Sphere")
  9192. Magic(1, "Add", root.CFrame, Vector3.new(1, 100000, 1), 0.5, BrickColor.new("Really white"), "Sphere")
  9193. Magic(1, "Add", root.CFrame, Vector3.new(1, 1, 1), 0.75, BrickColor.new("Really white"), "Sphere")
  9194. for i, v in pairs(FindNearestHead(Blobby.CFrame.p, 99999999999.5)) do
  9195. if v:FindFirstChild("Head") then
  9196. Eviscerate(v)
  9197. end
  9198. end
  9199. for i = 0, 1, 0.1 do
  9200. swait()
  9201. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9202. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.4)
  9203. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9204. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.4)
  9205. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.4)
  9206. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(-30)), 0.4)
  9207. end
  9208. M2.Scale = Vector3.new(1, 1, 1)
  9209. attack = false
  9210. end
  9211. -------------------------------------------------------
  9212. --End Attacks N Stuff--
  9213. -------------------------------------------------------
  9214.  
  9215. mouse.KeyDown:connect(function(key)
  9216. if attack == false then
  9217. if key == 't' then
  9218. icando()
  9219. elseif key == "r" then
  9220. Taunt3()
  9221. elseif key == "y" then
  9222. Taunt2()
  9223. elseif key == "z" then
  9224. finalChaos()
  9225. elseif key == "c" then
  9226. diamond()
  9227. elseif key == "v" then
  9228. spade()
  9229. elseif key == "b" then
  9230. heart()
  9231. elseif key == "n" then
  9232. club()
  9233. elseif key == "m" then
  9234. Chaos_balls()
  9235. elseif key == "p" then
  9236. TrueChaos()
  9237. elseif key == 'f' then
  9238. Cso("2545012765", tors, 10, 1)
  9239. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9240. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  9241. Effects.Sphere.Create(maincolor, tors.CFrame * CFrame.new(0, -1.2, 0), 100, 100, 100, 15, 15, 15, .1, .1)
  9242. end
  9243. end
  9244. end)
  9245.  
  9246. mouse.Button1Down:connect(function(key)
  9247. if attack == false then
  9248. finalChaos()
  9249. end
  9250. end)
  9251.  
  9252.  
  9253.  
  9254. -------------------------------------------------------
  9255. --Start Animations--
  9256. -------------------------------------------------------
  9257. print("By Makhail07 and Edited by ozzak1003 and XKxngSupremeX")
  9258. while true do
  9259. swait()
  9260. sine = sine + change
  9261. local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
  9262. local velderp = root.Velocity.y
  9263. hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4* Player_Size, char)
  9264. if equipped == true or equipped == false then
  9265. if attack == false then
  9266. idle = idle + 1
  9267. else
  9268. idle = 0
  9269. end
  9270. if 1 < root.Velocity.y and hitfloor == nil then
  9271. Anim = "Jump"
  9272. if attack == false then
  9273. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(-16), Rad(0), Rad(0)), 0.15)
  9274. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9275. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -.2 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9276. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.9 - 0.1 * Cos(sine / 20), -.5* Player_Size) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
  9277. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(13 + 4.5 * Sin(sine / 20))), 0.1)
  9278. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(25), Rad(-.6), Rad(-13 - 4.5 * Sin(sine / 20))), 0.1)
  9279. end
  9280. elseif -1 > root.Velocity.y and hitfloor == nil then
  9281. Anim = "Fall"
  9282. if attack == false then
  9283. rootj.C0 = clerp(rootj.C0, RootCF * CF(0* Player_Size, 0* Player_Size, -0.1 + 0.1 * Cos(sine / 20)* Player_Size) * angles(Rad(24), Rad(0), Rad(0)), 0.15)
  9284. neck.C0 = clerp(neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(10 - 2.5 * Sin(sine / 30)), Rad(0), Rad(0)), 0.3)
  9285. RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * RHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9286. LH.C0 = clerp(LH.C0, CF(-1* Player_Size, -.8 - 0.1 * Cos(sine / 20)* Player_Size, -.3* Player_Size) * LHCF * angles(Rad(-3.5), Rad(0), Rad(0)), 0.15)
  9287. RW.C0 = clerp(RW.C0, CF(1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(65), Rad(-.6), Rad(45 + 4.5 * Sin(sine / 20))), 0.1)
  9288. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(55), Rad(-.6), Rad(-45 - 4.5 * Sin(sine / 20))), 0.1)
  9289. end
  9290. elseif torvel < 1 and hitfloor ~= nil then
  9291. Anim = "Idle"
  9292. change = 1
  9293. if attack == false then
  9294. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 10)), Rad(1 + -43 * Sin(sine / 10)), Rad(0)), 0.15)
  9295. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 8))), 0.3)
  9296. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9297. LH.C0 = clerp(LH.C0, CF(-1, -0.9 + 0.8 * Cos(sine / 10), 0.025 * Cos(sine / 10)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9298. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 150 * Sin(sine / 8))), 0.1)
  9299. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 10)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 150 * Sin(sine / 8))), 0.1)
  9300. end
  9301. elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
  9302. Anim = "Walk"
  9303. change = 1
  9304. if attack == false then
  9305. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9306. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-20), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9307. RH.C0 = clerp(RH.C0, CF(1, -0.8 - 0.5 * Cos(sine / 7) / 2, 0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 - 5 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9308. LH.C0 = clerp(LH.C0, CF(-1, -0.8 + 0.5 * Cos(sine / 7) / 2, -0.6 * Cos(sine / 7) / 2) * angles(Rad(-15 + 5 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 3 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 2 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
  9309. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9310. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9311. end
  9312. elseif torvel >= 25 and hitfloor ~= nil then
  9313. Anim = "Sprint"
  9314. change = 1.35
  9315. if attack == false then
  9316. rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, 1 + 0.1 * Cos(sine / 20)) * angles(Rad(-2 + 2 * Cos(sine / 12)), Rad(0), Rad(43 + 90.5 * Sin(sine / 7))), 0.15)
  9317. tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(1 + -43 * Sin(sine / 7))), 0.3)
  9318. RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-9.5), Rad(-20), Rad(0)), 0.15)
  9319. LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6.5), Rad(20), Rad(0)), 0.15)
  9320. RW.C0 = clerp(RW.C0, CF(1.5 * Player_Size, 0.5 + 0.02 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(50), Rad(23 + 90.5 * Sin(sine / 7))), 0.1)
  9321. LW.C0 = clerp(LW.C0, CF(-1.5* Player_Size, 0.5 + 0.02 * Sin(sine / 20)* Player_Size, 0* Player_Size) * angles(Rad(20), Rad(-50), Rad(-23 + 90.5 * Sin(sine / 7))), 0.1)
  9322. end
  9323. end
  9324. end
  9325. if 0 < #Effects then
  9326. for e = 1, #Effects do
  9327. if Effects[e] ~= nil then
  9328. local Thing = Effects[e]
  9329. if Thing ~= nil then
  9330. local Part = Thing[1]
  9331. local Mode = Thing[2]
  9332. local Delay = Thing[3]
  9333. local IncX = Thing[4]
  9334. local IncY = Thing[5]
  9335. local IncZ = Thing[6]
  9336. if 1 >= Thing[1].Transparency then
  9337. if Thing[2] == "Block1" then
  9338. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  9339. local Mesh = Thing[1].Mesh
  9340. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9341. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9342. elseif Thing[2] == "Block2" then
  9343. Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
  9344. local Mesh = Thing[7]
  9345. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9346. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9347. elseif Thing[2] == "Block3" then
  9348. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
  9349. local Mesh = Thing[7]
  9350. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9351. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9352. elseif Thing[2] == "Cylinder" then
  9353. local Mesh = Thing[1].Mesh
  9354. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9355. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9356. elseif Thing[2] == "Blood" then
  9357. local Mesh = Thing[7]
  9358. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  9359. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  9360. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9361. elseif Thing[2] == "Elec" then
  9362. local Mesh = Thing[1].Mesh
  9363. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  9364. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9365. elseif Thing[2] == "Disappear" then
  9366. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9367. elseif Thing[2] == "Shatter" then
  9368. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  9369. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  9370. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  9371. Thing[6] = Thing[6] + Thing[5]
  9372. end
  9373. else
  9374. Part.Parent = nil
  9375. table.remove(Effects, e)
  9376. end
  9377. end
  9378. end
  9379. end
  9380. end
  9381. end
  9382. -------------------------------------------------------
  9383. --End Animations And Script--
  9384. -------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement