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- using System.IO;
- using UnityEngine;
- namespace DebugStuff
- {
- [KSPAddon(KSPAddon.Startup.EditorAny, false)]
- public class TestStuff : MonoBehaviour
- {
- private Camera sceneryCam;
- private void Start()
- {
- print("TestStuff, present!");
- Transform galaxyRoot = GalaxyCubeControl.Instance.transform.parent;
- Camera stockGalaxyCamera = galaxyRoot.FindChild("GalaxyCamera").GetComponent<Camera>();
- sceneryCam = EditorCamera.Instance.gameObject.transform.FindChild("sceneryCam").GetComponent<Camera>(); ;
- sceneryCam.clearFlags = CameraClearFlags.Depth;
- GalaxyCubeControl.Instance.gameObject.SetActive(true);
- //stockGalaxyCamera.transform.GetComponent<FollowRot>().tgt = sceneryCam.transform;
- ScaledSpace.Instance.gameObject.SetActive(true);
- PlanetariumCamera.fetch.enabled = true;
- }
- private void Update()
- {
- GalaxyCubeControl.Instance.gameObject.SetActive(true);
- //PlanetariumCamera.fetch.transform.rotation = sceneryCam.transform.rotation;
- ScaledCamera.Instance.tgtRef = sceneryCam.transform;
- //if (GameSettings.MODIFIER_KEY.GetKey() && Input.GetKeyDown(KeyCode.K))
- //{
- // print("Searching");
- // foreach (Part part in FlightGlobals.ActiveVessel.Parts)
- // {
- // var sun = part.gameObject.GetChild("suncatcher");
- // if (sun)
- // {
- // sun.transform.parent = null;
- // print("Removed one suncatcher");
- // }
- // }
- //}
- }
- }
- }
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