Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # This is a configuration file for the MOC player. It should be named
- # 'config' and placed in the ~/.moc directory. As this file can specify
- # commands which invoke other applications, MOC will refuse to start if it
- # is not owned by either root or the current user, or if it is writable by
- # anyone other than it's owner.
- #
- # Comments begin with '#'.
- # You can use quotes and escape ('\') in parameters.
- #
- # You can have variable values substituted by enclosing the variable name
- # as "${...}". (This only applies to the portion of the option following
- # the '='.) Variables are substituted first from the environment then,
- # if not found, from the configuration options. (Note that the value of
- # a configuration option substituted is that which it has at the time the
- # substitution variable is encountered.) If there is a naming conflict
- # between an environment and configuration variable, you may be able to
- # resolve it by using lowercase as the environment variable matches are
- # case-sensitive whereas the configuration variables are not.
- #
- # You can also use the form "${...:-...}" where the value in the second
- # position will be substituted if the variable name given in the first
- # position is unset or null.
- #
- # So, for example:
- #
- # MusicDir = /music/${USER:-public}
- # Fastdir1 = ${MusicDir}/mp3/rock
- # Fastdir2 = ${MusicDir}/mp3/electronic
- # Fastdir3 = ${MusicDir}/mp3/rap
- # Fastdir4 = ${MusicDir}/mp3/etc
- #
- # Variable names are limited to those accepted by the BASH shell; that
- # is, those comprising the upper- and lowercase ASCII characters, digits
- # and the underscore.
- #
- # If you need to use the "${" sequence for any other purpose, write "$${"
- # and it will be replaced by "${" and not treated as a substitution.
- #
- # Some options take lists of strings as their values. The strings are
- # separated by colons. Additional strings can be appended to the list
- # using "+=" in place of a plain "=" to assign the value. For an example,
- # see the XTerms option.
- #
- # You can override any configuration option when you run MOC using the
- # '-O' command line option:
- #
- # mocp -O AutoNext=no -O messagelingertime=1 -O XTerms+=xxt:xwt
- #
- # This command line option can be repeated as many times as needed and
- # the configuration option name is not case sensitive. (Note that MOC
- # does not perform variable substitution on the value of such overridden
- # configuration options.) Most option values are set before the
- # configuration file is processed (which allows the new values to be
- # picked up by substitutions), however list-valued options are overridden
- # afterwards (which gives the choice of whether the configured values are
- # replaced or added to).
- #
- # Show file titles (title, author, album) instead of file names.
- ReadTags = yes
- # Directory in which you store music files. If you specify it you will be able
- # to quickly go to this directory with the '-m' parameter or the 'm' command.
- # This can also point to a playlist.
- #MusicDir = "/home/joe/music"
- # How to sort? FileName is the only option for now.
- Sort = FileName
- # Show errors in the streams, for example CRC errors or broken frames in mp3
- # files.
- ShowStreamErrors = no
- # Ignore CRC errors in MP3 files. Most players do that, so the default value is
- # set to yes.
- Mp3IgnoreCRCErrors = yes
- # Turn on repeat.
- Repeat = yes
- # Turn on shuffle.
- Shuffle = yes
- # Turn on AutoNext.
- AutoNext = yes
- # Default FormatString:
- # %n - Track number
- # %a - Artist
- # %A - Album
- # %t - Title
- # %(X:TRUE:FALSE) - ternary expression - if X exists, do TRUE, otherwise
- # FALSE. '\' - escape character (must be double, because of
- # config interpreter). man zshmisc for more info.
- FormatString = "%(n:%n :)%(a:%a - :)%(t:%t:)%(A: \(%A\):)"
- # Output buffer size in kilobytes. Minimum value is 128KB. */
- OutputBuffer = 2048
- # Input buffer size in kilobytes. Minimum value is 32KB. */
- InputBuffer = 512
- # How much to fill the input buffer before playing (in kilobytes)?
- # This can't be more than InputBuffer value.
- # Remember that for network streams beside the positive effect this also causes
- # delay between what you can hear and what is broadcasted.
- Prebuffering = 64
- # Use this HTTP proxy server for internet streams. If not set, the
- # environment variables http_proxy and ALL_PROXY will be used if present.
- #HTTPProxy = my_proxy:port
- # Sound driver - OSS, ALSA, JACK, SNDIO (on OpenBSD) or null (only for
- # debugging).
- # You can enter more than one driver as a colon-separated list. The first
- # working driver will be used.
- SoundDriver = JACK:ALSA:OSS
- # Jack output settings.
- JackOutLeft = "alsa_pcm:playback_1"
- JackOutRight = "alsa_pcm:playback_2"
- # OSS output device.
- OSSDevice = /dev/dsp
- # OSS Mixer device.
- OSSMixerDevice = /dev/mixer
- # OSS Mixer channel: pcm or master.
- OSSMixerChannel = pcm
- # Second OSS Mixer channel: pcm or master.
- OSSMixerChannel2 = master
- # ALSA mixer device.
- AlsaMixer = PCM
- # Second ALSA mixer device.
- AlsaMixer2 = Master
- # ALSA output device.
- AlsaDevice = default
- # Save software mixer state?
- # If enabled, a file 'softmixer' will
- # be created in '~/.moc/' storing the
- # mixersetting set when the server is shut-down.
- # Note that there is a 'hidden' 'Amplification'
- # setting in that file.
- # Amplification (0-200) is used to scale
- # the mixer setting (0-100). This results
- # in a higher signal amplitude but may also
- # produce clipping.
- #Softmixer_SaveState = yes
- # Save equalizer state?
- # If enabled, a file 'equalizer' will
- # be created in '~/.moc/' storing the
- # equalizer settings when the server is shut-down.
- # There is a 'hidden' 'Mixin' setting in that file.
- # Mixin (0.0-1.0) is used to determine how much of
- # the original signal is used after equalizing.
- # 0 means to only use the equalized sound, 1
- # effectively disabled the mixer.
- # Default is 0.25
- #Equalizer_SaveState = yes
- # Show files with dot at the beginning?
- ShowHiddenFiles = no
- # Start in the music directory if no arguments are given. If set to no, start
- # in the current directory.
- StartInMusicDir = yes
- # Hide file name extensions.
- HideFileExtension = no
- # Show file format in menu.
- ShowFormat = yes
- # Show file time in menu. Possible options: yes, no, IfAvailable - show the
- # time only when it was read before (often works faster).
- ShowTime = IfAvailable
- # Show time played as a percentage in the time progress bar.
- #ShowTimePercent = no
- # Values of the TERM environment variable which are deemed to be xterms.
- XTerms = xterm
- XTerms += xterm-colour:xterm-color
- XTerms += xterm-256colour:xterm-256color
- XTerms += rxvt:rxvt-unicode
- XTerms += rxvt-unicode-256colour:rxvt-unicode-256color
- XTerms += eterm
- # Theme file. This can be absolute path or relative to
- # /usr/share/moc/themes/ (depends on installation prefix) or ~/.moc/themes/
- # Theme = example_theme
- # The theme used when running on an xterm.
- XTermTheme = transparent-background
- # Should MOC try to autoload the default lyrics file for an audio? (The
- # default lyrics file is a text file with the same file name as the audio
- # file name with any trailing "extension" removed.)
- # AutoLoadLyrics = yes
- # MOC directory - where pid file, socket, and state files are stored.
- # You can use ~ at the beginning.
- # MOCDir = ~/.moc
- # Use mmap() to read files. mmap() is much slower on NFS.
- UseMmap = no
- # Use MIME to identify audio files. This can make for slower loading
- # of playlists but is more accurate than using "extensions".
- #UseMimeMagic = no
- # Assume this encoding for ID3 version 1/1.1 tags (mp3 files). Unlike ID3v2
- # UTF-8 is not used here and MOC can't guess how tags are encoded. Another
- # solution is using librcc (see the next option). This option is ignored
- # if UseRCC is set to yes.
- #ID3v1TagsEncoding = WINDOWS-1250
- # Use librcc to fix ID3 version 1/1.1 tags encoding.
- #UseRCC = yes
- # Use librcc to filenames and directory names encoding.
- #UseRCCForFilesystem = yes
- # When this option is set the player assumes that if the encoding of ID3v2
- # is set to ISO-8859-1 then the ID3v1TagsEncoding is actually that and
- # applies appropriate conversion.
- #EnforceTagsEncoding = no
- # Enable the conversion of filenames from the local encoding to UTF8.
- #FileNamesIconv = no
- # Enable the conversion of the xterm title from UTF8 to the local encoding.
- #NonUTFXterm = no
- # Remember the playlist after exit?
- SavePlaylist = yes
- # When using more than one client (interface) at a time, do they share the
- # playlist?
- SyncPlaylist = yes
- # Choose a keymap file (relative to ~/.moc/ or absolute path).
- # Example keymap with description is included (keymap.example).
- #Keymap = my_keymap
- # Use ASCII characters instead of graphic for drawing lines. This helps on
- # some terminals.
- ASCIILines = no
- # FastDirs, these allow you to jump directly to a directory, the key bindings
- # are in the keymap file.
- #Fastdir1 = /mp3/rock
- #Fastdir2 = /mp3/electronic
- #Fastdir3 = /mp3/rap
- #Fastdir4 = /mp3/etc
- #Fastdir5 =
- #Fastdir6 =
- #Fastdir7 =
- #Fastdir8 =
- #Fastdir9 =
- #Fastdir10 =
- # How fast to seek? Number of seconds per key stroke.
- #SeekTime = 1
- # How fast to seek (when using silent seeking)? Number of seconds per key
- # stroke.
- #SilentSeekTime = 5
- # PreferredDecoders allows you to specify which decoder should be used
- # for any given audio format. It is a colon-separated list in which
- # each entry is of the general form 'code(decoders)', where 'code'
- # identifies the audio format and 'decoders' is a comma-separated list
- # of decoders in order of preference.
- #
- # The audio format identifier may be either a filename extension or a
- # MIME media type. If the latter, the format is 'type/subtype' (e.g.,
- # 'audio/flac'). Because different systems may give different MIME
- # media types, any 'x-' prefix of the subtype is ignored both here and
- # in the actual file MIME type (so all combinations of 'audio/flac' and
- # 'audio/x-flac' match each other).
- #
- # For Internet streams the matching is done on MIME media type and on
- # actual content. For files the matches are made on MIME media type
- # (if the 'UseMimeMagic' option is set) and on filename extension. The
- # MIME media type of a file is not determined until the first entry for
- # MIME is encountered in the list.
- #
- # The matching is done in the order of appearance in the list with any
- # entries added from the command line being matched before those listed
- # here. Therefore, if you place all filename extension entries before
- # all MIME entries you will speed up MOC's processing of directories
- # (which could be significant for remote file systems).
- #
- # The decoder list may be empty, in which case no decoders will be used
- # for files (and files with that audio format ignored) while Internet
- # streams will be assessed on the actual content. Any decoder position
- # may contain an asterisk, in which case any decoder not otherwise listed
- # which can handle the audio format will be used. It is not an error to
- # list the same decoder twice, but neither does it make sense to do so.
- #
- # If you have a mix of audio and non-audio files in your directories, you
- # may wish to include entries at top of the list which ignore non-audio
- # files by extension.
- #
- # In summary, the PreferredDecoders option provides fine control over the
- # type of matching which is performed (filename extension, MIME media
- # type and streamed media content) and which decoder(s) (if any) are used
- # based on the option's list entries and their ordering.
- #
- # Examples: aac(aac,ffmpeg) first try FAAD2 for AACs then FFmpeg
- # mp3() ignore MP3 files
- # wav(*,sndfile) use sndfile for WAV as a last resort
- # ogg(vorbis,*):flac(flac,*) try Xiph decoders first
- # ogg():audio/ogg() ignore OGG files, and
- # force Internet selection by content
- # gz():html() ignore some non-audio files
- #
- # Any unspecified audio formats default to trying all decoders.
- # Any unknown (or misspelt) drivers are ignored.
- # All names are case insensitive.
- # The default setting reflects the historical situation modified by
- # the experience of users.
- #
- #PreferredDecoders = aac(aac,*):m4a(ffmpeg,aac)
- #PreferredDecoders += mpc(musepack,*)
- #PreferredDecoders += wav(sndfile,*,modplug)
- #PreferredDecoders += wv(wavpack,*)
- #PreferredDecoders += audio/aac(aac,*):audio/aacp(acc,*):audio/m4a(ffmpeg,aac)
- #PreferredDecoders += audio/wav(sndfile,*,modplug)
- # The following PreferredDecoders attempt to handle the ambiguity surrounding
- # container types such as OGG for files. The first two entries will force
- # a local file to the correct decoder (assuming the .ogg file contains Vorbis
- # audio), while the MIME media types will cause Internet audio streams to
- # be assessed on content (which may be either Vorbis or Speex).
- #
- #PreferredDecoders += ogg(vorbis):oga(vorbis):spx(speex)
- #PreferredDecoders += application/ogg():audio/ogg()
- # Resample method to use. There are a few methods of resampling sound supported
- # by libresamplerate. The default is the fastest (linear). Better description
- # is here: http://www.mega-nerd.com/libsamplerate/api_misc.html#Converters
- #
- # High quality (based on bandlimited interpolation), but slow methods:
- #
- # SincBestQuality - really slow (I know you probably have an xx GHz processor,
- # but it's not enough to not see this in the top output :)
- # The worst case Signal-to-Noise Ratio is 97dB.
- # SincMediumQuality - much faster.
- # SincFastest - the fastest bandlimited interpolation.
- #
- # Poor quality, but much faster methods:
- #
- # ZeroOrderHold - really poor quality, but it's really fast.
- # Linear - a bit better and a bit slower.
- #
- #ResampleMethod = Linear
- # Always use this sample rate when opening the audio device (and resample the
- # sound if necessary). When set to 0 the device is opened with the file's rate.
- #ForceSampleRate = 48000
- # By default even if the sound card reports that it can output 24bit samples
- # MOC converts 24bit PCM to 16bit. This option set to yes allows MOC to use
- # 24bit output (for example MP3 decoder uses this format). This is disabled
- # in the default configuration because there were reports that it prevents
- # MP3 files from playing on some soundcards.
- #Allow24bitOutput = no
- # Use realtime priority for output buffer thread. This will prevent gaps while
- # playing even with heavy load. The user which runs MOC must have permissions
- # to set such a priority. This could be dangerous, because it is possible that
- # a bug in MOC will freeze your computer.
- #UseRealtimePriority = no
- # The number of audio files for which MOC will cache tags. When this limit
- # is reached, file tags are discarded on a least recently used basis.
- TagsCacheSize = 256
- # Number items in the playlist.
- #PlaylistNumbering = yes
- # Main window layouts can be configured. You can change the position and
- # size of the menus (directory and playlist). You have three layouts and
- # can switch between then using the 'l' key (standard mapping). By default,
- # only two layouts are configured.
- #
- # The format is as follows:
- # Each layout is described as a list of menu entries.
- # Each menu entry is of the form:
- #
- # menu(position_x, position_y, width, height)
- #
- # 'menu' is either "directory" or "playlist".
- # The parameters define position and size of the menu. They can be absolute
- # numbers (like 10) or a percentage of the screen size (like 45%).
- # 'width' and 'height' can have also value of FILL which means fill the
- # screen from the menu's position to the border.
- # Menus may overlap.
- # You must describe at least one menu (default is to fill the whole window).
- # There must be at least one layout (Layout1) defined; others can be empty.
- #
- # Example: Layout1 = playlist(50%,50%,50%,50%)
- # Layout2 = ""
- # Layout3 = ""
- #
- # Just one layout, the directory will occupy the whole
- # screen, the playlist will have 1/4 of the screen size
- # and be positioned at lower right corner. (Note that
- # because the playlist will be hidden by the directory
- # you will have to use the TAB key to make the playlist
- # visible.)
- #
- # Example: Layout1 = playlist(0,0,100%,10):directory(0,10,100%,FILL)
- #
- # The screen is split into two parts: playlist at the top
- # and the directory menu at the bottom. Playlist will
- # occupy 10 lines and the directory menu the rest.
- #
- #Layout1 = directory(0,0,50%,100%):playlist(50%,0,FILL,100%)
- #Layout2 = directory(0,0,100%,100%):playlist(0,0,100%,100%)
- #Layout3 = ""
- # When the song changes, should the menu be scrolled so that the currently
- # played file is visible?
- FollowPlayedFile = yes
- # What to do if the interface was started and something from the playlist is
- # playing? If CanStartInPlaylist is set to "yes", the interface will switch to
- # the playlist. When set to "no" it will start from the last directory.
- CanStartInPlaylist = yes
- # Executing external commands (1 - 10) invoked with key commands (F1 - F10 by
- # default).
- # Some arguments are substituted before executing:
- # %f - file path
- # %i - title made from tags
- # %S - start block mark (in seconds)
- # %E - end block mark (in seconds)
- #
- # Data from tags:
- # %t - title
- # %a - album
- # %r - artist
- # %n - track
- # %m - time of the file (in seconds)
- #
- # Parameters above apply to the currently selected file. If you change them to
- # capital letters, they are taken from the file currently playing.
- #
- # Programs are run using execv(), not a shell, so you can't do things like
- # redirecting the output to a file. The command string is split using blank
- # characters as separators, the first element is the command to be executed
- # and the rest are parameters, so if you use "echo Playing: %I" we run program
- # echo (from $PATH) with 2 parameters: 'Playing:' string and the title. Even
- # if the title contains spaces it's still one parameter and it's safe if it
- # contains `rm -rf /`.
- #
- # Examples:
- # ExecCommand1 = "cp %f /mnt/usb_drive"
- # ExecCommand2 = "/home/joe/now_playing %I"
- # Display the cursor in the line with the selected file. This can be useful with
- # a braille display.
- # UseCursorSelection = no
- # Set the terminal title when running under xterm.
- #SetXtermTitle = yes
- # Set the terminal title when running under screen.
- #SetScreenTitle = yes
- # Display full paths instead of just file names in the playlist.
- #PlaylistFullPaths = yes
- # The following setting describes to how block markers are displayed
- # in the play time progress bar. Its value is a string of exactly three
- # characters. The first character is displayed in a position which
- # corresponds to the time marked as the start of a block and the last
- # character to the time marked as the end of the block. The middle
- # character is displayed instead if both the start and the end of the block
- # would fall in the same position (within the resolution of the interface).
- # You can turn off the displaying of these block marker positions by using
- # three space characters.
- #BlockDecorators = "`\"'"
- # How long (in seconds) to leave a message displayed on the screen.
- # Setting this to a high value allows you to scroll through the messages
- # using the 'hide_message' key. Setting it to zero means you'll have to
- # be quick to see any message at all. Any new messages will queued up
- # and displayed after the current message's linger time expires.
- #MessageLingerTime = 3
- # Does MOC display a prefix on delayed messages indicating
- # the number of queued messages still to be displayed?
- #PrefixQueuedMessages = yes
- # String to append to the queued message count if any
- # error messages are still waiting to be displayed.
- #ErrorMessagesQueued = "!"
- # Enable oversampling (yes/no).
- #ModPlug_Oversampling = yes
- # Enable noise reduction (yes/no).
- #ModPlug_NoiseReduction = yes
- # Enable reverb (yes/no).
- #ModPlug_Reverb = no
- # Enable mega-bass (yes/no).
- #ModPlug_MegaBass = no
- # Enable surround (yes/no).
- #ModPlug_Surround = no
- # Resampling mode. One of FIR/SPLINE/LINEAR/NEAREST:
- # FIR : 8 tap fir filter (extremely high quality).
- # SPLINE : Cubic spline interpolation (high quality).
- # LINEAR : Linear interpolation (fast, good quality).
- # NEAREST : No interpolation (very fast, extremely bad sound quality).
- #ModPlug_ResamplingMode = FIR
- # Number of channles (1 or 2).
- #ModPlug_Channels = 2
- # Bits per sample (8,16,32). 32 Bits seems to be buggy...
- #ModPlug_Bits = 16
- # Sampling rate (11025, 22050, 44100, 48000).
- #ModPlug_Frequency = 44100
- # Reverb level 0(quiet)-100(loud).
- #ModPlug_ReverbDepth = 0
- # Reverb delay in ms, usually 40-200ms.
- #ModPlug_ReverbDelay = 0
- # Bass level 0(quiet)-100(loud).
- #ModPlug_BassAmount = 0
- # Bass cutoff in Hz (10-100).
- #ModPlug_BassRange = 10
- # Surround level 0(quiet)-100(heavy).
- #ModPlug_SurroundDepth = 0
- # Surround delay in ms, usually 5-40ms.
- #ModPlug_SurroundDelay = 0
- # Number of times to loop. Zero prevents looping. -1 loops forever.
- #ModPlug_LoopCount = 0
- #TiMidity-Options.
- # Rate must be in between 8000 and 48000.
- #TiMidity_Rate = 44100
- # Bitrate is 8 or 16.
- #TiMidity_Bits = 16
- # Channels is 1 or 2.
- #TiMidity_Channels = 2
- # Volume-Range is 0-800.
- #TiMidity_Volume = 100
- # You can setup a TiMidity-Config-File here.
- # Leave it unset to use library defaults (/etc/timidity.cfg mostly).
- # Setting it to 'yes' also uses the library defaults.
- # Set it to 'no' if you don't have any configuration file.
- # Otherwise set it to the name of a specific file.
- #TiMidity_Config =
- # SidPlay2-Options.
- # Default length of a song if not in database (seconds).
- #SidPlay2_DefaultSongLength = 180
- # Play at least a specific time if song is shorter (seconds).
- #SidPlay2_MinimumSongLength = 0
- # Set path to a HVSC-compatible database (if not set, database is disabled).
- #SidPlay2_Database
- # Sampling Frequency (4000-48000Hz).
- #SidPlay2_Frequency = 44100
- # Sampling Resolution (8/16).
- #SidPlay2_Bits = 16
- # Playback Mode:
- # "M": Mono (best for many SIDs).
- # "S": Stereo.
- # "L"/"R": Left / Right.
- #SidPlay2_PlayMode = "M"
- # Optimisation-level (0-2), 0 is best quality.
- #SidPlay2_Optimisation = 0
- # Use start-song information from SID (1) or start at first song (0).
- # Songs before the start-song won't be played.
- #SidPlay2_StartAtStart = 1
- # Play sub-tunes.
- #SidPlay2_PlaySubTunes = 1
- # OnSongChange.
- # Specify the full path (i.e. no ~) of an executable to run.
- # Arguments will be passed, and you can use the following escapes:
- # %a artist
- # %r album
- # %f filename
- # %t title
- # %n track
- # %d file duration in XX:YY form
- # %D file duration, number of seconds
- #
- # No pipes/redirects can be used directly, but writing a shell
- # script can do the job.
- #
- # Example:
- #
- #OnSongChange = "/home/jack/.moc/myscript %a %r"
- # RepeatSongChange.
- # If 'yes' then MOC will execute the 'OnSongChange' command every time a
- # song starts playing regardless of whether or not it is just repeating.
- # Otherwise the command will only be executed when a different song is
- # started.
- #RepeatSongChange = no
- # OnStop.
- # Run the following command (full path, no arguments) when MOC changes state
- # to stopped (when user stopped playing or changes a song).
- #
- #OnStop = "/home/jack/.moc/myscript_on_stop"
- # This options determines what song to play after finishing all the songs in
- # queue. Setting this to 'yes' causes MOC to play the song which follows the
- # song played before playing the queue. If set to 'no', MOC will play the song
- # after the last song in the queue if it was in the playlist. The default is
- # 'yes' because this is the way other players usually behave. (Note that this
- # option previously took the values 1 and 0; these are now deprecated in
- # favour of 'yes' and 'no'.)
- #QueueNextSongReturn = yes
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement